main.cpp

/*  Copyright © 2007 Apple Inc. All Rights Reserved.
    
    Disclaimer: IMPORTANT:  This Apple software is supplied to you by 
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            following terms, and your use, installation, modification or
            redistribution of this Apple software constitutes acceptance of these
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            install, modify or redistribute this Apple software.
            
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            subject to these terms, Apple grants you a personal, non-exclusive
            license, under Apple's copyrights in this original Apple software (the
            "Apple Software"), to use, reproduce, modify and redistribute the Apple
            Software, with or without modifications, in source and/or binary forms;
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            without modifications, you must retain this notice and the following
            text and disclaimers in all such redistributions of the Apple Software. 
            Neither the name, trademarks, service marks or logos of Apple Inc. 
            may be used to endorse or promote products derived from the Apple
            Software without specific prior written permission from Apple.  Except
            as expressly stated in this notice, no other rights or licenses, express
            or implied, are granted by Apple herein, including but not limited to
            any patent rights that may be infringed by your derivative works or by
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            The Apple Software is provided by Apple on an "AS IS" basis.  APPLE
            MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
            THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
            FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
            OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
            
            IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
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*/
#include <CoreServices/CoreServices.h>
#include <stdio.h>
#include <unistd.h>
#include <AudioUnit/AudioUnit.h>
 
#include <math.h>
 
#include "RenderSin.h"
 
AudioUnit   gOutputUnit;
 
 
OSStatus    MyRenderer(void                 *inRefCon, 
                AudioUnitRenderActionFlags  *ioActionFlags, 
                const AudioTimeStamp        *inTimeStamp, 
                UInt32                      inBusNumber, 
                UInt32                      inNumberFrames, 
                AudioBufferList             *ioData)
 
{
    RenderSin (sSinWaveFrameCount, 
                inNumberFrames,  
                ioData->mBuffers[0].mData, 
                sSampleRate, 
                sAmplitude, 
                sToneFrequency, 
                sWhichFormat);
 
        //we're just going to copy the data into each channel
    for (UInt32 channel = 1; channel < ioData->mNumberBuffers; channel++)
        memcpy (ioData->mBuffers[channel].mData, ioData->mBuffers[0].mData, ioData->mBuffers[0].mDataByteSize);
 
    sSinWaveFrameCount += inNumberFrames;
        
    return noErr;
}
 
// ________________________________________________________________________________
//
// CreateDefaultAU
//
void    CreateDefaultAU()
{
    OSStatus err = noErr;
 
    // Open the default output unit
    ComponentDescription desc;
    desc.componentType = kAudioUnitType_Output;
    desc.componentSubType = kAudioUnitSubType_DefaultOutput;
    desc.componentManufacturer = kAudioUnitManufacturer_Apple;
    desc.componentFlags = 0;
    desc.componentFlagsMask = 0;
    
    Component comp = FindNextComponent(NULL, &desc);
    if (comp == NULL) { printf ("FindNextComponent\n"); return; }
    
    err = OpenAComponent(comp, &gOutputUnit);
    if (comp == NULL) { printf ("OpenAComponent=%ld\n", err); return; }
 
    // Set up a callback function to generate output to the output unit
    AURenderCallbackStruct input;
    input.inputProc = MyRenderer;
    input.inputProcRefCon = NULL;
 
    err = AudioUnitSetProperty (gOutputUnit, 
                                kAudioUnitProperty_SetRenderCallback, 
                                kAudioUnitScope_Input,
                                0, 
                                &input, 
                                sizeof(input));
    if (err) { printf ("AudioUnitSetProperty-CB=%ld\n", err); return; }
    
}
 
// ________________________________________________________________________________
//
// TestDefaultAU
//
void    TestDefaultAU()
{
    OSStatus err = noErr;
    
    // We tell the Output Unit what format we're going to supply data to it
    // this is necessary if you're providing data through an input callback
    // AND you want the DefaultOutputUnit to do any format conversions
    // necessary from your format to the device's format.
    AudioStreamBasicDescription streamFormat;
        streamFormat.mSampleRate = sSampleRate;     //  the sample rate of the audio stream
        streamFormat.mFormatID = theFormatID;           //  the specific encoding type of audio stream
        streamFormat.mFormatFlags = theFormatFlags;     //  flags specific to each format
        streamFormat.mBytesPerPacket = theBytesInAPacket;   
        streamFormat.mFramesPerPacket = theFramesPerPacket; 
        streamFormat.mBytesPerFrame = theBytesPerFrame;     
        streamFormat.mChannelsPerFrame = sNumChannels;  
        streamFormat.mBitsPerChannel = theBitsPerChannel;   
 
    printf("Rendering source:\n\t");
    printf ("SampleRate=%f,", streamFormat.mSampleRate);
    printf ("BytesPerPacket=%ld,", streamFormat.mBytesPerPacket);
    printf ("FramesPerPacket=%ld,", streamFormat.mFramesPerPacket);
    printf ("BytesPerFrame=%ld,", streamFormat.mBytesPerFrame);
    printf ("BitsPerChannel=%ld,", streamFormat.mBitsPerChannel);
    printf ("ChannelsPerFrame=%ld\n", streamFormat.mChannelsPerFrame);
    
    err = AudioUnitSetProperty (gOutputUnit,
                            kAudioUnitProperty_StreamFormat,
                            kAudioUnitScope_Input,
                            0,
                            &streamFormat,
                            sizeof(AudioStreamBasicDescription));
    if (err) { printf ("AudioUnitSetProperty-SF=%4.4s, %ld\n", (char*)&err, err); return; }
    
