SceneKit Changes
SceneKit
SCNAnimation.h
Added SCNAnimatable
Added CAAnimation(SceneKitAdditions)
SCNBase.h
Added #def SCENEKIT_AVAILABLE
Added #def SCENEKIT_DEPRECATED
Added #def SCENEKIT_EXTERN
Added #def SCENEKIT_INLINE
Added #def SCENEKIT_UNUSED
SCNBoundingVolume.h
SCNCamera.h
Added SCNCamera
Added +[SCNCamera camera]
Added SCNCamera.name
Added SCNCamera.xFov
Added SCNCamera.yFov
Added SCNCamera.zFar
Added SCNCamera.zNear
Added SCENEKIT_AVAILABLE() (no architecture available)
Added bogusMethod (no architecture available)
Added camera (no architecture available)
Added name (no architecture available)
Added projectionTransform (no architecture available)
Added usesOrthographicProjection (no architecture available)
Added xFov (no architecture available)
Added yFov (no architecture available)
Added zFar (no architecture available)
Added zNear (no architecture available)
SCNGeometry.h
Added SCNGeometry
Added SCNGeometry.materials
Added SCNGeometry.name
Added SCNGeometryElement
Added SCNGeometryElement.data
Added SCNGeometrySource
Added SCNGeometrySource.data
Added SCNGeometryPrimitiveType
Added bytesPerComponent (no architecture available)
Added bytesPerIndex (no architecture available)
Added componentsPerVector (no architecture available)
Added data (no architecture available)
Added dataOffset (no architecture available)
Added dataStride (no architecture available)
Added firstMaterial (no architecture available)
Added floatComponents (no architecture available)
Added geometryElementAtIndex (no architecture available)
Added geometryElementCount (no architecture available)
Added geometryElementWithData (no architecture available)
Added geometrySourceWithData (no architecture available)
Added geometrySourceWithNormals (no architecture available)
Added geometrySourceWithTextureCoordinates (no architecture available)
Added geometrySourceWithVertices (no architecture available)
Added geometrySourcesForSemantic (no architecture available)
Added geometryWithSources (no architecture available)
Added insertMaterial (no architecture available)
Added materialWithName (no architecture available)
Added materials (no architecture available)
Added primitiveCount (no architecture available)
Added primitiveType (no architecture available)
Added removeMaterialAtIndex (no architecture available)
Added replaceMaterialAtIndex (no architecture available)
Added semantic (no architecture available)
Added vectorCount (no architecture available)
SCNLayer.h
SCNLight.h
Added SCNLight
Added SCNLight.castsShadow
Added SCNLight.color
Added +[SCNLight light]
Added SCNLight.name
Added SCNLight.shadowColor
Added SCNLight.shadowRadius
Added SCNLight.type
Added SCNLightTypeAmbient
Added SCNLightTypeDirectional
Added SCNLightTypeOmni
Added SCNLightTypeSpot
Added attributeForKey (no architecture available)
Added castsShadow (no architecture available)
Added color (no architecture available)
Added light (no architecture available)
Added setAttribute (no architecture available)
Added shadowColor (no architecture available)
Added shadowRadius (no architecture available)
Added type (no architecture available)
SCNMaterial.h
Added SCNMaterial
Added SCNMaterial.ambient
Added SCNMaterial.cullMode
Added SCNMaterial.diffuse
Added SCNMaterial.doubleSided
Added SCNMaterial.emission
Added SCNMaterial.litPerPixel
Added +[SCNMaterial material]
Added SCNMaterial.multiply
Added SCNMaterial.name
Added SCNMaterial.normal
Added SCNMaterial.program
Added SCNMaterial.reflective
Added SCNMaterial.shininess
Added SCNMaterial.specular
Added SCNMaterial.transparency
Added SCNMaterial.transparent
Added SCNProgram
Added SCNProgram.delegate
Added +[SCNProgram program]
Added SCNProgram.vertexShader
Added SCNProgramDelegate
Added SCNCullBack
Added SCNCullFront
Added SCNCullMode
Added SCNLightingModelBlinn
Added SCNLightingModelConstant
Added SCNLightingModelLambert
Added SCNLightingModelPhong
Added SCNTransparencyMode
Added SCNTransparencyModeAOne
Added ambient (no architecture available)
Added cullMode (no architecture available)
Added delegate (no architecture available)
Added diffuse (no architecture available)
Added doubleSided (no architecture available)
Added emission (no architecture available)
Added fragmentShader (no architecture available)
Added lightingModelName (no architecture available)
Added litPerPixel (no architecture available)
Added locksAmbientWithDiffuse (no architecture available)
