README.md

# Color Gamut Showcase: Using wide color gamut in Cocoa and Cocoa Touch applications with SceneKit
 
This sample code illustrates how techniques and Metal shaders can be used in a SceneKit app to show the difference between the gamuts of the Display P3 and sRGB color spaces.
 
## Requirements
 
### Build
 
Xcode 8.0 or later, iOS 10.0 SDK or later, macOS 10.12 SDK or later
 
### Runtime
 
iOS 10.0 or later, macOS 10.12 or later
 
Copyright (C) 2016 Apple Inc. All rights reserved.