| Declaration | Protocols |
From | class EAGLContext : NSObject {
convenience init!()
convenience init!(API api: EAGLRenderingAPI)
init!(API api: EAGLRenderingAPI, sharegroup sharegroup: EAGLSharegroup!)
class func setCurrentContext(_ context: EAGLContext!) -> Bool
class func currentContext() -> EAGLContext!
var API: EAGLRenderingAPI { get }
var sharegroup: EAGLSharegroup! { get }
var debugLabel: String!
var multiThreaded: Bool
}
extension EAGLContext {
func renderbufferStorage(_ target: Int, fromDrawable drawable: EAGLDrawable!) -> Bool
func presentRenderbuffer(_ target: Int) -> Bool
} | -- |
To | class EAGLContext : NSObject {
convenience init!()
convenience init!(api api: EAGLRenderingAPI)
init!(api api: EAGLRenderingAPI, sharegroup sharegroup: EAGLSharegroup!)
class func setCurrent(_ context: EAGLContext!) -> Bool
class func current() -> EAGLContext!
var api: EAGLRenderingAPI { get }
var sharegroup: EAGLSharegroup! { get }
var debugLabel: String!
var isMultiThreaded: Bool
func renderbufferStorage(_ target: Int, from drawable: EAGLDrawable!) -> Bool
func presentRenderbuffer(_ target: Int) -> Bool
func presentRenderbuffer(_ target: Int, atTime presentationTime: CFTimeInterval) -> Bool
func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?)
func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool)
func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?)
func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool)
func performSelector(inBackground aSelector: Selector, with arg: Any?)
class func classForKeyedUnarchiver() -> AnyClass
var classForKeyedArchiver: AnyClass? { get }
func replacementObject(for archiver: NSKeyedArchiver) -> Any?
class func classFallbacksForKeyedArchiver() -> [String]
class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String>
class func automaticallyNotifiesObservers(forKey key: String) -> Bool
var observationInfo: UnsafeMutableRawPointer?
func willChangeValue(forKey key: String)
func didChangeValue(forKey key: String)
func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String)
func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String)
func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>)
func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>)
func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?)
func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?)
func removeObserver(_ observer: NSObject, forKeyPath keyPath: String)
func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?)
class var accessInstanceVariablesDirectly: Bool { get }
func value(forKey key: String) -> Any?
func setValue(_ value: Any?, forKey key: String)
func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws
func mutableArrayValue(forKey key: String) -> NSMutableArray
func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet
func mutableSetValue(forKey key: String) -> NSMutableSet
func value(forKeyPath keyPath: String) -> Any?
func setValue(_ value: Any?, forKeyPath keyPath: String)
func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws
func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray
func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet
func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet
func value(forUndefinedKey key: String) -> Any?
func setValue(_ value: Any?, forUndefinedKey key: String)
func setNilValueForKey(_ key: String)
func dictionaryWithValues(forKeys keys: [String]) -> [String : Any]
func setValuesForKeys(_ keyedValues: [String : Any])
func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool
func fileManager(_ fm: FileManager, willProcessPath path: String)
func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode])
func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval)
class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?)
class func cancelPreviousPerformRequests(withTarget aTarget: Any)
func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?)
func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool
var autoContentAccessingProxy: Any { get }
class func version() -> Int
class func setVersion(_ aVersion: Int)
var classForCoder: AnyClass { get }
func awakeAfter(using aDecoder: NSCoder) -> Any?
}
extension EAGLContext : CVarArg {
}
extension EAGLContext : Equatable, Hashable {
var hashValue: Int { get }
}
extension EAGLContext {
func renderbufferStorage(_ target: Int, from drawable: EAGLDrawable!) -> Bool
func presentRenderbuffer(_ target: Int) -> Bool
func presentRenderbuffer(_ target: Int, atTime presentationTime: CFTimeInterval) -> Bool
} | CVarArg, Equatable, Hashable |
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| Declaration |
From | var API: EAGLRenderingAPI { get } |
To | var api: EAGLRenderingAPI { get } |
---|
| Declaration |
From | class func currentContext() -> EAGLContext! |
To | class func current() -> EAGLContext! |
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| Declaration |
From | convenience init!(API api: EAGLRenderingAPI) |
To | convenience init!(api api: EAGLRenderingAPI) |
---|
| Declaration |
From | init!(API api: EAGLRenderingAPI, sharegroup sharegroup: EAGLSharegroup!) |
To | init!(api api: EAGLRenderingAPI, sharegroup sharegroup: EAGLSharegroup!) |
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| Declaration |
From | var multiThreaded: Bool |
To | var isMultiThreaded: Bool |
---|
| Declaration |
From | func renderbufferStorage(_ target: Int, fromDrawable drawable: EAGLDrawable!) -> Bool |
To | func renderbufferStorage(_ target: Int, from drawable: EAGLDrawable!) -> Bool |
---|
| Declaration |
From | class func setCurrentContext(_ context: EAGLContext!) -> Bool |
To | class func setCurrent(_ context: EAGLContext!) -> Bool |
---|
| Declaration |
From | protocol EAGLDrawable {
var drawableProperties: [NSObject : AnyObject]! { get set }
} |
To | protocol EAGLDrawable {
var drawableProperties: [AnyHashable : Any]! { get set }
} |
---|
| Declaration |
From | var drawableProperties: [NSObject : AnyObject]! { get set } |
To | var drawableProperties: [AnyHashable : Any]! { get set } |
---|
| Declaration |
From | enum EAGLRenderingAPI : UInt {
case OpenGLES1
case OpenGLES2
case OpenGLES3
} |
To | enum EAGLRenderingAPI : UInt {
case openGLES1
case openGLES2
case openGLES3
} |
---|
| Declaration |
From | case OpenGLES1 |
To | case openGLES1 |
---|
| Declaration |
From | case OpenGLES2 |
To | case openGLES2 |
---|
| Declaration |
From | case OpenGLES3 |
To | case openGLES3 |
---|
| Declaration | Protocols |
From | class EAGLSharegroup : NSObject {
var debugLabel: String!
} | -- |
To | class EAGLSharegroup : NSObject {
var debugLabel: String!
func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?)
func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool)
func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?)
func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool)
func performSelector(inBackground aSelector: Selector, with arg: Any?)
class func classForKeyedUnarchiver() -> AnyClass
var classForKeyedArchiver: AnyClass? { get }
func replacementObject(for archiver: NSKeyedArchiver) -> Any?
class func classFallbacksForKeyedArchiver() -> [String]
class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String>
class func automaticallyNotifiesObservers(forKey key: String) -> Bool
var observationInfo: UnsafeMutableRawPointer?
func willChangeValue(forKey key: String)
func didChangeValue(forKey key: String)
func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String)
func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String)
func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>)
func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>)
func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?)
func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?)
func removeObserver(_ observer: NSObject, forKeyPath keyPath: String)
func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?)
class var accessInstanceVariablesDirectly: Bool { get }
func value(forKey key: String) -> Any?
func setValue(_ value: Any?, forKey key: String)
func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws
func mutableArrayValue(forKey key: String) -> NSMutableArray
func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet
func mutableSetValue(forKey key: String) -> NSMutableSet
func value(forKeyPath keyPath: String) -> Any?
func setValue(_ value: Any?, forKeyPath keyPath: String)
func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws
func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray
func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet
func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet
func value(forUndefinedKey key: String) -> Any?
func setValue(_ value: Any?, forUndefinedKey key: String)
func setNilValueForKey(_ key: String)
func dictionaryWithValues(forKeys keys: [String]) -> [String : Any]
func setValuesForKeys(_ keyedValues: [String : Any])
func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool
func fileManager(_ fm: FileManager, willProcessPath path: String)
func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode])
func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval)
class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?)
class func cancelPreviousPerformRequests(withTarget aTarget: Any)
func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?)
func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool
var autoContentAccessingProxy: Any { get }
class func version() -> Int
class func setVersion(_ aVersion: Int)
var classForCoder: AnyClass { get }
func awakeAfter(using aDecoder: NSCoder) -> Any?
