Important: The information in this document is obsolete and should not be used for new development.
Functions
This section describes the Quickdraw GX functions you can use to
- create and dispose of graphics clients
- allocate and dispose of graphics client heaps
- load and unload objects
- work with multiple graphics clients
Subtopics
- Creating and Disposing of a Graphics Client
- Allocating and Disposing of a Graphics Client Heap
- Working With Multiple Graphics Clients
- Loading and Unloading Objects