Important: The information in this document is obsolete and should not be used for new development.
FillRect
To fill a rectangle with any available bit pattern, use theFillRect
procedure.
PROCEDURE FillRect (r:\xDDRect; pat: Pattern);
r
- The rectangle to fill.
pat
- The bit pattern to use for the fill. Figure 3-3 on page 3-6 illustrates the default fill patterns and the constants you can use to represent them.
DESCRIPTION
Using thepatCopy
pattern mode, theFillRect
procedure draws the interior of the rectangle that you specify in ther
parameter with the pattern defined in thePattern
record that you specify in thepat
parameter. This procedure leaves the pen location unchanged.SPECIAL CONSIDERATIONS
TheFillRect
procedure may move or purge memory blocks in the application heap. Your application should not call this procedure at interrupt time.SEE ALSO
Listing 3-5 on page 3-20 illustrates how to use this procedure.The
patCopy
pattern mode is described in "Boolean Transfer Modes With 1-Bit Pixels" beginning on page 3-7. ThePattern
record is described on page 3-36. You can use theGetPattern
andGetIndPattern
routines, described on page 3-122 and page 3-123, respectively, to get a pattern stored in a resource.You can use the
PaintRect
procedure, described in the previous section, to draw the interior of a rectangle with the pen pattern for the current graphics port. To fill a rectangle with a pixel pattern, use theFillCRect
procedure, which is described in the chapter "Color QuickDraw."