SceneKit Changes for Swift
SceneKit
Removed SCNDebugOptions.None
Removed SCNMaterialProperty.borderColor
Removed SCNRenderer.render()
Removed SCNTransaction.setAnimationDuration(_: CFTimeInterval) [class]
Removed SCNTransaction.setAnimationTimingFunction(_: CAMediaTimingFunction?) [class]
Removed SCNTransaction.setCompletionBlock(_: (() -> Void)?) [class]
Removed SCNTransaction.setDisableActions(_: Bool) [class]
Added MDLSubmesh.init(scnGeometryElement: SCNGeometryElement, bufferAllocator: MDLMeshBufferAllocator?)
Added SCNCamera.averageGray
Added SCNCamera.bloomIntensity
Added SCNCamera.bloomThreshold
Added SCNCamera.colorGrading
Added SCNCamera.contrast
Added SCNCamera.exposureOffset
Added SCNCamera.saturation
Added SCNCamera.wantsHDR
Added SCNCamera.whitePoint
Added SCNFloor.length
Added SCNFloor.width
Added SCNLight.iesProfileURL
Added SCNLight.intensity
Added SCNLight.temperature
Added SCNLight.LightType.IES
Added SCNLight.LightType.probe
Added SCNMaterial.metalness
Added SCNMaterial.roughness
Added SCNMovabilityHint [enum]
Added SCNMovabilityHint.fixed
Added SCNNode.movabilityHint
Added SCNSceneExportDelegate
Added SCNSceneExportDelegate.write(_: UIImage, withSceneDocumentURL: URL, originalImageURL: URL?) -> URL?
Added SCNView.Option [struct]
Modified MDLAsset.init(scnScene: SCNScene)
Declaration | |
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From | convenience init(SCNScene scnScene: SCNScene) |
To | convenience init(scnScene scnScene: SCNScene) |
Modified MDLCamera.init(scnCamera: SCNCamera)
Declaration | |
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From | convenience init(SCNCamera scnCamera: SCNCamera) |
To | convenience init(scnCamera scnCamera: SCNCamera) |
Modified MDLLight.init(scnLight: SCNLight)
Declaration | |
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From | convenience init(SCNLight scnLight: SCNLight) |
To | convenience init(scnLight scnLight: SCNLight) |
Declaration | |
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From | convenience init(SCNMaterial scnMaterial: SCNMaterial) |
To | convenience init(scnMaterial scnMaterial: SCNMaterial) |
Declaration | |
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From | convenience init(SCNGeometry scnGeometry: SCNGeometry) |
To | convenience init(scnGeometry scnGeometry: SCNGeometry) |
Modified MDLObject.init(scnNode: SCNNode)
Declaration | |
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From | convenience init(SCNNode scnNode: SCNNode) |
To | convenience init(scnNode scnNode: SCNNode) |
Declaration | |
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From | convenience init(SCNGeometryElement scnGeometryElement: SCNGeometryElement) |
To | convenience init(scnGeometryElement scnGeometryElement: SCNGeometryElement) |
Modified NSValue.init(scnMatrix4: SCNMatrix4)
Declaration | |
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From | init(SCNMatrix4 v: SCNMatrix4) |
To | init(scnMatrix4 v: SCNMatrix4) |
Modified NSValue.init(scnVector3: SCNVector3)
Declaration | |
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From | init(SCNVector3 v: SCNVector3) |
To | init(scnVector3 v: SCNVector3) |
Modified NSValue.init(scnVector4: SCNVector4)
Declaration | |
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From | init(SCNVector4 v: SCNVector4) |
To | init(scnVector4 v: SCNVector4) |
Modified NSValue.scnMatrix4Value
Declaration | |
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From | var SCNMatrix4Value: SCNMatrix4 { get } |
To | var scnMatrix4Value: SCNMatrix4 { get } |
Modified NSValue.scnVector3Value
Declaration | |
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From | var SCNVector3Value: SCNVector3 { get } |
To | var scnVector3Value: SCNVector3 { get } |
Modified NSValue.scnVector4Value
Declaration | |
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From | var SCNVector4Value: SCNVector4 { get } |
To | var scnVector4Value: SCNVector4 { get } |
Modified SCNAction
Declaration | Protocols | |
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From | class SCNAction : NSObject, NSCopying, NSSecureCoding { var duration: NSTimeInterval var timingMode: SCNActionTimingMode var timingFunction: SCNActionTimingFunction? var speed: CGFloat func reversedAction() -> SCNAction class func moveByX(_ deltaX: CGFloat, y deltaY: CGFloat, z deltaZ: CGFloat, duration duration: NSTimeInterval) -> SCNAction class func moveBy(_ delta: SCNVector3, duration duration: NSTimeInterval) -> SCNAction class func moveTo(_ location: SCNVector3, duration duration: NSTimeInterval) -> SCNAction class func rotateByX(_ xAngle: CGFloat, y yAngle: CGFloat, z zAngle: CGFloat, duration duration: NSTimeInterval) -> SCNAction class func rotateToX(_ xAngle: CGFloat, y yAngle: CGFloat, z zAngle: CGFloat, duration duration: NSTimeInterval) -> SCNAction class func rotateToX(_ xAngle: CGFloat, y yAngle: CGFloat, z zAngle: CGFloat, duration duration: NSTimeInterval, shortestUnitArc shortestUnitArc: Bool) -> SCNAction class func rotateByAngle(_ angle: CGFloat, aroundAxis axis: SCNVector3, duration duration: NSTimeInterval) -> SCNAction class func rotateToAxisAngle(_ axisAngle: SCNVector4, duration duration: NSTimeInterval) -> SCNAction class func scaleBy(_ scale: CGFloat, duration sec: NSTimeInterval) -> SCNAction class func scaleTo(_ scale: CGFloat, duration sec: NSTimeInterval) -> SCNAction class func sequence(_ actions: [SCNAction]) -> SCNAction class func group(_ actions: [SCNAction]) -> SCNAction class func repeatAction(_ action: SCNAction, count count: Int) -> SCNAction class func repeatActionForever(_ action: SCNAction) -> SCNAction class func fadeInWithDuration(_ sec: NSTimeInterval) -> SCNAction class func fadeOutWithDuration(_ sec: NSTimeInterval) -> SCNAction class func fadeOpacityBy(_ factor: CGFloat, duration sec: NSTimeInterval) -> SCNAction class func fadeOpacityTo(_ opacity: CGFloat, duration sec: NSTimeInterval) -> SCNAction class func hide() -> SCNAction class func unhide() -> SCNAction class func waitForDuration(_ sec: NSTimeInterval) -> SCNAction class func waitForDuration(_ sec: NSTimeInterval, withRange durationRange: NSTimeInterval) -> SCNAction class func removeFromParentNode() -> SCNAction class func runBlock(_ block: (SCNNode) -> Void) -> SCNAction class func runBlock(_ block: (SCNNode) -> Void, queue queue: dispatch_queue_t) -> SCNAction class func javaScriptActionWithScript(_ script: String, duration seconds: NSTimeInterval) -> SCNAction class func customActionWithDuration(_ seconds: NSTimeInterval, actionBlock block: (SCNNode, CGFloat) -> Void) -> SCNAction class func playAudioSource(_ source: SCNAudioSource, waitForCompletion wait: Bool) -> SCNAction } | NSCopying, NSSecureCoding |
To | class SCNAction : NSObject, NSCopying, NSSecureCoding { var duration: TimeInterval var timingMode: SCNActionTimingMode var timingFunction: SceneKit.SCNActionTimingFunction? var speed: CGFloat func reversed() -> SCNAction class func moveBy(x deltaX: CGFloat, y deltaY: CGFloat, z deltaZ: CGFloat, duration duration: TimeInterval) -> SCNAction class func move(by delta: SCNVector3, duration duration: TimeInterval) -> SCNAction class func move(to location: SCNVector3, duration duration: TimeInterval) -> SCNAction class func rotateBy(x xAngle: CGFloat, y yAngle: CGFloat, z zAngle: CGFloat, duration duration: TimeInterval) -> SCNAction class func rotateTo(x xAngle: CGFloat, y yAngle: CGFloat, z zAngle: CGFloat, duration duration: TimeInterval) -> SCNAction class func rotateTo(x xAngle: CGFloat, y yAngle: CGFloat, z zAngle: CGFloat, duration duration: TimeInterval, usesShortestUnitArc shortestUnitArc: Bool) -> SCNAction class func rotate(by angle: CGFloat, around axis: SCNVector3, duration duration: TimeInterval) -> SCNAction class func rotate(toAxisAngle axisAngle: SCNVector4, duration duration: TimeInterval) -> SCNAction class func scale(by scale: CGFloat, duration sec: TimeInterval) -> SCNAction class func scale(to scale: CGFloat, duration sec: TimeInterval) -> SCNAction class func sequence(_ actions: [SCNAction]) -> SCNAction class func group(_ actions: [SCNAction]) -> SCNAction class func `repeat`(_ action: SCNAction, count count: Int) -> SCNAction class func repeatForever(_ action: SCNAction) -> SCNAction class func fadeIn(duration sec: TimeInterval) -> SCNAction class func fadeOut(duration sec: TimeInterval) -> SCNAction class func fadeOpacity(by factor: CGFloat, duration sec: TimeInterval) -> SCNAction class func fadeOpacity(to opacity: CGFloat, duration sec: TimeInterval) -> SCNAction class func hide() -> SCNAction class func unhide() -> SCNAction class func wait(duration sec: TimeInterval) -> SCNAction class func wait(duration sec: TimeInterval, withRange durationRange: TimeInterval) -> SCNAction class func removeFromParentNode() -> SCNAction class func run(_ block: @escaping (SCNNode) -> Swift.Void) -> SCNAction class func run(_ block: @escaping (SCNNode) -> Swift.Void, queue queue: DispatchQueue) -> SCNAction class func javaScriptAction(withScript script: String, duration seconds: TimeInterval) -> SCNAction class func customAction(duration seconds: TimeInterval, action block: @escaping (SCNNode, CGFloat) -> Swift.Void) -> SCNAction class func playAudio(_ source: SCNAudioSource, waitForCompletion wait: Bool) -> SCNAction func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNAction : CVarArg { } extension SCNAction : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding |
Declaration | |
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From | class func customActionWithDuration(_ seconds: NSTimeInterval, actionBlock block: (SCNNode, CGFloat) -> Void) -> SCNAction |
To | class func customAction(duration seconds: TimeInterval, action block: @escaping (SCNNode, CGFloat) -> Swift.Void) -> SCNAction |
Modified SCNAction.duration
Declaration | |
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From | var duration: NSTimeInterval |
To | var duration: TimeInterval |
Declaration | |
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From | class func fadeInWithDuration(_ sec: NSTimeInterval) -> SCNAction |
To | class func fadeIn(duration sec: TimeInterval) -> SCNAction |
Declaration | |
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From | class func fadeOpacityBy(_ factor: CGFloat, duration sec: NSTimeInterval) -> SCNAction |
To | class func fadeOpacity(by factor: CGFloat, duration sec: TimeInterval) -> SCNAction |
Declaration | |
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From | class func fadeOpacityTo(_ opacity: CGFloat, duration sec: NSTimeInterval) -> SCNAction |
To | class func fadeOpacity(to opacity: CGFloat, duration sec: TimeInterval) -> SCNAction |
Declaration | |
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From | class func fadeOutWithDuration(_ sec: NSTimeInterval) -> SCNAction |
To | class func fadeOut(duration sec: TimeInterval) -> SCNAction |
Modified SCNAction.javaScriptAction(withScript: String, duration: TimeInterval) -> SCNAction [class]
Declaration | |
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From | class func javaScriptActionWithScript(_ script: String, duration seconds: NSTimeInterval) -> SCNAction |
To | class func javaScriptAction(withScript script: String, duration seconds: TimeInterval) -> SCNAction |
Declaration | |
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From | class func moveBy(_ delta: SCNVector3, duration duration: NSTimeInterval) -> SCNAction |
To | class func move(by delta: SCNVector3, duration duration: TimeInterval) -> SCNAction |
Declaration | |
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From | class func moveTo(_ location: SCNVector3, duration duration: NSTimeInterval) -> SCNAction |
To | class func move(to location: SCNVector3, duration duration: TimeInterval) -> SCNAction |
Modified SCNAction.moveBy(x: CGFloat, y: CGFloat, z: CGFloat, duration: TimeInterval) -> SCNAction [class]
Declaration | |
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From | class func moveByX(_ deltaX: CGFloat, y deltaY: CGFloat, z deltaZ: CGFloat, duration duration: NSTimeInterval) -> SCNAction |
To | class func moveBy(x deltaX: CGFloat, y deltaY: CGFloat, z deltaZ: CGFloat, duration duration: TimeInterval) -> SCNAction |
Declaration | |
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From | class func playAudioSource(_ source: SCNAudioSource, waitForCompletion wait: Bool) -> SCNAction |
To | class func playAudio(_ source: SCNAudioSource, waitForCompletion wait: Bool) -> SCNAction |
Declaration | |
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From | class func repeatAction(_ action: SCNAction, count count: Int) -> SCNAction |
To | class func `repeat`(_ action: SCNAction, count count: Int) -> SCNAction |
Declaration | |
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From | class func repeatActionForever(_ action: SCNAction) -> SCNAction |
To | class func repeatForever(_ action: SCNAction) -> SCNAction |
Modified SCNAction.reversed() -> SCNAction
Declaration | |
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From | func reversedAction() -> SCNAction |
To | func reversed() -> SCNAction |
Modified SCNAction.rotate(by: CGFloat, around: SCNVector3, duration: TimeInterval) -> SCNAction [class]
Declaration | |
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From | class func rotateByAngle(_ angle: CGFloat, aroundAxis axis: SCNVector3, duration duration: NSTimeInterval) -> SCNAction |
To | class func rotate(by angle: CGFloat, around axis: SCNVector3, duration duration: TimeInterval) -> SCNAction |
Declaration | |
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From | class func rotateToAxisAngle(_ axisAngle: SCNVector4, duration duration: NSTimeInterval) -> SCNAction |
To | class func rotate(toAxisAngle axisAngle: SCNVector4, duration duration: TimeInterval) -> SCNAction |
Modified SCNAction.rotateBy(x: CGFloat, y: CGFloat, z: CGFloat, duration: TimeInterval) -> SCNAction [class]
Declaration | |
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From | class func rotateByX(_ xAngle: CGFloat, y yAngle: CGFloat, z zAngle: CGFloat, duration duration: NSTimeInterval) -> SCNAction |
To | class func rotateBy(x xAngle: CGFloat, y yAngle: CGFloat, z zAngle: CGFloat, duration duration: TimeInterval) -> SCNAction |
Modified SCNAction.rotateTo(x: CGFloat, y: CGFloat, z: CGFloat, duration: TimeInterval) -> SCNAction [class]
Declaration | |
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From | class func rotateToX(_ xAngle: CGFloat, y yAngle: CGFloat, z zAngle: CGFloat, duration duration: NSTimeInterval) -> SCNAction |
To | class func rotateTo(x xAngle: CGFloat, y yAngle: CGFloat, z zAngle: CGFloat, duration duration: TimeInterval) -> SCNAction |
Declaration | |
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From | class func rotateToX(_ xAngle: CGFloat, y yAngle: CGFloat, z zAngle: CGFloat, duration duration: NSTimeInterval, shortestUnitArc shortestUnitArc: Bool) -> SCNAction |
To | class func rotateTo(x xAngle: CGFloat, y yAngle: CGFloat, z zAngle: CGFloat, duration duration: TimeInterval, usesShortestUnitArc shortestUnitArc: Bool) -> SCNAction |
Declaration | |
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From | class func runBlock(_ block: (SCNNode) -> Void) -> SCNAction |
To | class func run(_ block: @escaping (SCNNode) -> Swift.Void) -> SCNAction |
Declaration | |
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From | class func runBlock(_ block: (SCNNode) -> Void, queue queue: dispatch_queue_t) -> SCNAction |
To | class func run(_ block: @escaping (SCNNode) -> Swift.Void, queue queue: DispatchQueue) -> SCNAction |
Declaration | |
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From | class func scaleBy(_ scale: CGFloat, duration sec: NSTimeInterval) -> SCNAction |
To | class func scale(by scale: CGFloat, duration sec: TimeInterval) -> SCNAction |
Declaration | |
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From | class func scaleTo(_ scale: CGFloat, duration sec: NSTimeInterval) -> SCNAction |
To | class func scale(to scale: CGFloat, duration sec: TimeInterval) -> SCNAction |
Modified SCNAction.timingFunction
Declaration | |
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From | var timingFunction: SCNActionTimingFunction? |
To | var timingFunction: SceneKit.SCNActionTimingFunction? |
Declaration | |
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From | class func waitForDuration(_ sec: NSTimeInterval) -> SCNAction |
To | class func wait(duration sec: TimeInterval) -> SCNAction |
Declaration | |
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From | class func waitForDuration(_ sec: NSTimeInterval, withRange durationRange: NSTimeInterval) -> SCNAction |
To | class func wait(duration sec: TimeInterval, withRange durationRange: TimeInterval) -> SCNAction |
Modified SCNActionable
Declaration | |
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From | protocol SCNActionable : NSObjectProtocol { func runAction(_ action: SCNAction) func runAction(_ action: SCNAction, completionHandler block: (() -> Void)?) func runAction(_ action: SCNAction, forKey key: String?) func runAction(_ action: SCNAction, forKey key: String?, completionHandler block: (() -> Void)?) var hasActions: Bool { get } func actionForKey(_ key: String) -> SCNAction? func removeActionForKey(_ key: String) func removeAllActions() var actionKeys: [String] { get } } |
To | protocol SCNActionable : NSObjectProtocol { func runAction(_ action: SCNAction) func runAction(_ action: SCNAction, completionHandler block: (@escaping () -> Swift.Void)? = nil) func runAction(_ action: SCNAction, forKey key: String?) func runAction(_ action: SCNAction, forKey key: String?, completionHandler block: (@escaping () -> Swift.Void)? = nil) var hasActions: Bool { get } func action(forKey key: String) -> SCNAction? func removeAction(forKey key: String) func removeAllActions() var actionKeys: [String] { get } } |
Declaration | |
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From | func actionForKey(_ key: String) -> SCNAction? |
To | func action(forKey key: String) -> SCNAction? |
Declaration | |
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From | func removeActionForKey(_ key: String) |
To | func removeAction(forKey key: String) |
Declaration | |
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From | func runAction(_ action: SCNAction, completionHandler block: (() -> Void)?) |
To | func runAction(_ action: SCNAction, completionHandler block: (@escaping () -> Swift.Void)? = nil) |
Declaration | |
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From | func runAction(_ action: SCNAction, forKey key: String?, completionHandler block: (() -> Void)?) |
To | func runAction(_ action: SCNAction, forKey key: String?, completionHandler block: (@escaping () -> Swift.Void)? = nil) |
Modified SCNActionTimingMode [enum]
Declaration | |
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From | enum SCNActionTimingMode : Int { case Linear case EaseIn case EaseOut case EaseInEaseOut } |
To | enum SCNActionTimingMode : Int { case linear case easeIn case easeOut case easeInEaseOut } |
Modified SCNActionTimingMode.easeIn
Declaration | |
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From | case EaseIn |
To | case easeIn |
Modified SCNActionTimingMode.easeInEaseOut
Declaration | |
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From | case EaseInEaseOut |
To | case easeInEaseOut |
Modified SCNActionTimingMode.easeOut
Declaration | |
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From | case EaseOut |
To | case easeOut |
Modified SCNActionTimingMode.linear
Declaration | |
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From | case Linear |