Added material (no architecture available)
Added multiply (no architecture available)
Added normal (no architecture available)
Added program (no architecture available)
Added reflective (no architecture available)
Added semanticForSymbol (no architecture available)
Added setSemantic (no architecture available)
Added shininess (no architecture available)
Added specular (no architecture available)
Added transparency (no architecture available)
Added transparencyMode (no architecture available)
Added transparent (no architecture available)
Added vertexShader (no architecture available)
Added writesToDepthBuffer (no architecture available)
SCNMaterialProperty.h
Added SCNMaterialProperty
Added SCNClamp
Added SCNClampToBorder
Added SCNFilterMode
Added SCNLinearFiltering
Added SCNMirror
Added SCNNearestFiltering
Added SCNNoFiltering
Added SCNRepeat
Added SCNWrapMode
Added borderColor (no architecture available)
Added contents (no architecture available)
Added contentsTransform (no architecture available)
Added magnificationFilter (no architecture available)
Added mappingChannel (no architecture available)
Added minificationFilter (no architecture available)
Added mipFilter (no architecture available)
Added wrapS (no architecture available)
Added wrapT (no architecture available)
SCNNode.h
Added SCNNode
Added -[SCNNode addChildNode:]
Added SCNNode.camera
Added SCNNode.childNodes
Added -[SCNNode clone]
Added SCNNode.geometry
Added SCNNode.hidden
Added SCNNode.light
Added SCNNode.name
Added +[SCNNode node]
Added SCNNode.opacity
Added SCNNode.parentNode
Added SCNNode.pivot
Added SCNNode.position
Added SCNNode.rendererDelegate
Added SCNNode.renderingOrder
Added SCNNode.rotation
Added SCNNode.scale
Added SCNNode.transform
Added SCNNode.worldTransform
Added SCNNodeRendererDelegate
Added SCNModelTransform
Added SCNModelViewTransform
Added SCNNormalTransform
Added SCNProjectionTransform
Added SCNViewTransform
Added addChildNode (no architecture available)
Added childNodeWithName (no architecture available)
Added childNodes (no architecture available)
Added childNodesPassingTest (no architecture available)
Added clone (no architecture available)
Added geometry (no architecture available)
Added hidden (no architecture available)
Added insertChildNode (no architecture available)
Added node (no architecture available)
Added nodeWithGeometry (no architecture available)
Added opacity (no architecture available)
Added parentNode (no architecture available)
Added pivot (no architecture available)
Added position (no architecture available)
Added presentationNode (no architecture available)
Added removeFromParentNode (no architecture available)
Added rendererDelegate (no architecture available)
Added renderingOrder (no architecture available)
Added replaceChildNode (no architecture available)
Added rotation (no architecture available)
Added scale (no architecture available)
Added transform (no architecture available)
Added worldTransform (no architecture available)
SCNParametricGeometry.h
Added SCNBox
Added SCNBox.chamferRadius
Added SCNBox.height
Added SCNBox.length
Added SCNBox.width
Added SCNBox.widthSegmentCount
Added SCNCapsule
Added SCNCapsule.capRadius
Added SCNCapsule.height
Added SCNCone
Added SCNCone.bottomRadius
Added SCNCone.height
Added SCNCone.topRadius
Added SCNCylinder
Added SCNCylinder.height
Added SCNCylinder.radius
Added SCNFloor
Added +[SCNFloor floor]
Added SCNFloor.reflectivity
Added SCNPlane
Added SCNPlane.height
Added SCNPlane.width
Added SCNPyramid
Added SCNPyramid.height
Added SCNPyramid.length
Added SCNPyramid.width
Added SCNSphere
Added SCNSphere.geodesic
Added SCNSphere.radius
Added SCNSphere.segmentCount
Added SCNText
Added SCNText.alignmentMode
Added SCNText.chamferRadius
Added SCNText.containerFrame
Added SCNText.extrusionDepth
Added SCNText.font
Added SCNText.string
Added SCNText.textSize
Added SCNText.truncationMode
Added SCNText.wrapped
Added SCNTorus
Added SCNTorus.pipeRadius
Added SCNTorus.ringRadius
Added SCNTube
Added SCNTube.height
Added SCNTube.innerRadius
Added SCNTube.outerRadius
Added alignmentMode (no architecture available)
Added bottomRadius (no architecture available)
Added boxWithWidth (no architecture available)
Added capRadius (no architecture available)
Added capSegmentCount (no architecture available)
Added capsuleWithCapRadius (no architecture available)
Added chamferRadius (no architecture available)
Added chamferSegmentCount (no architecture available)
