Reduces the voxel array to cover only the volume within both it and another voxel array.
- iOS 9.0+
- macOS 10.11+
- tvOS 9.0+
- Model I/O
The voxel array to intersect with this voxel array.
After an intersection operation, the voxel array contains only those voxels that were present in both the original array and the specified array. That is, an intersection operation creates a voxel array representing only the space where two volumes overlap.
Performing a union, intersection, or difference operation clears out shell level information from all voxels in the array. (That is, the w component of every
MDLVoxel value in the voxel array is reset to 0.)