Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
SimplePlayer/SimplePlayerMFC.h
// SimplePlayer MFC.h : main header file for the SIMPLEPLAYER MFC application |
// |
#ifndef __AFXWIN_H__ |
#error include 'stdafx.h' before including this file for PCH |
#endif |
#include "resource.h" // main symbols |
///////////////////////////////////////////////////////////////////////////// |
// CSimplePlayerMFCApp: |
// See SimplePlayer MFC.cpp for the implementation of this class |
// |
class CSimplePlayerMFCApp : public CWinApp |
{ |
public: |
CSimplePlayerMFCApp(); |
// Overrides |
// ClassWizard generated virtual function overrides |
//{{AFX_VIRTUAL(CSimplePlayerMFCApp) |
public: |
virtual BOOL InitInstance(); |
virtual int ExitInstance(); |
//}}AFX_VIRTUAL |
// Implementation |
//{{AFX_MSG(CSimplePlayerMFCApp) |
afx_msg void OnAppAbout(); |
// NOTE - the ClassWizard will add and remove member functions here. |
// DO NOT EDIT what you see in these blocks of generated code ! |
//}}AFX_MSG |
DECLARE_MESSAGE_MAP() |
}; |
///////////////////////////////////////////////////////////////////////////// |
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