An object used to decompress audio and play compressed or uncompressed audio.
- iOS 11.0+
- macOS 10.13+
- Mac Catalyst 13.0+
- tvOS 11.0+
- watchOS 4.0+
Inspecting Sample Buffers
The current audio volume for the audio renderer.
A Boolean value that indicates whether audio for the renderer is in a muted state.
The status of the audio renderer.
Responding to Errors
The error that caused the renderer to no longer render sample buffers.
An object that provides the interface to control the player’s transport behavior.
A player used to play a number of items in sequence.
An object used to model the timing and presentation state of an asset played by the player.
An object used to modify the presentation state of an asset track being presented by a player.
An object that detects the presences of media playback routes.