SimpleAssetManagerSample/SAMObject.h
/* |
File: SAMObject.h |
Abstract: SimpleAssetManager base object classs for scriptable object. |
Version: 1.0 |
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*/ |
#import <Foundation/Foundation.h> |
#define OBJECT_SPECIFIER_TYPE_NAME 0 |
#define OBJECT_SPECIFIER_TYPE_INDEX 1 |
#define OBJECT_SPECIFIER_TYPE_UNIQUE_ID 2 |
#define OBJECT_SPECIFIER_TYPE OBJECT_SPECIFIER_TYPE_UNIQUE_ID |
/* The SAMObject class is the root class for all of the AppleScript |
objects we provide in our application. |
It is in this class that take care of most of the 'infrastructure' |
type operations needed for maintaining our objects. In our application |
we assume that all of our objects will have a 'name' property and an |
'id' property and we maintain those properties in this class. |
Given that's taken care of here, we implement the objectSpecifier method |
based on the id property. By doing that here, we don't have to worry about |
implementing an objectSpecifier method in any of our other sub-classes. |
For most intentions and purposes, you should be able to use this class |
unmodified as a superclass for your own scriptable objects. |
*/ |
@interface SAMObject : NSObject |
/* storage management |
The normal sequence of events when an object is created is as follows: |
1. an AppleScript 'make' command will allocate and initialize an instance |
of the class it has been asked to create. For example, it may create a Trinket. |
2. then it will call the insertInXXXXX: insertInXXXXX:atIndex: method on the container |
object where the new object will be stored. For example, if we were being asked |
to create a Trinket in a Bucket, then the make command would create an instance |
of Trinket and then it would call insertInTrinkets: on the Bucket object. |
3. Inside of the insertInXXXXX: or insertInXXXXX:atIndex: you must record the |
parent object and the parent's property key for the new object being created so |
you can create a objectSpecifier later. In this class, we have defined the |
setContainer:andProperty: for that purpose. For example, inside of our |
insertInTrinkets: method on our Bucket object, we the setContainer:andProperty: |
method on the trinket object like so: |
[trinket setContainer:self andProperty:@"trinkets"] |
to inform the trinket object who its container is and the name of the Cocoa key |
on that container object used for the list of trinkets. |
*/ |
-(instancetype)init; |
- (void)dealloc; |
/* ensuring that the id values we are using for unique ids are unique |
is essential go good operation. Here we provide a class method to vend |
unique id values for use with our objects. */ |
+ (NSString *)calculateNewUniqueID; |
/* properties for the container and containerProperty fields. */ |
@property (readonly) id container; |
@property (readonly) NSString *containerProperty; |
/* since the container and containerProperty fields are always set at the |
same time, we have lumped those setter calls together into one call that |
sets both. */ |
- (void)setContainer:(id)value andProperty:(NSString *)property; |
/* kvc Cocoa property for the 'id' AppleScript property */ |
@property (copy) NSString *uniqueID; |
/* kvc Cocoa property for the 'name' AppleScript property */ |
@property (copy) NSString *name; |
/* calling objectSpecifier asks an object to return an object specifier |
record referring to itself. You must call setContainer:andProperty: before |
you can call this method. see the explanation above. |
Note: this routine assumes you have added a objectSpecifier method to |
a category of NSApplication that always returns nil (the default value |
for the application class). */ |
- (NSScriptObjectSpecifier *)objectSpecifier; |
@end |
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