}
extension EAGLSharegroup : CVarArg {
}
extension EAGLSharegroup : Equatable, Hashable {
var hashValue: Int { get }
} | CVarArg, Equatable, Hashable |
---|
| Declaration |
From | func EAGLGetVersion(_ major: UnsafeMutablePointer<UInt32>, _ minor: UnsafeMutablePointer<UInt32>) |
To | func EAGLGetVersion(_ major: UnsafeMutablePointer<UInt32>!, _ minor: UnsafeMutablePointer<UInt32>!) |
---|
| Declaration |
From | func glBindAttribLocation(_ program: GLuint, _ index: GLuint, _ name: UnsafePointer<GLchar>) |
To | func glBindAttribLocation(_ program: GLuint, _ index: GLuint, _ name: UnsafePointer<GLchar>!) |
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| Declaration |
From | func glBufferData(_ target: GLenum, _ size: GLsizeiptr, _ data: UnsafePointer<Void>, _ usage: GLenum) |
To | func glBufferData(_ target: GLenum, _ size: GLsizeiptr, _ data: UnsafeRawPointer!, _ usage: GLenum) |
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| Declaration |
From | func glBufferSubData(_ target: GLenum, _ offset: GLintptr, _ size: GLsizeiptr, _ data: UnsafePointer<Void>) |
To | func glBufferSubData(_ target: GLenum, _ offset: GLintptr, _ size: GLsizeiptr, _ data: UnsafeRawPointer!) |
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Modified glClearBufferfv(_: GLenum, _: GLint, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glClearBufferfv(_ buffer: GLenum, _ drawbuffer: GLint, _ value: UnsafePointer<GLfloat>) |
To | func glClearBufferfv(_ buffer: GLenum, _ drawbuffer: GLint, _ value: UnsafePointer<GLfloat>!) |
---|
Modified glClearBufferiv(_: GLenum, _: GLint, _: UnsafePointer<GLint>!)
| Declaration |
From | func glClearBufferiv(_ buffer: GLenum, _ drawbuffer: GLint, _ value: UnsafePointer<GLint>) |
To | func glClearBufferiv(_ buffer: GLenum, _ drawbuffer: GLint, _ value: UnsafePointer<GLint>!) |
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Modified glClearBufferuiv(_: GLenum, _: GLint, _: UnsafePointer<GLuint>!)
| Declaration |
From | func glClearBufferuiv(_ buffer: GLenum, _ drawbuffer: GLint, _ value: UnsafePointer<GLuint>) |
To | func glClearBufferuiv(_ buffer: GLenum, _ drawbuffer: GLint, _ value: UnsafePointer<GLuint>!) |
---|
Modified glClientWaitSync(_: GLsync!, _: GLbitfield, _: GLuint64) -> GLenum
| Declaration |
From | func glClientWaitSync(_ sync: GLsync, _ flags: GLbitfield, _ timeout: GLuint64) -> GLenum |
To | func glClientWaitSync(_ sync: GLsync!, _ flags: GLbitfield, _ timeout: GLuint64) -> GLenum |
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| Declaration |
From | func glClientWaitSyncAPPLE(_ sync: GLsync, _ flags: GLbitfield, _ timeout: GLuint64) -> GLenum |
To | func glClientWaitSyncAPPLE(_ sync: GLsync!, _ flags: GLbitfield, _ timeout: GLuint64) -> GLenum |
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| Declaration |
From | func glClipPlanef(_ plane: GLenum, _ equation: UnsafePointer<GLfloat>) |
To | func glClipPlanef(_ plane: GLenum, _ equation: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glClipPlanex(_ plane: GLenum, _ equation: UnsafePointer<GLfixed>) |
To | func glClipPlanex(_ plane: GLenum, _ equation: UnsafePointer<GLfixed>!) |
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Modified glColorPointer(_: GLint, _: GLenum, _: GLsizei, _: UnsafeRawPointer!)
| Declaration |
From | func glColorPointer(_ size: GLint, _ type: GLenum, _ stride: GLsizei, _ pointer: UnsafePointer<Void>) |
To | func glColorPointer(_ size: GLint, _ type: GLenum, _ stride: GLsizei, _ pointer: UnsafeRawPointer!) |
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| Declaration |
From | func glCompressedTexImage2D(_ target: GLenum, _ level: GLint, _ internalformat: GLenum, _ width: GLsizei, _ height: GLsizei, _ border: GLint, _ imageSize: GLsizei, _ data: UnsafePointer<Void>) |
To | func glCompressedTexImage2D(_ target: GLenum, _ level: GLint, _ internalformat: GLenum, _ width: GLsizei, _ height: GLsizei, _ border: GLint, _ imageSize: GLsizei, _ data: UnsafeRawPointer!) |
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Modified glCompressedTexImage3D(_: GLenum, _: GLint, _: GLenum, _: GLsizei, _: GLsizei, _: GLsizei, _: GLint, _: GLsizei, _: UnsafeRawPointer!)
| Declaration |
From | func glCompressedTexImage3D(_ target: GLenum, _ level: GLint, _ internalformat: GLenum, _ width: GLsizei, _ height: GLsizei, _ depth: GLsizei, _ border: GLint, _ imageSize: GLsizei, _ data: UnsafePointer<Void>) |
To | func glCompressedTexImage3D(_ target: GLenum, _ level: GLint, _ internalformat: GLenum, _ width: GLsizei, _ height: GLsizei, _ depth: GLsizei, _ border: GLint, _ imageSize: GLsizei, _ data: UnsafeRawPointer!) |
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| Declaration |
From | func glCompressedTexSubImage2D(_ target: GLenum, _ level: GLint, _ xoffset: GLint, _ yoffset: GLint, _ width: GLsizei, _ height: GLsizei, _ format: GLenum, _ imageSize: GLsizei, _ data: UnsafePointer<Void>) |
To | func glCompressedTexSubImage2D(_ target: GLenum, _ level: GLint, _ xoffset: GLint, _ yoffset: GLint, _ width: GLsizei, _ height: GLsizei, _ format: GLenum, _ imageSize: GLsizei, _ data: UnsafeRawPointer!) |
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Modified glCompressedTexSubImage3D(_: GLenum, _: GLint, _: GLint, _: GLint, _: GLint, _: GLsizei, _: GLsizei, _: GLsizei, _: GLenum, _: GLsizei, _: UnsafeRawPointer!)
| Declaration |
From | func glCompressedTexSubImage3D(_ target: GLenum, _ level: GLint, _ xoffset: GLint, _ yoffset: GLint, _ zoffset: GLint, _ width: GLsizei, _ height: GLsizei, _ depth: GLsizei, _ format: GLenum, _ imageSize: GLsizei, _ data: UnsafePointer<Void>) |
To | func glCompressedTexSubImage3D(_ target: GLenum, _ level: GLint, _ xoffset: GLint, _ yoffset: GLint, _ zoffset: GLint, _ width: GLsizei, _ height: GLsizei, _ depth: GLsizei, _ format: GLenum, _ imageSize: GLsizei, _ data: UnsafeRawPointer!) |
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| Declaration |
From | func glCreateShaderProgramvEXT(_ type: GLenum, _ count: GLsizei, _ strings: UnsafePointer<UnsafePointer<GLchar>>) -> GLuint |
To | func glCreateShaderProgramvEXT(_ type: GLenum, _ count: GLsizei, _ strings: UnsafePointer<UnsafePointer<GLchar>?>!) -> GLuint |
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| Declaration |
From | func glDeleteBuffers(_ n: GLsizei, _ buffers: UnsafePointer<GLuint>) |
To | func glDeleteBuffers(_ n: GLsizei, _ buffers: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glDeleteFramebuffers(_ n: GLsizei, _ framebuffers: UnsafePointer<GLuint>) |
To | func glDeleteFramebuffers(_ n: GLsizei, _ framebuffers: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glDeleteFramebuffersOES(_ n: GLsizei, _ framebuffers: UnsafePointer<GLuint>) |
To | func glDeleteFramebuffersOES(_ n: GLsizei, _ framebuffers: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glDeleteProgramPipelinesEXT(_ n: GLsizei, _ pipelines: UnsafePointer<GLuint>) |
To | func glDeleteProgramPipelinesEXT(_ n: GLsizei, _ pipelines: UnsafePointer<GLuint>!) |
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Modified glDeleteQueries(_: GLsizei, _: UnsafePointer<GLuint>!)
| Declaration |
From | func glDeleteQueries(_ n: GLsizei, _ ids: UnsafePointer<GLuint>) |
To | func glDeleteQueries(_ n: GLsizei, _ ids: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glDeleteQueriesEXT(_ n: GLsizei, _ ids: UnsafePointer<GLuint>) |
To | func glDeleteQueriesEXT(_ n: GLsizei, _ ids: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glDeleteRenderbuffers(_ n: GLsizei, _ renderbuffers: UnsafePointer<GLuint>) |
To | func glDeleteRenderbuffers(_ n: GLsizei, _ renderbuffers: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glDeleteRenderbuffersOES(_ n: GLsizei, _ renderbuffers: UnsafePointer<GLuint>) |
To | func glDeleteRenderbuffersOES(_ n: GLsizei, _ renderbuffers: UnsafePointer<GLuint>!) |
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Modified glDeleteSamplers(_: GLsizei, _: UnsafePointer<GLuint>!)
