Instance Method

runAction:

Adds an action to the list of actions executed by the node.

Declaration

- (void)runAction:(SKAction *)action;

Parameters

action

The action to perform.

Discussion

The new action is processed the next time the scene’s animation loop is processed.

See Also

Running Actions

Getting Started with Actions

Create, configure, and run actions in SpriteKit.

- runAction:completion:

Adds an action to the list of actions executed by the node and schedules the argument block to be run upon completion of the action.

- runAction:withKey:

Adds an identifiable action to the list of actions executed by the node.

speed

A speed modifier applied to all actions executed by a node and its descendants.

paused

A Boolean value that determines whether actions on the node and its descendants are processed.

- actionForKey:

Returns an action associated with a specific key.

- hasActions

Returns a Boolean value that indicates whether the node is executing actions.

- removeAllActions

Ends and removes all actions from the node.

- removeActionForKey:

Removes an action associated with a specific key.