Instance Property

clearColor

The color clear value used to generate the currentRenderPassDescriptor object.

Declaration

var clearColor: MTLClearColor { get set }

Discussion

The default value is (0.0, 0.0, 0.0, 1.0).

See Also

Configuring the Render Target Properties

var clearDepth: Double

The depth clear value used to generate the currentRenderPassDescriptor object.

var clearStencil: UInt32

The stencil clear value used to generate the currentRenderPassDescriptor object.

var colorPixelFormat: MTLPixelFormat

The color pixel format for the current drawable's texture.

var sampleCount: Int

The sample count used to generate the multisampleColorTexture object.

var colorspace: CGColorSpace?

The color space of the rendered content.