Function

CGContextSetFillColor

Sets the current fill color.

Declaration

void CGContextSetFillColor(CGContextRef c, const CGFloat *components);

Parameters

c

The graphics context for which to set the current fill color.

components

An array of intensity values describing the color to set. The number of array elements must equal the number of components in the current fill color space, plus an additional component for the alpha value.

Discussion

The current fill color space must not be a pattern color space. For information on setting the fill color when using a pattern color space, see CGContextSetFillPattern. Note that the preferred API to use is now CGContextSetFillColorWithColor.

See Also

Setting Color, Color Space, and Shadow Values

CGContextSetAlpha

Sets the opacity level for objects drawn in a graphics context.

CGContextSetCMYKFillColor

Sets the current fill color to a value in the DeviceCMYK color space.

CGContextSetCMYKStrokeColor

Sets the current stroke color to a value in the DeviceCMYK color space.

CGContextSetFillColorSpace

Sets the fill color space in a graphics context.

CGContextSetFillColorWithColor

Sets the current fill color in a graphics context, using a CGColor.

CGContextSetGrayFillColor

Sets the current fill color to a value in the DeviceGray color space.

CGContextSetGrayStrokeColor

Sets the current stroke color to a value in the DeviceGray color space.

CGContextSetRGBFillColor

Sets the current fill color to a value in the DeviceRGB color space.

CGContextSetRGBStrokeColor

Sets the current stroke color to a value in the DeviceRGB color space.

CGContextSetShadow

Enables shadowing in a graphics context.

CGContextSetShadowWithColor

Enables shadowing with color a graphics context.

CGContextSetStrokeColor

Sets the current stroke color.

CGContextSetStrokeColorSpace

Sets the stroke color space in a graphics context.

CGContextSetStrokeColorWithColor

Sets the current stroke color in a context, using a CGColor.