Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Source/Deck.h
/* |
File: Deck.h |
Abstract: A pile of Cards. Unlike a Stack, only the top card is visible or accessible. |
Version: 1.0 |
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*/ |
#import "BitHolder.h" |
@class Card; |
/** A pile of Cards. Unlike a Stack, only the top card is visible or accessible; |
so as an optimization, it's the only one that's added to the layer tree. */ |
@interface Deck : BitHolder |
{ |
NSMutableArray *_cards; |
} |
/** Creates an empty Deck. */ |
- (id) init; |
/** Creates a Deck populated with a full set of cards (in order.) */ |
- (id) initWithCardsOfClass: (Class)klass; |
@property (readonly) NSArray *cards; |
@property (readonly) Card *topCard; // same as the -bit property |
/** Randomly shuffles all the cards in the Deck. */ |
- (void) shuffle; |
/** Flips over the Deck: Reverses the order of cards, and inverts their -faceUp flags. */ |
- (void) flip; |
- (void) addCard: (Card*)card; |
- (void) addCardAtBottom: (Card*)card; |
- (void) addCardAtRandom: (Card*)card; |
- (void) addCards: (NSArray*)cards; |
- (Card*) removeTopCard; |
- (NSArray*) removeAllCards; |
@end |
Copyright © 2007 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2007-12-19