The intensity of a second specular highlight, similar to the gloss that results from a clear coat on an automotive finish.
- iOS 9.0+
- macOS 10.11+
- UIKit for Mac 13.0+Beta
- tvOS 9.0+
The default value is zero—no second highlight.
Working with Shading Properties
var sheenTint: MDLMaterialProperty
The balance of color for highlights that appear only at glancing angles, between the light color (lower values) and the material’s base color (at higher values).
This documentation contains preliminary information about an API or technology in development. This information is subject to change, and software implemented according to this documentation should be tested with final operating system software.Learn more about using Apple's beta software