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Mac Automation Scripting Guide

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Displaying Dialogs and Alerts

Dialogs and alerts are great ways to provide information about a script’s progress, report problems, and allow users to make decisions that affect script behavior.

Displaying a Dialog

Use the display dialog command, provided by the Standard Additions scripting addition to show a basic dialog message to the user, such as the one in Figure 22-1. This dialog was produced by the code in Listing 22-1 and Listing 22-2. In these examples, a string is passed to the display dialog command as a direct parameter. The result of the command is the button the user clicked in the dialog.

Figure 22-1A simple dialog image: ../Art/dialog_simple_2x.png

APPLESCRIPT

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Listing 22-1AppleScript: Displaying a simple dialog
  1. set theDialogText to "The curent date and time is " & (current date) & "."
  2. display dialog theDialogText
  3. --> Result: {button returned:"OK"}

JAVASCRIPT

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Listing 22-2JavaScript: Displaying a simple dialog
  1. var app = Application.currentApplication()
  2. app.includeStandardAdditions = true
  3. var dialogText = "The current date and time is " + (app.currentDate())
  4. app.displayDialog(dialogText)
  5. // Result: {"buttonReturned":"OK"}

Customizing Dialog Buttons

By default, a dialog produced by the display dialog command has two buttons—Cancel and OK (the default). However, the command also has numerous optional parameters, some of which can be used to customize the buttons.

Use the buttons parameter to provide a list of between one and three buttons. You can optionally use the default button parameter to configure one as the default—it’s highlighted and pressing the Return key activates it to close the dialog. You can also use the cancel button parameter to configure one as the cancel button—pressing Escape or Command-Period (.) activates it to close the dialog and produce a user cancelled error.

The dialog shown in Figure 22-2 has been customized to include Don’t Continue (the cancel button) and Continue (the default) buttons. This dialog was produced by the example code in Listing 22-3 and Listing 22-4.

Figure 22-2A dialog with custom buttons image: ../Art/dialog_customButtons_2x.png

APPLESCRIPT

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Listing 22-3AppleScript: Displaying a dialog with custom buttons
  1. set theDialogText to "An error has occurred. Would you like to continue?"
  2. display dialog theDialogText buttons {"Don't Continue", "Continue"} default button "Continue" cancel button "Don't Continue"
  3. --> Result: {{button returned:"Continue"}

JAVASCRIPT

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Listing 22-4JavaScript: Displaying a dialog with custom buttons
  1. var app = Application.currentApplication()
  2. app.includeStandardAdditions = true
  3. var dialogText = "An error has occurred. Would you like to continue?"
  4. app.displayDialog(dialogText, {
  5. buttons: ["Don't Continue", "Continue"],
  6. defaultButton: "Continue",
  7. cancelButton: "Don't Continue"
  8. })
  9. // Result: {"buttonReturned":"Continue"}

Adding an Icon to a Dialog

Dialogs can also include an icon, providing users with a visual clue to their importance. You can direct the display dialog command to a specific icon by its file path, or resource name or ID if the icon is stored as a resource within your script’s bundle. You can also use the standard system icons stop, note, and caution. Listing 22-5 and Listing 22-6 display a dialog that includes the system caution icon like the one shown in Figure 22-3.

Figure 22-3A dialog with an icon image: ../Art/dialog_customIcon_2x.png

APPLESCRIPT

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Listing 22-5AppleScript: Displaying a dialog with an icon
  1. set theDialogText to "The amount of available free space is dangerously low."
  2. display dialog theDialogText with icon caution

JAVASCRIPT

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Listing 22-6JavaScript: Displaying a dialog with an icon
  1. var app = Application.currentApplication()
  2. app.includeStandardAdditions = true
  3. var dialogText = "The amount of available free space is dangerously low."
  4. app.displayDialog(dialogText, {withIcon: "caution"})

Automatically Dismissing a Dialog

Sometimes, you may want to continue with script execution if a dialog isn’t dismissed by a user within a certain timeframe. In this case, you can specify an integer value for the display dialog command’s giving up after parameter, causing the dialog to give up and close automatically after a specified period of inactivity.

Listing 22-7 and Listing 22-8 display a dialog that automatically closes after five seconds of inactivity.

APPLESCRIPT

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Listing 22-7AppleScript: Displaying a dialog that automatically dismisses after a period of inactivity
  1. display dialog "Do, or do not. There is no try." giving up after 5
  2. --> Result: {button returned:"OK", gave up:true}

JAVASCRIPT

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Listing 22-8JavaScript: JavaScript a dialog that automatically dismisses after a period of inactivity
  1. var app = Application.currentApplication()
  2. app.includeStandardAdditions = true
  3. var dialogText = "Do, or do not. There is no try."
  4. app.displayDialog(dialogText, {givingUpAfter: 5})
  5. // Result: {"buttonReturned":"OK", "gaveUp":true}

When using the giving up after parameter, the result of the display dialog command includes a gaveUp property, a Boolean value indicating whether the dialog was auto-dismissed. This information is useful if you want the script to take a different course of action based on whether a dialog is manually or automatically dismissed.

Displaying an Alert

The display alert command is also provided by the Standard Additions scripting addition. It’s similar to the display dialog command, but with slightly different parameters. One of the display alert command’s optional parameters is message, which lets you provide additional text to display in a separate text field, below the bolded alert text. Listing 22-9 and Listing 22-10 show how to display the alert in Figure 22-4, which contains bolded alert text, plain message text, and custom buttons.

Figure 22-4An alert image: ../Art/alert_2x.png

APPLESCRIPT

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Listing 22-9AppleScript: Displaying an alert with a message
  1. set theAlertText to "An error has occurred."
  2. set theAlertMessage to "The amount of available free space is dangerously low. Would you like to continue?"
  3. display alert theAlertText message theAlertMessage as critical buttons {"Don't Continue", "Continue"} default button "Continue" cancel button "Don't Continue"
  4. --> Result: {button returned:"Continue"}

JAVASCRIPT

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Listing 22-10JavaScript: Displaying an alert with a message
  1. var app = Application.currentApplication()
  2. app.includeStandardAdditions = true
  3. var alertText = "An error has occurred."
  4. var alertMessage = "The amount of available free space is dangerously low. Would you like to continue?"
  5. app.displayAlert(alertText, {
  6. message: alertMessage,
  7. as: "critical",
  8. buttons: ["Don't Continue", "Continue"],
  9. defaultButton: "Continue",
  10. cancelButton: "Don't Continue"
  11. })
  12. // Result: {"buttonReturned":"OK"}