| Declaration |
From | func glDeleteSamplers(_ count: GLsizei, _ samplers: UnsafePointer<GLuint>) |
To | func glDeleteSamplers(_ count: GLsizei, _ samplers: UnsafePointer<GLuint>!) |
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Modified glDeleteSync(_: GLsync!)
| Declaration |
From | func glDeleteSync(_ sync: GLsync) |
To | func glDeleteSync(_ sync: GLsync!) |
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| Declaration |
From | func glDeleteSyncAPPLE(_ sync: GLsync) |
To | func glDeleteSyncAPPLE(_ sync: GLsync!) |
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| Declaration |
From | func glDeleteTextures(_ n: GLsizei, _ textures: UnsafePointer<GLuint>) |
To | func glDeleteTextures(_ n: GLsizei, _ textures: UnsafePointer<GLuint>!) |
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Modified glDeleteTransformFeedbacks(_: GLsizei, _: UnsafePointer<GLuint>!)
| Declaration |
From | func glDeleteTransformFeedbacks(_ n: GLsizei, _ ids: UnsafePointer<GLuint>) |
To | func glDeleteTransformFeedbacks(_ n: GLsizei, _ ids: UnsafePointer<GLuint>!) |
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Modified glDeleteVertexArrays(_: GLsizei, _: UnsafePointer<GLuint>!)
| Declaration |
From | func glDeleteVertexArrays(_ n: GLsizei, _ arrays: UnsafePointer<GLuint>) |
To | func glDeleteVertexArrays(_ n: GLsizei, _ arrays: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glDeleteVertexArraysOES(_ n: GLsizei, _ arrays: UnsafePointer<GLuint>) |
To | func glDeleteVertexArraysOES(_ n: GLsizei, _ arrays: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glDiscardFramebufferEXT(_ target: GLenum, _ numAttachments: GLsizei, _ attachments: UnsafePointer<GLenum>) |
To | func glDiscardFramebufferEXT(_ target: GLenum, _ numAttachments: GLsizei, _ attachments: UnsafePointer<GLenum>!) |
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Modified glDrawBuffers(_: GLsizei, _: UnsafePointer<GLenum>!)
| Declaration |
From | func glDrawBuffers(_ n: GLsizei, _ bufs: UnsafePointer<GLenum>) |
To | func glDrawBuffers(_ n: GLsizei, _ bufs: UnsafePointer<GLenum>!) |
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| Declaration |
From | func glDrawElements(_ mode: GLenum, _ count: GLsizei, _ type: GLenum, _ indices: UnsafePointer<Void>) |
To | func glDrawElements(_ mode: GLenum, _ count: GLsizei, _ type: GLenum, _ indices: UnsafeRawPointer!) |
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Modified glDrawElementsInstanced(_: GLenum, _: GLsizei, _: GLenum, _: UnsafeRawPointer!, _: GLsizei)
| Declaration |
From | func glDrawElementsInstanced(_ mode: GLenum, _ count: GLsizei, _ type: GLenum, _ indices: UnsafePointer<Void>, _ instancecount: GLsizei) |
To | func glDrawElementsInstanced(_ mode: GLenum, _ count: GLsizei, _ type: GLenum, _ indices: UnsafeRawPointer!, _ instancecount: GLsizei) |
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| Declaration |
From | func glDrawElementsInstancedEXT(_ mode: GLenum, _ count: GLsizei, _ type: GLenum, _ indices: UnsafePointer<Void>, _ instanceCount: GLsizei) |
To | func glDrawElementsInstancedEXT(_ mode: GLenum, _ count: GLsizei, _ type: GLenum, _ indices: UnsafeRawPointer!, _ instanceCount: GLsizei) |
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Modified glDrawRangeElements(_: GLenum, _: GLuint, _: GLuint, _: GLsizei, _: GLenum, _: UnsafeRawPointer!)
| Declaration |
From | func glDrawRangeElements(_ mode: GLenum, _ start: GLuint, _ end: GLuint, _ count: GLsizei, _ type: GLenum, _ indices: UnsafePointer<Void>) |
To | func glDrawRangeElements(_ mode: GLenum, _ start: GLuint, _ end: GLuint, _ count: GLsizei, _ type: GLenum, _ indices: UnsafeRawPointer!) |
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| Declaration |
From | func glDrawTexfvOES(_ coords: UnsafePointer<GLfloat>) |
To | func glDrawTexfvOES(_ coords: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glDrawTexivOES(_ coords: UnsafePointer<GLint>) |
To | func glDrawTexivOES(_ coords: UnsafePointer<GLint>!) |
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| Declaration |
From | func glDrawTexsvOES(_ coords: UnsafePointer<GLshort>) |
To | func glDrawTexsvOES(_ coords: UnsafePointer<GLshort>!) |
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| Declaration |
From | func glDrawTexxvOES(_ coords: UnsafePointer<GLfixed>) |
To | func glDrawTexxvOES(_ coords: UnsafePointer<GLfixed>!) |
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Modified glFenceSync(_: GLenum, _: GLbitfield) -> GLsync!
| Declaration |
From | func glFenceSync(_ condition: GLenum, _ flags: GLbitfield) -> GLsync |
To | func glFenceSync(_ condition: GLenum, _ flags: GLbitfield) -> GLsync! |
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| Declaration |
From | func glFenceSyncAPPLE(_ condition: GLenum, _ flags: GLbitfield) -> GLsync |
To | func glFenceSyncAPPLE(_ condition: GLenum, _ flags: GLbitfield) -> GLsync! |
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Modified glFogfv(_: GLenum, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glFogfv(_ pname: GLenum, _ params: UnsafePointer<GLfloat>) |
To | func glFogfv(_ pname: GLenum, _ params: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glFogxv(_ pname: GLenum, _ params: UnsafePointer<GLfixed>) |
To | func glFogxv(_ pname: GLenum, _ params: UnsafePointer<GLfixed>!) |
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| Declaration |
From | func glGenBuffers(_ n: GLsizei, _ buffers: UnsafeMutablePointer<GLuint>) |
To | func glGenBuffers(_ n: GLsizei, _ buffers: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGenFramebuffers(_ n: GLsizei, _ framebuffers: UnsafeMutablePointer<GLuint>) |
To | func glGenFramebuffers(_ n: GLsizei, _ framebuffers: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGenFramebuffersOES(_ n: GLsizei, _ framebuffers: UnsafeMutablePointer<GLuint>) |
To | func glGenFramebuffersOES(_ n: GLsizei, _ framebuffers: UnsafeMutablePointer<GLuint>!) |
---|
| Declaration |
From | func glGenProgramPipelinesEXT(_ n: GLsizei, _ pipelines: UnsafeMutablePointer<GLuint>) |
To | func glGenProgramPipelinesEXT(_ n: GLsizei, _ pipelines: UnsafeMutablePointer<GLuint>!) |
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Modified glGenQueries(_: GLsizei, _: UnsafeMutablePointer<GLuint>!)
| Declaration |
From | func glGenQueries(_ n: GLsizei, _ ids: UnsafeMutablePointer<GLuint>) |
To | func glGenQueries(_ n: GLsizei, _ ids: UnsafeMutablePointer<GLuint>!) |
---|
| Declaration |
From | func glGenQueriesEXT(_ n: GLsizei, _ ids: UnsafeMutablePointer<GLuint>) |
To | func glGenQueriesEXT(_ n: GLsizei, _ ids: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGenRenderbuffers(_ n: GLsizei, _ renderbuffers: UnsafeMutablePointer<GLuint>) |
To | func glGenRenderbuffers(_ n: GLsizei, _ renderbuffers: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGenRenderbuffersOES(_ n: GLsizei, _ renderbuffers: UnsafeMutablePointer<GLuint>) |
To | func glGenRenderbuffersOES(_ n: GLsizei, _ renderbuffers: UnsafeMutablePointer<GLuint>!) |
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Modified glGenSamplers(_: GLsizei, _: UnsafeMutablePointer<GLuint>!)
| Declaration |
From | func glGenSamplers(_ count: GLsizei, _ samplers: UnsafeMutablePointer<GLuint>) |
To | func glGenSamplers(_ count: GLsizei, _ samplers: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGenTextures(_ n: GLsizei, _ textures: UnsafeMutablePointer<GLuint>) |
To | func glGenTextures(_ n: GLsizei, _ textures: UnsafeMutablePointer<GLuint>!) |
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Modified glGenTransformFeedbacks(_: GLsizei, _: UnsafeMutablePointer<GLuint>!)
