Sample.h

/*
    File:       Sample.h
 
    Contains:   Sample is an example application that demonstrates how to
                initialize the commonly used toolbox managers, operate 
                successfully under MultiFinder, handle desk accessories, 
                and create, grow, and zoom windows.
    
                It does not by any means demonstrate all the techniques 
                you need for a large application. In particular, Sample 
                does not cover exception handling, multiple windows/documents, 
                sophisticated memory management, printing, or undo. All of 
                these are vital parts of a normal full-sized application.
    
                This application is an example of the form of a Macintosh 
                application; it is NOT a template. It is NOT intended to be 
                used as a foundation for the next world-class, best-selling, 
                600K application. A stick figure drawing of the human body may 
                be a good example of the form for a painting, but that does not 
                mean it should be used as the basis for the next Mona Lisa.
    
                We recommend that you review this program or TESample before 
                beginning a new application.
 
    Written by:     
 
    Copyright:  Copyright © 1989-1999 by Apple Computer, Inc., All Rights Reserved.
 
                You may incorporate this Apple sample source code into your program(s) without
                restriction. This Apple sample source code has been provided "AS IS" and the
                responsibility for its operation is yours. You are not permitted to redistribute
                this Apple sample source code as "Apple sample source code" after having made
                changes. If you're going to re-distribute the source, we require that you make
                it clear in the source that the code was descended from Apple sample source
                code, but that you've made changes.
 
    Change History (most recent first):
                7/9/1999    Karl Groethe    Updated for Metrowerks Codewarror Pro 2.1
                
 
*/
#include <Dialogs.h>
#include <Fonts.h>
/* In MPW 3.0 and THINK C we can use actual prototypes for parameter type checking. */
/* Function prototypes for all functions in this program. */
 
#ifndef rez
void EventLoop( void );
void HandleNormalEvent(EventRecord *event);
void HandleDialogEvent(EventRecord *event);
void AdjustCursor( Point mouse, RgnHandle region );
void GetGlobalMouse( Point *mouse );
void DoUpdate( WindowPtr window );
void DoActivate( WindowPtr window, Boolean becomingActive );
void DoContentClick( WindowPtr window );
void DrawWindow( WindowPtr window );
void AdjustMenus( void );
void DoMenuCommand( long menuResult );
void SetLight( WindowPtr window, Boolean newStopped );
Boolean DoCloseWindow( WindowPtr window );
void Terminate( void );
void ForceEnvirons( void );
Boolean IsAppWindow( WindowPtr window );
Boolean IsDAWindow( WindowPtr window );
void AlertUser( void );
void Initialize( void );
Boolean GoGetRect( short rectID, Rect *theRect );
Boolean TrapAvailable( short tNumber, TrapType tType );
 
void LetTheGameBegin(DialogPtr srcDialogP);
#endif
 
/*  These #defines correspond to values defined in the Pascal source code.
    Sample.c and Sample.r include this file. */
 
/*  Determining an application's minimum size to request from MultiFinder depends
    on many things, each of which can be unique to an application's function,
    the anticipated environment, the developer's attitude of what constitutes
    reasonable functionality and performance, etc. Here is a list of some things to
    consider when determining the minimum size (and preferred size) for your
    application. The list is pretty much in order of importance, but by no means
    complete.
    
    1.  What is the minimum size needed to give almost 100 percent assurance
        that the application won't crash because it ran out of memory? This
        includes not only things that you do have direct control over such as
        checking for NIL handles and pointers, but also things that some
        feel are not so much under their control such as QuickDraw and the
        Segment Loader.
        
    2.  What kind of performance can a user expect from the application when
        it is running in the minimum memory configuration? Performance includes
        not only speed in handling data, but also things like how many documents
        can be opened, etc.
        
    3.  What are the typical sizes of scraps [is a boy dog] that a user might
        wish to work with when lauching or switching to your application? If
        the amount of memory is too small, the scrap may get lost [will have
        to be shot]. This can be quite frustrating to the user.
        
    4.  The previous items have concentrated on topics that tend to cause an
        increase in the minimum size to request from MultiFinder. On the flip
        side, however, should be the consideration of what environments the
        application may be running in. There may be a high probability that
        many users with relatively small memory configurations will want to
        avail themselves of your application. Or, many users might want to use it
        while several other, possibly related/complementary applications are
        running. If that is the case, it would be helpful to have a fairly
        small minimum size.
    