To | case linear |
Modified SCNAnimatable
Declaration | |
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From | protocol SCNAnimatable : NSObjectProtocol { func addAnimation(_ animation: CAAnimation, forKey key: String?) func removeAllAnimations() func removeAnimationForKey(_ key: String) var animationKeys: [String] { get } func animationForKey(_ key: String) -> CAAnimation? func pauseAnimationForKey(_ key: String) func resumeAnimationForKey(_ key: String) func isAnimationForKeyPaused(_ key: String) -> Bool func removeAnimationForKey(_ key: String, fadeOutDuration duration: CGFloat) } |
To | protocol SCNAnimatable : NSObjectProtocol { func addAnimation(_ animation: CAAnimation, forKey key: String?) func removeAllAnimations() func removeAnimation(forKey key: String) var animationKeys: [String] { get } func animation(forKey key: String) -> CAAnimation? func pauseAnimation(forKey key: String) func resumeAnimation(forKey key: String) func isAnimationPaused(forKey key: String) -> Bool func removeAnimation(forKey key: String, fadeOutDuration duration: CGFloat) func setAnimationSpeed(_ speed: CGFloat, forKey key: String) } |
Declaration | |
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From | func animationForKey(_ key: String) -> CAAnimation? |
To | func animation(forKey key: String) -> CAAnimation? |
Declaration | |
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From | func isAnimationForKeyPaused(_ key: String) -> Bool |
To | func isAnimationPaused(forKey key: String) -> Bool |
Declaration | |
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From | func pauseAnimationForKey(_ key: String) |
To | func pauseAnimation(forKey key: String) |
Declaration | |
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From | func removeAnimationForKey(_ key: String) |
To | func removeAnimation(forKey key: String) |
Declaration | |
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From | func removeAnimationForKey(_ key: String, fadeOutDuration duration: CGFloat) |
To | func removeAnimation(forKey key: String, fadeOutDuration duration: CGFloat) |
Declaration | |
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From | func resumeAnimationForKey(_ key: String) |
To | func resumeAnimation(forKey key: String) |
Modified SCNAnimationEvent
Declaration | Protocols | |
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From | class SCNAnimationEvent : NSObject { convenience init(keyTime time: CGFloat, block eventBlock: SCNAnimationEventBlock) class func animationEventWithKeyTime(_ time: CGFloat, block eventBlock: SCNAnimationEventBlock) -> Self } | -- |
To | class SCNAnimationEvent : NSObject { convenience init(keyTime time: CGFloat, block eventBlock: SceneKit.SCNAnimationEventBlock) class func withKeyTime(_ time: CGFloat, block eventBlock: SceneKit.SCNAnimationEventBlock) -> Self func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNAnimationEvent : CVarArg { } extension SCNAnimationEvent : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Declaration | |
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From | convenience init(keyTime time: CGFloat, block eventBlock: SCNAnimationEventBlock) |
To | convenience init(keyTime time: CGFloat, block eventBlock: SceneKit.SCNAnimationEventBlock) |
Modified SCNAntialiasingMode [enum]
Declaration | |
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From | enum SCNAntialiasingMode : UInt { case None case Multisampling2X case Multisampling4X } |
To | enum SCNAntialiasingMode : UInt { case none case multisampling2X case multisampling4X } |
Modified SCNAntialiasingMode.multisampling2X
Declaration | |
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From | case Multisampling2X |
To | case multisampling2X |
Modified SCNAntialiasingMode.multisampling4X
Declaration | |
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From | case Multisampling4X |
To | case multisampling4X |
Modified SCNAntialiasingMode.none
Declaration | |
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From | case None |
To | case none |
Modified SCNAudioPlayer
Declaration | Protocols | |
---|---|---|
From | class SCNAudioPlayer : NSObject { convenience init() init(source source: SCNAudioSource) init(AVAudioNode audioNode: AVAudioNode) class func audioPlayerWithSource(_ source: SCNAudioSource) -> Self class func audioPlayerWithAVAudioNode(_ audioNode: AVAudioNode) -> Self var willStartPlayback: (() -> Void)? var didFinishPlayback: (() -> Void)? var audioNode: AVAudioNode? { get } var audioSource: SCNAudioSource? { get } } | -- |
To | class SCNAudioPlayer : NSObject { convenience init() init(source source: SCNAudioSource) init(avAudioNode audioNode: AVAudioNode) class func withSource(_ source: SCNAudioSource) -> Self class func withAVAudioNode(_ audioNode: AVAudioNode) -> Self var willStartPlayback: (() -> Swift.Void)? var didFinishPlayback: (() -> Swift.Void)? var audioNode: AVAudioNode? { get } var audioSource: SCNAudioSource? { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNAudioPlayer : CVarArg { } extension SCNAudioPlayer : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNAudioPlayer.didFinishPlayback
Declaration | |
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From | var didFinishPlayback: (() -> Void)? |
To | var didFinishPlayback: (() -> Swift.Void)? |
Declaration | |
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From | init(AVAudioNode audioNode: AVAudioNode) |
To | init(avAudioNode audioNode: AVAudioNode) |
Modified SCNAudioPlayer.willStartPlayback
Declaration | |
---|---|
From | var willStartPlayback: (() -> Void)? |
To | var willStartPlayback: (() -> Swift.Void)? |
Modified SCNAudioSource
Declaration | Protocols | |
---|---|---|
From | class SCNAudioSource : NSObject, NSCopying, NSSecureCoding { convenience init?(fileNamed name: String) init?(URL url: NSURL) convenience init?(named fileName: String) class func audioSourceNamed(_ fileName: String) -> Self? var positional: Bool var volume: Float var rate: Float var reverbBlend: Float var loops: Bool var shouldStream: Bool func load() } | NSCopying, NSSecureCoding |
To | class SCNAudioSource : NSObject, NSCopying, NSSecureCoding { convenience init?(fileNamed name: String) init?(url url: URL) convenience init?(named fileName: String) class func audioSourceNamed(_ fileName: String) -> Self? var isPositional: Bool var volume: Float var rate: Float var reverbBlend: Float var loops: Bool var shouldStream: Bool func load() func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNAudioSource : CVarArg { } extension SCNAudioSource : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding |
Modified SCNAudioSource.init(url: URL)
Declaration | |
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From | init?(URL url: NSURL) |
To | init?(url url: URL) |
Modified SCNAudioSource.isPositional
Declaration | |
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From | var positional: Bool |
To | var isPositional: Bool |
Modified SCNBillboardAxis [struct]
Declaration | Protocols | |
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From | struct SCNBillboardAxis : OptionSetType { init(rawValue rawValue: UInt) static var X: SCNBillboardAxis { get } static var Y: SCNBillboardAxis { get } static var Z: SCNBillboardAxis { get } static var All: SCNBillboardAxis { get } } | OptionSetType |
To | struct SCNBillboardAxis : OptionSet { init(rawValue rawValue: UInt) static var X: SCNBillboardAxis { get } static var Y: SCNBillboardAxis { get } static var Z: SCNBillboardAxis { get } static var all: SCNBillboardAxis { get } func intersect(_ other: SCNBillboardAxis) -> SCNBillboardAxis func exclusiveOr(_ other: SCNBillboardAxis) -> SCNBillboardAxis mutating func unionInPlace(_ other: SCNBillboardAxis) mutating func intersectInPlace(_ other: SCNBillboardAxis) mutating func exclusiveOrInPlace(_ other: SCNBillboardAxis) func isSubsetOf(_ other: SCNBillboardAxis) -> Bool func isDisjointWith(_ other: SCNBillboardAxis) -> Bool func isSupersetOf(_ other: SCNBillboardAxis) -> Bool mutating func subtractInPlace(_ other: SCNBillboardAxis) func isStrictSupersetOf(_ other: SCNBillboardAxis) -> Bool func isStrictSubsetOf(_ other: SCNBillboardAxis) -> Bool } extension SCNBillboardAxis { func union(_ other: SCNBillboardAxis) -> SCNBillboardAxis func intersection(_ other: SCNBillboardAxis) -> SCNBillboardAxis func symmetricDifference(_ other: SCNBillboardAxis) -> SCNBillboardAxis } extension SCNBillboardAxis { func contains(_ member: SCNBillboardAxis) -> Bool mutating func insert(_ newMember: SCNBillboardAxis) -> (inserted: Bool, memberAfterInsert: SCNBillboardAxis) mutating func remove(_ member: SCNBillboardAxis) -> SCNBillboardAxis? mutating func update(with newMember: SCNBillboardAxis) -> SCNBillboardAxis? } extension SCNBillboardAxis { convenience init() mutating func formUnion(_ other: SCNBillboardAxis) mutating func formIntersection(_ other: SCNBillboardAxis) mutating func formSymmetricDifference(_ other: SCNBillboardAxis) } extension SCNBillboardAxis { convenience init<S : Sequence where S.Iterator.Element == SCNBillboardAxis>(_ sequence: S) convenience init(arrayLiteral arrayLiteral: SCNBillboardAxis...) mutating func subtract(_ other: SCNBillboardAxis) func isSubset(of other: SCNBillboardAxis) -> Bool func isSuperset(of other: SCNBillboardAxis) -> Bool func isDisjoint(with other: SCNBillboardAxis) -> Bool func subtracting(_ other: SCNBillboardAxis) -> SCNBillboardAxis var isEmpty: Bool { get } func isStrictSuperset(of other: SCNBillboardAxis) -> Bool func isStrictSubset(of other: SCNBillboardAxis) -> Bool } | OptionSet |
Modified SCNBillboardAxis.all
Declaration | |
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From | static var All: SCNBillboardAxis { get } |
To | static var all: SCNBillboardAxis { get } |
Modified SCNBlendMode [enum]
Declaration | |
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From | enum SCNBlendMode : Int { case Alpha case Add case Subtract case Multiply case Screen case Replace } |
To | enum SCNBlendMode : Int { case alpha case add case subtract case multiply case screen case replace } |
Modified SCNBlendMode.add
Declaration | |
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From | case Add |
To | case add |
Modified SCNBlendMode.alpha
Declaration | |
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From | case Alpha |
To | case alpha |
Modified SCNBlendMode.multiply
Declaration | |
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From | case Multiply |
To | case multiply |
Modified SCNBlendMode.replace
Declaration | |
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From | case Replace |
To | case replace |
Modified SCNBlendMode.screen
Declaration | |
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From | case Screen |
To | case screen |
Modified SCNBlendMode.subtract
Declaration | |
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From | case Subtract |
To | case subtract |
Modified SCNBoundingVolume
Declaration | |
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From | protocol SCNBoundingVolume : NSObjectProtocol { func getBoundingBoxMin(_ min: UnsafeMutablePointer<SCNVector3>, max max: UnsafeMutablePointer<SCNVector3>) -> Bool func getBoundingSphereCenter(_ center: UnsafeMutablePointer<SCNVector3>, radius radius: UnsafeMutablePointer<CGFloat>) -> Bool func setBoundingBoxMin(_ min: UnsafeMutablePointer<SCNVector3>, max max: UnsafeMutablePointer<SCNVector3>) } |
To | protocol SCNBoundingVolume : NSObjectProtocol { func __getBoundingBoxMin(_ min: UnsafeMutablePointer<SCNVector3>?, max max: UnsafeMutablePointer<SCNVector3>?) -> Bool func __setBoundingBoxMin(_ min: UnsafeMutablePointer<SCNVector3>?, max max: UnsafeMutablePointer<SCNVector3>?) func __getBoundingSphereCenter(_ center: UnsafeMutablePointer<SCNVector3>?, radius radius: UnsafeMutablePointer<CGFloat>?) -> Bool } |
Modified SCNBox
Declaration | Protocols | |
---|---|---|
From | class SCNBox : SCNGeometry { convenience init(width width: CGFloat, height height: CGFloat, length length: CGFloat, chamferRadius chamferRadius: CGFloat) class func boxWithWidth(_ width: CGFloat, height height: CGFloat, length length: CGFloat, chamferRadius chamferRadius: CGFloat) -> Self var width: CGFloat var height: CGFloat var length: CGFloat var chamferRadius: CGFloat var widthSegmentCount: Int var heightSegmentCount: Int var lengthSegmentCount: Int var chamferSegmentCount: Int } | -- |
To | class SCNBox : SCNGeometry { convenience init(width width: CGFloat, height height: CGFloat, length length: CGFloat, chamferRadius chamferRadius: CGFloat) class func withWidth(_ width: CGFloat, height height: CGFloat, length length: CGFloat, chamferRadius chamferRadius: CGFloat) -> Self var width: CGFloat var height: CGFloat var length: CGFloat var chamferRadius: CGFloat var widthSegmentCount: Int var heightSegmentCount: Int var lengthSegmentCount: Int var chamferSegmentCount: Int convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNBox : CVarArg { } extension SCNBox : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNBufferFrequency [enum]
Declaration | |
---|---|
From | enum SCNBufferFrequency : Int { case PerFrame case PerNode case PerShadable } |
To | enum SCNBufferFrequency : Int { case perFrame case perNode case perShadable } |
Modified SCNBufferFrequency.perFrame
Declaration | |
---|---|
From | case PerFrame |
To | case perFrame |
Modified SCNBufferFrequency.perNode
Declaration | |
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From | case PerNode |
To | case perNode |
Modified SCNBufferFrequency.perShadable
Declaration | |
---|---|
From | case PerShadable |
To | case perShadable |
Modified SCNBufferStream
Declaration | |
---|---|
From | protocol SCNBufferStream : NSObjectProtocol { func writeBytes(_ bytes: UnsafeMutablePointer<Void>, length length: Int) } |
To | protocol SCNBufferStream : NSObjectProtocol { func writeBytes(_ bytes: UnsafeMutableRawPointer, count length: Int) } |
Declaration | |
---|---|
From | func writeBytes(_ bytes: UnsafeMutablePointer<Void>, length length: Int) |
To | func writeBytes(_ bytes: UnsafeMutableRawPointer, count length: Int) |
Modified SCNCamera
Declaration | Protocols | |
---|---|---|
From | class SCNCamera : NSObject, SCNAnimatable, SCNTechniqueSupport, NSCopying, NSSecureCoding { convenience init() class func camera() -> Self var name: String? var xFov: Double var yFov: Double var zNear: Double var zFar: Double var automaticallyAdjustsZRange: Bool var usesOrthographicProjection: Bool var orthographicScale: Double func projectionTransform() -> SCNMatrix4 func setProjectionTransform(_ projectionTransform: SCNMatrix4) var focalDistance: CGFloat var focalSize: CGFloat var focalBlurRadius: CGFloat var aperture: CGFloat var categoryBitMask: Int } extension SCNCamera { convenience init(MDLCamera mdlCamera: MDLCamera) class func cameraWithMDLCamera(_ mdlCamera: MDLCamera) -> Self } | NSCopying, NSSecureCoding, SCNAnimatable, SCNTechniqueSupport |
To | class SCNCamera : NSObject, SCNAnimatable, SCNTechniqueSupport, NSCopying, NSSecureCoding { convenience init() class func camera() -> Self var name: String? var xFov: Double var yFov: Double var zNear: Double var zFar: Double var automaticallyAdjustsZRange: Bool var usesOrthographicProjection: Bool var orthographicScale: Double var projectionTransform: SCNMatrix4 var focalDistance: CGFloat var focalSize: CGFloat var focalBlurRadius: CGFloat var aperture: CGFloat var motionBlurIntensity: CGFloat var wantsHDR: Bool var exposureOffset: CGFloat var averageGray: CGFloat var whitePoint: CGFloat var wantsExposureAdaptation: Bool var exposureAdaptationBrighteningSpeedFactor: CGFloat var exposureAdaptationDarkeningSpeedFactor: CGFloat var minimumExposure: CGFloat var maximumExposure: CGFloat var bloomThreshold: CGFloat var bloomIntensity: CGFloat var bloomBlurRadius: CGFloat var vignettingPower: CGFloat var vignettingIntensity: CGFloat var colorFringeStrength: CGFloat var colorFringeIntensity: CGFloat var saturation: CGFloat var contrast: CGFloat var colorGrading: SCNMaterialProperty { get } var categoryBitMask: Int convenience init(mdlCamera mdlCamera: MDLCamera) class func withMDLCamera(_ mdlCamera: MDLCamera) -> Self func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNCamera { convenience init(mdlCamera mdlCamera: MDLCamera) class func withMDLCamera(_ mdlCamera: MDLCamera) -> Self } extension SCNCamera : CVarArg { } extension SCNCamera : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding, SCNAnimatable, SCNTechniqueSupport |
Modified SCNCamera.init(mdlCamera: MDLCamera)
Declaration | |
---|---|
From | convenience init(MDLCamera mdlCamera: MDLCamera) |
To | convenience init(mdlCamera mdlCamera: MDLCamera) |
Modified SCNCapsule
Declaration | Protocols | |
---|---|---|
From | class SCNCapsule : SCNGeometry { convenience init(capRadius capRadius: CGFloat, height height: CGFloat) class func capsuleWithCapRadius(_ capRadius: CGFloat, height height: CGFloat) -> Self var capRadius: CGFloat var height: CGFloat var radialSegmentCount: Int var heightSegmentCount: Int var capSegmentCount: Int } | -- |
To | class SCNCapsule : SCNGeometry { convenience init(capRadius capRadius: CGFloat, height height: CGFloat) class func withCapRadius(_ capRadius: CGFloat, height height: CGFloat) -> Self var capRadius: CGFloat var height: CGFloat var radialSegmentCount: Int var heightSegmentCount: Int var capSegmentCount: Int convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNCapsule : CVarArg { } extension SCNCapsule : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNChamferMode [enum]
Declaration | |
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From | enum SCNChamferMode : Int { case Both case Front case Back } |
To | enum SCNChamferMode : Int { case both case front case back } |
Modified SCNChamferMode.back
Declaration | |
---|---|
From | case Back |
To | case back |
Modified SCNChamferMode.both
Declaration | |
---|---|
From | case Both |
To | case both |
Modified SCNChamferMode.front
Declaration | |
---|---|
From | case Front |
To | case front |
Modified SCNCone
Declaration | Protocols | |
---|---|---|
From | class SCNCone : SCNGeometry { convenience init(topRadius topRadius: CGFloat, bottomRadius bottomRadius: CGFloat, height height: CGFloat) class func coneWithTopRadius(_ topRadius: CGFloat, bottomRadius bottomRadius: CGFloat, height height: CGFloat) -> Self var topRadius: CGFloat var bottomRadius: CGFloat var height: CGFloat var radialSegmentCount: Int var heightSegmentCount: Int } | -- |
To | class SCNCone : SCNGeometry { convenience init(topRadius topRadius: CGFloat, bottomRadius bottomRadius: CGFloat, height height: CGFloat) class func withTopRadius(_ topRadius: CGFloat, bottomRadius bottomRadius: CGFloat, height height: CGFloat) -> Self var topRadius: CGFloat var bottomRadius: CGFloat var height: CGFloat var radialSegmentCount: Int var heightSegmentCount: Int convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNCone : CVarArg { } extension SCNCone : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNConstraint
Declaration | Protocols | |
---|---|---|
From | class SCNConstraint : NSObject, NSCopying, NSSecureCoding, SCNAnimatable { var influenceFactor: CGFloat } | NSCopying, NSSecureCoding, SCNAnimatable |
To | class SCNConstraint : NSObject, NSCopying, NSSecureCoding, SCNAnimatable { var influenceFactor: CGFloat func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNConstraint : CVarArg { } extension SCNConstraint : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding, SCNAnimatable |
Modified SCNCullMode [enum]
Declaration | |
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From | enum SCNCullMode : Int { case Back case Front } |