| Declaration |
From | func glGenTransformFeedbacks(_ n: GLsizei, _ ids: UnsafeMutablePointer<GLuint>) |
To | func glGenTransformFeedbacks(_ n: GLsizei, _ ids: UnsafeMutablePointer<GLuint>!) |
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Modified glGenVertexArrays(_: GLsizei, _: UnsafeMutablePointer<GLuint>!)
| Declaration |
From | func glGenVertexArrays(_ n: GLsizei, _ arrays: UnsafeMutablePointer<GLuint>) |
To | func glGenVertexArrays(_ n: GLsizei, _ arrays: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGenVertexArraysOES(_ n: GLsizei, _ arrays: UnsafeMutablePointer<GLuint>) |
To | func glGenVertexArraysOES(_ n: GLsizei, _ arrays: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGetActiveAttrib(_ program: GLuint, _ index: GLuint, _ bufsize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>, _ size: UnsafeMutablePointer<GLint>, _ type: UnsafeMutablePointer<GLenum>, _ name: UnsafeMutablePointer<GLchar>) |
To | func glGetActiveAttrib(_ program: GLuint, _ index: GLuint, _ bufsize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ size: UnsafeMutablePointer<GLint>!, _ type: UnsafeMutablePointer<GLenum>!, _ name: UnsafeMutablePointer<GLchar>!) |
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| Declaration |
From | func glGetActiveUniform(_ program: GLuint, _ index: GLuint, _ bufsize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>, _ size: UnsafeMutablePointer<GLint>, _ type: UnsafeMutablePointer<GLenum>, _ name: UnsafeMutablePointer<GLchar>) |
To | func glGetActiveUniform(_ program: GLuint, _ index: GLuint, _ bufsize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ size: UnsafeMutablePointer<GLint>!, _ type: UnsafeMutablePointer<GLenum>!, _ name: UnsafeMutablePointer<GLchar>!) |
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Modified glGetActiveUniformBlockiv(_: GLuint, _: GLuint, _: GLenum, _: UnsafeMutablePointer<GLint>!)
| Declaration |
From | func glGetActiveUniformBlockiv(_ program: GLuint, _ uniformBlockIndex: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetActiveUniformBlockiv(_ program: GLuint, _ uniformBlockIndex: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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Modified glGetActiveUniformBlockName(_: GLuint, _: GLuint, _: GLsizei, _: UnsafeMutablePointer<GLsizei>!, _: UnsafeMutablePointer<GLchar>!)
| Declaration |
From | func glGetActiveUniformBlockName(_ program: GLuint, _ uniformBlockIndex: GLuint, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>, _ uniformBlockName: UnsafeMutablePointer<GLchar>) |
To | func glGetActiveUniformBlockName(_ program: GLuint, _ uniformBlockIndex: GLuint, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ uniformBlockName: UnsafeMutablePointer<GLchar>!) |
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Modified glGetActiveUniformsiv(_: GLuint, _: GLsizei, _: UnsafePointer<GLuint>!, _: GLenum, _: UnsafeMutablePointer<GLint>!)
| Declaration |
From | func glGetActiveUniformsiv(_ program: GLuint, _ uniformCount: GLsizei, _ uniformIndices: UnsafePointer<GLuint>, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetActiveUniformsiv(_ program: GLuint, _ uniformCount: GLsizei, _ uniformIndices: UnsafePointer<GLuint>!, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetAttachedShaders(_ program: GLuint, _ maxcount: GLsizei, _ count: UnsafeMutablePointer<GLsizei>, _ shaders: UnsafeMutablePointer<GLuint>) |
To | func glGetAttachedShaders(_ program: GLuint, _ maxcount: GLsizei, _ count: UnsafeMutablePointer<GLsizei>!, _ shaders: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGetAttribLocation(_ program: GLuint, _ name: UnsafePointer<GLchar>) -> Int32 |
To | func glGetAttribLocation(_ program: GLuint, _ name: UnsafePointer<GLchar>!) -> Int32 |
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| Declaration |
From | func glGetBooleanv(_ pname: GLenum, _ params: UnsafeMutablePointer<GLboolean>) |
To | func glGetBooleanv(_ pname: GLenum, _ params: UnsafeMutablePointer<GLboolean>!) |
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Modified glGetBufferParameteri64v(_: GLenum, _: GLenum, _: UnsafeMutablePointer<GLint64>!)
| Declaration |
From | func glGetBufferParameteri64v(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint64>) |
To | func glGetBufferParameteri64v(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint64>!) |
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| Declaration |
From | func glGetBufferParameteriv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetBufferParameteriv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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Modified glGetBufferPointerv(_: GLenum, _: GLenum, _: UnsafeMutablePointer<UnsafeMutableRawPointer?>!)
| Declaration |
From | func glGetBufferPointerv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<UnsafeMutablePointer<Void>>) |
To | func glGetBufferPointerv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<UnsafeMutableRawPointer?>!) |
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| Declaration |
From | func glGetBufferPointervOES(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<UnsafeMutablePointer<Void>>) |
To | func glGetBufferPointervOES(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<UnsafeMutableRawPointer?>!) |
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| Declaration |
From | func glGetClipPlanef(_ pname: GLenum, _ equation: UnsafeMutablePointer<GLfloat>) |
To | func glGetClipPlanef(_ pname: GLenum, _ equation: UnsafeMutablePointer<GLfloat>!) |
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| Declaration |
From | func glGetClipPlanex(_ pname: GLenum, _ eqn: UnsafeMutablePointer<GLfixed>) |
To | func glGetClipPlanex(_ pname: GLenum, _ eqn: UnsafeMutablePointer<GLfixed>!) |
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| Declaration |
From | func glGetFixedv(_ pname: GLenum, _ params: UnsafeMutablePointer<GLfixed>) |
To | func glGetFixedv(_ pname: GLenum, _ params: UnsafeMutablePointer<GLfixed>!) |
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| Declaration |
From | func glGetFloatv(_ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>) |
To | func glGetFloatv(_ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>!) |
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Modified glGetFragDataLocation(_: GLuint, _: UnsafePointer<GLchar>!) -> GLint
| Declaration |
From | func glGetFragDataLocation(_ program: GLuint, _ name: UnsafePointer<GLchar>) -> GLint |
To | func glGetFragDataLocation(_ program: GLuint, _ name: UnsafePointer<GLchar>!) -> GLint |
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| Declaration |
From | func glGetFramebufferAttachmentParameteriv(_ target: GLenum, _ attachment: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetFramebufferAttachmentParameteriv(_ target: GLenum, _ attachment: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetFramebufferAttachmentParameterivOES(_ target: GLenum, _ attachment: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetFramebufferAttachmentParameterivOES(_ target: GLenum, _ attachment: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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Modified glGetInteger64i_v(_: GLenum, _: GLuint, _: UnsafeMutablePointer<GLint64>!)
| Declaration |
From | func glGetInteger64i_v(_ target: GLenum, _ index: GLuint, _ data: UnsafeMutablePointer<GLint64>) |
To | func glGetInteger64i_v(_ target: GLenum, _ index: GLuint, _ data: UnsafeMutablePointer<GLint64>!) |
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Modified glGetInteger64v(_: GLenum, _: UnsafeMutablePointer<GLint64>!)
| Declaration |
From | func glGetInteger64v(_ pname: GLenum, _ params: UnsafeMutablePointer<GLint64>) |
To | func glGetInteger64v(_ pname: GLenum, _ params: UnsafeMutablePointer<GLint64>!) |
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| Declaration |
From | func glGetInteger64vAPPLE(_ pname: GLenum, _ params: UnsafeMutablePointer<GLint64>) |
To | func glGetInteger64vAPPLE(_ pname: GLenum, _ params: UnsafeMutablePointer<GLint64>!) |
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Modified glGetIntegeri_v(_: GLenum, _: GLuint, _: UnsafeMutablePointer<GLint>!)
| Declaration |
From | func glGetIntegeri_v(_ target: GLenum, _ index: GLuint, _ data: UnsafeMutablePointer<GLint>) |
To | func glGetIntegeri_v(_ target: GLenum, _ index: GLuint, _ data: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetIntegerv(_ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetIntegerv(_ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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Modified glGetInternalformativ(_: GLenum, _: GLenum, _: GLenum, _: GLsizei, _: UnsafeMutablePointer<GLint>!)