    // Initialize unit
    err = AudioUnitInitialize(gOutputUnit);
    if (err) { printf ("AudioUnitInitialize=%ld\n", err); return; }
    
    Float64 outSampleRate;
    UInt32 size = sizeof(Float64);
    err = AudioUnitGetProperty (gOutputUnit,
                            kAudioUnitProperty_SampleRate,
                            kAudioUnitScope_Output,
                            0,
                            &outSampleRate,
                            &size);
    if (err) { printf ("AudioUnitSetProperty-GF=%4.4s, %ld\n", (char*)&err, err); return; }
 
    // Start the rendering
    // The DefaultOutputUnit will do any format conversions to the format of the default device
    err = AudioOutputUnitStart (gOutputUnit);
    if (err) { printf ("AudioOutputUnitStart=%ld\n", err); return; }
            
            // we call the CFRunLoopRunInMode to service any notifications that the audio
            // system has to deal with
    CFRunLoopRunInMode(kCFRunLoopDefaultMode, 2, false);
 
// REALLY after you're finished playing STOP THE AUDIO OUTPUT UNIT!!!!!!    
// but we never get here because we're running until the process is nuked...    
    verify_noerr (AudioOutputUnitStop (gOutputUnit));
    
    err = AudioUnitUninitialize (gOutputUnit);
    if (err) { printf ("AudioUnitUninitialize=%ld\n", err); return; }
}
 
void CloseDefaultAU ()
{
    // Clean up
    CloseComponent (gOutputUnit);
}
 
void CreateArgListFromString (int *ioArgCount, char **ioArgs, char *inString)
{
    int i, length;
    length = strlen (inString);
    
    // prime for first argument
    ioArgs[0] = inString;
    *ioArgCount = 1;
    
    // get subsequent arguments
    for (i = 0; i < length; i++) {
        if (inString[i] == ' ') {
            inString[i] = 0;        // terminate string
            ++(*ioArgCount);        // increment count
            ioArgs[*ioArgCount - 1] = inString + i + 1; // set next arg pointer
        }
    }
}
 
// ________________________________________________________________________________
//
// TestDefaultAU
//
int main(int argc, const char * argv[])
{
    CreateDefaultAU();
    
    if (argc == 1) {
        // case for no arguments specified: batch test run
        Float64 sampleRateList[] = {    
                                        8000.0, 11025.0, 16000.0, 22050.0, 32000.0, 44100.0, 48000.0, 64000.0,
                                        88200.0, 96000.0, 192000.0, 320000.0, 55339.75 
                                    };
        UInt32  sampleRateListLength = sizeof(sampleRateList) / sizeof(Float64);
        UInt32  channelCountList[] = {  2, 4, 8 };
        UInt32  channelCountListLength = sizeof(channelCountList) / sizeof(UInt32);
        UInt32  bitDepthList[] = {  16, 24, 32  };
        UInt32  bitDepthListLength = sizeof(bitDepthList) / sizeof(UInt32);
        
        UInt32 i, j, k;
        char testString[1024];
        
        int internalArgc;
        char* internalArgv[256];
        OSStatus result;
        
        for (i = 0; i < bitDepthListLength; i++) {
            for (j = 0; j < channelCountListLength; j++) {
                for (k = 0; k < sampleRateListLength; k++) {
                    sprintf (testString, "executable -d %lu -c %lu -s %f", bitDepthList[i], channelCountList[j], sampleRateList[k]);
                    printf ("# Testing at %lu bits, with %lu channels, at %fHz.\n", bitDepthList[i], channelCountList[j], sampleRateList[k]);
                    
                    CreateArgListFromString (&internalArgc, internalArgv, testString);
                    if (ParseArgsAndSetup (internalArgc, (const char**)internalArgv)) return -1;
                    TestDefaultAU();
                    
                    // reset unit
                    result = AudioUnitReset (gOutputUnit, kAudioUnitScope_Input, 0);
                    if (result != noErr) {
                        printf ("Error %d while trying to reset output unit.\n", (int)result);
                        exit(-1);
                    }
                }
            }
        }
    } else {
        // case for arguments specified: run specified test
        if (ParseArgsAndSetup (argc, argv)) return -1;
        TestDefaultAU();
    }
    
    CloseDefaultAU();
    
    return 0;
}