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Inside Macintosh: Imaging With QuickDraw /
Chapter 2 - Basic QuickDraw

Basic QuickDraw Reference

This section describes the data structures and routines that are specific to basic QuickDraw.

"Data Structures" shows the data structures for a point, rectangle, region, bitmap, and basic graphics port. "Routines" describes basic QuickDraw routines for initializing QuickDraw; opening and closing basic graphics ports; saving and restoring graphics ports; managing bitmaps, port rectangles, and clipping regions; and manipulating points in graphics ports.

Data Structures

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© Apple Computer, Inc.
7 JUL 1996