    So, what did we decide on Sample? First, Sample has little risk of
    running out of memory once it starts. Second, performance isn't much
    of an issue since it doesn't do much and multiple windows are not
    allowed. Third, there are no edit operations in Sample itself, so we
    just want to provide enough space for a reasonable scrap to survive
    between desk accessory launches. Lastly, Sample should intrude as little
    as possible, so the effort should be towards making it as small as possible.
    We looked at some heap dumps while the application was running under
    various partition sizes. With a size of 23K, there was approximately
    8-9K free, which is a good 'slop' factor in an application like this
    which doesn't do much, but where we'd still like the scrap to survive
    most of the time. */
 
#define kMinSize    23              /* application's minimum size (in K) */
 
/*  We made the preferred size bigger than the minimum size by 12K, so that
    there would be even more room for the scrap, FKEYs, etc. */
 
#define kPrefSize   35              /* application's preferred size (in K) */
 
#define rMenuBar    128             /* application's menu bar */
#define rAboutAlert 128             /* about alert */
#define rUserAlert  129             /* error user alert */
#define rWindow     1000            /* application's window */
#define rStopRect   128             /* rectangle for Stop light */
#define rGoRect     129             /* rectangle for Go light */
 
/* kSysEnvironsVersion is passed to SysEnvirons to tell it which version of the
   SysEnvRec we understand. */
 
#define kSysEnvironsVersion     1
 
/* kOSEvent is the event number of the suspend/resume and mouse-moved events sent
   by MultiFinder. Once we determine that an event is an osEvent, we look at the
   high byte of the message sent to determine which kind it is. To differentiate
   suspend and resume events we check the resumeMask bit. */
 
#define kOSEvent                15  /* event used by MultiFinder */
#define kSuspendResumeMessage   1       /* high byte of suspend/resume event message */
#define kResumeMask             1       /* bit of message field for resume vs. suspend */
#define kMouseMovedMessage      0xFA    /* high byte of mouse-moved event message */
#define kNoEvents               0       /* no events mask */
 
/* The following constants are used to identify menus and their items. The menu IDs
   have an "m" prefix and the item numbers within each menu have an "i" prefix. */
 
#define mApple                  128     /* Apple menu */
#define iAbout                  1
 
#define mFile                   129     /* File menu */
#define iNew                    1
#define iClose                  4
#define iQuit                   12
 
#define mEdit                   130     /* Edit menu */
#define iUndo                   1
#define iCut                    3
#define iCopy                   4
#define iPaste                  5
#define iClear                  6
 
#define mLight                  131     /* Light menu */
#define iStop                   1
#define iGo                     2
 
 
// dialog item constants
#define kReadySetGoButton       17
 
/*  1.01 - kTopLeft - This is for positioning the Disk Initialization dialogs. */
 
#define kDITop                  0x0050
#define kDILeft                 0x0070
 
/*  1.01 - kMinHeap - This is the minimum result from the following
    equation:
        
        ORD(GetApplLimit) - ORD(ApplicZone)
        
    for the application to run. It will insure that enough memory will
    be around for reasonable-sized scraps, FKEYs, etc. to exist with the
    application, and still give the application some 'breathing room'.
    To derive this number, we ran under a MultiFinder partition that was
    our requested minimum size, as given in the 'SIZE' resource. */
     
#define kMinHeap                21 * 1024
    
/*  1.01 - kMinSpace - This is the minimum result from PurgeSpace, when called
    at initialization time, for the application to run. This number acts
    as a double-check to insure that there really is enough memory for the
    application to run, including what has been taken up already by
    pre-loaded resources, the scrap, code, and other sundry memory blocks. */
     
#define kMinSpace               8 * 1024
 
/* kExtremeNeg and kExtremePos are used to set up wide open rectangles and regions. */
 
#define kExtremeNeg             -32768
#define kExtremePos             32767 - 1 /* required to address an old region bug */
 
/* these #defines are used to set enable/disable flags of a menu */
 
#define AllItems    0b1111111111111111111111111111111   /* 31 flags */
#define NoItems     0b0000000000000000000000000000000
#define MenuItem1   0b0000000000000000000000000000001
#define MenuItem2   0b0000000000000000000000000000010
#define MenuItem3   0b0000000000000000000000000000100
#define MenuItem4   0b0000000000000000000000000001000
#define MenuItem5   0b0000000000000000000000000010000
#define MenuItem6   0b0000000000000000000000000100000
#define MenuItem7   0b0000000000000000000000001000000
#define MenuItem8   0b0000000000000000000000010000000
#define MenuItem9   0b0000000000000000000000100000000
#define MenuItem10  0b0000000000000000000001000000000
#define MenuItem11  0b0000000000000000000010000000000
#define MenuItem12  0b0000000000000000000100000000000