| Declaration |
From | func glGetInternalformativ(_ target: GLenum, _ internalformat: GLenum, _ pname: GLenum, _ bufSize: GLsizei, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetInternalformativ(_ target: GLenum, _ internalformat: GLenum, _ pname: GLenum, _ bufSize: GLsizei, _ params: UnsafeMutablePointer<GLint>!) |
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Modified glGetLightfv(_: GLenum, _: GLenum, _: UnsafeMutablePointer<GLfloat>!)
| Declaration |
From | func glGetLightfv(_ light: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>) |
To | func glGetLightfv(_ light: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>!) |
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| Declaration |
From | func glGetLightxv(_ light: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfixed>) |
To | func glGetLightxv(_ light: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfixed>!) |
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Modified glGetMaterialfv(_: GLenum, _: GLenum, _: UnsafeMutablePointer<GLfloat>!)
| Declaration |
From | func glGetMaterialfv(_ face: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>) |
To | func glGetMaterialfv(_ face: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>!) |
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| Declaration |
From | func glGetMaterialxv(_ face: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfixed>) |
To | func glGetMaterialxv(_ face: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfixed>!) |
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| Declaration |
From | func glGetObjectLabelEXT(_ type: GLenum, _ object: GLuint, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>, _ label: UnsafeMutablePointer<GLchar>) |
To | func glGetObjectLabelEXT(_ type: GLenum, _ object: GLuint, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ label: UnsafeMutablePointer<GLchar>!) |
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Modified glGetPointerv(_: GLenum, _: UnsafeMutablePointer<UnsafeMutableRawPointer?>!)
| Declaration |
From | func glGetPointerv(_ pname: GLenum, _ params: UnsafeMutablePointer<UnsafeMutablePointer<Void>>) |
To | func glGetPointerv(_ pname: GLenum, _ params: UnsafeMutablePointer<UnsafeMutableRawPointer?>!) |
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Modified glGetProgramBinary(_: GLuint, _: GLsizei, _: UnsafeMutablePointer<GLsizei>!, _: UnsafeMutablePointer<GLenum>!, _: UnsafeMutableRawPointer!)
| Declaration |
From | func glGetProgramBinary(_ program: GLuint, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>, _ binaryFormat: UnsafeMutablePointer<GLenum>, _ binary: UnsafeMutablePointer<Void>) |
To | func glGetProgramBinary(_ program: GLuint, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ binaryFormat: UnsafeMutablePointer<GLenum>!, _ binary: UnsafeMutableRawPointer!) |
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| Declaration |
From | func glGetProgramInfoLog(_ program: GLuint, _ bufsize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>, _ infolog: UnsafeMutablePointer<GLchar>) |
To | func glGetProgramInfoLog(_ program: GLuint, _ bufsize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ infolog: UnsafeMutablePointer<GLchar>!) |
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| Declaration |
From | func glGetProgramiv(_ program: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetProgramiv(_ program: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetProgramPipelineInfoLogEXT(_ pipeline: GLuint, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>, _ infoLog: UnsafeMutablePointer<GLchar>) |
To | func glGetProgramPipelineInfoLogEXT(_ pipeline: GLuint, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ infoLog: UnsafeMutablePointer<GLchar>!) |
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| Declaration |
From | func glGetProgramPipelineivEXT(_ pipeline: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetProgramPipelineivEXT(_ pipeline: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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Modified glGetQueryiv(_: GLenum, _: GLenum, _: UnsafeMutablePointer<GLint>!)
| Declaration |
From | func glGetQueryiv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetQueryiv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetQueryivEXT(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetQueryivEXT(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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Modified glGetQueryObjectuiv(_: GLuint, _: GLenum, _: UnsafeMutablePointer<GLuint>!)
| Declaration |
From | func glGetQueryObjectuiv(_ id: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLuint>) |
To | func glGetQueryObjectuiv(_ id: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGetQueryObjectuivEXT(_ id: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLuint>) |
To | func glGetQueryObjectuivEXT(_ id: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGetRenderbufferParameteriv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetRenderbufferParameteriv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetRenderbufferParameterivOES(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetRenderbufferParameterivOES(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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Modified glGetSamplerParameterfv(_: GLuint, _: GLenum, _: UnsafeMutablePointer<GLfloat>!)
| Declaration |
From | func glGetSamplerParameterfv(_ sampler: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>) |
To | func glGetSamplerParameterfv(_ sampler: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>!) |
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Modified glGetSamplerParameteriv(_: GLuint, _: GLenum, _: UnsafeMutablePointer<GLint>!)
| Declaration |
From | func glGetSamplerParameteriv(_ sampler: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetSamplerParameteriv(_ sampler: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetShaderInfoLog(_ shader: GLuint, _ bufsize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>, _ infolog: UnsafeMutablePointer<GLchar>) |
To | func glGetShaderInfoLog(_ shader: GLuint, _ bufsize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ infolog: UnsafeMutablePointer<GLchar>!) |
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| Declaration |
From | func glGetShaderiv(_ shader: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetShaderiv(_ shader: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetShaderPrecisionFormat(_ shadertype: GLenum, _ precisiontype: GLenum, _ range: UnsafeMutablePointer<GLint>, _ precision: UnsafeMutablePointer<GLint>) |
To | func glGetShaderPrecisionFormat(_ shadertype: GLenum, _ precisiontype: GLenum, _ range: UnsafeMutablePointer<GLint>!, _ precision: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetShaderSource(_ shader: GLuint, _ bufsize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>, _ source: UnsafeMutablePointer<GLchar>) |
To | func glGetShaderSource(_ shader: GLuint, _ bufsize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ source: UnsafeMutablePointer<GLchar>!) |
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| Declaration |
From | func glGetString(_ name: GLenum) -> UnsafePointer<GLubyte> |
To | func glGetString(_ name: GLenum) -> UnsafePointer<GLubyte>! |
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Modified glGetStringi(_: GLenum, _: GLuint) -> UnsafePointer<GLubyte>!
| Declaration |
From | func glGetStringi(_ name: GLenum, _ index: GLuint) -> UnsafePointer<GLubyte> |
To | func glGetStringi(_ name: GLenum, _ index: GLuint) -> UnsafePointer<GLubyte>! |
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Modified glGetSynciv(_: GLsync!, _: GLenum, _: GLsizei, _: UnsafeMutablePointer<GLsizei>!, _: UnsafeMutablePointer<GLint>!)
| Declaration |
From | func glGetSynciv(_ sync: GLsync, _ pname: GLenum, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>, _ values: UnsafeMutablePointer<GLint>) |
To | func glGetSynciv(_ sync: GLsync!, _ pname: GLenum, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ values: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetSyncivAPPLE(_ sync: GLsync, _ pname: GLenum, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>, _ values: UnsafeMutablePointer<GLint>) |
To | func glGetSyncivAPPLE(_ sync: GLsync!, _ pname: GLenum, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ values: UnsafeMutablePointer<GLint>!) |
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Modified glGetTexEnvfv(_: GLenum, _: GLenum, _: UnsafeMutablePointer<GLfloat>!)
| Declaration |
From | func glGetTexEnvfv(_ env: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>) |
To | func glGetTexEnvfv(_ env: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>!) |
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Modified glGetTexEnviv(_: GLenum, _: GLenum, _: UnsafeMutablePointer<GLint>!)
| Declaration |
From | func glGetTexEnviv(_ env: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetTexEnviv(_ env: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetTexEnvxv(_ env: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfixed>) |
To | func glGetTexEnvxv(_ env: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfixed>!) |
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| Declaration |
From | func glGetTexParameterfv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>) |
To | func glGetTexParameterfv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>!) |
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| Declaration |
From | func glGetTexParameteriv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetTexParameteriv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetTexParameterxv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfixed>) |
To | func glGetTexParameterxv(_ target: GLenum, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfixed>!) |
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Modified glGetTransformFeedbackVarying(_: GLuint, _: GLuint, _: GLsizei, _: UnsafeMutablePointer<GLsizei>!, _: UnsafeMutablePointer<GLsizei>!, _: UnsafeMutablePointer<GLenum>!, _: UnsafeMutablePointer<GLchar>!)
