Returns the texture’s image data, organized such that its first pixel represents the top-left corner of the image.
- iOS 9.0+
- macOS 10.11+
- tvOS 9.0+
- Model I/O
The texture’s image data, or
nil if data is not available.
If the texture was initialized with image data in bottom-left-origin format, the first call to this method creates and caches image data in top-left-origin format.
This method returns
nil if the texture was not initialized with image data and is not a
MDLTexture subclass capable of loading or generating its own data.