To | enum SCNCullMode : Int { case back case front } |
Modified SCNCullMode.back
Declaration | |
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From | case Back |
To | case back |
Modified SCNCullMode.front
Declaration | |
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From | case Front |
To | case front |
Modified SCNCylinder
Declaration | Protocols | |
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From | class SCNCylinder : SCNGeometry { convenience init(radius radius: CGFloat, height height: CGFloat) class func cylinderWithRadius(_ radius: CGFloat, height height: CGFloat) -> Self var radius: CGFloat var height: CGFloat var radialSegmentCount: Int var heightSegmentCount: Int } | -- |
To | class SCNCylinder : SCNGeometry { convenience init(radius radius: CGFloat, height height: CGFloat) class func withRadius(_ radius: CGFloat, height height: CGFloat) -> Self var radius: CGFloat var height: CGFloat var radialSegmentCount: Int var heightSegmentCount: Int convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNCylinder : CVarArg { } extension SCNCylinder : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNDebugOptions [struct]
Declaration | Protocols | |
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From | struct SCNDebugOptions : OptionSetType { init(rawValue rawValue: UInt) static var None: SCNDebugOptions { get } static var ShowPhysicsShapes: SCNDebugOptions { get } static var ShowBoundingBoxes: SCNDebugOptions { get } static var ShowLightInfluences: SCNDebugOptions { get } static var ShowLightExtents: SCNDebugOptions { get } static var ShowPhysicsFields: SCNDebugOptions { get } static var ShowWireframe: SCNDebugOptions { get } } | OptionSetType |
To | struct SCNDebugOptions : OptionSet { init(rawValue rawValue: UInt) static var none: SCNDebugOptions { get } static var showPhysicsShapes: SCNDebugOptions { get } static var showBoundingBoxes: SCNDebugOptions { get } static var showLightInfluences: SCNDebugOptions { get } static var showLightExtents: SCNDebugOptions { get } static var showPhysicsFields: SCNDebugOptions { get } static var showWireframe: SCNDebugOptions { get } func intersect(_ other: SCNDebugOptions) -> SCNDebugOptions func exclusiveOr(_ other: SCNDebugOptions) -> SCNDebugOptions mutating func unionInPlace(_ other: SCNDebugOptions) mutating func intersectInPlace(_ other: SCNDebugOptions) mutating func exclusiveOrInPlace(_ other: SCNDebugOptions) func isSubsetOf(_ other: SCNDebugOptions) -> Bool func isDisjointWith(_ other: SCNDebugOptions) -> Bool func isSupersetOf(_ other: SCNDebugOptions) -> Bool mutating func subtractInPlace(_ other: SCNDebugOptions) func isStrictSupersetOf(_ other: SCNDebugOptions) -> Bool func isStrictSubsetOf(_ other: SCNDebugOptions) -> Bool } extension SCNDebugOptions { func union(_ other: SCNDebugOptions) -> SCNDebugOptions func intersection(_ other: SCNDebugOptions) -> SCNDebugOptions func symmetricDifference(_ other: SCNDebugOptions) -> SCNDebugOptions } extension SCNDebugOptions { func contains(_ member: SCNDebugOptions) -> Bool mutating func insert(_ newMember: SCNDebugOptions) -> (inserted: Bool, memberAfterInsert: SCNDebugOptions) mutating func remove(_ member: SCNDebugOptions) -> SCNDebugOptions? mutating func update(with newMember: SCNDebugOptions) -> SCNDebugOptions? } extension SCNDebugOptions { convenience init() mutating func formUnion(_ other: SCNDebugOptions) mutating func formIntersection(_ other: SCNDebugOptions) mutating func formSymmetricDifference(_ other: SCNDebugOptions) } extension SCNDebugOptions { convenience init<S : Sequence where S.Iterator.Element == SCNDebugOptions>(_ sequence: S) convenience init(arrayLiteral arrayLiteral: SCNDebugOptions...) mutating func subtract(_ other: SCNDebugOptions) func isSubset(of other: SCNDebugOptions) -> Bool func isSuperset(of other: SCNDebugOptions) -> Bool func isDisjoint(with other: SCNDebugOptions) -> Bool func subtracting(_ other: SCNDebugOptions) -> SCNDebugOptions var isEmpty: Bool { get } func isStrictSuperset(of other: SCNDebugOptions) -> Bool func isStrictSubset(of other: SCNDebugOptions) -> Bool } | OptionSet |
Modified SCNDebugOptions.showBoundingBoxes
Declaration | |
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From | static var ShowBoundingBoxes: SCNDebugOptions { get } |
To | static var showBoundingBoxes: SCNDebugOptions { get } |
Modified SCNDebugOptions.showLightExtents
Declaration | |
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From | static var ShowLightExtents: SCNDebugOptions { get } |
To | static var showLightExtents: SCNDebugOptions { get } |
Modified SCNDebugOptions.showLightInfluences
Declaration | |
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From | static var ShowLightInfluences: SCNDebugOptions { get } |
To | static var showLightInfluences: SCNDebugOptions { get } |
Modified SCNDebugOptions.showPhysicsFields
Declaration | |
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From | static var ShowPhysicsFields: SCNDebugOptions { get } |
To | static var showPhysicsFields: SCNDebugOptions { get } |
Modified SCNDebugOptions.showPhysicsShapes
Declaration | |
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From | static var ShowPhysicsShapes: SCNDebugOptions { get } |
To | static var showPhysicsShapes: SCNDebugOptions { get } |
Modified SCNDebugOptions.showWireframe
Declaration | |
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From | static var ShowWireframe: SCNDebugOptions { get } |
To | static var showWireframe: SCNDebugOptions { get } |
Modified SCNFilterMode [enum]
Declaration | |
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From | enum SCNFilterMode : Int { case None case Nearest case Linear } |
To | enum SCNFilterMode : Int { case none case nearest case linear } |
Modified SCNFilterMode.linear
Declaration | |
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From | case Linear |
To | case linear |
Modified SCNFilterMode.nearest
Declaration | |
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From | case Nearest |
To | case nearest |
Modified SCNFilterMode.none
Declaration | |
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From | case None |
To | case none |
Modified SCNFloor
Declaration | Protocols | |
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From | class SCNFloor : SCNGeometry { convenience init() class func floor() -> Self var reflectivity: CGFloat var reflectionFalloffStart: CGFloat var reflectionFalloffEnd: CGFloat var reflectionResolutionScaleFactor: CGFloat } | -- |
To | class SCNFloor : SCNGeometry { convenience init() class func floor() -> Self var reflectivity: CGFloat var reflectionFalloffStart: CGFloat var reflectionFalloffEnd: CGFloat var reflectionCategoryBitMask: Int var width: CGFloat var length: CGFloat var reflectionResolutionScaleFactor: CGFloat convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNFloor : CVarArg { } extension SCNFloor : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNGeometry
Declaration | Protocols | |
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From | class SCNGeometry : NSObject, SCNAnimatable, SCNBoundingVolume, SCNShadable, NSCopying, NSSecureCoding { convenience init() class func geometry() -> Self var name: String? var materials: [SCNMaterial] var firstMaterial: SCNMaterial? func insertMaterial(_ material: SCNMaterial, atIndex index: Int) func removeMaterialAtIndex(_ index: Int) func replaceMaterialAtIndex(_ index: Int, withMaterial material: SCNMaterial) func materialWithName(_ name: String) -> SCNMaterial? convenience init(sources sources: [SCNGeometrySource], elements elements: [SCNGeometryElement]) class func geometryWithSources(_ sources: [SCNGeometrySource], elements elements: [SCNGeometryElement]) -> Self var geometrySources: [SCNGeometrySource] { get } func geometrySourcesForSemantic(_ semantic: String) -> [SCNGeometrySource] var geometryElements: [SCNGeometryElement] { get } var geometryElementCount: Int { get } func geometryElementAtIndex(_ elementIndex: Int) -> SCNGeometryElement var levelsOfDetail: [SCNLevelOfDetail]? var subdivisionLevel: Int var edgeCreasesElement: SCNGeometryElement? var edgeCreasesSource: SCNGeometrySource? } extension SCNGeometry { convenience init(MDLMesh mdlMesh: MDLMesh) class func geometryWithMDLMesh(_ mdlMesh: MDLMesh) -> Self } | NSCopying, NSSecureCoding, SCNAnimatable, SCNBoundingVolume, SCNShadable |
To | class SCNGeometry : NSObject, SCNAnimatable, SCNBoundingVolume, SCNShadable, NSCopying, NSSecureCoding { convenience init() class func geometry() -> Self var name: String? var materials: [SCNMaterial] var firstMaterial: SCNMaterial? func insertMaterial(_ material: SCNMaterial, at index: Int) func removeMaterial(at index: Int) func replaceMaterial(at index: Int, with material: SCNMaterial) func material(named name: String) -> SCNMaterial? convenience init(sources sources: [SCNGeometrySource], elements elements: [SCNGeometryElement]?) class func withSources(_ sources: [SCNGeometrySource], elements elements: [SCNGeometryElement]?) -> Self var geometrySources: [SCNGeometrySource] { get } func getGeometrySources(for semantic: SCNGeometrySource.Semantic) -> [SCNGeometrySource] var geometryElements: [SCNGeometryElement] { get } var geometryElementCount: Int { get } func geometryElement(at elementIndex: Int) -> SCNGeometryElement var levelsOfDetail: [SCNLevelOfDetail]? var subdivisionLevel: Int var edgeCreasesElement: SCNGeometryElement? var edgeCreasesSource: SCNGeometrySource? convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNGeometry { convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self } extension SCNGeometry : CVarArg { } extension SCNGeometry : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding, SCNAnimatable, SCNBoundingVolume, SCNShadable |
Declaration | |
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From | func geometryElementAtIndex(_ elementIndex: Int) -> SCNGeometryElement |
To | func geometryElement(at elementIndex: Int) -> SCNGeometryElement |
Declaration | |
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From | func geometrySourcesForSemantic(_ semantic: String) -> [SCNGeometrySource] |
To | func getGeometrySources(for semantic: SCNGeometrySource.Semantic) -> [SCNGeometrySource] |
Modified SCNGeometry.init(mdlMesh: MDLMesh)
Declaration | |
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From | convenience init(MDLMesh mdlMesh: MDLMesh) |
To | convenience init(mdlMesh mdlMesh: MDLMesh) |
Declaration | |
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From | convenience init(sources sources: [SCNGeometrySource], elements elements: [SCNGeometryElement]) |
To | convenience init(sources sources: [SCNGeometrySource], elements elements: [SCNGeometryElement]?) |
Declaration | |
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From | func insertMaterial(_ material: SCNMaterial, atIndex index: Int) |
To | func insertMaterial(_ material: SCNMaterial, at index: Int) |
Declaration | |
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From | func materialWithName(_ name: String) -> SCNMaterial? |
To | func material(named name: String) -> SCNMaterial? |
Modified SCNGeometry.removeMaterial(at: Int)
Declaration | |
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From | func removeMaterialAtIndex(_ index: Int) |
To | func removeMaterial(at index: Int) |
Declaration | |
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From | func replaceMaterialAtIndex(_ index: Int, withMaterial material: SCNMaterial) |
To | func replaceMaterial(at index: Int, with material: SCNMaterial) |
Modified SCNGeometryElement
Declaration | Protocols | |
---|---|---|
From | class SCNGeometryElement : NSObject, NSSecureCoding { convenience init(data data: NSData?, primitiveType primitiveType: SCNGeometryPrimitiveType, primitiveCount primitiveCount: Int, bytesPerIndex bytesPerIndex: Int) class func geometryElementWithData(_ data: NSData?, primitiveType primitiveType: SCNGeometryPrimitiveType, primitiveCount primitiveCount: Int, bytesPerIndex bytesPerIndex: Int) -> Self var data: NSData { get } var primitiveType: SCNGeometryPrimitiveType { get } var primitiveCount: Int { get } var bytesPerIndex: Int { get } } extension SCNGeometryElement { convenience init(MDLSubmesh mdlSubMesh: MDLSubmesh) class func geometryElementWithMDLSubmesh(_ mdlSubMesh: MDLSubmesh) -> Self } extension SCNGeometryElement { convenience init<IndexType : IntegerType>(indices indices: [IndexType], primitiveType primitiveType: SCNGeometryPrimitiveType) } extension SCNGeometryElement { convenience init<IndexType : IntegerType>(indices indices: [IndexType], primitiveType primitiveType: SCNGeometryPrimitiveType) } | NSSecureCoding |
To | class SCNGeometryElement : NSObject, NSSecureCoding { convenience init(data data: Data?, primitiveType primitiveType: SCNGeometryPrimitiveType, primitiveCount primitiveCount: Int, bytesPerIndex bytesPerIndex: Int) class func withData(_ data: Data?, primitiveType primitiveType: SCNGeometryPrimitiveType, primitiveCount primitiveCount: Int, bytesPerIndex bytesPerIndex: Int) -> Self var data: Data { get } var primitiveType: SCNGeometryPrimitiveType { get } var primitiveCount: Int { get } var bytesPerIndex: Int { get } convenience init<IndexType : Integer>(indices indices: [IndexType], primitiveType primitiveType: SCNGeometryPrimitiveType) convenience init(mdlSubmesh mdlSubMesh: MDLSubmesh) class func withMDLSubmesh(_ mdlSubMesh: MDLSubmesh) -> Self func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNGeometryElement { convenience init(mdlSubmesh mdlSubMesh: MDLSubmesh) class func withMDLSubmesh(_ mdlSubMesh: MDLSubmesh) -> Self } extension SCNGeometryElement : CVarArg { } extension SCNGeometryElement : Equatable, Hashable { var hashValue: Int { get } } extension SCNGeometryElement { convenience init<IndexType : Integer>(indices indices: [IndexType], primitiveType primitiveType: SCNGeometryPrimitiveType) } | CVarArg, Equatable, Hashable, NSSecureCoding |
Modified SCNGeometryElement.data
Declaration | |
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From | var data: NSData { get } |
To | var data: Data { get } |
Declaration | |
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From | convenience init(data data: NSData?, primitiveType primitiveType: SCNGeometryPrimitiveType, primitiveCount primitiveCount: Int, bytesPerIndex bytesPerIndex: Int) |
To | convenience init(data data: Data?, primitiveType primitiveType: SCNGeometryPrimitiveType, primitiveCount primitiveCount: Int, bytesPerIndex bytesPerIndex: Int) |
Declaration | |
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From | convenience init(MDLSubmesh mdlSubMesh: MDLSubmesh) |
To | convenience init(mdlSubmesh mdlSubMesh: MDLSubmesh) |
Modified SCNGeometryPrimitiveType [enum]
Declaration | |
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From | enum SCNGeometryPrimitiveType : Int { case Triangles case TriangleStrip case Line case Point } |
To | enum SCNGeometryPrimitiveType : Int { case triangles case triangleStrip case line case point case polygon } |
Modified SCNGeometryPrimitiveType.line
Declaration | |
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From | case Line |
To | case line |
Modified SCNGeometryPrimitiveType.point
Declaration | |
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From | case Point |
To | case point |
Modified SCNGeometryPrimitiveType.triangles
Declaration | |
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From | case Triangles |
To | case triangles |
Declaration | |
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From | case TriangleStrip |
To | case triangleStrip |
Modified SCNGeometrySource
Declaration | Protocols | |
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From | class SCNGeometrySource : NSObject, NSSecureCoding { convenience init(data data: NSData, semantic semantic: String, vectorCount vectorCount: Int, floatComponents floatComponents: Bool, componentsPerVector componentsPerVector: Int, bytesPerComponent bytesPerComponent: Int, dataOffset offset: Int, dataStride stride: Int) class func geometrySourceWithData(_ data: NSData, semantic semantic: String, vectorCount vectorCount: Int, floatComponents floatComponents: Bool, componentsPerVector componentsPerVector: Int, bytesPerComponent bytesPerComponent: Int, dataOffset offset: Int, dataStride stride: Int) -> Self convenience init(vertices vertices: UnsafePointer<SCNVector3>, count count: Int) class func geometrySourceWithVertices(_ vertices: UnsafePointer<SCNVector3>, count count: Int) -> Self convenience init(normals normals: UnsafePointer<SCNVector3>, count count: Int) class func geometrySourceWithNormals(_ normals: UnsafePointer<SCNVector3>, count count: Int) -> Self convenience init(textureCoordinates texcoord: UnsafePointer<CGPoint>, count count: Int) class func geometrySourceWithTextureCoordinates(_ texcoord: UnsafePointer<CGPoint>, count count: Int) -> Self convenience init(buffer mtlBuffer: MTLBuffer, vertexFormat vertexFormat: MTLVertexFormat, semantic semantic: String, vertexCount vertexCount: Int, dataOffset offset: Int, dataStride stride: Int) class func geometrySourceWithBuffer(_ mtlBuffer: MTLBuffer, vertexFormat vertexFormat: MTLVertexFormat, semantic semantic: String, vertexCount vertexCount: Int, dataOffset offset: Int, dataStride stride: Int) -> Self var data: NSData { get } var semantic: String { get } var vectorCount: Int { get } var floatComponents: Bool { get } var componentsPerVector: Int { get } var bytesPerComponent: Int { get } var dataOffset: Int { get } var dataStride: Int { get } } | NSSecureCoding |
To | class SCNGeometrySource : NSObject, NSSecureCoding { convenience init(data data: Data, semantic semantic: SCNGeometrySource.Semantic, vectorCount vectorCount: Int, usesFloatComponents floatComponents: Bool, componentsPerVector componentsPerVector: Int, bytesPerComponent bytesPerComponent: Int, dataOffset offset: Int, dataStride stride: Int) class func withData(_ data: Data, semantic semantic: SCNGeometrySource.Semantic, vectorCount vectorCount: Int, floatComponents floatComponents: Bool, componentsPerVector componentsPerVector: Int, bytesPerComponent bytesPerComponent: Int, dataOffset offset: Int, dataStride stride: Int) -> Self convenience init(vertices vertices: UnsafePointer<SCNVector3>, count count: Int) class func withVertices(_ vertices: UnsafePointer<SCNVector3>, count count: Int) -> Self convenience init(normals normals: UnsafePointer<SCNVector3>, count count: Int) class func withNormals(_ normals: UnsafePointer<SCNVector3>, count count: Int) -> Self convenience init(textureCoordinates texcoord: UnsafePointer<CGPoint>, count count: Int) class func withTextureCoordinates(_ texcoord: UnsafePointer<CGPoint>, count count: Int) -> Self convenience init(buffer mtlBuffer: MTLBuffer, vertexFormat vertexFormat: MTLVertexFormat, semantic semantic: SCNGeometrySource.Semantic, vertexCount vertexCount: Int, dataOffset offset: Int, dataStride stride: Int) class func withBuffer(_ mtlBuffer: MTLBuffer, vertexFormat vertexFormat: MTLVertexFormat, semantic semantic: SCNGeometrySource.Semantic, vertexCount vertexCount: Int, dataOffset offset: Int, dataStride stride: Int) -> Self var data: Data { get } var semantic: SCNGeometrySource.Semantic { get } var vectorCount: Int { get } var usesFloatComponents: Bool { get } var componentsPerVector: Int { get } var bytesPerComponent: Int { get } var dataOffset: Int { get } var dataStride: Int { get } convenience init(vertices vertices: [SCNVector3]) convenience init(normals normals: [SCNVector3]) convenience init(textureCoordinates textureCoordinates: [CGPoint]) struct Semantic : RawRepresentable, Equatable, Hashable, Comparable { init(_ rawValue: String) init(rawValue rawValue: String) } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNGeometrySource { struct Semantic : RawRepresentable, Equatable, Hashable, Comparable { init(_ rawValue: String) init(rawValue rawValue: String) } } extension SCNGeometrySource : CVarArg { } extension SCNGeometrySource : Equatable, Hashable { var hashValue: Int { get } } extension SCNGeometrySource { convenience init(vertices vertices: [SCNVector3]) convenience init(normals normals: [SCNVector3]) convenience init(textureCoordinates textureCoordinates: [CGPoint]) } | CVarArg, Equatable, Hashable, NSSecureCoding |