Added coneWithTopRadius (no architecture available)
Added containerFrame (no architecture available)
Added cylinderWithRadius (no architecture available)
Added extrusionDepth (no architecture available)
Added #def floor (no architecture available)
Added font (no architecture available)
Added geodesic (no architecture available)
Added height (no architecture available)
Added heightSegmentCount (no architecture available)
Added innerRadius (no architecture available)
Added length (no architecture available)
Added lengthSegmentCount (no architecture available)
Added outerRadius (no architecture available)
Added pipeRadius (no architecture available)
Added pipeSegmentCount (no architecture available)
Added planeWithWidth (no architecture available)
Added pyramidWithWidth (no architecture available)
Added radialSegmentCount (no architecture available)
Added radius (no architecture available)
Added reflectionFalloffEnd (no architecture available)
Added reflectionFalloffStart (no architecture available)
Added reflectivity (no architecture available)
Added ringRadius (no architecture available)
Added ringSegmentCount (no architecture available)
Added segmentCount (no architecture available)
Added sphereWithRadius (no architecture available)
Added string (no architecture available)
Added textSize (no architecture available)
Added textWithString (no architecture available)
Added topRadius (no architecture available)
Added torusWithRingRadius (no architecture available)
Added truncationMode (no architecture available)
Added tubeWithInnerRadius (no architecture available)
Added width (no architecture available)
Added widthSegmentCount (no architecture available)
Added wrapped (no architecture available)
SCNRenderer.h
Added SCNRenderer
Added -[SCNRenderer render]
Added SCNRenderer.scene
Added render (no architecture available)
Added rendererWithContext (no architecture available)
SCNScene.h
Added SCNScene
Added SCNScene.rootNode
Added +[SCNScene scene]
Added rootNode (no architecture available)
Added sceneWithURL (no architecture available)
SCNSceneRenderer.h
Added SCNHitTestResult
Added SCNHitTestResult.node
Added SCNSceneRenderer
Added SCNSceneRenderer.context
Added SCNSceneRenderer.loops
Added SCNSceneRenderer.playing
Added SCNSceneRendererDelegate
Added SCNHitTestRootNodeKey
Added SCNHitTestSortResultsKey
Added faceIndex (no architecture available)
Added geometryIndex (no architecture available)
Added localCoordinates (no architecture available)
Added localNormal (no architecture available)
Added modelTransform (no architecture available)
Added node (no architecture available)
Added textureCoordinatesWithMappingChannel (no architecture available)
Added worldCoordinates (no architecture available)
Added worldNormal (no architecture available)
SCNSceneSource.h
Added SCNSceneSource
Added SCNSceneSource.data
Added SCNSceneSource.url
Added SCNDetailedErrorsKey
Added SCNSceneSourceStatus
Added entryWithIdentifier (no architecture available)
Added identifiersOfEntriesWithClass (no architecture available)
Added initWithData (no architecture available)
Added initWithURL (no architecture available)
Added propertyForKey (no architecture available)
Added sceneSourceWithData (no architecture available)
Added sceneSourceWithURL (no architecture available)
Added sceneWithOptions (no architecture available)
Added url (no architecture available)
SCNTransaction.h
Added SCNTransaction
Added +[SCNTransaction begin]
Added +[SCNTransaction commit]
Added +[SCNTransaction flush]
Added +[SCNTransaction lock]
Added +[SCNTransaction setAnimationDuration:]
Added +[SCNTransaction setAnimationTimingFunction:]
Added +[SCNTransaction setCompletionBlock:]
Added +[SCNTransaction setDisableActions:]
Added +[SCNTransaction unlock]
SCNView.h
Added SCNView
Added SCNView.backgroundColor
Added SCNView.openGLContext
Added -[SCNView pause:]
Added SCNView.pixelFormat
Added -[SCNView play:]
Added SCNView.scene
Added -[SCNView stop:]
Added allowsCameraControl (no architecture available)
Added backgroundColor (no architecture available)
Added initWithFrame (no architecture available)
Added openGLContext (no architecture available)
Added pause (no architecture available)
Added play (no architecture available)
Added stop (no architecture available)
SceneKitTypes.h
Added NSValue(SceneKitAdditions)
Added SCNErrorDomain
Added SCNVector3
Added SCNVector3Make()
Added SCNVector4
Added SCNVector4Make()