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Important: The information in this document is obsolete and should not be used for new development.

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Inside Macintosh: Imaging With QuickDraw /
Chapter 6 - Offscreen Graphics Worlds / Offscreen Graphics Worlds Reference
Routines / Creating, Altering, and Disposing of Offscreen Graphics Worlds


DisposeScreenBuffer

The DisposeGWorld procedure uses the DisposeScreenBuffer procedure when disposing of an offscreen graphics world; generally, applications do not need to use DisposeScreenBuffer.

PROCEDURE DisposeScreenBuffer (offscreenPixMap: PixMapHandle);
offscreenPixMap
A handle to an existing offscreen PixMap record.
DESCRIPTION
The DisposeScreenBuffer procedure disposes of the memory allocated for the base address of an offscreen pixel image.

ASSEMBLY-LANGUAGE INFORMATION
The trap macro and routine selector for the DisposeScreenBuffer procedure are
Trap macroSelector
_QDExtensions$00040011


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© Apple Computer, Inc.
7 JUL 1996