Sources/Toolkits/OpenGL/Math/Constants/GLMConstants.h

/*
     File: GLMConstants.h
 Abstract: 
 OpenGL numeric constants.
 
  Version: 1.2
 
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 */
 
#ifndef _OPENGL_MATH_CONSTANTS_H_
#define _OPENGL_MATH_CONSTANTS_H_
 
#import <OpenGL/OpenGL.h>
 
#ifdef __cplusplus
 
namespace GLM
{
    extern GLfloat  kRadians_f;
    extern GLdouble kRadians_d;
    
    extern GLfloat kPi_f;
    extern GLfloat kTwoPi_f;
    extern GLfloat kHalfPi_f;
    extern GLfloat kPiDiv4_f;
    extern GLfloat kPiDiv6_f;
    extern GLfloat k3PiDiv4_f;
    extern GLfloat k4PiDiv3_f;
    extern GLfloat k180DivPi_f;
    extern GLfloat kPiDiv180_f;
    extern GLfloat k360DivPi_f;
    extern GLfloat kPiDiv360_f;
 
    extern GLdouble kPi_d;
    extern GLdouble kTwoPi_d;
    extern GLdouble kHalfPi_d;
    extern GLdouble kPiDiv4_d;
    extern GLdouble kPiDiv6_d;
    extern GLdouble k3PiDiv4_d;
    extern GLdouble k4PiDiv3_d;
    extern GLdouble k180DivPi_d;
    extern GLdouble kPiDiv180_d;
    extern GLdouble k360DivPi_d;
    extern GLdouble kPiDiv360_d;
} // GLM
 
#endif
 
#endif