Important: The information in this document is obsolete and should not be used for new development.
GXUnloadStyle
You can use theGXUnloadStyle
function to unload a style from memory.
void GXUnloadStyle(gxStyle target);
target
- A reference to the style object to be unloaded from memory.
DESCRIPTION
TheGXUnloadStyle
function moves a style object from the active graphics client heap to disk storage. When you or QuickDraw GX use theGXUnloadStyle
function to unload a style object from memory to disk storage, QuickDraw GX stores its location in a 4-byte stub in the active graphics client heap. When you use theGXLoadStyle
function to reload the object from disk storage to memory, QuickDraw GX uses the stub to find the stored style object.ERRORS, WARNINGS, AND NOTICES
Errors out_of_memory style_is_nil SEE ALSO
For additional information about loading objects from disk storage to memory and unloading objects from memory to disk storage, see the section "Loading and Unloading Objects" beginning on page 2-12.The
GXLoadStyle
function is described in the previous section.