Carbon SetupGL/Carbon_SetupDSp.h

/*
    File:       SetupDSp.h
 
    Contains:   Functions to enable building and destorying a DSp fullscreen context
 
    Written by: Geoff Stahl (ggs)
 
    Copyright:  Copyright © 1999 Apple Computer, Inc., All Rights Reserved
 
    Change History (most recent first):
 
         <2>     3/26/01    ggs     Add DSp version check and other items for full screen on X
         <1>     1/19/01    ggs     Initial re-add
         <4>     1/26/00    ggs     Add fade code back in, ensure NULL pointer/context checks are in
         <3>     1/24/00    ggs     Add C++ support
         <2>    12/18/99    ggs     Fix headers
         <1>    11/28/99    ggs     Initial add.  Split of just DSp handling functions.  Added total
                                    device RAM checks, better step downs using actual supported
                                    resolutions. Need to add user verify for contexts that require
                                    it, integration of this in context step down, and a freq bit
                                    field.
         <1>    11/11/99    ggs     Initial Add
 
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*/
 
 
// Usage notes: 
 
 
 
// include control --------------------------------------------------
 
#ifndef SetupDSp_h
#define SetupDSp_h
 
 
// includes ---------------------------------------------------------
 
#ifdef __APPLE_CC__
    #include <DrawSprocket/DrawSprocket.h>
#else
    #include <DrawSprocket.h>
#endif
 
#include "Carbon_SetupGL.h"
 
#ifdef __cplusplus
extern "C" {
#endif
 
// structures (public) -----------------------------------------------
 
enum { fadeTicks = 10 };
 
// public function declarations -------------------------------------
 
NumVersion GetDSpVersion (void);
OSStatus StartDSp (void);
void ShutdownDSp (void);
 
CGrafPtr GetDSpDrawable (DSpContextReference dspContext);
OSStatus BuildDSpContext (DSpContextReference* pdspContext, GDHandle hGD, GLint depthSizeSupport, pstructGLInfo pcontextInfo);
void DestroyDSpContext (DSpContextReference* pdspContext);
 
OSStatus DSpContext_CustomFadeGammaOut (DSpContextReference inContext, const RGBColor *fadeColor, long fadeTicks); 
OSStatus DSpContext_CustomFadeGammaIn (DSpContextReference inContext, const RGBColor *fadeColor,  long fadeTicks);
 
extern Boolean gDSpStarted;
extern Boolean gNeedFade;
 
#ifdef __cplusplus
}
#endif
 
#endif // SetupDSp_h