Instance Property

sheenTint

The balance of color for highlights that appear only at glancing angles, between the light color (lower values) and the material’s base color (at higher values).

Declaration

var sheenTint: MDLMaterialProperty { get }

Discussion

The default value is zero—sheen highlights entirely use the color of the reflected light source.

See Also

Working with Shading Properties

var subsurface: MDLMaterialProperty

The degree to which light scatters under the surface of the material.

var metallic: MDLMaterialProperty

The degree to which the material appears as a dielectric surface (lower values) or as a metal (higher values).

var specularAmount: MDLMaterialProperty

The tendency of the material to generate specular highlights.

var specularTint: MDLMaterialProperty

The balance of color for specular highlights, between the light color (lower values) and the material’s base color (at higher values).

var roughness: MDLMaterialProperty

The degree to which a material appears smooth, affecting both diffuse and specular response.

var anisotropic: MDLMaterialProperty

The degree to which specular highlights elongate in the direction of the local tangent basis.

var anisotropicRotation: MDLMaterialProperty

The angle at which anisotropic effects are rotated relative to the local tangent basis.

var sheen: MDLMaterialProperty

The intensity of highlights that appear only at glancing angles on a material’s surface.

var clearcoat: MDLMaterialProperty

The intensity of a second specular highlight, similar to the gloss that results from a clear coat on an automotive finish.

var clearcoatGloss: MDLMaterialProperty

The sharpness of a second specular highlight, similar to the gloss that results from a clear coat on an automotive finish.