Color Gamut Showcase: Using wide color gamut in Cocoa and Cocoa Touch applications with SceneKit

Last Revision:
Version 1.0, 2016-09-28
First release
Build Requirements:
Xcode 8.0 or later, iOS 10.0 SDK or later, OS X 10.12 SDK or later
Runtime Requirements:
iOS 10.0 or later, OS X 10.12 or later

This sample code shows how to use techniques in SceneKit to build an app showing the difference between the sRGB and P3 color spaces.