The filtering operation for combining pixels within one mipmap level when the sample footprint is smaller than a pixel (magnification).
- iOS 8.0+
- macOS 10.11+
- UIKit for Mac 13.0+Beta
- tvOS 9.0+
Declaring Filter Modes
var lodAverage: Bool
A Boolean value that specifies whether the GPU can use an average level of detail (LOD) when sampling from a texture.
var maxAnisotropy: Int
The number of samples that can be taken to improve the quality of sample footprints that are anisotropic.
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