Modified SCNGeometrySource.data
Declaration | |
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From | var data: NSData { get } |
To | var data: Data { get } |
Declaration | |
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From | convenience init(buffer mtlBuffer: MTLBuffer, vertexFormat vertexFormat: MTLVertexFormat, semantic semantic: String, vertexCount vertexCount: Int, dataOffset offset: Int, dataStride stride: Int) |
To | convenience init(buffer mtlBuffer: MTLBuffer, vertexFormat vertexFormat: MTLVertexFormat, semantic semantic: SCNGeometrySource.Semantic, vertexCount vertexCount: Int, dataOffset offset: Int, dataStride stride: Int) |
Declaration | |
---|---|
From | convenience init(data data: NSData, semantic semantic: String, vectorCount vectorCount: Int, floatComponents floatComponents: Bool, componentsPerVector componentsPerVector: Int, bytesPerComponent bytesPerComponent: Int, dataOffset offset: Int, dataStride stride: Int) |
To | convenience init(data data: Data, semantic semantic: SCNGeometrySource.Semantic, vectorCount vectorCount: Int, usesFloatComponents floatComponents: Bool, componentsPerVector componentsPerVector: Int, bytesPerComponent bytesPerComponent: Int, dataOffset offset: Int, dataStride stride: Int) |
Modified SCNGeometrySource.semantic
Declaration | |
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From | var semantic: String { get } |
To | var semantic: SCNGeometrySource.Semantic { get } |
Declaration | |
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From | var floatComponents: Bool { get } |
To | var usesFloatComponents: Bool { get } |
Name | Declaration | |
---|---|---|
From | SCNGeometrySourceSemanticBoneIndices | let SCNGeometrySourceSemanticBoneIndices: String |
To | boneIndices | static let boneIndices: SCNGeometrySource.Semantic |
Name | Declaration | |
---|---|---|
From | SCNGeometrySourceSemanticBoneWeights | let SCNGeometrySourceSemanticBoneWeights: String |
To | boneWeights | static let boneWeights: SCNGeometrySource.Semantic |
Modified SCNGeometrySource.Semantic.color
Name | Declaration | |
---|---|---|
From | SCNGeometrySourceSemanticColor | let SCNGeometrySourceSemanticColor: String |
To | color | static let color: SCNGeometrySource.Semantic |
Name | Declaration | |
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From | SCNGeometrySourceSemanticEdgeCrease | let SCNGeometrySourceSemanticEdgeCrease: String |
To | edgeCrease | static let edgeCrease: SCNGeometrySource.Semantic |
Modified SCNGeometrySource.Semantic.normal
Name | Declaration | |
---|---|---|
From | SCNGeometrySourceSemanticNormal | let SCNGeometrySourceSemanticNormal: String |
To | normal | static let normal: SCNGeometrySource.Semantic |
Modified SCNGeometrySource.Semantic.texcoord
Name | Declaration | |
---|---|---|
From | SCNGeometrySourceSemanticTexcoord | let SCNGeometrySourceSemanticTexcoord: String |
To | texcoord | static let texcoord: SCNGeometrySource.Semantic |
Modified SCNGeometrySource.Semantic.vertex
Name | Declaration | |
---|---|---|
From | SCNGeometrySourceSemanticVertex | let SCNGeometrySourceSemanticVertex: String |
To | vertex | static let vertex: SCNGeometrySource.Semantic |
Name | Declaration | |
---|---|---|
From | SCNGeometrySourceSemanticVertexCrease | let SCNGeometrySourceSemanticVertexCrease: String |
To | vertexCrease | static let vertexCrease: SCNGeometrySource.Semantic |
Modified SCNHitTestOption.backFaceCulling
Name | Declaration | |
---|---|---|
From | SCNHitTestBackFaceCullingKey | let SCNHitTestBackFaceCullingKey: String |
To | backFaceCulling | static let backFaceCulling: SCNHitTestOption |
Modified SCNHitTestOption.boundingBoxOnly
Name | Declaration | |
---|---|---|
From | SCNHitTestBoundingBoxOnlyKey | let SCNHitTestBoundingBoxOnlyKey: String |
To | boundingBoxOnly | static let boundingBoxOnly: SCNHitTestOption |
Modified SCNHitTestOption.clipToZRange
Name | Declaration | |
---|---|---|
From | SCNHitTestClipToZRangeKey | let SCNHitTestClipToZRangeKey: String |
To | clipToZRange | static let clipToZRange: SCNHitTestOption |
Modified SCNHitTestOption.firstFoundOnly
Name | Declaration | |
---|---|---|
From | SCNHitTestFirstFoundOnlyKey | let SCNHitTestFirstFoundOnlyKey: String |
To | firstFoundOnly | static let firstFoundOnly: SCNHitTestOption |
Modified SCNHitTestOption.ignoreChildNodes
Name | Declaration | |
---|---|---|
From | SCNHitTestIgnoreChildNodesKey | let SCNHitTestIgnoreChildNodesKey: String |
To | ignoreChildNodes | static let ignoreChildNodes: SCNHitTestOption |
Modified SCNHitTestOption.ignoreHiddenNodes
Name | Declaration | |
---|---|---|
From | SCNHitTestIgnoreHiddenNodesKey | let SCNHitTestIgnoreHiddenNodesKey: String |
To | ignoreHiddenNodes | static let ignoreHiddenNodes: SCNHitTestOption |
Modified SCNHitTestOption.rootNode
Name | Declaration | |
---|---|---|
From | SCNHitTestRootNodeKey | let SCNHitTestRootNodeKey: String |
To | rootNode | static let rootNode: SCNHitTestOption |
Modified SCNHitTestOption.sortResults
Name | Declaration | |
---|---|---|
From | SCNHitTestSortResultsKey | let SCNHitTestSortResultsKey: String |
To | sortResults | static let sortResults: SCNHitTestOption |
Modified SCNHitTestResult
Declaration | Protocols | |
---|---|---|
From | class SCNHitTestResult : NSObject { var node: SCNNode { get } var geometryIndex: Int { get } var faceIndex: Int { get } var localCoordinates: SCNVector3 { get } var worldCoordinates: SCNVector3 { get } var localNormal: SCNVector3 { get } var worldNormal: SCNVector3 { get } var modelTransform: SCNMatrix4 { get } func textureCoordinatesWithMappingChannel(_ channel: Int) -> CGPoint } | -- |
To | class SCNHitTestResult : NSObject { var node: SCNNode { get } var geometryIndex: Int { get } var faceIndex: Int { get } var localCoordinates: SCNVector3 { get } var worldCoordinates: SCNVector3 { get } var localNormal: SCNVector3 { get } var worldNormal: SCNVector3 { get } var modelTransform: SCNMatrix4 { get } var boneNode: SCNNode { get } func textureCoordinates(withMappingChannel channel: Int) -> CGPoint func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNHitTestResult : CVarArg { } extension SCNHitTestResult : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Declaration | |
---|---|
From | func textureCoordinatesWithMappingChannel(_ channel: Int) -> CGPoint |
To | func textureCoordinates(withMappingChannel channel: Int) -> CGPoint |
Modified SCNIKConstraint
Declaration | |
---|---|
From | class SCNIKConstraint : SCNConstraint { init(chainRootNode chainRootNode: SCNNode) class func inverseKinematicsConstraintWithChainRootNode(_ chainRootNode: SCNNode) -> Self var chainRootNode: SCNNode { get } var targetPosition: SCNVector3 func setMaxAllowedRotationAngle(_ angle: CGFloat, forJoint node: SCNNode) func maxAllowedRotationAngleForJoint(_ node: SCNNode) -> CGFloat } |
To | class SCNIKConstraint : SCNConstraint { init(chainRootNode chainRootNode: SCNNode) class func inverseKinematicsConstraint(chainRootNode chainRootNode: SCNNode) -> Self var chainRootNode: SCNNode { get } var targetPosition: SCNVector3 func setMaxAllowedRotationAngle(_ angle: CGFloat, forJoint node: SCNNode) func maxAllowedRotationAngle(forJoint node: SCNNode) -> CGFloat } |
Declaration | |
---|---|
From | class func inverseKinematicsConstraintWithChainRootNode(_ chainRootNode: SCNNode) -> Self |
To | class func inverseKinematicsConstraint(chainRootNode chainRootNode: SCNNode) -> Self |
Declaration | |
---|---|
From | func maxAllowedRotationAngleForJoint(_ node: SCNNode) -> CGFloat |
To | func maxAllowedRotationAngle(forJoint node: SCNNode) -> CGFloat |
Modified SCNLevelOfDetail
Declaration | Protocols | |
---|---|---|
From | class SCNLevelOfDetail : NSObject, NSCopying, NSSecureCoding { convenience init(geometry geometry: SCNGeometry?, screenSpaceRadius radius: CGFloat) class func levelOfDetailWithGeometry(_ geometry: SCNGeometry?, screenSpaceRadius radius: CGFloat) -> Self convenience init(geometry geometry: SCNGeometry?, worldSpaceDistance distance: CGFloat) class func levelOfDetailWithGeometry(_ geometry: SCNGeometry?, worldSpaceDistance distance: CGFloat) -> Self var geometry: SCNGeometry? { get } var screenSpaceRadius: CGFloat { get } var worldSpaceDistance: CGFloat { get } } | NSCopying, NSSecureCoding |
To | class SCNLevelOfDetail : NSObject, NSCopying, NSSecureCoding { convenience init(geometry geometry: SCNGeometry?, screenSpaceRadius radius: CGFloat) class func withGeometry(_ geometry: SCNGeometry?, screenSpaceRadius radius: CGFloat) -> Self convenience init(geometry geometry: SCNGeometry?, worldSpaceDistance distance: CGFloat) class func withGeometry(_ geometry: SCNGeometry?, worldSpaceDistance distance: CGFloat) -> Self var geometry: SCNGeometry? { get } var screenSpaceRadius: CGFloat { get } var worldSpaceDistance: CGFloat { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNLevelOfDetail : CVarArg { } extension SCNLevelOfDetail : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding |
Modified SCNLight
Declaration | Protocols | |
---|---|---|
From | class SCNLight : NSObject, SCNAnimatable, SCNTechniqueSupport, NSCopying, NSSecureCoding { convenience init() class func light() -> Self var type: String var color: AnyObject var name: String? var castsShadow: Bool var shadowColor: AnyObject var shadowRadius: CGFloat var shadowMapSize: CGSize var shadowSampleCount: Int var shadowMode: SCNShadowMode var shadowBias: CGFloat var orthographicScale: CGFloat var zNear: CGFloat var zFar: CGFloat var attenuationStartDistance: CGFloat var attenuationEndDistance: CGFloat var attenuationFalloffExponent: CGFloat var spotInnerAngle: CGFloat var spotOuterAngle: CGFloat var gobo: SCNMaterialProperty? { get } var categoryBitMask: Int } extension SCNLight { convenience init(MDLLight mdlLight: MDLLight) class func lightWithMDLLight(_ mdlLight: MDLLight) -> Self } | NSCopying, NSSecureCoding, SCNAnimatable, SCNTechniqueSupport |
To | class SCNLight : NSObject, SCNAnimatable, SCNTechniqueSupport, NSCopying, NSSecureCoding { convenience init() class func light() -> Self var type: SCNLight.LightType var color: Any var temperature: CGFloat var intensity: CGFloat var name: String? var castsShadow: Bool var shadowColor: Any var shadowRadius: CGFloat var shadowMapSize: CGSize var shadowSampleCount: Int var shadowMode: SCNShadowMode var shadowBias: CGFloat var orthographicScale: CGFloat var zNear: CGFloat var zFar: CGFloat var attenuationStartDistance: CGFloat var attenuationEndDistance: CGFloat var attenuationFalloffExponent: CGFloat var spotInnerAngle: CGFloat var spotOuterAngle: CGFloat var gobo: SCNMaterialProperty? { get } var iesProfileURL: URL? var categoryBitMask: Int struct LightType : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } convenience init(mdlLight mdlLight: MDLLight) class func withMDLLight(_ mdlLight: MDLLight) -> Self func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNLight { convenience init(mdlLight mdlLight: MDLLight) class func withMDLLight(_ mdlLight: MDLLight) -> Self } extension SCNLight { struct LightType : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } } extension SCNLight : CVarArg { } extension SCNLight : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding, SCNAnimatable, SCNTechniqueSupport |
Modified SCNLight.color
Declaration | |
---|---|
From | var color: AnyObject |
To | var color: Any |
Modified SCNLight.init(mdlLight: MDLLight)
Declaration | |
---|---|
From | convenience init(MDLLight mdlLight: MDLLight) |
To | convenience init(mdlLight mdlLight: MDLLight) |
Modified SCNLight.shadowColor
Declaration | |
---|---|
From | var shadowColor: AnyObject |
To | var shadowColor: Any |
Modified SCNLight.type
Declaration | |
---|---|
From | var type: String |
To | var type: SCNLight.LightType |
Modified SCNLight.LightType.ambient
Name | Declaration | |
---|---|---|
From | SCNLightTypeAmbient | let SCNLightTypeAmbient: String |
To | ambient | static let ambient: SCNLight.LightType |
Modified SCNLight.LightType.directional
Name | Declaration | |
---|---|---|
From | SCNLightTypeDirectional | let SCNLightTypeDirectional: String |
To | directional | static let directional: SCNLight.LightType |
Modified SCNLight.LightType.omni
Name | Declaration | |
---|---|---|
From | SCNLightTypeOmni | let SCNLightTypeOmni: String |
To | omni | static let omni: SCNLight.LightType |
Modified SCNLight.LightType.spot
Name | Declaration | |
---|---|---|
From | SCNLightTypeSpot | let SCNLightTypeSpot: String |
To | spot | static let spot: SCNLight.LightType |
Modified SCNLookAtConstraint
Declaration | |
---|---|
From | class SCNLookAtConstraint : SCNConstraint { convenience init(target target: SCNNode) class func lookAtConstraintWithTarget(_ target: SCNNode) -> Self var target: SCNNode { get } var gimbalLockEnabled: Bool } |
To | class SCNLookAtConstraint : SCNConstraint { convenience init(target target: SCNNode?) class func withTarget(_ target: SCNNode?) -> Self var target: SCNNode? var isGimbalLockEnabled: Bool } |
Declaration | |
---|---|
From | convenience init(target target: SCNNode) |
To | convenience init(target target: SCNNode?) |
Declaration | |
---|---|
From | var gimbalLockEnabled: Bool |
To | var isGimbalLockEnabled: Bool |
Modified SCNLookAtConstraint.target
Declaration | Readonly | |
---|---|---|
From | var target: SCNNode { get } | yes |
To | var target: SCNNode? | -- |
Modified SCNMaterial
Declaration | Protocols | |
---|---|---|
From | class SCNMaterial : NSObject, SCNAnimatable, SCNShadable, NSCopying, NSSecureCoding { convenience init() class func material() -> Self var name: String? var diffuse: SCNMaterialProperty { get } var ambient: SCNMaterialProperty { get } var specular: SCNMaterialProperty { get } var emission: SCNMaterialProperty { get } var transparent: SCNMaterialProperty { get } var reflective: SCNMaterialProperty { get } var multiply: SCNMaterialProperty { get } var normal: SCNMaterialProperty { get } var ambientOcclusion: SCNMaterialProperty { get } var selfIllumination: SCNMaterialProperty { get } var shininess: CGFloat var transparency: CGFloat var lightingModelName: String var litPerPixel: Bool var doubleSided: Bool var cullMode: SCNCullMode var transparencyMode: SCNTransparencyMode var locksAmbientWithDiffuse: Bool var writesToDepthBuffer: Bool var readsFromDepthBuffer: Bool var fresnelExponent: CGFloat var blendMode: SCNBlendMode } extension SCNMaterial { convenience init(MDLMaterial mdlMaterial: MDLMaterial) class func materialWithMDLMaterial(_ mdlMaterial: MDLMaterial) -> Self } | NSCopying, NSSecureCoding, SCNAnimatable, SCNShadable |
To | class SCNMaterial : NSObject, SCNAnimatable, SCNShadable, NSCopying, NSSecureCoding { convenience init() class func material() -> Self var name: String? var diffuse: SCNMaterialProperty { get } var ambient: SCNMaterialProperty { get } var specular: SCNMaterialProperty { get } var emission: SCNMaterialProperty { get } var transparent: SCNMaterialProperty { get } var reflective: SCNMaterialProperty { get } var multiply: SCNMaterialProperty { get } var normal: SCNMaterialProperty { get } var ambientOcclusion: SCNMaterialProperty { get } var selfIllumination: SCNMaterialProperty { get } var metalness: SCNMaterialProperty { get } var roughness: SCNMaterialProperty { get } var shininess: CGFloat var transparency: CGFloat var lightingModel: SCNMaterial.LightingModel var isLitPerPixel: Bool var isDoubleSided: Bool var cullMode: SCNCullMode var transparencyMode: SCNTransparencyMode var locksAmbientWithDiffuse: Bool var writesToDepthBuffer: Bool var readsFromDepthBuffer: Bool var fresnelExponent: CGFloat var blendMode: SCNBlendMode struct LightingModel : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } convenience init(mdlMaterial mdlMaterial: MDLMaterial) class func withMDLMaterial(_ mdlMaterial: MDLMaterial) -> Self func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNMaterial { convenience init(mdlMaterial mdlMaterial: MDLMaterial) class func withMDLMaterial(_ mdlMaterial: MDLMaterial) -> Self } extension SCNMaterial { struct LightingModel : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } } extension SCNMaterial : CVarArg { } extension SCNMaterial : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding, SCNAnimatable, SCNShadable |
Declaration | |
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From | convenience init(MDLMaterial mdlMaterial: MDLMaterial) |
To | convenience init(mdlMaterial mdlMaterial: MDLMaterial) |
Modified SCNMaterial.isDoubleSided
Declaration | |
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From | var doubleSided: Bool |
To | var isDoubleSided: Bool |
Modified SCNMaterial.isLitPerPixel
Declaration | |
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From | var litPerPixel: Bool |
To | var isLitPerPixel: Bool |
Modified SCNMaterial.lightingModel
Declaration | |
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From | var lightingModelName: String |
To | var lightingModel: SCNMaterial.LightingModel |
Modified SCNMaterial.LightingModel.blinn
Name | Declaration | |
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From | SCNLightingModelBlinn | let SCNLightingModelBlinn: String |
To | blinn | static let blinn: SCNMaterial.LightingModel |
Modified SCNMaterial.LightingModel.constant
Name | Declaration | |
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From | SCNLightingModelConstant | let SCNLightingModelConstant: String |
To | constant | static let constant: SCNMaterial.LightingModel |
Modified SCNMaterial.LightingModel.lambert
Name | Declaration | |
---|---|---|
From | SCNLightingModelLambert | let SCNLightingModelLambert: String |
To | lambert | static let lambert: SCNMaterial.LightingModel |
Modified SCNMaterial.LightingModel.phong
Name | Declaration | |
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From | SCNLightingModelPhong | let SCNLightingModelPhong: String |
To | phong | static let phong: SCNMaterial.LightingModel |
Modified SCNMaterialProperty
Declaration | Protocols | |
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From | class SCNMaterialProperty : NSObject, SCNAnimatable, NSSecureCoding { convenience init(contents contents: AnyObject) class func materialPropertyWithContents(_ contents: AnyObject) -> Self var contents: AnyObject? var intensity: CGFloat var minificationFilter: SCNFilterMode var magnificationFilter: SCNFilterMode var mipFilter: SCNFilterMode var contentsTransform: SCNMatrix4 var wrapS: SCNWrapMode var wrapT: SCNWrapMode var borderColor: AnyObject? var mappingChannel: Int var maxAnisotropy: CGFloat } | NSSecureCoding, SCNAnimatable |
To | class SCNMaterialProperty : NSObject, SCNAnimatable, NSSecureCoding { convenience init(contents contents: Any) class func withContents(_ contents: Any) -> Self var contents: Any? var intensity: CGFloat var minificationFilter: SCNFilterMode var magnificationFilter: SCNFilterMode var mipFilter: SCNFilterMode var contentsTransform: SCNMatrix4 var wrapS: SCNWrapMode var wrapT: SCNWrapMode var borderColor: Any? var mappingChannel: Int var maxAnisotropy: CGFloat func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNMaterialProperty : CVarArg { } extension SCNMaterialProperty : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSSecureCoding, SCNAnimatable |
