Important: The information in this document is obsolete and should not be used for new development.
Saving and Restoring Graphics Ports and Offscreen Graphics Worlds
To save the current graphics port (basic, color, or offscreen) and the currentGDevice
record, use theGetGWorld
procedure. To change the current graphics port (basic, color, or offscreen), use theSetGWorld
procedure; any drawing your application performs then occurs in this graphics port.You can use the
GetGWorldDevice
function to obtain a handle to theGDevice
record associated with an offscreen graphics world.
Subtopics
- GetGWorld
- SetGWorld
- GetGWorldDevice