Instance Method

newRenderPipelineStateWithTileDescriptor:options:completionHandler:

Asynchronously creates a render pipeline state object, and associated reflection information, for a tile shader.

Required.

Declaration

- (void)newRenderPipelineStateWithTileDescriptor:(MTLTileRenderPipelineDescriptor *)descriptor options:(MTLPipelineOption)options completionHandler:(MTLNewRenderPipelineStateWithReflectionCompletionHandler)completionHandler;

Parameters

descriptor

A descriptor object that contains the tile function.

options

The type of reflection information to return.

completionHandler

A block of code that's invoked when the logic to create the render pipeline state object is completed.

Topics

Pipeline Options

MTLPipelineOption

The compilation options that determine which argument information to provide.

Completion Handler

MTLNewRenderPipelineStateWithReflectionCompletionHandler

A block of code that is invoked when the logic to create a MTLRenderPipelineState object is completed.

See Also

Creating a Render Pipeline

- newRenderPipelineStateWithDescriptor:completionHandler:

Asynchronously creates a render pipeline state object.

Required.

- newRenderPipelineStateWithDescriptor:options:completionHandler:

Asynchronously creates a render pipeline state object and associated reflection information.

Required.

- newRenderPipelineStateWithDescriptor:error:

Synchronously creates a render pipeline state object.

Required.

- newRenderPipelineStateWithDescriptor:options:reflection:error:

Synchronously creates a render pipeline state object and associated reflection information.

Required.

- newRenderPipelineStateWithTileDescriptor:options:reflection:error:

Synchronously creates a render pipeline state object, and associated reflection information, for a tile shader.

Required.