Modified SCNMaterialProperty.contents
Declaration | |
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From | var contents: AnyObject? |
To | var contents: Any? |
Declaration | |
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From | convenience init(contents contents: AnyObject) |
To | convenience init(contents contents: Any) |
Modified SCNMatrix4 [struct]
Declaration | |
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From | struct SCNMatrix4 { var m11: Float var m12: Float var m13: Float var m14: Float var m21: Float var m22: Float var m23: Float var m24: Float var m31: Float var m32: Float var m33: Float var m34: Float var m41: Float var m42: Float var m43: Float var m44: Float init() init(m11 m11: Float, m12 m12: Float, m13 m13: Float, m14 m14: Float, m21 m21: Float, m22 m22: Float, m23 m23: Float, m24 m24: Float, m31 m31: Float, m32 m32: Float, m33 m33: Float, m34 m34: Float, m41 m41: Float, m42 m42: Float, m43 m43: Float, m44 m44: Float) } extension SCNMatrix4 { init(_ m: float4x4) init(_ m: double4x4) } extension SCNMatrix4 { init(_ m: float4x4) init(_ m: double4x4) } |
To | struct SCNMatrix4 { var m11: Float var m12: Float var m13: Float var m14: Float var m21: Float var m22: Float var m23: Float var m24: Float var m31: Float var m32: Float var m33: Float var m34: Float var m41: Float var m42: Float var m43: Float var m44: Float init() init(m11 m11: Float, m12 m12: Float, m13 m13: Float, m14 m14: Float, m21 m21: Float, m22 m22: Float, m23 m23: Float, m24 m24: Float, m31 m31: Float, m32 m32: Float, m33 m33: Float, m34 m34: Float, m41 m41: Float, m42 m42: Float, m43 m43: Float, m44 m44: Float) init(_ m: float4x4) init(_ m: double4x4) } extension SCNMatrix4 { init(_ m: float4x4) init(_ m: double4x4) } |
Modified SCNMorpher
Declaration | Protocols | |
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From | class SCNMorpher : NSObject, SCNAnimatable, NSSecureCoding { var targets: [SCNGeometry] func setWeight(_ weight: CGFloat, forTargetAtIndex targetIndex: Int) func weightForTargetAtIndex(_ targetIndex: Int) -> CGFloat var calculationMode: SCNMorpherCalculationMode } | NSSecureCoding, SCNAnimatable |
To | class SCNMorpher : NSObject, SCNAnimatable, NSSecureCoding { var targets: [SCNGeometry] func setWeight(_ weight: CGFloat, forTargetAt targetIndex: Int) func weight(forTargetAt targetIndex: Int) -> CGFloat var calculationMode: SCNMorpherCalculationMode func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNMorpher : CVarArg { } extension SCNMorpher : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSSecureCoding, SCNAnimatable |
Declaration | |
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From | func setWeight(_ weight: CGFloat, forTargetAtIndex targetIndex: Int) |
To | func setWeight(_ weight: CGFloat, forTargetAt targetIndex: Int) |
Declaration | |
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From | func weightForTargetAtIndex(_ targetIndex: Int) -> CGFloat |
To | func weight(forTargetAt targetIndex: Int) -> CGFloat |
Modified SCNMorpherCalculationMode [enum]
Declaration | |
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From | enum SCNMorpherCalculationMode : Int { case Normalized case Additive } |
To | enum SCNMorpherCalculationMode : Int { case normalized case additive } |
Modified SCNMorpherCalculationMode.additive
Declaration | |
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From | case Additive |
To | case additive |
Modified SCNMorpherCalculationMode.normalized
Declaration | |
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From | case Normalized |
To | case normalized |
Modified SCNNode
Declaration | Protocols | |
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From | class SCNNode : NSObject, NSCopying, NSSecureCoding, SCNAnimatable, SCNActionable, SCNBoundingVolume { convenience init() class func node() -> Self init(geometry geometry: SCNGeometry?) class func nodeWithGeometry(_ geometry: SCNGeometry?) -> SCNNode func clone() -> Self func flattenedClone() -> Self var name: String? var light: SCNLight? var camera: SCNCamera? var geometry: SCNGeometry? var skinner: SCNSkinner? var morpher: SCNMorpher? var transform: SCNMatrix4 var position: SCNVector3 var rotation: SCNVector4 var orientation: SCNQuaternion var eulerAngles: SCNVector3 var scale: SCNVector3 var pivot: SCNMatrix4 var worldTransform: SCNMatrix4 { get } var hidden: Bool var opacity: CGFloat var renderingOrder: Int var castsShadow: Bool var parentNode: SCNNode? { get } var childNodes: [SCNNode] { get } func addChildNode(_ child: SCNNode) func insertChildNode(_ child: SCNNode, atIndex index: Int) func removeFromParentNode() func replaceChildNode(_ oldChild: SCNNode, with newChild: SCNNode) func childNodeWithName(_ name: String, recursively recursively: Bool) -> SCNNode? func childNodesPassingTest(_ predicate: (SCNNode, UnsafeMutablePointer<ObjCBool>) -> Bool) -> [SCNNode] func enumerateChildNodesUsingBlock(_ block: (SCNNode, UnsafeMutablePointer<ObjCBool>) -> Void) func convertPosition(_ position: SCNVector3, toNode node: SCNNode?) -> SCNVector3 func convertPosition(_ position: SCNVector3, fromNode node: SCNNode?) -> SCNVector3 func convertTransform(_ transform: SCNMatrix4, toNode node: SCNNode?) -> SCNMatrix4 func convertTransform(_ transform: SCNMatrix4, fromNode node: SCNNode?) -> SCNMatrix4 var physicsBody: SCNPhysicsBody? var physicsField: SCNPhysicsField? var constraints: [SCNConstraint]? var filters: [CIFilter]? var presentationNode: SCNNode { get } var paused: Bool unowned(unsafe) var rendererDelegate: SCNNodeRendererDelegate? func hitTestWithSegmentFromPoint(_ pointA: SCNVector3, toPoint pointB: SCNVector3, options options: [String : AnyObject]?) -> [SCNHitTestResult] var categoryBitMask: Int } extension SCNNode { convenience init(MDLObject mdlObject: MDLObject) class func nodeWithMDLObject(_ mdlObject: MDLObject) -> Self } extension SCNNode { func addAudioPlayer(_ player: SCNAudioPlayer) func removeAllAudioPlayers() func removeAudioPlayer(_ player: SCNAudioPlayer) var audioPlayers: [SCNAudioPlayer] { get } } extension SCNNode { func addParticleSystem(_ system: SCNParticleSystem) func removeAllParticleSystems() func removeParticleSystem(_ system: SCNParticleSystem) var particleSystems: [SCNParticleSystem]? { get } } | NSCopying, NSSecureCoding, SCNActionable, SCNAnimatable, SCNBoundingVolume |
To | class SCNNode : NSObject, NSCopying, NSSecureCoding, SCNAnimatable, SCNActionable, SCNBoundingVolume { convenience init() class func node() -> Self init(geometry geometry: SCNGeometry?) class func withGeometry(_ geometry: SCNGeometry?) -> SCNNode func clone() -> Self func flattenedClone() -> Self var name: String? var light: SCNLight? var camera: SCNCamera? var geometry: SCNGeometry? var skinner: SCNSkinner? var morpher: SCNMorpher? var transform: SCNMatrix4 var position: SCNVector3 var rotation: SCNVector4 var orientation: SCNQuaternion var eulerAngles: SCNVector3 var scale: SCNVector3 var pivot: SCNMatrix4 var worldTransform: SCNMatrix4 { get } var isHidden: Bool var opacity: CGFloat var renderingOrder: Int var castsShadow: Bool var movabilityHint: SCNMovabilityHint var parent: SCNNode? { get } var childNodes: [SCNNode] { get } func addChildNode(_ child: SCNNode) func insertChildNode(_ child: SCNNode, at index: Int) func removeFromParentNode() func replaceChildNode(_ oldChild: SCNNode, with newChild: SCNNode) func childNode(withName name: String, recursively recursively: Bool) -> SCNNode? func childNodes(passingTest predicate: (SCNNode, UnsafeMutablePointer<ObjCBool>) -> Bool) -> [SCNNode] func enumerateChildNodes(_ block: (SCNNode, UnsafeMutablePointer<ObjCBool>) -> Swift.Void) func enumerateHierarchy(_ block: (SCNNode, UnsafeMutablePointer<ObjCBool>) -> Swift.Void) func convertPosition(_ position: SCNVector3, to node: SCNNode?) -> SCNVector3 func convertPosition(_ position: SCNVector3, from node: SCNNode?) -> SCNVector3 func convertTransform(_ transform: SCNMatrix4, to node: SCNNode?) -> SCNMatrix4 func convertTransform(_ transform: SCNMatrix4, from node: SCNNode?) -> SCNMatrix4 var physicsBody: SCNPhysicsBody? var physicsField: SCNPhysicsField? var constraints: [SCNConstraint]? var filters: [CIFilter]? var presentation: SCNNode { get } var isPaused: Bool unowned(unsafe) var rendererDelegate: SCNNodeRendererDelegate? func hitTestWithSegment(from pointA: SCNVector3, to pointB: SCNVector3, options options: [String : Any]? = nil) -> [SCNHitTestResult] var categoryBitMask: Int func addAudioPlayer(_ player: SCNAudioPlayer) func removeAllAudioPlayers() func removeAudioPlayer(_ player: SCNAudioPlayer) var audioPlayers: [SCNAudioPlayer] { get } func addParticleSystem(_ system: SCNParticleSystem) func removeAllParticleSystems() func removeParticleSystem(_ system: SCNParticleSystem) var particleSystems: [SCNParticleSystem]? { get } convenience init(mdlObject mdlObject: MDLObject) class func withMDLObject(_ mdlObject: MDLObject) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNNode { convenience init(mdlObject mdlObject: MDLObject) class func withMDLObject(_ mdlObject: MDLObject) -> Self } extension SCNNode { func addAudioPlayer(_ player: SCNAudioPlayer) func removeAllAudioPlayers() func removeAudioPlayer(_ player: SCNAudioPlayer) var audioPlayers: [SCNAudioPlayer] { get } } extension SCNNode : CVarArg { } extension SCNNode : Equatable, Hashable { var hashValue: Int { get } } extension SCNNode { func addParticleSystem(_ system: SCNParticleSystem) func removeAllParticleSystems() func removeParticleSystem(_ system: SCNParticleSystem) var particleSystems: [SCNParticleSystem]? { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding, SCNActionable, SCNAnimatable, SCNBoundingVolume |
Declaration | |
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From | func childNodeWithName(_ name: String, recursively recursively: Bool) -> SCNNode? |
To | func childNode(withName name: String, recursively recursively: Bool) -> SCNNode? |
Modified SCNNode.childNodes(passingTest: (SCNNode, UnsafeMutablePointer<ObjCBool>) -> Bool) -> [SCNNode]
Declaration | |
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From | func childNodesPassingTest(_ predicate: (SCNNode, UnsafeMutablePointer<ObjCBool>) -> Bool) -> [SCNNode] |
To | func childNodes(passingTest predicate: (SCNNode, UnsafeMutablePointer<ObjCBool>) -> Bool) -> [SCNNode] |
Declaration | |
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From | func convertPosition(_ position: SCNVector3, fromNode node: SCNNode?) -> SCNVector3 |
To | func convertPosition(_ position: SCNVector3, from node: SCNNode?) -> SCNVector3 |
Declaration | |
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From | func convertPosition(_ position: SCNVector3, toNode node: SCNNode?) -> SCNVector3 |
To | func convertPosition(_ position: SCNVector3, to node: SCNNode?) -> SCNVector3 |
Declaration | |
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From | func convertTransform(_ transform: SCNMatrix4, fromNode node: SCNNode?) -> SCNMatrix4 |
To | func convertTransform(_ transform: SCNMatrix4, from node: SCNNode?) -> SCNMatrix4 |
Declaration | |
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From | func convertTransform(_ transform: SCNMatrix4, toNode node: SCNNode?) -> SCNMatrix4 |
To | func convertTransform(_ transform: SCNMatrix4, to node: SCNNode?) -> SCNMatrix4 |
Declaration | |
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From | func enumerateChildNodesUsingBlock(_ block: (SCNNode, UnsafeMutablePointer<ObjCBool>) -> Void) |
To | func enumerateChildNodes(_ block: (SCNNode, UnsafeMutablePointer<ObjCBool>) -> Swift.Void) |
Declaration | |
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From | func hitTestWithSegmentFromPoint(_ pointA: SCNVector3, toPoint pointB: SCNVector3, options options: [String : AnyObject]?) -> [SCNHitTestResult] |
To | func hitTestWithSegment(from pointA: SCNVector3, to pointB: SCNVector3, options options: [String : Any]? = nil) -> [SCNHitTestResult] |
Modified SCNNode.init(mdlObject: MDLObject)
Declaration | |
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From | convenience init(MDLObject mdlObject: MDLObject) |
To | convenience init(mdlObject mdlObject: MDLObject) |
Declaration | |
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From | func insertChildNode(_ child: SCNNode, atIndex index: Int) |
To | func insertChildNode(_ child: SCNNode, at index: Int) |
Modified SCNNode.isHidden
Declaration | |
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From | var hidden: Bool |
To | var isHidden: Bool |
Modified SCNNode.isPaused
Declaration | |
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From | var paused: Bool |
To | var isPaused: Bool |
Modified SCNNode.parent
Declaration | |
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From | var parentNode: SCNNode? { get } |
To | var parent: SCNNode? { get } |
Modified SCNNode.presentation
Declaration | |
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From | var presentationNode: SCNNode { get } |
To | var presentation: SCNNode { get } |
Modified SCNNodeRendererDelegate
Declaration | |
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From | protocol SCNNodeRendererDelegate : NSObjectProtocol { optional func renderNode(_ node: SCNNode, renderer renderer: SCNRenderer, arguments arguments: [String : NSValue]) } |
To | protocol SCNNodeRendererDelegate : NSObjectProtocol { optional func renderNode(_ node: SCNNode, renderer renderer: SCNRenderer, arguments arguments: [String : Any]) } |
Modified SCNNodeRendererDelegate.renderNode(_: SCNNode, renderer: SCNRenderer, arguments: [String : Any])
Declaration | |
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From | optional func renderNode(_ node: SCNNode, renderer renderer: SCNRenderer, arguments arguments: [String : NSValue]) |
To | optional func renderNode(_ node: SCNNode, renderer renderer: SCNRenderer, arguments arguments: [String : Any]) |
Modified SCNParticleBirthDirection [enum]
Declaration | |
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From | enum SCNParticleBirthDirection : Int { case Constant case SurfaceNormal case Random } |
To | enum SCNParticleBirthDirection : Int { case constant case surfaceNormal case random } |
Modified SCNParticleBirthDirection.constant
Declaration | |
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From | case Constant |
To | case constant |
Modified SCNParticleBirthDirection.random
Declaration | |
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From | case Random |
To | case random |
Declaration | |
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From | case SurfaceNormal |
To | case surfaceNormal |
Modified SCNParticleBirthLocation [enum]
Declaration | |
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From | enum SCNParticleBirthLocation : Int { case Surface case Volume case Vertex } |
To | enum SCNParticleBirthLocation : Int { case surface case volume case vertex } |
Modified SCNParticleBirthLocation.surface
Declaration | |
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From | case Surface |
To | case surface |
Modified SCNParticleBirthLocation.vertex
Declaration | |
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From | case Vertex |
To | case vertex |
Modified SCNParticleBirthLocation.volume
Declaration | |
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From | case Volume |
To | case volume |
Modified SCNParticleBlendMode [enum]
Declaration | |
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From | enum SCNParticleBlendMode : Int { case Additive case Subtract case Multiply case Screen case Alpha case Replace } |
To | enum SCNParticleBlendMode : Int { case additive case subtract case multiply case screen case alpha case replace } |
Modified SCNParticleBlendMode.additive
Declaration | |
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From | case Additive |
To | case additive |
Modified SCNParticleBlendMode.alpha
Declaration | |
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From | case Alpha |
To | case alpha |
Modified SCNParticleBlendMode.multiply
Declaration | |
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From | case Multiply |
To | case multiply |
Modified SCNParticleBlendMode.replace
Declaration | |
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From | case Replace |
To | case replace |
Modified SCNParticleBlendMode.screen
Declaration | |
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From | case Screen |
To | case screen |
Modified SCNParticleBlendMode.subtract
Declaration | |
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From | case Subtract |
To | case subtract |
Modified SCNParticleEvent [enum]
Declaration | |
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From | enum SCNParticleEvent : Int { case Birth case Death case Collision } |
To | enum SCNParticleEvent : Int { case birth case death case collision } |
Modified SCNParticleEvent.birth
Declaration | |
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From | case Birth |
To | case birth |
Modified SCNParticleEvent.collision
Declaration | |
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From | case Collision |
To | case collision |
Modified SCNParticleEvent.death
Declaration | |
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From | case Death |
To | case death |
Declaration | |
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From | enum SCNParticleImageSequenceAnimationMode : Int { case Repeat case Clamp case AutoReverse } |
To | enum SCNParticleImageSequenceAnimationMode : Int { case `repeat` case clamp case autoReverse } |
Declaration | |
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From | case AutoReverse |
To | case autoReverse |
Declaration | |
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From | case Clamp |
To | case clamp |
Declaration | |
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From | case Repeat |
To | case `repeat` |
Modified SCNParticleInputMode [enum]
Declaration | |
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From | enum SCNParticleInputMode : Int { case OverLife case OverDistance case OverOtherProperty } |
To | enum SCNParticleInputMode : Int { case overLife case overDistance case overOtherProperty } |
Modified SCNParticleInputMode.overDistance
Declaration | |
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From | case OverDistance |
To | case overDistance |
Modified SCNParticleInputMode.overLife
Declaration | |
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From | case OverLife |
To | case overLife |
Declaration | |
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From | case OverOtherProperty |
To | case overOtherProperty |
Modified SCNParticleModifierStage [enum]
Declaration | |
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From | enum SCNParticleModifierStage : Int { case PreDynamics case PostDynamics case PreCollision case PostCollision } |
To | enum SCNParticleModifierStage : Int { case preDynamics case postDynamics case preCollision case postCollision } |
Declaration | |
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From | case PostCollision |
To | case postCollision |
Declaration | |
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From | case PostDynamics |
To | case postDynamics |
Declaration | |
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From | case PreCollision |
To | case preCollision |
Modified SCNParticleModifierStage.preDynamics
Declaration | |
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From | case PreDynamics |
To | case preDynamics |
Modified SCNParticleOrientationMode [enum]
