GLSprite

Last Revision:
Version 1.9, 2010-08-18
Upgraded project to build with the iOS 4.0 SDK
(Full Revision History)
Build Requirements:
iOS 4.0 SDK
Runtime Requirements:
iOS 3.2 or later

The GLSprite sample application shows how to create a texture from an image. By looking at the code, you'll learn how to use Core Graphics to create a bitmap context and draw an image into the context. You'll then see how to use OpenGL ES to create a texture from the image data.