Controller.m
/* |
File: Controller.m |
Abstract: Handles all UI interaction and code for saving the image. |
Version: 1.1 |
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*/ |
#import "Controller.h" |
#import "DataProvider.h" |
@interface Controller() |
-(bool)userCanceled; |
-(void)progress:(float)percent; |
-(void)updateProgress; |
-(void)startSaveUI; |
-(void)endSaveUI; |
@end |
@implementation Controller |
static NSString *kWidthKey = @"width"; |
static NSString *kHeightKey = @"height"; |
static NSString *kLocationKey = @"location"; |
// Callback for our custom data provider in order to provide progress for UI. |
static void MyProgressCallback(void *context, float percentProgress) |
{ |
[(Controller*)context progress:percentProgress]; |
} |
// Callback for our custom data provider to determine if we should stop providing data in order to implement cancel |
static bool MyCancelCallback(void *context) |
{ |
return [(Controller*)context userCanceled]; |
} |
-(void)saveTo:(NSDictionary*)info; |
{ |
// Since we are being spun off into a thread, we need our own auto-release pool |
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; |
// Signal that we are ready to start so that our progress sheet is displayed |
[self performSelectorOnMainThread:@selector(startSaveUI) withObject:nil waitUntilDone:YES]; |
// Collect the size and save location for the image in question |
size_t w = [[info objectForKey:kWidthKey] intValue]; |
size_t h = [[info objectForKey:kHeightKey] intValue]; |
NSURL *location = [info objectForKey:kLocationKey]; |
// Create a generic rgb color space |
CGColorSpaceRef colorSpace = CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB); |
// Setup our data provider |
CGDataProviderRef provider = CreateDataProvider(w, h, self, MyProgressCallback, MyCancelCallback); |
// Create the image with our data provider and color space - it will retain both so we will release them both after |
CGImageRef image = CGImageCreate( |
w, h, // width & height |
kBitsPerComponent, kBitsPerPixel, // bits per component, bits per pixel |
w * kBytesPerPixel, // bytes per row |
colorSpace, // color space |
kImageFlags, // format (XRGB) (see DataProvider.h) |
provider, // data provider |
NULL, // color decode array |
true, // allow interpolation |
kCGRenderingIntentDefault); // default rendering intent |
CFRelease(colorSpace); |
CFRelease(provider); |
// Create a URL to our file destination and a CGImageDestination to save to. |
CGImageDestinationRef imageDestination = CGImageDestinationCreateWithURL((CFURLRef)location, kUTTypeJPEG, 1, NULL); |
// Add the image created above |
CGImageDestinationAddImage(imageDestination, image, NULL); |
// Finalize the image destination, which will write the image data to disk. |
success = CGImageDestinationFinalize(imageDestination); |
CFRelease(imageDestination); |
CFRelease(image); |
// Finally, signal that we are done so that the UI becomes active again. |
[self performSelectorOnMainThread:@selector(endSaveUI) withObject:nil waitUntilDone:YES]; |
// Clean out our auto release pool. |
[pool drain]; |
} |
-(IBAction)save:(id)sender |
{ |
#pragma unused(sender) |
// Clear the message just to avoid confusion. |
[messageText setStringValue:@""]; |
// Verify the image width & height. Appkit's NSNumberFormatter |
// will complain about out of range, but won't actually clip the range |
// We just clip the range here and push it back out to the UI. |
// Since JPEG doesn't seem to support images larger than 65500 per side, that is our new limit. |
int w = [width intValue], h = [height intValue]; |
if((w < 1) || (w > 65500) || (h < 1) || (h > 65500)) |
{ |
[messageText setStringValue:[NSString stringWithFormat:@"%i x %i is too big", w, h]]; |
} |
else |
{ |
// Configure and start a save panel to save the image |
// If the panel is successful then saveImageDidEnd:returnCode:contextInfo |
// will complete the transaction. |
NSSavePanel * panel = [NSSavePanel savePanel]; |
[panel setCanSelectHiddenExtension:YES]; |
[panel setRequiredFileType:@"jpg"]; |
[panel setAllowsOtherFileTypes:NO]; |
[panel |
beginSheetForDirectory:nil |
file:@"Test Image" |
modalForWindow:[self window] |
modalDelegate:self |
didEndSelector:@selector(saveImageDidEnd:returnCode:contextInfo:) |
contextInfo:nil]; |
} |
} |
-(void)saveImageDidEnd:(NSSavePanel*)panel returnCode:(int)returnCode contextInfo:(void*)contextInfo |
{ |
#pragma unused(contextInfo) |
// If the user elected to save, then do so. |
if(returnCode == NSOKButton) |
{ |
// Fill out the information needed to save |
NSDictionary * info = [NSDictionary dictionaryWithObjectsAndKeys:[width objectValue], kWidthKey, [height objectValue], kHeightKey, [panel URL], kLocationKey, nil]; |
// And dispatch the operation to a background thread to avoid locking up the UI. |
// detachNewThreadSelector:toTarget:withObject: will retain it's parameters so we don't have to. |
// Equivalent to [self saveTo:info] |
[NSThread detachNewThreadSelector:@selector(saveTo:) toTarget:self withObject:info]; |
} |
} |
-(IBAction)cancel:(id)sender |
{ |
#pragma unused(sender) |
// Set the cancel flag - this will be picked up later in the Data Provider. |
cancel = true; |
} |
-(bool)userCanceled |
{ |
// Return the cancel flag's current state. |
return cancel; |
} |
-(void)progress:(float)percent |
{ |
// Only update the progress bar if the new value is significantly different |
// from the old value. Here we define significant as 1% |
if(percent > lastProgressUpdate + 1.0f) |
{ |
// Remeber the new significant percentage... |
lastProgressUpdate = percent; |
// And call back to the main thread to update the progress bar |
// (this is called within our provider on the background thread) |
[self performSelectorOnMainThread:@selector(updateProgress) withObject:nil waitUntilDone:NO]; |
} |
} |
-(void)updateProgress |
{ |
[progress setDoubleValue:lastProgressUpdate]; |
} |
-(void)startSaveUI |
{ |
// Reset UI variables for this run |
lastProgressUpdate = 0.0; |
cancel = false; |
[progress setDoubleValue:0.0]; |
// Begin our progress sheet. |
[NSApp beginSheet:sheetWindow modalForWindow:[self window] modalDelegate:nil didEndSelector:nil contextInfo:nil]; |
} |
-(void)endSaveUI |
{ |
// End the progress sheet. |
[NSApp endSheet:sheetWindow]; |
// Send it on it's merry way. |
[sheetWindow orderOut:self]; |
// Provide some feedback to the user about what just happened. |
if(success) |
{ |
[messageText setStringValue:@"Save succeeded."]; |
} |
else if(cancel) |
{ |
[messageText setStringValue:@"Save canceled by user."]; |
} |
else |
{ |
[messageText setStringValue:@"Save failed."]; |
} |
} |
@end |
Copyright © 2010 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2010-01-25