The balance of color for specular highlights, between the light color (lower values) and the material’s base color (at higher values).
- iOS 9.0+
- macOS 10.11+
- Mac Catalyst 13.0+Beta
- tvOS 9.0+
The default value is zero—specular highlights entirely use the color of the reflected light source.
Working with Shading Properties
var sheenTint: MDLMaterialProperty
The balance of color for highlights that appear only at glancing angles, between the light color (lower values) and the material’s base color (at higher values).
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