Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
main.cp
/* |
File: main.cp |
Version: 1.0 |
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. |
("Apple") in consideration of your agreement to the following terms, and your |
use, installation, modification or redistribution of this Apple software |
constitutes acceptance of these terms. If you do not agree with these terms, |
please do not use, install, modify or redistribute this Apple software. |
In consideration of your agreement to abide by the following terms, and subject |
to these terms, Apple grants you a personal, non-exclusive license, under AppleÕs |
copyrights in this original Apple software (the "Apple Software"), to use, |
reproduce, modify and redistribute the Apple Software, with or without |
modifications, in source and/or binary forms; provided that if you redistribute |
the Apple Software in its entirety and without modifications, you must retain |
this notice and the following text and disclaimers in all such redistributions of |
the Apple Software. Neither the name, trademarks, service marks or logos of |
Apple Computer, Inc. may be used to endorse or promote products derived from the |
Apple Software without specific prior written permission from Apple. Except as |
expressly stated in this notice, no other rights or licenses, express or implied, |
are granted by Apple herein, including but not limited to any patent rights that |
may be infringed by your derivative works or by other works in which the Apple |
Software may be incorporated. |
The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO |
WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED |
WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN |
COMBINATION WITH YOUR PRODUCTS. |
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR |
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE |
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION |
OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT |
(INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN |
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
Copyright © 2002 Apple Computer, Inc., All Rights Reserved |
*/ |
// By defining DEBUG, the cool debugging macros (require_noerr, etc.) will output info |
// to stdout when an assertion fails |
#define DEBUG 1 |
#include <Carbon/Carbon.h> |
#include "THexEditorView.h" |
// The user pane ID that we are going to embed the HexEditor in |
const ControlID kUserPane = { 'Pane', 0 }; |
OSStatus SetupWindow( WindowRef inWindow ); |
//-------------------------------------------------------------------- |
// main |
//-------------------------------------------------------------------- |
// |
int main(int argc, char* argv[]) |
{ |
IBNibRef nibRef; |
WindowRef window; |
#pragma unused( argc, argv ) |
OSStatus err; |
// Create a Nib reference passing the name of the nib file (without the .nib extension) |
// CreateNibReference only searches into the application bundle. |
err = CreateNibReference(CFSTR("main"), &nibRef); |
require_noerr( err, CantGetNibRef ); |
// Once the nib reference is created, set the menu bar. "MainMenu" is the name of the menu bar |
// object. This name is set in InterfaceBuilder when the nib is created. |
err = SetMenuBarFromNib(nibRef, CFSTR("MenuBar")); |
require_noerr( err, CantSetMenuBar ); |
// Then create a window. "MainWindow" is the name of the window object. This name is set in |
// InterfaceBuilder when the nib is created. |
err = CreateWindowFromNib(nibRef, CFSTR("MainWindow"), &window); |
require_noerr( err, CantCreateWindow ); |
// We don't need the nib reference anymore. |
DisposeNibReference(nibRef); |
// The window was created hidden so show it. |
ShowWindow( window ); |
err = SetupWindow( window ); |
// Call the event loop |
RunApplicationEventLoop(); |
CantCreateWindow: |
CantSetMenuBar: |
CantGetNibRef: |
return err; |
} |
//-------------------------------------------------------------------- |
// SetupWindow |
//-------------------------------------------------------------------- |
// Create the HexEditorView and embed it in our main window. |
// Also give the view some data to work with. |
// |
OSStatus |
SetupWindow( WindowRef inWindow ) |
{ |
HIViewRef hexEditor; |
ControlRef pane; |
HIRect hiBounds; |
CFDataRef data; |
const char testString[] = "What is HexEditorView? I needed a control that could display a buffer of data and allow me to edit those bytes. Unfortunately, I have become quite accustomed to using resource editors for this purpose, but I wanted to be more flexible and be able to modify in memory bytes in my own apps (without having to revert to saving the data to disk). Besides, I'm too cheap to go buy another resource editor. Hence (drum roll!): HexEditorView! It's a hex editor that allows you to edit the bytes in the hex column or as character input in the character column. It is full featured enough to do what I want it to do. Have fun!"; |
// Create a CFData container for the data we want to display |
data = CFDataCreate( kCFAllocatorDefault, (const UInt8*)testString, sizeof( testString ) ); |
require( data != NULL, SetupWindow_CantCreateData ); |
// Find the user pane view |
verify_noerr( HIViewFindByID( HIViewGetRoot( inWindow ), kUserPane, &pane ) ); |
// Create the HexEditorView, embed it in the user pane, and set the frame |
// to match the parent pane |
THexEditorView::Create( data, &hexEditor ); |
HIViewAddSubview( pane, hexEditor ); |
HIViewGetBounds( pane, &hiBounds ); |
HIViewSetFrame( hexEditor, &hiBounds ); |
// Make the editor visible |
verify_noerr( HIViewSetVisible( pane, true ) ); |
verify_noerr( HIViewSetVisible( hexEditor, true ) ); |
// The view retains the data, so we can release it here |
CFRelease( data ); |
SetupWindow_CantCreateData: |
return noErr; |
} |
Copyright © 2003 Apple Computer, Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2003-01-30