| Declaration |
From | func glGetTransformFeedbackVarying(_ program: GLuint, _ index: GLuint, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>, _ size: UnsafeMutablePointer<GLsizei>, _ type: UnsafeMutablePointer<GLenum>, _ name: UnsafeMutablePointer<GLchar>) |
To | func glGetTransformFeedbackVarying(_ program: GLuint, _ index: GLuint, _ bufSize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ size: UnsafeMutablePointer<GLsizei>!, _ type: UnsafeMutablePointer<GLenum>!, _ name: UnsafeMutablePointer<GLchar>!) |
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Modified glGetUniformBlockIndex(_: GLuint, _: UnsafePointer<GLchar>!) -> GLuint
| Declaration |
From | func glGetUniformBlockIndex(_ program: GLuint, _ uniformBlockName: UnsafePointer<GLchar>) -> GLuint |
To | func glGetUniformBlockIndex(_ program: GLuint, _ uniformBlockName: UnsafePointer<GLchar>!) -> GLuint |
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| Declaration |
From | func glGetUniformfv(_ program: GLuint, _ location: GLint, _ params: UnsafeMutablePointer<GLfloat>) |
To | func glGetUniformfv(_ program: GLuint, _ location: GLint, _ params: UnsafeMutablePointer<GLfloat>!) |
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Modified glGetUniformIndices(_: GLuint, _: GLsizei, _: UnsafePointer<UnsafePointer<GLchar>?>!, _: UnsafeMutablePointer<GLuint>!)
| Declaration |
From | func glGetUniformIndices(_ program: GLuint, _ uniformCount: GLsizei, _ uniformNames: UnsafePointer<UnsafePointer<GLchar>>, _ uniformIndices: UnsafeMutablePointer<GLuint>) |
To | func glGetUniformIndices(_ program: GLuint, _ uniformCount: GLsizei, _ uniformNames: UnsafePointer<UnsafePointer<GLchar>?>!, _ uniformIndices: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGetUniformiv(_ program: GLuint, _ location: GLint, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetUniformiv(_ program: GLuint, _ location: GLint, _ params: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetUniformLocation(_ program: GLuint, _ name: UnsafePointer<GLchar>) -> Int32 |
To | func glGetUniformLocation(_ program: GLuint, _ name: UnsafePointer<GLchar>!) -> Int32 |
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Modified glGetUniformuiv(_: GLuint, _: GLint, _: UnsafeMutablePointer<GLuint>!)
| Declaration |
From | func glGetUniformuiv(_ program: GLuint, _ location: GLint, _ params: UnsafeMutablePointer<GLuint>) |
To | func glGetUniformuiv(_ program: GLuint, _ location: GLint, _ params: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGetVertexAttribfv(_ index: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>) |
To | func glGetVertexAttribfv(_ index: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLfloat>!) |
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Modified glGetVertexAttribIiv(_: GLuint, _: GLenum, _: UnsafeMutablePointer<GLint>!)
| Declaration |
From | func glGetVertexAttribIiv(_ index: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetVertexAttribIiv(_ index: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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Modified glGetVertexAttribIuiv(_: GLuint, _: GLenum, _: UnsafeMutablePointer<GLuint>!)
| Declaration |
From | func glGetVertexAttribIuiv(_ index: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLuint>) |
To | func glGetVertexAttribIuiv(_ index: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLuint>!) |
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| Declaration |
From | func glGetVertexAttribiv(_ index: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>) |
To | func glGetVertexAttribiv(_ index: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!) |
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| Declaration |
From | func glGetVertexAttribPointerv(_ index: GLuint, _ pname: GLenum, _ pointer: UnsafeMutablePointer<UnsafeMutablePointer<Void>>) |
To | func glGetVertexAttribPointerv(_ index: GLuint, _ pname: GLenum, _ pointer: UnsafeMutablePointer<UnsafeMutableRawPointer?>!) |
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| Declaration |
From | func glInsertEventMarkerEXT(_ length: GLsizei, _ marker: UnsafePointer<GLchar>) |
To | func glInsertEventMarkerEXT(_ length: GLsizei, _ marker: UnsafePointer<GLchar>!) |
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| Declaration |
From | func glInvalidateFramebuffer(_ target: GLenum, _ numAttachments: GLsizei, _ attachments: UnsafePointer<GLenum>) |
To | func glInvalidateFramebuffer(_ target: GLenum, _ numAttachments: GLsizei, _ attachments: UnsafePointer<GLenum>!) |
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| Declaration |
From | func glInvalidateSubFramebuffer(_ target: GLenum, _ numAttachments: GLsizei, _ attachments: UnsafePointer<GLenum>, _ x: GLint, _ y: GLint, _ width: GLsizei, _ height: GLsizei) |
To | func glInvalidateSubFramebuffer(_ target: GLenum, _ numAttachments: GLsizei, _ attachments: UnsafePointer<GLenum>!, _ x: GLint, _ y: GLint, _ width: GLsizei, _ height: GLsizei) |
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Modified glIsSync(_: GLsync!) -> GLboolean
| Declaration |
From | func glIsSync(_ sync: GLsync) -> GLboolean |
To | func glIsSync(_ sync: GLsync!) -> GLboolean |
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| Declaration |
From | func glIsSyncAPPLE(_ sync: GLsync) -> GLboolean |
To | func glIsSyncAPPLE(_ sync: GLsync!) -> GLboolean |
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| Declaration |
From | func glLabelObjectEXT(_ type: GLenum, _ object: GLuint, _ length: GLsizei, _ label: UnsafePointer<GLchar>) |
To | func glLabelObjectEXT(_ type: GLenum, _ object: GLuint, _ length: GLsizei, _ label: UnsafePointer<GLchar>!) |
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Modified glLightfv(_: GLenum, _: GLenum, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glLightfv(_ light: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfloat>) |
To | func glLightfv(_ light: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfloat>!) |
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Modified glLightModelfv(_: GLenum, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glLightModelfv(_ pname: GLenum, _ params: UnsafePointer<GLfloat>) |
To | func glLightModelfv(_ pname: GLenum, _ params: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glLightModelxv(_ pname: GLenum, _ params: UnsafePointer<GLfixed>) |
To | func glLightModelxv(_ pname: GLenum, _ params: UnsafePointer<GLfixed>!) |
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| Declaration |
From | func glLightxv(_ light: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfixed>) |
To | func glLightxv(_ light: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfixed>!) |
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Modified glLoadMatrixf(_: UnsafePointer<GLfloat>!)
| Declaration |
From | func glLoadMatrixf(_ m: UnsafePointer<GLfloat>) |
To | func glLoadMatrixf(_ m: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glLoadMatrixx(_ m: UnsafePointer<GLfixed>) |
To | func glLoadMatrixx(_ m: UnsafePointer<GLfixed>!) |
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| Declaration |
From | func glMapBufferOES(_ target: GLenum, _ access: GLenum) -> UnsafeMutablePointer<Void> |
To | func glMapBufferOES(_ target: GLenum, _ access: GLenum) -> UnsafeMutableRawPointer! |
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Modified glMapBufferRange(_: GLenum, _: GLintptr, _: GLsizeiptr, _: GLbitfield) -> UnsafeMutableRawPointer!
| Declaration |
From | func glMapBufferRange(_ target: GLenum, _ offset: GLintptr, _ length: GLsizeiptr, _ access: GLbitfield) -> UnsafeMutablePointer<Void> |
To | func glMapBufferRange(_ target: GLenum, _ offset: GLintptr, _ length: GLsizeiptr, _ access: GLbitfield) -> UnsafeMutableRawPointer! |
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| Declaration |
From | func glMapBufferRangeEXT(_ target: GLenum, _ offset: GLintptr, _ length: GLsizeiptr, _ access: GLbitfield) -> UnsafeMutablePointer<Void> |
To | func glMapBufferRangeEXT(_ target: GLenum, _ offset: GLintptr, _ length: GLsizeiptr, _ access: GLbitfield) -> UnsafeMutableRawPointer! |
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Modified glMaterialfv(_: GLenum, _: GLenum, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glMaterialfv(_ face: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfloat>) |
To | func glMaterialfv(_ face: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glMaterialxv(_ face: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfixed>) |
To | func glMaterialxv(_ face: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfixed>!) |
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| Declaration |
From | func glMatrixIndexPointerOES(_ size: GLint, _ type: GLenum, _ stride: GLsizei, _ pointer: UnsafePointer<Void>) |
To | func glMatrixIndexPointerOES(_ size: GLint, _ type: GLenum, _ stride: GLsizei, _ pointer: UnsafeRawPointer!) |
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Modified glMultMatrixf(_: UnsafePointer<GLfloat>!)
| Declaration |
From | func glMultMatrixf(_ m: UnsafePointer<GLfloat>) |
To | func glMultMatrixf(_ m: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glMultMatrixx(_ m: UnsafePointer<GLfixed>) |
To | func glMultMatrixx(_ m: UnsafePointer<GLfixed>!) |
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Modified glNormalPointer(_: GLenum, _: GLsizei, _: UnsafeRawPointer!)
