Enumeration Case

MDLTextureChannelEncodingFloat16

Each channel value per texel is a 16-bit floating-point value.

Declaration

MDLTextureChannelEncodingFloat16 = 0x102

Beta Software

This documentation contains preliminary information about an API or technology in development. This information is subject to change, and software implemented according to this documentation should be tested with final operating system software.

Learn more about using Apple's beta software