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Important: The information in this document is obsolete and should not be used for new development.

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Inside Macintosh:


Imaging With QuickDraw


Inside Macintosh: Imaging With QuickDraw describes how your application can use QuickDraw to create and display Macintosh graphics. Available on every Macintosh computer, QuickDraw is the part of the Macintosh Toolbox that performs graphic operations on the user's screen. The Printing Manager, which is also described in this book, allows your application to print the images created with QuickDraw. In particular, this book explains how to To learn about QuickDraw's text-handling capabilities, read Inside Macintosh: Text. Read Inside Macintosh: Advanced Color Imaging for more information about enhancing your application's color capabilities.

See the Inside Macintosh: QuickDraw GX suite of books for information about QuickDraw GX, Apple Computer's object-based graphics architecture.

See 3D Graphics Programming with QuickDraw 3D for information about Apple Computer's graphics library for creating and rendering three-dimensional objects.


Availability: Click below to obtain Inside Macintosh: Imaging With QuickDraw in any of the following formats.
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Book Contents
Figures, Tables, and Listings
Preface - About This Book
Chapter 1 - Introduction to QuickDraw
Chapter 2 - Basic QuickDraw
Chapter 3 - QuickDraw Drawing
Chapter 4 - Color QuickDraw
Chapter 5 - Graphics Devices
Chapter 6 - Offscreen Graphics Worlds
Chapter 7 - Pictures
Chapter 8 - Cursor Utilities
Chapter 9 - Printing Manager
Appendix A - Picture Opcodes
Appendix B - Using Picture Comments for Printing
Glossary

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© Apple Computer, Inc.
7 JUL 1996