| Declaration |
From | func glNormalPointer(_ type: GLenum, _ stride: GLsizei, _ pointer: UnsafePointer<Void>) |
To | func glNormalPointer(_ type: GLenum, _ stride: GLsizei, _ pointer: UnsafeRawPointer!) |
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Modified glPointParameterfv(_: GLenum, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glPointParameterfv(_ pname: GLenum, _ params: UnsafePointer<GLfloat>) |
To | func glPointParameterfv(_ pname: GLenum, _ params: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glPointParameterxv(_ pname: GLenum, _ params: UnsafePointer<GLfixed>) |
To | func glPointParameterxv(_ pname: GLenum, _ params: UnsafePointer<GLfixed>!) |
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| Declaration |
From | func glPointSizePointerOES(_ type: GLenum, _ stride: GLsizei, _ pointer: UnsafePointer<Void>) |
To | func glPointSizePointerOES(_ type: GLenum, _ stride: GLsizei, _ pointer: UnsafeRawPointer!) |
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Modified glProgramBinary(_: GLuint, _: GLenum, _: UnsafeRawPointer!, _: GLsizei)
| Declaration |
From | func glProgramBinary(_ program: GLuint, _ binaryFormat: GLenum, _ binary: UnsafePointer<Void>, _ length: GLsizei) |
To | func glProgramBinary(_ program: GLuint, _ binaryFormat: GLenum, _ binary: UnsafeRawPointer!, _ length: GLsizei) |
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| Declaration |
From | func glProgramUniform1fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniform1fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glProgramUniform1ivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLint>) |
To | func glProgramUniform1ivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLint>!) |
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| Declaration |
From | func glProgramUniform1uivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>) |
To | func glProgramUniform1uivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glProgramUniform2fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniform2fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glProgramUniform2ivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLint>) |
To | func glProgramUniform2ivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLint>!) |
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| Declaration |
From | func glProgramUniform2uivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>) |
To | func glProgramUniform2uivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glProgramUniform3fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniform3fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glProgramUniform3ivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLint>) |
To | func glProgramUniform3ivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLint>!) |
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| Declaration |
From | func glProgramUniform3uivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>) |
To | func glProgramUniform3uivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glProgramUniform4fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniform4fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glProgramUniform4ivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLint>) |
To | func glProgramUniform4ivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLint>!) |
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| Declaration |
From | func glProgramUniform4uivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>) |
To | func glProgramUniform4uivEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glProgramUniformMatrix2fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniformMatrix2fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glProgramUniformMatrix2x3fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniformMatrix2x3fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glProgramUniformMatrix2x4fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniformMatrix2x4fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glProgramUniformMatrix3fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniformMatrix3fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glProgramUniformMatrix3x2fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniformMatrix3x2fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glProgramUniformMatrix3x4fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniformMatrix3x4fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glProgramUniformMatrix4fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniformMatrix4fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glProgramUniformMatrix4x2fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniformMatrix4x2fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glProgramUniformMatrix4x3fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glProgramUniformMatrix4x3fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glPushGroupMarkerEXT(_ length: GLsizei, _ marker: UnsafePointer<GLchar>) |
To | func glPushGroupMarkerEXT(_ length: GLsizei, _ marker: UnsafePointer<GLchar>!) |
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| Declaration |
From | func glReadPixels(_ x: GLint, _ y: GLint, _ width: GLsizei, _ height: GLsizei, _ format: GLenum, _ type: GLenum, _ pixels: UnsafeMutablePointer<Void>) |
To | func glReadPixels(_ x: GLint, _ y: GLint, _ width: GLsizei, _ height: GLsizei, _ format: GLenum, _ type: GLenum, _ pixels: UnsafeMutableRawPointer!) |
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Modified glSamplerParameterfv(_: GLuint, _: GLenum, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glSamplerParameterfv(_ sampler: GLuint, _ pname: GLenum, _ param: UnsafePointer<GLfloat>) |
To | func glSamplerParameterfv(_ sampler: GLuint, _ pname: GLenum, _ param: UnsafePointer<GLfloat>!) |
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Modified glSamplerParameteriv(_: GLuint, _: GLenum, _: UnsafePointer<GLint>!)
| Declaration |
From | func glSamplerParameteriv(_ sampler: GLuint, _ pname: GLenum, _ param: UnsafePointer<GLint>) |
To | func glSamplerParameteriv(_ sampler: GLuint, _ pname: GLenum, _ param: UnsafePointer<GLint>!) |
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| Declaration |
From | func glShaderBinary(_ n: GLsizei, _ shaders: UnsafePointer<GLuint>, _ binaryformat: GLenum, _ binary: UnsafePointer<Void>, _ length: GLsizei) |
To | func glShaderBinary(_ n: GLsizei, _ shaders: UnsafePointer<GLuint>!, _ binaryformat: GLenum, _ binary: UnsafeRawPointer!, _ length: GLsizei) |
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| Declaration |
From | func glShaderSource(_ shader: GLuint, _ count: GLsizei, _ string: UnsafePointer<UnsafePointer<GLchar>>, _ length: UnsafePointer<GLint>) |
To | func glShaderSource(_ shader: GLuint, _ count: GLsizei, _ string: UnsafePointer<UnsafePointer<GLchar>?>!, _ length: UnsafePointer<GLint>!) |
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Modified GLsync
| Declaration |
From | typealias GLsync = COpaquePointer |
To | typealias GLsync = OpaquePointer |
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Modified glTexCoordPointer(_: GLint, _: GLenum, _: GLsizei, _: UnsafeRawPointer!)
| Declaration |
From | func glTexCoordPointer(_ size: GLint, _ type: GLenum, _ stride: GLsizei, _ pointer: UnsafePointer<Void>) |
To | func glTexCoordPointer(_ size: GLint, _ type: GLenum, _ stride: GLsizei, _ pointer: UnsafeRawPointer!) |
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Modified glTexEnvfv(_: GLenum, _: GLenum, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glTexEnvfv(_ target: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfloat>) |
To | func glTexEnvfv(_ target: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfloat>!) |
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Modified glTexEnviv(_: GLenum, _: GLenum, _: UnsafePointer<GLint>!)
| Declaration |
From | func glTexEnviv(_ target: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLint>) |
To | func glTexEnviv(_ target: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLint>!) |
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| Declaration |
From | func glTexEnvxv(_ target: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfixed>) |
To | func glTexEnvxv(_ target: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfixed>!) |
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| Declaration |
From | func glTexImage2D(_ target: GLenum, _ level: GLint, _ internalformat: GLint, _ width: GLsizei, _ height: GLsizei, _ border: GLint, _ format: GLenum, _ type: GLenum, _ pixels: UnsafePointer<Void>) |
To | func glTexImage2D(_ target: GLenum, _ level: GLint, _ internalformat: GLint, _ width: GLsizei, _ height: GLsizei, _ border: GLint, _ format: GLenum, _ type: GLenum, _ pixels: UnsafeRawPointer!) |
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Modified glTexImage3D(_: GLenum, _: GLint, _: GLint, _: GLsizei, _: GLsizei, _: GLsizei, _: GLint, _: GLenum, _: GLenum, _: UnsafeRawPointer!)
| Declaration |
From | func glTexImage3D(_ target: GLenum, _ level: GLint, _ internalformat: GLint, _ width: GLsizei, _ height: GLsizei, _ depth: GLsizei, _ border: GLint, _ format: GLenum, _ type: GLenum, _ pixels: UnsafePointer<Void>) |
To | func glTexImage3D(_ target: GLenum, _ level: GLint, _ internalformat: GLint, _ width: GLsizei, _ height: GLsizei, _ depth: GLsizei, _ border: GLint, _ format: GLenum, _ type: GLenum, _ pixels: UnsafeRawPointer!) |
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| Declaration |
From | func glTexParameterfv(_ target: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfloat>) |
To | func glTexParameterfv(_ target: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glTexParameteriv(_ target: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLint>) |
To | func glTexParameteriv(_ target: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLint>!) |
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| Declaration |
From | func glTexParameterxv(_ target: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfixed>) |
To | func glTexParameterxv(_ target: GLenum, _ pname: GLenum, _ params: UnsafePointer<GLfixed>!) |
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| Declaration |
From | func glTexSubImage2D(_ target: GLenum, _ level: GLint, _ xoffset: GLint, _ yoffset: GLint, _ width: GLsizei, _ height: GLsizei, _ format: GLenum, _ type: GLenum, _ pixels: UnsafePointer<Void>) |
To | func glTexSubImage2D(_ target: GLenum, _ level: GLint, _ xoffset: GLint, _ yoffset: GLint, _ width: GLsizei, _ height: GLsizei, _ format: GLenum, _ type: GLenum, _ pixels: UnsafeRawPointer!) |
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Modified glTexSubImage3D(_: GLenum, _: GLint, _: GLint, _: GLint, _: GLint, _: GLsizei, _: GLsizei, _: GLsizei, _: GLenum, _: GLenum, _: UnsafeRawPointer!)