Declaration | |
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From | enum SCNParticleOrientationMode : Int { case BillboardScreenAligned case BillboardViewAligned case Free case BillboardYAligned } |
To | enum SCNParticleOrientationMode : Int { case billboardScreenAligned case billboardViewAligned case free case billboardYAligned } |
Declaration | |
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From | case BillboardScreenAligned |
To | case billboardScreenAligned |
Declaration | |
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From | case BillboardViewAligned |
To | case billboardViewAligned |
Declaration | |
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From | case BillboardYAligned |
To | case billboardYAligned |
Modified SCNParticleOrientationMode.free
Declaration | |
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From | case Free |
To | case free |
Modified SCNParticlePropertyController
Declaration | Protocols | |
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From | class SCNParticlePropertyController : NSObject, NSSecureCoding, NSCopying { convenience init(animation animation: CAAnimation) class func controllerWithAnimation(_ animation: CAAnimation) -> Self var animation: CAAnimation var inputMode: SCNParticleInputMode var inputScale: CGFloat var inputBias: CGFloat weak var inputOrigin: SCNNode? var inputProperty: String? } | NSCopying, NSSecureCoding |
To | class SCNParticlePropertyController : NSObject, NSSecureCoding, NSCopying { convenience init(animation animation: CAAnimation) class func withAnimation(_ animation: CAAnimation) -> Self var animation: CAAnimation var inputMode: SCNParticleInputMode var inputScale: CGFloat var inputBias: CGFloat weak var inputOrigin: SCNNode? var inputProperty: SCNParticleSystem.ParticleProperty? func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNParticlePropertyController : CVarArg { } extension SCNParticlePropertyController : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding |
Declaration | |
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From | var inputProperty: String? |
To | var inputProperty: SCNParticleSystem.ParticleProperty? |
Modified SCNParticleSortingMode [enum]
Declaration | |
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From | enum SCNParticleSortingMode : Int { case None case ProjectedDepth case Distance case OldestFirst case YoungestFirst } |
To | enum SCNParticleSortingMode : Int { case none case projectedDepth case distance case oldestFirst case youngestFirst } |
Modified SCNParticleSortingMode.distance
Declaration | |
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From | case Distance |
To | case distance |
Modified SCNParticleSortingMode.none
Declaration | |
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From | case None |
To | case none |
Modified SCNParticleSortingMode.oldestFirst
Declaration | |
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From | case OldestFirst |
To | case oldestFirst |
Declaration | |
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From | case ProjectedDepth |
To | case projectedDepth |
Modified SCNParticleSortingMode.youngestFirst
Declaration | |
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From | case YoungestFirst |
To | case youngestFirst |
Modified SCNParticleSystem
Declaration | Protocols | |
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From | class SCNParticleSystem : NSObject, NSCopying, NSSecureCoding, SCNAnimatable { convenience init() class func particleSystem() -> Self convenience init?(named name: String, inDirectory directory: String?) class func particleSystemNamed(_ name: String, inDirectory directory: String?) -> Self? var emissionDuration: CGFloat var emissionDurationVariation: CGFloat var idleDuration: CGFloat var idleDurationVariation: CGFloat var loops: Bool var birthRate: CGFloat var birthRateVariation: CGFloat var warmupDuration: CGFloat var emitterShape: SCNGeometry? var birthLocation: SCNParticleBirthLocation var birthDirection: SCNParticleBirthDirection var spreadingAngle: CGFloat var emittingDirection: SCNVector3 var acceleration: SCNVector3 var local: Bool var particleAngle: CGFloat var particleAngleVariation: CGFloat var particleVelocity: CGFloat var particleVelocityVariation: CGFloat var particleAngularVelocity: CGFloat var particleAngularVelocityVariation: CGFloat var particleLifeSpan: CGFloat var particleLifeSpanVariation: CGFloat var systemSpawnedOnDying: SCNParticleSystem? var systemSpawnedOnCollision: SCNParticleSystem? var systemSpawnedOnLiving: SCNParticleSystem? var particleImage: AnyObject? var imageSequenceColumnCount: Int var imageSequenceRowCount: Int var imageSequenceInitialFrame: CGFloat var imageSequenceInitialFrameVariation: CGFloat var imageSequenceFrameRate: CGFloat var imageSequenceFrameRateVariation: CGFloat var imageSequenceAnimationMode: SCNParticleImageSequenceAnimationMode var particleColor: UIColor var particleColorVariation: SCNVector4 var particleSize: CGFloat var particleSizeVariation: CGFloat var blendMode: SCNParticleBlendMode var blackPassEnabled: Bool var orientationMode: SCNParticleOrientationMode var sortingMode: SCNParticleSortingMode var lightingEnabled: Bool var affectedByGravity: Bool var affectedByPhysicsFields: Bool var particleDiesOnCollision: Bool var colliderNodes: [SCNNode]? var particleMass: CGFloat var particleMassVariation: CGFloat var particleBounce: CGFloat var particleBounceVariation: CGFloat var particleFriction: CGFloat var particleFrictionVariation: CGFloat var particleCharge: CGFloat var particleChargeVariation: CGFloat var dampingFactor: CGFloat var speedFactor: CGFloat var stretchFactor: CGFloat var fresnelExponent: CGFloat var propertyControllers: [String : SCNParticlePropertyController]? func reset() func handleEvent(_ event: SCNParticleEvent, forProperties properties: [String], withBlock block: SCNParticleEventBlock) func addModifierForProperties(_ properties: [String], atStage stage: SCNParticleModifierStage, withBlock block: SCNParticleModifierBlock) func removeModifiersOfStage(_ stage: SCNParticleModifierStage) func removeAllModifiers() } | NSCopying, NSSecureCoding, SCNAnimatable |
To | class SCNParticleSystem : NSObject, NSCopying, NSSecureCoding, SCNAnimatable { convenience init() class func particleSystem() -> Self convenience init?(named name: String, inDirectory directory: String?) class func particleSystemNamed(_ name: String, inDirectory directory: String?) -> Self? var emissionDuration: CGFloat var emissionDurationVariation: CGFloat var idleDuration: CGFloat var idleDurationVariation: CGFloat var loops: Bool var birthRate: CGFloat var birthRateVariation: CGFloat var warmupDuration: CGFloat var emitterShape: SCNGeometry? var birthLocation: SCNParticleBirthLocation var birthDirection: SCNParticleBirthDirection var spreadingAngle: CGFloat var emittingDirection: SCNVector3 var acceleration: SCNVector3 var isLocal: Bool var particleAngle: CGFloat var particleAngleVariation: CGFloat var particleVelocity: CGFloat var particleVelocityVariation: CGFloat var particleAngularVelocity: CGFloat var particleAngularVelocityVariation: CGFloat var particleLifeSpan: CGFloat var particleLifeSpanVariation: CGFloat var systemSpawnedOnDying: SCNParticleSystem? var systemSpawnedOnCollision: SCNParticleSystem? var systemSpawnedOnLiving: SCNParticleSystem? var particleImage: Any? var imageSequenceColumnCount: Int var imageSequenceRowCount: Int var imageSequenceInitialFrame: CGFloat var imageSequenceInitialFrameVariation: CGFloat var imageSequenceFrameRate: CGFloat var imageSequenceFrameRateVariation: CGFloat var imageSequenceAnimationMode: SCNParticleImageSequenceAnimationMode var particleColor: UIColor var particleColorVariation: SCNVector4 var particleSize: CGFloat var particleSizeVariation: CGFloat var blendMode: SCNParticleBlendMode var isBlackPassEnabled: Bool var orientationMode: SCNParticleOrientationMode var sortingMode: SCNParticleSortingMode var isLightingEnabled: Bool var isAffectedByGravity: Bool var isAffectedByPhysicsFields: Bool var particleDiesOnCollision: Bool var colliderNodes: [SCNNode]? var particleMass: CGFloat var particleMassVariation: CGFloat var particleBounce: CGFloat var particleBounceVariation: CGFloat var particleFriction: CGFloat var particleFrictionVariation: CGFloat var particleCharge: CGFloat var particleChargeVariation: CGFloat var dampingFactor: CGFloat var speedFactor: CGFloat var stretchFactor: CGFloat var fresnelExponent: CGFloat var propertyControllers: [SCNParticleSystem.ParticleProperty : SCNParticlePropertyController]? func reset() func handle(_ event: SCNParticleEvent, forProperties properties: [SCNParticleSystem.ParticleProperty], handler block: SceneKit.SCNParticleEventBlock) func addModifier(forProperties properties: [SCNParticleSystem.ParticleProperty], at stage: SCNParticleModifierStage, modifier block: SceneKit.SCNParticleModifierBlock) func removeModifiers(at stage: SCNParticleModifierStage) func removeAllModifiers() struct ParticleProperty : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNParticleSystem { struct ParticleProperty : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } } extension SCNParticleSystem : CVarArg { } extension SCNParticleSystem : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding, SCNAnimatable |
Declaration | |
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From | func addModifierForProperties(_ properties: [String], atStage stage: SCNParticleModifierStage, withBlock block: SCNParticleModifierBlock) |
To | func addModifier(forProperties properties: [SCNParticleSystem.ParticleProperty], at stage: SCNParticleModifierStage, modifier block: SceneKit.SCNParticleModifierBlock) |
Declaration | |
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From | func handleEvent(_ event: SCNParticleEvent, forProperties properties: [String], withBlock block: SCNParticleEventBlock) |
To | func handle(_ event: SCNParticleEvent, forProperties properties: [SCNParticleSystem.ParticleProperty], handler block: SceneKit.SCNParticleEventBlock) |
Declaration | |
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From | var affectedByGravity: Bool |
To | var isAffectedByGravity: Bool |
Declaration | |
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From | var affectedByPhysicsFields: Bool |
To | var isAffectedByPhysicsFields: Bool |
Modified SCNParticleSystem.isBlackPassEnabled
Declaration | |
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From | var blackPassEnabled: Bool |
To | var isBlackPassEnabled: Bool |
Modified SCNParticleSystem.isLightingEnabled
Declaration | |
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From | var lightingEnabled: Bool |
To | var isLightingEnabled: Bool |
Modified SCNParticleSystem.isLocal
Declaration | |
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From | var local: Bool |
To | var isLocal: Bool |
Modified SCNParticleSystem.particleImage
Declaration | |
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From | var particleImage: AnyObject? |
To | var particleImage: Any? |
Declaration | |
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From | var propertyControllers: [String : SCNParticlePropertyController]? |
To | var propertyControllers: [SCNParticleSystem.ParticleProperty : SCNParticlePropertyController]? |
Declaration | |
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From | func removeModifiersOfStage(_ stage: SCNParticleModifierStage) |
To | func removeModifiers(at stage: SCNParticleModifierStage) |
Name | Declaration | |
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From | SCNParticlePropertyAngle | let SCNParticlePropertyAngle: String |
To | angle | static let angle: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyAngularVelocity | let SCNParticlePropertyAngularVelocity: String |
To | angularVelocity | static let angularVelocity: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyBounce | let SCNParticlePropertyBounce: String |
To | bounce | static let bounce: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyCharge | let SCNParticlePropertyCharge: String |
To | charge | static let charge: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyColor | let SCNParticlePropertyColor: String |
To | color | static let color: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyContactNormal | let SCNParticlePropertyContactNormal: String |
To | contactNormal | static let contactNormal: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyContactPoint | let SCNParticlePropertyContactPoint: String |
To | contactPoint | static let contactPoint: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyFrame | let SCNParticlePropertyFrame: String |
To | frame | static let frame: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyFrameRate | let SCNParticlePropertyFrameRate: String |
To | frameRate | static let frameRate: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyFriction | let SCNParticlePropertyFriction: String |
To | friction | static let friction: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyLife | let SCNParticlePropertyLife: String |
To | life | static let life: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyOpacity | let SCNParticlePropertyOpacity: String |
To | opacity | static let opacity: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyPosition | let SCNParticlePropertyPosition: String |
To | position | static let position: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyRotationAxis | let SCNParticlePropertyRotationAxis: String |
To | rotationAxis | static let rotationAxis: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertySize | let SCNParticlePropertySize: String |
To | size | static let size: SCNParticleSystem.ParticleProperty |
Name | Declaration | |
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From | SCNParticlePropertyVelocity | let SCNParticlePropertyVelocity: String |
To | velocity | static let velocity: SCNParticleSystem.ParticleProperty |
Modified SCNPhysicsBallSocketJoint
Declaration | |
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From | class SCNPhysicsBallSocketJoint : SCNPhysicsBehavior { convenience init(bodyA bodyA: SCNPhysicsBody, anchorA anchorA: SCNVector3, bodyB bodyB: SCNPhysicsBody, anchorB anchorB: SCNVector3) class func jointWithBodyA(_ bodyA: SCNPhysicsBody, anchorA anchorA: SCNVector3, bodyB bodyB: SCNPhysicsBody, anchorB anchorB: SCNVector3) -> Self convenience init(body body: SCNPhysicsBody, anchor anchor: SCNVector3) class func jointWithBody(_ body: SCNPhysicsBody, anchor anchor: SCNVector3) -> Self var bodyA: SCNPhysicsBody { get } var anchorA: SCNVector3 var bodyB: SCNPhysicsBody? { get } var anchorB: SCNVector3 } |
To | class SCNPhysicsBallSocketJoint : SCNPhysicsBehavior { convenience init(bodyA bodyA: SCNPhysicsBody, anchorA anchorA: SCNVector3, bodyB bodyB: SCNPhysicsBody, anchorB anchorB: SCNVector3) class func withBodyA(_ bodyA: SCNPhysicsBody, anchorA anchorA: SCNVector3, bodyB bodyB: SCNPhysicsBody, anchorB anchorB: SCNVector3) -> Self convenience init(body body: SCNPhysicsBody, anchor anchor: SCNVector3) class func withBody(_ body: SCNPhysicsBody, anchor anchor: SCNVector3) -> Self var bodyA: SCNPhysicsBody { get } var anchorA: SCNVector3 var bodyB: SCNPhysicsBody? { get } var anchorB: SCNVector3 } |
Modified SCNPhysicsBehavior
Declaration | Protocols | |
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From | class SCNPhysicsBehavior : NSObject, NSSecureCoding { } | NSSecureCoding |
To | class SCNPhysicsBehavior : NSObject, NSSecureCoding { func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNPhysicsBehavior : CVarArg { } extension SCNPhysicsBehavior : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSSecureCoding |
Modified SCNPhysicsBody
Declaration | Protocols | |
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From | class SCNPhysicsBody : NSObject, NSCopying, NSSecureCoding { class func staticBody() -> Self class func dynamicBody() -> Self class func kinematicBody() -> Self convenience init(type type: SCNPhysicsBodyType, shape shape: SCNPhysicsShape?) class func bodyWithType(_ type: SCNPhysicsBodyType, shape shape: SCNPhysicsShape?) -> Self var type: SCNPhysicsBodyType var mass: CGFloat var momentOfInertia: SCNVector3 var usesDefaultMomentOfInertia: Bool var charge: CGFloat var friction: CGFloat var restitution: CGFloat var rollingFriction: CGFloat var physicsShape: SCNPhysicsShape? var isResting: Bool { get } var allowsResting: Bool var velocity: SCNVector3 var angularVelocity: SCNVector4 var damping: CGFloat var angularDamping: CGFloat var velocityFactor: SCNVector3 var angularVelocityFactor: SCNVector3 var categoryBitMask: Int var collisionBitMask: Int var contactTestBitMask: Int var affectedByGravity: Bool func applyForce(_ direction: SCNVector3, impulse impulse: Bool) func applyForce(_ direction: SCNVector3, atPosition position: SCNVector3, impulse impulse: Bool) func applyTorque(_ torque: SCNVector4, impulse impulse: Bool) func clearAllForces() func resetTransform() } | NSCopying, NSSecureCoding |
To | class SCNPhysicsBody : NSObject, NSCopying, NSSecureCoding { class func `static`() -> Self class func dynamic() -> Self class func kinematic() -> Self convenience init(type type: SCNPhysicsBodyType, shape shape: SCNPhysicsShape?) class func withType(_ type: SCNPhysicsBodyType, shape shape: SCNPhysicsShape?) -> Self var type: SCNPhysicsBodyType var mass: CGFloat var momentOfInertia: SCNVector3 var usesDefaultMomentOfInertia: Bool var charge: CGFloat var friction: CGFloat var restitution: CGFloat var rollingFriction: CGFloat var physicsShape: SCNPhysicsShape? var isResting: Bool { get } var allowsResting: Bool var velocity: SCNVector3 var angularVelocity: SCNVector4 var damping: CGFloat var angularDamping: CGFloat var velocityFactor: SCNVector3 var angularVelocityFactor: SCNVector3 var categoryBitMask: Int var collisionBitMask: Int var contactTestBitMask: Int var isAffectedByGravity: Bool func applyForce(_ direction: SCNVector3, asImpulse impulse: Bool) func applyForce(_ direction: SCNVector3, at position: SCNVector3, asImpulse impulse: Bool) func applyTorque(_ torque: SCNVector4, asImpulse impulse: Bool) func clearAllForces() func resetTransform() func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNPhysicsBody : CVarArg { } extension SCNPhysicsBody : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding |
Declaration | |
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From | func applyForce(_ direction: SCNVector3, impulse impulse: Bool) |
To | func applyForce(_ direction: SCNVector3, asImpulse impulse: Bool) |
Declaration | |
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From | func applyForce(_ direction: SCNVector3, atPosition position: SCNVector3, impulse impulse: Bool) |
To | func applyForce(_ direction: SCNVector3, at position: SCNVector3, asImpulse impulse: Bool) |
Declaration | |
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From | func applyTorque(_ torque: SCNVector4, impulse impulse: Bool) |
To | func applyTorque(_ torque: SCNVector4, asImpulse impulse: Bool) |
Declaration | |
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From | class func dynamicBody() -> Self |
To | class func dynamic() -> Self |
Modified SCNPhysicsBody.isAffectedByGravity
Declaration | |
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From | var affectedByGravity: Bool |
To | var isAffectedByGravity: Bool |
Declaration | |
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From | class func kinematicBody() -> Self |
To | class func kinematic() -> Self |
Modified SCNPhysicsBody.static() [class]
Declaration | |
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From | class func staticBody() -> Self |
