glsmap/smap_nearfar.c

 
/* Copyright (c) Mark J. Kilgard, 1998.  */
 
/* This program is freely distributable without licensing fees
   and is provided without guarantee or warrantee expressed or
   implied. This program is -not- in the public domain. */
 
#include "glsmapint.h"
 
void
smapSetNearFar(SphereMap *smap,
               GLfloat viewNear, GLfloat viewFar)
{
    /* Curse Intel for "near" and "far" keywords. */
    smap->viewNear = viewNear;
    smap->viewFar = viewFar;
}
 
void
smapGetNearFar(SphereMap *smap,
               GLfloat *viewNear, GLfloat *viewFar)
{
    /* Curse Intel for "near" and "far" keywords. */
        *viewNear = smap->viewNear;
    *viewFar = smap->viewFar;
}