Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
glsmap/smap_origin.c
/* Copyright (c) Mark J. Kilgard, 1998. */ |
/* This program is freely distributable without licensing fees |
and is provided without guarantee or warrantee expressed or |
implied. This program is -not- in the public domain. */ |
#include <glsmap.h> |
#include "glsmapint.h" |
void smapSetViewOrigin(SphereMap *smap, GLint x, GLint y) |
{ |
smap->viewOrigin[0] = x; |
smap->viewOrigin[1] = y; |
} |
void smapSetSphereMapOrigin(SphereMap *smap, GLint x, GLint y) |
{ |
smap->smapOrigin[0] = x; |
smap->smapOrigin[1] = y; |
} |
void smapGetViewOrigin(SphereMap *smap, GLint *x, GLint *y) |
{ |
*x = smap->viewOrigin[0]; |
*y = smap->viewOrigin[1]; |
} |
void smapGetSphereMapOrigin(SphereMap *smap, GLint *x, GLint *y) |
{ |
*x = smap->smapOrigin[0]; |
*y = smap->smapOrigin[1]; |
} |
Copyright © 2008 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2008-02-08