Instance Method

move(to:transform:)

Begins a new subpath at the specified point.

Declaration

func move(to point: CGPoint, transform: CGAffineTransform = .identity)

Parameters

point

The point, in user space coordinates, at which to start a new subpath.

transform

An affine transform to apply to the point before adding to the path. Defaults to the identity transform if not specified.

Discussion

The specified point becomes the start point of a new subpath. The current point is set to this start point.

See Also

Constructing a Graphics Path

func addLine(to: CGPoint, transform: CGAffineTransform)

Appends a straight line segment from the current point to the specified point.

func addLines(between: [CGPoint], transform: CGAffineTransform)

Adds a sequence of connected straight-line segments to the path.

func addRect(CGRect, transform: CGAffineTransform)

Adds a rectangular subpath to the path.

func addRects([CGRect], transform: CGAffineTransform)

Adds a set of rectangular subpaths to the path.

func addEllipse(in: CGRect, transform: CGAffineTransform)

Adds an ellipse that fits inside the specified rectangle.

func addRoundedRect(in: CGRect, cornerWidth: CGFloat, cornerHeight: CGFloat, transform: CGAffineTransform)

Adds a subpath to the path, in the shape of a rectangle with rounded corners.

func addArc(tangent1End: CGPoint, tangent2End: CGPoint, radius: CGFloat, transform: CGAffineTransform)

Adds an arc of a circle to the path, specified with a radius and two tangent lines.

func addRelativeArc(center: CGPoint, radius: CGFloat, startAngle: CGFloat, delta: CGFloat, transform: CGAffineTransform)

Adds an arc of a circle to the path, specified with a radius and a difference in angle.

func addCurve(to: CGPoint, control1: CGPoint, control2: CGPoint, transform: CGAffineTransform)

Adds a cubic Bézier curve to the path, with the specified end point and control points.

func addQuadCurve(to: CGPoint, control: CGPoint, transform: CGAffineTransform)

Adds a quadratic Bézier curve to the path, with the specified end point and control point.

func addPath(CGPath, transform: CGAffineTransform)

Appends another path object to the path.

func closeSubpath()

Closes and completes a subpath in a mutable graphics path.

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