Sets how to rasterize triangle and triangle strip primitives.
- iOS 8.0+
- macOS 10.11+
- Mac Catalyst 13.0+Beta
- tvOS 9.0+
The mode that determines how to rasterize triangle and triangle strip primitives.
Setting Graphics Rendering Behavior
The vertex winding rule that determines a front-facing primitive.
The mode that determines whether to perform culling and which type of primitive to cull.
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