To | class func `static`() -> Self |
Modified SCNPhysicsBodyType [enum]
Declaration | |
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From | enum SCNPhysicsBodyType : Int { case Static case Dynamic case Kinematic } |
To | enum SCNPhysicsBodyType : Int { case `static` case dynamic case kinematic } |
Modified SCNPhysicsBodyType.dynamic
Declaration | |
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From | case Dynamic |
To | case dynamic |
Modified SCNPhysicsBodyType.kinematic
Declaration | |
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From | case Kinematic |
To | case kinematic |
Modified SCNPhysicsBodyType.static
Declaration | |
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From | case Static |
To | case `static` |
Modified SCNPhysicsCollisionCategory [struct]
Declaration | Protocols | |
---|---|---|
From | struct SCNPhysicsCollisionCategory : OptionSetType { init(rawValue rawValue: UInt) static var Default: SCNPhysicsCollisionCategory { get } static var Static: SCNPhysicsCollisionCategory { get } static var All: SCNPhysicsCollisionCategory { get } } | OptionSetType |
To | struct SCNPhysicsCollisionCategory : OptionSet { init(rawValue rawValue: UInt) static var `default`: SCNPhysicsCollisionCategory { get } static var `static`: SCNPhysicsCollisionCategory { get } static var all: SCNPhysicsCollisionCategory { get } func intersect(_ other: SCNPhysicsCollisionCategory) -> SCNPhysicsCollisionCategory func exclusiveOr(_ other: SCNPhysicsCollisionCategory) -> SCNPhysicsCollisionCategory mutating func unionInPlace(_ other: SCNPhysicsCollisionCategory) mutating func intersectInPlace(_ other: SCNPhysicsCollisionCategory) mutating func exclusiveOrInPlace(_ other: SCNPhysicsCollisionCategory) func isSubsetOf(_ other: SCNPhysicsCollisionCategory) -> Bool func isDisjointWith(_ other: SCNPhysicsCollisionCategory) -> Bool func isSupersetOf(_ other: SCNPhysicsCollisionCategory) -> Bool mutating func subtractInPlace(_ other: SCNPhysicsCollisionCategory) func isStrictSupersetOf(_ other: SCNPhysicsCollisionCategory) -> Bool func isStrictSubsetOf(_ other: SCNPhysicsCollisionCategory) -> Bool } extension SCNPhysicsCollisionCategory { func union(_ other: SCNPhysicsCollisionCategory) -> SCNPhysicsCollisionCategory func intersection(_ other: SCNPhysicsCollisionCategory) -> SCNPhysicsCollisionCategory func symmetricDifference(_ other: SCNPhysicsCollisionCategory) -> SCNPhysicsCollisionCategory } extension SCNPhysicsCollisionCategory { func contains(_ member: SCNPhysicsCollisionCategory) -> Bool mutating func insert(_ newMember: SCNPhysicsCollisionCategory) -> (inserted: Bool, memberAfterInsert: SCNPhysicsCollisionCategory) mutating func remove(_ member: SCNPhysicsCollisionCategory) -> SCNPhysicsCollisionCategory? mutating func update(with newMember: SCNPhysicsCollisionCategory) -> SCNPhysicsCollisionCategory? } extension SCNPhysicsCollisionCategory { convenience init() mutating func formUnion(_ other: SCNPhysicsCollisionCategory) mutating func formIntersection(_ other: SCNPhysicsCollisionCategory) mutating func formSymmetricDifference(_ other: SCNPhysicsCollisionCategory) } extension SCNPhysicsCollisionCategory { convenience init<S : Sequence where S.Iterator.Element == SCNPhysicsCollisionCategory>(_ sequence: S) convenience init(arrayLiteral arrayLiteral: SCNPhysicsCollisionCategory...) mutating func subtract(_ other: SCNPhysicsCollisionCategory) func isSubset(of other: SCNPhysicsCollisionCategory) -> Bool func isSuperset(of other: SCNPhysicsCollisionCategory) -> Bool func isDisjoint(with other: SCNPhysicsCollisionCategory) -> Bool func subtracting(_ other: SCNPhysicsCollisionCategory) -> SCNPhysicsCollisionCategory var isEmpty: Bool { get } func isStrictSuperset(of other: SCNPhysicsCollisionCategory) -> Bool func isStrictSubset(of other: SCNPhysicsCollisionCategory) -> Bool } | OptionSet |
Modified SCNPhysicsCollisionCategory.all
Declaration | |
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From | static var All: SCNPhysicsCollisionCategory { get } |
To | static var all: SCNPhysicsCollisionCategory { get } |
Modified SCNPhysicsCollisionCategory.default
Declaration | |
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From | static var Default: SCNPhysicsCollisionCategory { get } |
To | static var `default`: SCNPhysicsCollisionCategory { get } |
Modified SCNPhysicsCollisionCategory.static
Declaration | |
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From | static var Static: SCNPhysicsCollisionCategory { get } |
To | static var `static`: SCNPhysicsCollisionCategory { get } |
Modified SCNPhysicsContact
Declaration | Protocols | |
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From | class SCNPhysicsContact : NSObject { var nodeA: SCNNode { get } var nodeB: SCNNode { get } var contactPoint: SCNVector3 { get } var contactNormal: SCNVector3 { get } var collisionImpulse: CGFloat { get } var penetrationDistance: CGFloat { get } } | -- |
To | class SCNPhysicsContact : NSObject { var nodeA: SCNNode { get } var nodeB: SCNNode { get } var contactPoint: SCNVector3 { get } var contactNormal: SCNVector3 { get } var collisionImpulse: CGFloat { get } var penetrationDistance: CGFloat { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNPhysicsContact : CVarArg { } extension SCNPhysicsContact : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNPhysicsContactDelegate
Declaration | |
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From | protocol SCNPhysicsContactDelegate : NSObjectProtocol { optional func physicsWorld(_ world: SCNPhysicsWorld, didBeginContact contact: SCNPhysicsContact) optional func physicsWorld(_ world: SCNPhysicsWorld, didUpdateContact contact: SCNPhysicsContact) optional func physicsWorld(_ world: SCNPhysicsWorld, didEndContact contact: SCNPhysicsContact) } |
To | protocol SCNPhysicsContactDelegate : NSObjectProtocol { optional func physicsWorld(_ world: SCNPhysicsWorld, didBegin contact: SCNPhysicsContact) optional func physicsWorld(_ world: SCNPhysicsWorld, didUpdate contact: SCNPhysicsContact) optional func physicsWorld(_ world: SCNPhysicsWorld, didEnd contact: SCNPhysicsContact) } |
Declaration | |
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From | optional func physicsWorld(_ world: SCNPhysicsWorld, didBeginContact contact: SCNPhysicsContact) |
To | optional func physicsWorld(_ world: SCNPhysicsWorld, didBegin contact: SCNPhysicsContact) |
Declaration | |
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From | optional func physicsWorld(_ world: SCNPhysicsWorld, didEndContact contact: SCNPhysicsContact) |
To | optional func physicsWorld(_ world: SCNPhysicsWorld, didEnd contact: SCNPhysicsContact) |
Declaration | |
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From | optional func physicsWorld(_ world: SCNPhysicsWorld, didUpdateContact contact: SCNPhysicsContact) |
To | optional func physicsWorld(_ world: SCNPhysicsWorld, didUpdate contact: SCNPhysicsContact) |
Modified SCNPhysicsField
Declaration | Protocols | |
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From | class SCNPhysicsField : NSObject, NSCopying, NSSecureCoding { var strength: CGFloat var falloffExponent: CGFloat var minimumDistance: CGFloat var active: Bool var exclusive: Bool var halfExtent: SCNVector3 var usesEllipsoidalExtent: Bool var scope: SCNPhysicsFieldScope var offset: SCNVector3 var direction: SCNVector3 var categoryBitMask: Int class func dragField() -> SCNPhysicsField class func vortexField() -> SCNPhysicsField class func radialGravityField() -> SCNPhysicsField class func linearGravityField() -> SCNPhysicsField class func noiseFieldWithSmoothness(_ smoothness: CGFloat, animationSpeed speed: CGFloat) -> SCNPhysicsField class func turbulenceFieldWithSmoothness(_ smoothness: CGFloat, animationSpeed speed: CGFloat) -> SCNPhysicsField class func springField() -> SCNPhysicsField class func electricField() -> SCNPhysicsField class func magneticField() -> SCNPhysicsField class func customFieldWithEvaluationBlock(_ block: SCNFieldForceEvaluator) -> SCNPhysicsField } | NSCopying, NSSecureCoding |
To | class SCNPhysicsField : NSObject, NSCopying, NSSecureCoding { var strength: CGFloat var falloffExponent: CGFloat var minimumDistance: CGFloat var isActive: Bool var isExclusive: Bool var halfExtent: SCNVector3 var usesEllipsoidalExtent: Bool var scope: SCNPhysicsFieldScope var offset: SCNVector3 var direction: SCNVector3 var categoryBitMask: Int class func drag() -> SCNPhysicsField class func vortex() -> SCNPhysicsField class func radialGravity() -> SCNPhysicsField class func linearGravity() -> SCNPhysicsField class func noiseField(smoothness smoothness: CGFloat, animationSpeed speed: CGFloat) -> SCNPhysicsField class func turbulenceField(smoothness smoothness: CGFloat, animationSpeed speed: CGFloat) -> SCNPhysicsField class func spring() -> SCNPhysicsField class func electric() -> SCNPhysicsField class func magnetic() -> SCNPhysicsField class func customField(evaluationBlock block: SceneKit.SCNFieldForceEvaluator) -> SCNPhysicsField func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNPhysicsField : CVarArg { } extension SCNPhysicsField : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding |
Declaration | |
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From | class func customFieldWithEvaluationBlock(_ block: SCNFieldForceEvaluator) -> SCNPhysicsField |
To | class func customField(evaluationBlock block: SceneKit.SCNFieldForceEvaluator) -> SCNPhysicsField |
Declaration | |
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From | class func dragField() -> SCNPhysicsField |
To | class func drag() -> SCNPhysicsField |
Declaration | |
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From | class func electricField() -> SCNPhysicsField |
To | class func electric() -> SCNPhysicsField |
Modified SCNPhysicsField.isActive
Declaration | |
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From | var active: Bool |
To | var isActive: Bool |
Modified SCNPhysicsField.isExclusive
Declaration | |
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From | var exclusive: Bool |
To | var isExclusive: Bool |
Declaration | |
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From | class func linearGravityField() -> SCNPhysicsField |
To | class func linearGravity() -> SCNPhysicsField |
Declaration | |
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From | class func magneticField() -> SCNPhysicsField |
To | class func magnetic() -> SCNPhysicsField |
Modified SCNPhysicsField.noiseField(smoothness: CGFloat, animationSpeed: CGFloat) -> SCNPhysicsField [class]
Declaration | |
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From | class func noiseFieldWithSmoothness(_ smoothness: CGFloat, animationSpeed speed: CGFloat) -> SCNPhysicsField |
To | class func noiseField(smoothness smoothness: CGFloat, animationSpeed speed: CGFloat) -> SCNPhysicsField |
Declaration | |
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From | class func radialGravityField() -> SCNPhysicsField |
To | class func radialGravity() -> SCNPhysicsField |
Declaration | |
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From | class func springField() -> SCNPhysicsField |
To | class func spring() -> SCNPhysicsField |
Declaration | |
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From | class func turbulenceFieldWithSmoothness(_ smoothness: CGFloat, animationSpeed speed: CGFloat) -> SCNPhysicsField |
To | class func turbulenceField(smoothness smoothness: CGFloat, animationSpeed speed: CGFloat) -> SCNPhysicsField |
Declaration | |
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From | class func vortexField() -> SCNPhysicsField |
To | class func vortex() -> SCNPhysicsField |
Modified SCNPhysicsFieldScope [enum]
Declaration | |
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From | enum SCNPhysicsFieldScope : Int { case InsideExtent case OutsideExtent } |
To | enum SCNPhysicsFieldScope : Int { case insideExtent case outsideExtent } |
Modified SCNPhysicsFieldScope.insideExtent
Declaration | |
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From | case InsideExtent |
To | case insideExtent |
Modified SCNPhysicsFieldScope.outsideExtent
Declaration | |
---|---|
From | case OutsideExtent |
To | case outsideExtent |
Modified SCNPhysicsHingeJoint
Declaration | |
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From | class SCNPhysicsHingeJoint : SCNPhysicsBehavior { convenience init(bodyA bodyA: SCNPhysicsBody, axisA axisA: SCNVector3, anchorA anchorA: SCNVector3, bodyB bodyB: SCNPhysicsBody, axisB axisB: SCNVector3, anchorB anchorB: SCNVector3) class func jointWithBodyA(_ bodyA: SCNPhysicsBody, axisA axisA: SCNVector3, anchorA anchorA: SCNVector3, bodyB bodyB: SCNPhysicsBody, axisB axisB: SCNVector3, anchorB anchorB: SCNVector3) -> Self convenience init(body body: SCNPhysicsBody, axis axis: SCNVector3, anchor anchor: SCNVector3) class func jointWithBody(_ body: SCNPhysicsBody, axis axis: SCNVector3, anchor anchor: SCNVector3) -> Self var bodyA: SCNPhysicsBody { get } var axisA: SCNVector3 var anchorA: SCNVector3 var bodyB: SCNPhysicsBody? { get } var axisB: SCNVector3 var anchorB: SCNVector3 } |
To | class SCNPhysicsHingeJoint : SCNPhysicsBehavior { convenience init(bodyA bodyA: SCNPhysicsBody, axisA axisA: SCNVector3, anchorA anchorA: SCNVector3, bodyB bodyB: SCNPhysicsBody, axisB axisB: SCNVector3, anchorB anchorB: SCNVector3) class func withBodyA(_ bodyA: SCNPhysicsBody, axisA axisA: SCNVector3, anchorA anchorA: SCNVector3, bodyB bodyB: SCNPhysicsBody, axisB axisB: SCNVector3, anchorB anchorB: SCNVector3) -> Self convenience init(body body: SCNPhysicsBody, axis axis: SCNVector3, anchor anchor: SCNVector3) class func withBody(_ body: SCNPhysicsBody, axis axis: SCNVector3, anchor anchor: SCNVector3) -> Self var bodyA: SCNPhysicsBody { get } var axisA: SCNVector3 var anchorA: SCNVector3 var bodyB: SCNPhysicsBody? { get } var axisB: SCNVector3 var anchorB: SCNVector3 } |
Modified SCNPhysicsShape
Declaration | Protocols | |
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From | class SCNPhysicsShape : NSObject, NSCopying, NSSecureCoding { convenience init(geometry geometry: SCNGeometry, options options: [String : AnyObject]?) class func shapeWithGeometry(_ geometry: SCNGeometry, options options: [String : AnyObject]?) -> Self convenience init(node node: SCNNode, options options: [String : AnyObject]?) class func shapeWithNode(_ node: SCNNode, options options: [String : AnyObject]?) -> Self convenience init(shapes shapes: [SCNPhysicsShape], transforms transforms: [NSValue]?) class func shapeWithShapes(_ shapes: [SCNPhysicsShape], transforms transforms: [NSValue]?) -> Self var options: [String : AnyObject]? { get } var sourceObject: AnyObject { get } var transforms: [NSValue]? { get } } | NSCopying, NSSecureCoding |
To | class SCNPhysicsShape : NSObject, NSCopying, NSSecureCoding { convenience init(geometry geometry: SCNGeometry, options options: [SCNPhysicsShape.Option : Any]? = nil) class func withGeometry(_ geometry: SCNGeometry, options options: [SCNPhysicsShape.Option : Any]? = nil) -> Self convenience init(node node: SCNNode, options options: [SCNPhysicsShape.Option : Any]? = nil) class func withNode(_ node: SCNNode, options options: [SCNPhysicsShape.Option : Any]? = nil) -> Self convenience init(shapes shapes: [SCNPhysicsShape], transforms transforms: [NSValue]?) class func withShapes(_ shapes: [SCNPhysicsShape], transforms transforms: [NSValue]?) -> Self var options: [SCNPhysicsShape.Option : Any]? { get } var sourceObject: Any { get } var transforms: [NSValue]? { get } struct Option : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } struct ShapeType : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNPhysicsShape { struct Option : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } struct ShapeType : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } } extension SCNPhysicsShape : CVarArg { } extension SCNPhysicsShape : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding |
Declaration | |
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From | convenience init(geometry geometry: SCNGeometry, options options: [String : AnyObject]?) |
To | convenience init(geometry geometry: SCNGeometry, options options: [SCNPhysicsShape.Option : Any]? = nil) |
Declaration | |
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From | convenience init(node node: SCNNode, options options: [String : AnyObject]?) |
To | convenience init(node node: SCNNode, options options: [SCNPhysicsShape.Option : Any]? = nil) |
Modified SCNPhysicsShape.options
Declaration | |
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From | var options: [String : AnyObject]? { get } |
To | var options: [SCNPhysicsShape.Option : Any]? { get } |
Modified SCNPhysicsShape.sourceObject
Declaration | |
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From | var sourceObject: AnyObject { get } |
To | var sourceObject: Any { get } |
Name | Declaration | |
---|---|---|
From | SCNPhysicsShapeKeepAsCompoundKey | let SCNPhysicsShapeKeepAsCompoundKey: String |
To | keepAsCompound | static let keepAsCompound: SCNPhysicsShape.Option |
Modified SCNPhysicsShape.Option.scale
Name | Declaration | |
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From | SCNPhysicsShapeScaleKey | let SCNPhysicsShapeScaleKey: String |
To | scale | static let scale: SCNPhysicsShape.Option |
Modified SCNPhysicsShape.Option.type
Name | Declaration | |
---|---|---|
From | SCNPhysicsShapeTypeKey | let SCNPhysicsShapeTypeKey: String |
To | type | static let type: SCNPhysicsShape.Option |
Name | Declaration | |
---|---|---|
From | SCNPhysicsShapeTypeBoundingBox | let SCNPhysicsShapeTypeBoundingBox: String |
To | boundingBox | static let boundingBox: SCNPhysicsShape.ShapeType |
Name | Declaration | |
---|---|---|
From | SCNPhysicsShapeTypeConcavePolyhedron | let SCNPhysicsShapeTypeConcavePolyhedron: String |
To | concavePolyhedron | static let concavePolyhedron: SCNPhysicsShape.ShapeType |
Modified SCNPhysicsShape.ShapeType.convexHull
Name | Declaration | |
---|---|---|
From | SCNPhysicsShapeTypeConvexHull | let SCNPhysicsShapeTypeConvexHull: String |
To | convexHull | static let convexHull: SCNPhysicsShape.ShapeType |
Modified SCNPhysicsSliderJoint
Declaration | |
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From | class SCNPhysicsSliderJoint : SCNPhysicsBehavior { convenience init(bodyA bodyA: SCNPhysicsBody, axisA axisA: SCNVector3, anchorA anchorA: SCNVector3, bodyB bodyB: SCNPhysicsBody, axisB axisB: SCNVector3, anchorB anchorB: SCNVector3) class func jointWithBodyA(_ bodyA: SCNPhysicsBody, axisA axisA: SCNVector3, anchorA anchorA: SCNVector3, bodyB bodyB: SCNPhysicsBody, axisB axisB: SCNVector3, anchorB anchorB: SCNVector3) -> Self convenience init(body body: SCNPhysicsBody, axis axis: SCNVector3, anchor anchor: SCNVector3) class func jointWithBody(_ body: SCNPhysicsBody, axis axis: SCNVector3, anchor anchor: SCNVector3) -> Self var bodyA: SCNPhysicsBody { get } var axisA: SCNVector3 var anchorA: SCNVector3 var bodyB: SCNPhysicsBody? { get } var axisB: SCNVector3 var anchorB: SCNVector3 var minimumLinearLimit: CGFloat var maximumLinearLimit: CGFloat var minimumAngularLimit: CGFloat var maximumAngularLimit: CGFloat var motorTargetLinearVelocity: CGFloat var motorMaximumForce: CGFloat var motorTargetAngularVelocity: CGFloat var motorMaximumTorque: CGFloat } |
