Important: The information in this document is obsolete and should not be used for new development.
DisposeGWorldprocedure to dispose of all the memory allocated for an offscreen graphics world.
PROCEDURE DisposeGWorld (offscreenGWorld: GWorldPtr);
- A pointer to an offscreen graphics world.
DisposeGWorldprocedure disposes of all the memory allocated for the offscreen graphics world pointed to in the
offscreenGWorldparameter, including its pixel map, color table, pixel image, and
GDevicerecord (if one was created). In the
offscreenGWorldparameter, pass the pointer returned to your application by the
NewGWorldfunction when you created the offscreen graphics world.
DisposeGWorldonly when your application no longer needs the pixel image associated with this offscreen graphics world. If this offscreen graphics world was the current device, the current device is reset to the device stored in the global variable
ASSEMBLY-LANGUAGE INFORMATIONThe trap macro and routine selector for the
Trap macro Selector _QDExtensions $00040004