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Important: The information in this document is obsolete and should not be used for new development.

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Inside Macintosh: Imaging With QuickDraw /
Chapter 6 - Offscreen Graphics Worlds / Offscreen Graphics Worlds Reference
Routines


Saving and Restoring Graphics Ports and Offscreen Graphics Worlds

To save the current graphics port (basic, color, or offscreen) and the current GDevice record, use the GetGWorld procedure. To change the current graphics port (basic, color, or offscreen), use the SetGWorld procedure; any drawing your application performs then occurs in this graphics port.

You can use the GetGWorldDevice function to obtain a handle to the GDevice record associated with an offscreen graphics world.


Subtopics
GetGWorld
SetGWorld
GetGWorldDevice

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© Apple Computer, Inc.
7 JUL 1996