Renders a portion of a node’s contents and returns the rendered image as a SpriteKit texture.
- watchOS 3.0+
A node object representing the root node of the tree to be render to the texture.
A rectangle in the
node’s coordinate system that describes the area to be rendered.
A SpriteKit texture that holds the rendered image.
node being rendered does not need to appear in the interface’s presented scene. The new texture is created with a size equal to the size of the
crop rectangle. If the
node is not a scene node, it is rendered with a clear background color (