UIKit Changes for Swift
UIKit
Modified UIEdgeInsets [struct]
Declaration | |
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From | struct UIEdgeInsets { var top: CGFloat var left: CGFloat var bottom: CGFloat var right: CGFloat init() init(top top: CGFloat, left left: CGFloat, bottom bottom: CGFloat, right right: CGFloat) static var zero: UIEdgeInsets { get } } extension UIEdgeInsets { static var zero: UIEdgeInsets { get } } extension UIEdgeInsets : Equatable { } |
To | struct UIEdgeInsets { var top: CGFloat var left: CGFloat var bottom: CGFloat var right: CGFloat init() init(top top: CGFloat, left left: CGFloat, bottom bottom: CGFloat, right right: CGFloat) static var zero: UIEdgeInsets { get } } extension UIEdgeInsets { static var zero: UIEdgeInsets { get } } extension UIEdgeInsets : Equatable { } extension UIEdgeInsets { } |
Modified UIOffset [struct]
Declaration | |
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From | struct UIOffset { var horizontal: CGFloat var vertical: CGFloat init() init(horizontal horizontal: CGFloat, vertical vertical: CGFloat) static var zero: UIOffset { get } } extension UIOffset { static var zero: UIOffset { get } } extension UIOffset : Equatable { } |
To | struct UIOffset { var horizontal: CGFloat var vertical: CGFloat init() init(horizontal horizontal: CGFloat, vertical vertical: CGFloat) static var zero: UIOffset { get } } extension UIOffset { static var zero: UIOffset { get } } extension UIOffset : Equatable { } extension UIOffset { } |