Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Clippings/createsprites.c/CreateSpriteWorld.txt
// create a sprite world |
err = NewSpriteWorld (&gSpriteWorld, /* on return, a new sprite world */ |
windowPtr, /* destination */ |
gSpritePlane, /* sprite layer graphics world */ |
&gBackgroundColor, /* background color */ |
nil); /* graphics world to be used as the background. */ |
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