Important: The information in this document is obsolete and should not be used for new development.
Routines
This section describes QuickDraw's routines for drawing lines, rectangles, rounded rectangles, ovals, arcs, wedges, polygons, and regions. This section also describes routines for calculating, scaling, mapping, copying bits between, and otherwise manipulating these graphic entities.These routines use your current graphics port as their drawing environment. You can use these routines to draw into basic graphics ports (described in the chapter "Basic QuickDraw") and color graphics ports (described in the chapter "Color QuickDraw").
See the chapter "Pictures" for descriptions of routines that create and draw pictures. See the chapter "Cursor Utilities" for information about drawing cursors. See the chapter "QuickDraw Text" in Inside Macintosh: Text for descriptions of QuickDraw's routines for drawing and manipulating text.
Subtopics
- Managing the Graphics Pen
- Changing the Background Bit Pattern
- Drawing Lines
- Creating and Managing Rectangles
- Drawing Rectangles
- Drawing Rounded Rectangles
- Drawing Ovals
- Drawing Arcs and Wedges
- Creating and Managing Polygons
- Drawing Polygons
- Creating and Managing Regions
- Drawing Regions
- Scaling and Mapping Points, Rectangles, Polygons, and Regions
- Calculating Black-and-White Fills
- Copying Images
- Drawing With the Eight-Color System
- Determining Whether QuickDraw Has Finished Drawing
- Getting Pattern Resources
- Customizing QuickDraw Operations