UIKit Changes for Swift
UIKit
Modified UIEdgeInsets [struct]
| Declaration | |
|---|---|
| From | struct UIEdgeInsets {
var top: CGFloat
var left: CGFloat
var bottom: CGFloat
var right: CGFloat
init()
init(top top: CGFloat, left left: CGFloat, bottom bottom: CGFloat, right right: CGFloat)
static var zero: UIEdgeInsets { get }
}
extension UIEdgeInsets {
static var zero: UIEdgeInsets { get }
}
extension UIEdgeInsets : Equatable {
} |
| To | struct UIEdgeInsets {
var top: CGFloat
var left: CGFloat
var bottom: CGFloat
var right: CGFloat
init()
init(top top: CGFloat, left left: CGFloat, bottom bottom: CGFloat, right right: CGFloat)
static var zero: UIEdgeInsets { get }
}
extension UIEdgeInsets {
static var zero: UIEdgeInsets { get }
}
extension UIEdgeInsets : Equatable {
}
extension UIEdgeInsets {
} |
Modified UIOffset [struct]
| Declaration | |
|---|---|
| From | struct UIOffset {
var horizontal: CGFloat
var vertical: CGFloat
init()
init(horizontal horizontal: CGFloat, vertical vertical: CGFloat)
static var zero: UIOffset { get }
}
extension UIOffset {
static var zero: UIOffset { get }
}
extension UIOffset : Equatable {
} |
| To | struct UIOffset {
var horizontal: CGFloat
var vertical: CGFloat
init()
init(horizontal horizontal: CGFloat, vertical vertical: CGFloat)
static var zero: UIOffset { get }
}
extension UIOffset {
static var zero: UIOffset { get }
}
extension UIOffset : Equatable {
}
extension UIOffset {
} |