| Declaration |
From | func glTexSubImage3D(_ target: GLenum, _ level: GLint, _ xoffset: GLint, _ yoffset: GLint, _ zoffset: GLint, _ width: GLsizei, _ height: GLsizei, _ depth: GLsizei, _ format: GLenum, _ type: GLenum, _ pixels: UnsafePointer<Void>) |
To | func glTexSubImage3D(_ target: GLenum, _ level: GLint, _ xoffset: GLint, _ yoffset: GLint, _ zoffset: GLint, _ width: GLsizei, _ height: GLsizei, _ depth: GLsizei, _ format: GLenum, _ type: GLenum, _ pixels: UnsafeRawPointer!) |
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Modified glTransformFeedbackVaryings(_: GLuint, _: GLsizei, _: UnsafePointer<UnsafePointer<GLchar>?>!, _: GLenum)
| Declaration |
From | func glTransformFeedbackVaryings(_ program: GLuint, _ count: GLsizei, _ varyings: UnsafePointer<UnsafePointer<GLchar>>, _ bufferMode: GLenum) |
To | func glTransformFeedbackVaryings(_ program: GLuint, _ count: GLsizei, _ varyings: UnsafePointer<UnsafePointer<GLchar>?>!, _ bufferMode: GLenum) |
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| Declaration |
From | func glUniform1fv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLfloat>) |
To | func glUniform1fv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glUniform1iv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLint>) |
To | func glUniform1iv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLint>!) |
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Modified glUniform1uiv(_: GLint, _: GLsizei, _: UnsafePointer<GLuint>!)
| Declaration |
From | func glUniform1uiv(_ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>) |
To | func glUniform1uiv(_ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glUniform2fv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLfloat>) |
To | func glUniform2fv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glUniform2iv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLint>) |
To | func glUniform2iv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLint>!) |
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Modified glUniform2uiv(_: GLint, _: GLsizei, _: UnsafePointer<GLuint>!)
| Declaration |
From | func glUniform2uiv(_ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>) |
To | func glUniform2uiv(_ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glUniform3fv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLfloat>) |
To | func glUniform3fv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glUniform3iv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLint>) |
To | func glUniform3iv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLint>!) |
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Modified glUniform3uiv(_: GLint, _: GLsizei, _: UnsafePointer<GLuint>!)
| Declaration |
From | func glUniform3uiv(_ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>) |
To | func glUniform3uiv(_ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glUniform4fv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLfloat>) |
To | func glUniform4fv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glUniform4iv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLint>) |
To | func glUniform4iv(_ location: GLint, _ count: GLsizei, _ v: UnsafePointer<GLint>!) |
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Modified glUniform4uiv(_: GLint, _: GLsizei, _: UnsafePointer<GLuint>!)
| Declaration |
From | func glUniform4uiv(_ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>) |
To | func glUniform4uiv(_ location: GLint, _ count: GLsizei, _ value: UnsafePointer<GLuint>!) |
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| Declaration |
From | func glUniformMatrix2fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glUniformMatrix2fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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Modified glUniformMatrix2x3fv(_: GLint, _: GLsizei, _: GLboolean, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glUniformMatrix2x3fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glUniformMatrix2x3fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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Modified glUniformMatrix2x4fv(_: GLint, _: GLsizei, _: GLboolean, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glUniformMatrix2x4fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glUniformMatrix2x4fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glUniformMatrix3fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glUniformMatrix3fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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Modified glUniformMatrix3x2fv(_: GLint, _: GLsizei, _: GLboolean, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glUniformMatrix3x2fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glUniformMatrix3x2fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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Modified glUniformMatrix3x4fv(_: GLint, _: GLsizei, _: GLboolean, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glUniformMatrix3x4fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glUniformMatrix3x4fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glUniformMatrix4fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glUniformMatrix4fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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Modified glUniformMatrix4x2fv(_: GLint, _: GLsizei, _: GLboolean, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glUniformMatrix4x2fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glUniformMatrix4x2fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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Modified glUniformMatrix4x3fv(_: GLint, _: GLsizei, _: GLboolean, _: UnsafePointer<GLfloat>!)
| Declaration |
From | func glUniformMatrix4x3fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>) |
To | func glUniformMatrix4x3fv(_ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glVertexAttrib1fv(_ indx: GLuint, _ values: UnsafePointer<GLfloat>) |
To | func glVertexAttrib1fv(_ indx: GLuint, _ values: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glVertexAttrib2fv(_ indx: GLuint, _ values: UnsafePointer<GLfloat>) |
To | func glVertexAttrib2fv(_ indx: GLuint, _ values: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glVertexAttrib3fv(_ indx: GLuint, _ values: UnsafePointer<GLfloat>) |
To | func glVertexAttrib3fv(_ indx: GLuint, _ values: UnsafePointer<GLfloat>!) |
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| Declaration |
From | func glVertexAttrib4fv(_ indx: GLuint, _ values: UnsafePointer<GLfloat>) |
To | func glVertexAttrib4fv(_ indx: GLuint, _ values: UnsafePointer<GLfloat>!) |
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Modified glVertexAttribI4iv(_: GLuint, _: UnsafePointer<GLint>!)
| Declaration |
From | func glVertexAttribI4iv(_ index: GLuint, _ v: UnsafePointer<GLint>) |
To | func glVertexAttribI4iv(_ index: GLuint, _ v: UnsafePointer<GLint>!) |
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Modified glVertexAttribI4uiv(_: GLuint, _: UnsafePointer<GLuint>!)
| Declaration |
From | func glVertexAttribI4uiv(_ index: GLuint, _ v: UnsafePointer<GLuint>) |
To | func glVertexAttribI4uiv(_ index: GLuint, _ v: UnsafePointer<GLuint>!) |
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Modified glVertexAttribIPointer(_: GLuint, _: GLint, _: GLenum, _: GLsizei, _: UnsafeRawPointer!)
| Declaration |
From | func glVertexAttribIPointer(_ index: GLuint, _ size: GLint, _ type: GLenum, _ stride: GLsizei, _ pointer: UnsafePointer<Void>) |
To | func glVertexAttribIPointer(_ index: GLuint, _ size: GLint, _ type: GLenum, _ stride: GLsizei, _ pointer: UnsafeRawPointer!) |
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| Declaration |
From | func glVertexAttribPointer(_ indx: GLuint, _ size: GLint, _ type: GLenum, _ normalized: GLboolean, _ stride: GLsizei, _ ptr: UnsafePointer<Void>) |
To | func glVertexAttribPointer(_ indx: GLuint, _ size: GLint, _ type: GLenum, _ normalized: GLboolean, _ stride: GLsizei, _ ptr: UnsafeRawPointer!) |
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Modified glVertexPointer(_: GLint, _: GLenum, _: GLsizei, _: UnsafeRawPointer!)
| Declaration |
From | func glVertexPointer(_ size: GLint, _ type: GLenum, _ stride: GLsizei, _ pointer: UnsafePointer<Void>) |
To | func glVertexPointer(_ size: GLint, _ type: GLenum, _ stride: GLsizei, _ pointer: UnsafeRawPointer!) |
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Modified glWaitSync(_: GLsync!, _: GLbitfield, _: GLuint64)
| Declaration |
From | func glWaitSync(_ sync: GLsync, _ flags: GLbitfield, _ timeout: GLuint64) |
To | func glWaitSync(_ sync: GLsync!, _ flags: GLbitfield, _ timeout: GLuint64) |
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| Declaration |
From | func glWaitSyncAPPLE(_ sync: GLsync, _ flags: GLbitfield, _ timeout: GLuint64) |
To | func glWaitSyncAPPLE(_ sync: GLsync!, _ flags: GLbitfield, _ timeout: GLuint64) |
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| Declaration |
From | func glWeightPointerOES(_ size: GLint, _ type: GLenum, _ stride: GLsizei, _ pointer: UnsafePointer<Void>) |
To | func glWeightPointerOES(_ size: GLint, _ type: GLenum, _ stride: GLsizei, _ pointer: UnsafeRawPointer!) |
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