Sources/GLUT/GLUTString.m

//---------------------------------------------------------------------------------------
//
//  File: GLUTString.m
//
//  Abstract: A simple utility class for drawing strings using glut
//           
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//
//---------------------------------------------------------------------------------------
 
//---------------------------------------------------------------------------------------
 
#import <glut/glut.h>
 
#import "GLUTString.h"
 
//---------------------------------------------------------------------------------------
 
//---------------------------------------------------------------------------------------
 
#define kNibble 4
 
static const GLuint kDoubleDecimals = kNibble * sizeof(GLdouble);
static const GLuint kFloatDecimals  = kNibble * sizeof(GLfloat);
 
static const GLuint kCharSize = sizeof(GLchar);
 
//---------------------------------------------------------------------------------------
 
//---------------------------------------------------------------------------------------
 
@implementation GLUTString
 
//---------------------------------------------------------------------------------------
 
- (id) initWithViewSizeAndDrawCoordinates:(const NSSize *)theSize 
                              coordinates:(const NSPoint *)theCoordinates
{
    self = [super init];
    
    if( self )
    {
        font   = GLUT_BITMAP_9_BY_15;
        width  = (GLsizei)theSize->width;
        height = (GLsizei)theSize->height;
        drawX  = (GLint)theCoordinates->x;
        drawY  = (GLint)theCoordinates->y;
        red    = 1.0f;
        green  = 1.0f;
        blue   = 1.0f;
    } // if
    
    return self;
} // init
 
//---------------------------------------------------------------------------------------
 
- (void) dealloc
{
    [super dealloc];
} // dealloc
 
//---------------------------------------------------------------------------------------
 
- (void) setGLUTFont:(void *)theFont
{
    font = theFont;
} // setGLUTFont
 
//---------------------------------------------------------------------------------------
 
- (void) setGLUTFontColor:(const GLfloat *)theColors
{
    red   = theColors[0];
    green = theColors[1];
    blue  = theColors[2];
} // setGLUTFontColor
 
//---------------------------------------------------------------------------------------
 
- (void) setViewSize:(const NSSize *)theSize
{
    width  = (GLsizei)theSize->width;
    height = (GLsizei)theSize->height;
} // setViewSize
 
//---------------------------------------------------------------------------------------
 
- (void) setDrawCoordinates:(const NSPoint *)theCoordinates
{
    drawX  = (GLint)theCoordinates->x;
    drawY  = (GLint)theCoordinates->y;
} // setDrawCoordinates
 
//---------------------------------------------------------------------------------------
 
- (void) drawUTF8StringUsingGLUT:(const GLchar *)theString
{
    GLuint stringLength = strlen(theString);
    
    GLuint i;
    
    glPushAttrib(GL_TRANSFORM_BIT | GL_CURRENT_BIT);
    
        glMatrixMode(GL_PROJECTION);
        
        glPushMatrix();
        
            glLoadIdentity();
            
            glBindTexture(GL_TEXTURE_RECTANGLE_EXT,0); 
            glOrtho(0, width, 0, height, -10.0, 10.0);
            
            glMatrixMode(GL_MODELVIEW);
            
            glPushMatrix();
            
                glLoadIdentity();
                
                glColor3f(red, green, blue);
                
                glRasterPos2i(drawX, drawY);
            
                for( i = 0; i < stringLength; i++ ) 
                {
                    glutBitmapCharacter( font, theString[i] );
                } // for
            
            glPopMatrix();
            
            glMatrixMode(GL_PROJECTION);
        
        glPopMatrix();
    
    glPopAttrib();
} // drawUTF8StringUsingGLUT
 
//---------------------------------------------------------------------------------------
 
- (void) drawString:(NSString *)theString
{
    const char *str =[theString UTF8String];
    
    if( str != NULL )
    {
        [self drawUTF8StringUsingGLUT:str];
    } // if
} // drawString
 
//---------------------------------------------------------------------------------------
 
@end
 
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