To | class SCNPhysicsSliderJoint : SCNPhysicsBehavior { convenience init(bodyA bodyA: SCNPhysicsBody, axisA axisA: SCNVector3, anchorA anchorA: SCNVector3, bodyB bodyB: SCNPhysicsBody, axisB axisB: SCNVector3, anchorB anchorB: SCNVector3) class func withBodyA(_ bodyA: SCNPhysicsBody, axisA axisA: SCNVector3, anchorA anchorA: SCNVector3, bodyB bodyB: SCNPhysicsBody, axisB axisB: SCNVector3, anchorB anchorB: SCNVector3) -> Self convenience init(body body: SCNPhysicsBody, axis axis: SCNVector3, anchor anchor: SCNVector3) class func withBody(_ body: SCNPhysicsBody, axis axis: SCNVector3, anchor anchor: SCNVector3) -> Self var bodyA: SCNPhysicsBody { get } var axisA: SCNVector3 var anchorA: SCNVector3 var bodyB: SCNPhysicsBody? { get } var axisB: SCNVector3 var anchorB: SCNVector3 var minimumLinearLimit: CGFloat var maximumLinearLimit: CGFloat var minimumAngularLimit: CGFloat var maximumAngularLimit: CGFloat var motorTargetLinearVelocity: CGFloat var motorMaximumForce: CGFloat var motorTargetAngularVelocity: CGFloat var motorMaximumTorque: CGFloat } |
Modified SCNPhysicsVehicle
Declaration | |
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From | class SCNPhysicsVehicle : SCNPhysicsBehavior { convenience init(chassisBody chassisBody: SCNPhysicsBody, wheels wheels: [SCNPhysicsVehicleWheel]) class func vehicleWithChassisBody(_ chassisBody: SCNPhysicsBody, wheels wheels: [SCNPhysicsVehicleWheel]) -> Self var speedInKilometersPerHour: CGFloat { get } var wheels: [SCNPhysicsVehicleWheel] { get } var chassisBody: SCNPhysicsBody { get } func applyEngineForce(_ value: CGFloat, forWheelAtIndex index: Int) func setSteeringAngle(_ value: CGFloat, forWheelAtIndex index: Int) func applyBrakingForce(_ value: CGFloat, forWheelAtIndex index: Int) } |
To | class SCNPhysicsVehicle : SCNPhysicsBehavior { convenience init(chassisBody chassisBody: SCNPhysicsBody, wheels wheels: [SCNPhysicsVehicleWheel]) class func withChassisBody(_ chassisBody: SCNPhysicsBody, wheels wheels: [SCNPhysicsVehicleWheel]) -> Self var speedInKilometersPerHour: CGFloat { get } var wheels: [SCNPhysicsVehicleWheel] { get } var chassisBody: SCNPhysicsBody { get } func applyEngineForce(_ value: CGFloat, forWheelAt index: Int) func setSteeringAngle(_ value: CGFloat, forWheelAt index: Int) func applyBrakingForce(_ value: CGFloat, forWheelAt index: Int) } |
Declaration | |
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From | func applyBrakingForce(_ value: CGFloat, forWheelAtIndex index: Int) |
To | func applyBrakingForce(_ value: CGFloat, forWheelAt index: Int) |
Declaration | |
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From | func applyEngineForce(_ value: CGFloat, forWheelAtIndex index: Int) |
To | func applyEngineForce(_ value: CGFloat, forWheelAt index: Int) |
Declaration | |
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From | func setSteeringAngle(_ value: CGFloat, forWheelAtIndex index: Int) |
To | func setSteeringAngle(_ value: CGFloat, forWheelAt index: Int) |
Modified SCNPhysicsVehicleWheel
Declaration | Protocols | |
---|---|---|
From | class SCNPhysicsVehicleWheel : NSObject, NSCopying, NSSecureCoding { convenience init(node node: SCNNode) class func wheelWithNode(_ node: SCNNode) -> Self var node: SCNNode { get } var suspensionStiffness: CGFloat var suspensionCompression: CGFloat var suspensionDamping: CGFloat var maximumSuspensionTravel: CGFloat var frictionSlip: CGFloat var maximumSuspensionForce: CGFloat var connectionPosition: SCNVector3 var steeringAxis: SCNVector3 var axle: SCNVector3 var radius: CGFloat var suspensionRestLength: CGFloat } | NSCopying, NSSecureCoding |
To | class SCNPhysicsVehicleWheel : NSObject, NSCopying, NSSecureCoding { convenience init(node node: SCNNode) class func withNode(_ node: SCNNode) -> Self var node: SCNNode { get } var suspensionStiffness: CGFloat var suspensionCompression: CGFloat var suspensionDamping: CGFloat var maximumSuspensionTravel: CGFloat var frictionSlip: CGFloat var maximumSuspensionForce: CGFloat var connectionPosition: SCNVector3 var steeringAxis: SCNVector3 var axle: SCNVector3 var radius: CGFloat var suspensionRestLength: CGFloat func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNPhysicsVehicleWheel : CVarArg { } extension SCNPhysicsVehicleWheel : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding |
Modified SCNPhysicsWorld
Declaration | Protocols | |
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From | class SCNPhysicsWorld : NSObject, NSSecureCoding { var gravity: SCNVector3 var speed: CGFloat var timeStep: NSTimeInterval unowned(unsafe) var contactDelegate: SCNPhysicsContactDelegate? func addBehavior(_ behavior: SCNPhysicsBehavior) func removeBehavior(_ behavior: SCNPhysicsBehavior) func removeAllBehaviors() var allBehaviors: [SCNPhysicsBehavior] { get } func rayTestWithSegmentFromPoint(_ origin: SCNVector3, toPoint dest: SCNVector3, options options: [String : AnyObject]?) -> [SCNHitTestResult] func contactTestBetweenBody(_ bodyA: SCNPhysicsBody, andBody bodyB: SCNPhysicsBody, options options: [String : AnyObject]?) -> [SCNPhysicsContact] func contactTestWithBody(_ body: SCNPhysicsBody, options options: [String : AnyObject]?) -> [SCNPhysicsContact] func convexSweepTestWithShape(_ shape: SCNPhysicsShape, fromTransform from: SCNMatrix4, toTransform to: SCNMatrix4, options options: [String : AnyObject]?) -> [SCNPhysicsContact] func updateCollisionPairs() } | NSSecureCoding |
To | class SCNPhysicsWorld : NSObject, NSSecureCoding { var gravity: SCNVector3 var speed: CGFloat var timeStep: TimeInterval unowned(unsafe) var contactDelegate: SCNPhysicsContactDelegate? func addBehavior(_ behavior: SCNPhysicsBehavior) func removeBehavior(_ behavior: SCNPhysicsBehavior) func removeAllBehaviors() var allBehaviors: [SCNPhysicsBehavior] { get } func rayTestWithSegment(from origin: SCNVector3, to dest: SCNVector3, options options: [SCNPhysicsWorld.TestOption : Any]? = nil) -> [SCNHitTestResult] func contactTestBetween(_ bodyA: SCNPhysicsBody, _ bodyB: SCNPhysicsBody, options options: [SCNPhysicsWorld.TestOption : Any]? = nil) -> [SCNPhysicsContact] func contactTest(with body: SCNPhysicsBody, options options: [SCNPhysicsWorld.TestOption : Any]? = nil) -> [SCNPhysicsContact] func convexSweepTest(with shape: SCNPhysicsShape, from from: SCNMatrix4, to to: SCNMatrix4, options options: [SCNPhysicsWorld.TestOption : Any]? = nil) -> [SCNPhysicsContact] func updateCollisionPairs() struct TestOption : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } struct TestSearchMode : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNPhysicsWorld { struct TestOption : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } struct TestSearchMode : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } } extension SCNPhysicsWorld : CVarArg { } extension SCNPhysicsWorld : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSSecureCoding |
Declaration | |
---|---|
From | func contactTestWithBody(_ body: SCNPhysicsBody, options options: [String : AnyObject]?) -> [SCNPhysicsContact] |
To | func contactTest(with body: SCNPhysicsBody, options options: [SCNPhysicsWorld.TestOption : Any]? = nil) -> [SCNPhysicsContact] |
Declaration | |
---|---|
From | func contactTestBetweenBody(_ bodyA: SCNPhysicsBody, andBody bodyB: SCNPhysicsBody, options options: [String : AnyObject]?) -> [SCNPhysicsContact] |
To | func contactTestBetween(_ bodyA: SCNPhysicsBody, _ bodyB: SCNPhysicsBody, options options: [SCNPhysicsWorld.TestOption : Any]? = nil) -> [SCNPhysicsContact] |
Declaration | |
---|---|
From | func convexSweepTestWithShape(_ shape: SCNPhysicsShape, fromTransform from: SCNMatrix4, toTransform to: SCNMatrix4, options options: [String : AnyObject]?) -> [SCNPhysicsContact] |
To | func convexSweepTest(with shape: SCNPhysicsShape, from from: SCNMatrix4, to to: SCNMatrix4, options options: [SCNPhysicsWorld.TestOption : Any]? = nil) -> [SCNPhysicsContact] |
Declaration | |
---|---|
From | func rayTestWithSegmentFromPoint(_ origin: SCNVector3, toPoint dest: SCNVector3, options options: [String : AnyObject]?) -> [SCNHitTestResult] |
To | func rayTestWithSegment(from origin: SCNVector3, to dest: SCNVector3, options options: [SCNPhysicsWorld.TestOption : Any]? = nil) -> [SCNHitTestResult] |
Modified SCNPhysicsWorld.timeStep
Declaration | |
---|---|
From | var timeStep: NSTimeInterval |
To | var timeStep: TimeInterval |
Name | Declaration | |
---|---|---|
From | SCNPhysicsTestBackfaceCullingKey | let SCNPhysicsTestBackfaceCullingKey: String |
To | backfaceCulling | static let backfaceCulling: SCNPhysicsWorld.TestOption |
Name | Declaration | |
---|---|---|
From | SCNPhysicsTestCollisionBitMaskKey | let SCNPhysicsTestCollisionBitMaskKey: String |
To | collisionBitMask | static let collisionBitMask: SCNPhysicsWorld.TestOption |
Name | Declaration | |
---|---|---|
From | SCNPhysicsTestSearchModeKey | let SCNPhysicsTestSearchModeKey: String |
To | searchMode | static let searchMode: SCNPhysicsWorld.TestOption |
Modified SCNPhysicsWorld.TestSearchMode.all
Name | Declaration | |
---|---|---|
From | SCNPhysicsTestSearchModeAll | let SCNPhysicsTestSearchModeAll: String |
To | all | static let all: SCNPhysicsWorld.TestSearchMode |
Modified SCNPhysicsWorld.TestSearchMode.any
Name | Declaration | |
---|---|---|
From | SCNPhysicsTestSearchModeAny | let SCNPhysicsTestSearchModeAny: String |
To | any | static let any: SCNPhysicsWorld.TestSearchMode |
Name | Declaration | |
---|---|---|
From | SCNPhysicsTestSearchModeClosest | let SCNPhysicsTestSearchModeClosest: String |
To | closest | static let closest: SCNPhysicsWorld.TestSearchMode |
Modified SCNPlane
Declaration | Protocols | |
---|---|---|
From | class SCNPlane : SCNGeometry { convenience init(width width: CGFloat, height height: CGFloat) class func planeWithWidth(_ width: CGFloat, height height: CGFloat) -> Self var width: CGFloat var height: CGFloat var widthSegmentCount: Int var heightSegmentCount: Int var cornerRadius: CGFloat var cornerSegmentCount: Int } | -- |
To | class SCNPlane : SCNGeometry { convenience init(width width: CGFloat, height height: CGFloat) class func withWidth(_ width: CGFloat, height height: CGFloat) -> Self var width: CGFloat var height: CGFloat var widthSegmentCount: Int var heightSegmentCount: Int var cornerRadius: CGFloat var cornerSegmentCount: Int convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNPlane : CVarArg { } extension SCNPlane : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNProgram
Declaration | Protocols | |
---|---|---|
From | class SCNProgram : NSObject, NSCopying, NSSecureCoding { convenience init() class func program() -> Self var vertexShader: String? var fragmentShader: String? var vertexFunctionName: String? var fragmentFunctionName: String? func handleBindingOfBufferNamed(_ name: String, frequency frequency: SCNBufferFrequency, usingBlock block: SCNBufferBindingBlock) var opaque: Bool func setSemantic(_ semantic: String?, forSymbol symbol: String, options options: [String : AnyObject]?) func semanticForSymbol(_ symbol: String) -> String? unowned(unsafe) var delegate: SCNProgramDelegate? var library: MTLLibrary? } | NSCopying, NSSecureCoding |
To | class SCNProgram : NSObject, NSCopying, NSSecureCoding { convenience init() class func program() -> Self var vertexShader: String? var fragmentShader: String? var vertexFunctionName: String? var fragmentFunctionName: String? func handleBinding(ofBufferNamed name: String, frequency frequency: SCNBufferFrequency, handler block: SceneKit.SCNBufferBindingBlock) var isOpaque: Bool func setSemantic(_ semantic: String?, forSymbol symbol: String, options options: [String : Any]? = nil) func semantic(forSymbol symbol: String) -> String? unowned(unsafe) var delegate: SCNProgramDelegate? var library: MTLLibrary? func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNProgram : CVarArg { } extension SCNProgram : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding |
Declaration | |
---|---|
From | func handleBindingOfBufferNamed(_ name: String, frequency frequency: SCNBufferFrequency, usingBlock block: SCNBufferBindingBlock) |
To | func handleBinding(ofBufferNamed name: String, frequency frequency: SCNBufferFrequency, handler block: SceneKit.SCNBufferBindingBlock) |
Modified SCNProgram.isOpaque
Declaration | |
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From | var opaque: Bool |
To | var isOpaque: Bool |
Declaration | |
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From | func semanticForSymbol(_ symbol: String) -> String? |
To | func semantic(forSymbol symbol: String) -> String? |
Declaration | |
---|---|
From | func setSemantic(_ semantic: String?, forSymbol symbol: String, options options: [String : AnyObject]?) |
To | func setSemantic(_ semantic: String?, forSymbol symbol: String, options options: [String : Any]? = nil) |
Modified SCNProgramDelegate
Declaration | |
---|---|
From | protocol SCNProgramDelegate : NSObjectProtocol { optional func program(_ program: SCNProgram, handleError error: NSError) optional func programIsOpaque(_ program: SCNProgram) -> Bool } |
To | protocol SCNProgramDelegate : NSObjectProtocol { optional func program(_ program: SCNProgram, handleError error: Error) optional func programIsOpaque(_ program: SCNProgram) -> Bool } |
Declaration | |
---|---|
From | optional func program(_ program: SCNProgram, handleError error: NSError) |
To | optional func program(_ program: SCNProgram, handleError error: Error) |
Modified SCNPyramid
Declaration | Protocols | |
---|---|---|
From | class SCNPyramid : SCNGeometry { convenience init(width width: CGFloat, height height: CGFloat, length length: CGFloat) class func pyramidWithWidth(_ width: CGFloat, height height: CGFloat, length length: CGFloat) -> Self var width: CGFloat var height: CGFloat var length: CGFloat var widthSegmentCount: Int var heightSegmentCount: Int var lengthSegmentCount: Int } | -- |
To | class SCNPyramid : SCNGeometry { convenience init(width width: CGFloat, height height: CGFloat, length length: CGFloat) class func withWidth(_ width: CGFloat, height height: CGFloat, length length: CGFloat) -> Self var width: CGFloat var height: CGFloat var length: CGFloat var widthSegmentCount: Int var heightSegmentCount: Int var lengthSegmentCount: Int convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNPyramid : CVarArg { } extension SCNPyramid : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNReferenceLoadingPolicy [enum]
Declaration | |
---|---|
From | enum SCNReferenceLoadingPolicy : Int { case Immediate case OnDemand } |
To | enum SCNReferenceLoadingPolicy : Int { case immediate case onDemand } |
Modified SCNReferenceLoadingPolicy.immediate
Declaration | |
---|---|
From | case Immediate |
To | case immediate |
Modified SCNReferenceLoadingPolicy.onDemand
Declaration | |
---|---|
From | case OnDemand |
To | case onDemand |
Modified SCNReferenceNode
Declaration | Protocols | |
---|---|---|
From | class SCNReferenceNode : SCNNode { init?(URL referenceURL: NSURL) init?(coder aDecoder: NSCoder) class func referenceNodeWithURL(_ referenceURL: NSURL) -> Self? @NSCopying var referenceURL: NSURL var loadingPolicy: SCNReferenceLoadingPolicy func load() func unload() var loaded: Bool { get } } | -- |
To | class SCNReferenceNode : SCNNode { init?(url referenceURL: URL) init?(coder aDecoder: NSCoder) class func withURL(_ referenceURL: URL) -> Self? var referenceURL: URL var loadingPolicy: SCNReferenceLoadingPolicy func load() func unload() var isLoaded: Bool { get } func addAudioPlayer(_ player: SCNAudioPlayer) func removeAllAudioPlayers() func removeAudioPlayer(_ player: SCNAudioPlayer) var audioPlayers: [SCNAudioPlayer] { get } func addParticleSystem(_ system: SCNParticleSystem) func removeAllParticleSystems() func removeParticleSystem(_ system: SCNParticleSystem) var particleSystems: [SCNParticleSystem]? { get } convenience init(mdlObject mdlObject: MDLObject) class func withMDLObject(_ mdlObject: MDLObject) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNReferenceNode : CVarArg { } extension SCNReferenceNode : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNReferenceNode.init(url: URL)
Declaration | |
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From | init?(URL referenceURL: NSURL) |
To | init?(url referenceURL: URL) |
Modified SCNReferenceNode.isLoaded
Declaration | |
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From | var loaded: Bool { get } |
To | var isLoaded: Bool { get } |
Modified SCNReferenceNode.referenceURL
Declaration | |
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From | @NSCopying var referenceURL: NSURL |
To | var referenceURL: URL |
Modified SCNRenderer
Declaration | Protocols | |
---|---|---|
From | class SCNRenderer : NSObject, SCNSceneRenderer, SCNTechniqueSupport { convenience init(context context: EAGLContext, options options: [NSObject : AnyObject]?) class func rendererWithContext(_ context: EAGLContext, options options: [NSObject : AnyObject]?) -> Self convenience init(device device: MTLDevice?, options options: [NSObject : AnyObject]?) class func rendererWithDevice(_ device: MTLDevice?, options options: [NSObject : AnyObject]?) -> Self var scene: SCNScene? func renderAtTime(_ time: CFTimeInterval) func renderAtTime(_ time: CFTimeInterval, viewport viewport: CGRect, commandBuffer commandBuffer: MTLCommandBuffer, passDescriptor renderPassDescriptor: MTLRenderPassDescriptor) var nextFrameTime: CFTimeInterval { get } func render() } | SCNSceneRenderer, SCNTechniqueSupport |
To | class SCNRenderer : NSObject, SCNSceneRenderer, SCNTechniqueSupport { convenience init(context context: EAGLContext?, options options: [AnyHashable : Any]? = nil) class func withContext(_ context: EAGLContext?, options options: [AnyHashable : Any]? = nil) -> Self convenience init(device device: MTLDevice?, options options: [AnyHashable : Any]? = nil) class func withDevice(_ device: MTLDevice?, options options: [AnyHashable : Any]? = nil) -> Self var scene: SCNScene? func render(atTime time: CFTimeInterval) func snapshot(atTime time: CFTimeInterval, with size: CGSize, antialiasingMode antialiasingMode: SCNAntialiasingMode) -> UIImage func render(atTime time: CFTimeInterval, viewport viewport: CGRect, commandBuffer commandBuffer: MTLCommandBuffer, passDescriptor renderPassDescriptor: MTLRenderPassDescriptor) var nextFrameTime: CFTimeInterval { get } func render() func updateProbes(_ lightProbes: [SCNNode], atTime time: CFTimeInterval) func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNRenderer : CVarArg { } extension SCNRenderer : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, SCNSceneRenderer, SCNTechniqueSupport |
Declaration | |
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From | convenience init(context context: EAGLContext, options options: [NSObject : AnyObject]?) |
To | convenience init(context context: EAGLContext?, options options: [AnyHashable : Any]? = nil) |
Declaration | |
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From | convenience init(device device: MTLDevice?, options options: [NSObject : AnyObject]?) |
To | convenience init(device device: MTLDevice?, options options: [AnyHashable : Any]? = nil) |
Declaration | |
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From | func renderAtTime(_ time: CFTimeInterval) |
To | func render(atTime time: CFTimeInterval) |
Declaration | |
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From | func renderAtTime(_ time: CFTimeInterval, viewport viewport: CGRect, commandBuffer commandBuffer: MTLCommandBuffer, passDescriptor renderPassDescriptor: MTLRenderPassDescriptor) |
To | func render(atTime time: CFTimeInterval, viewport viewport: CGRect, commandBuffer commandBuffer: MTLCommandBuffer, passDescriptor renderPassDescriptor: MTLRenderPassDescriptor) |
Modified SCNRenderingAPI [enum]
Declaration | |
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From | enum SCNRenderingAPI : UInt { case Metal case OpenGLES2 } |
To | enum SCNRenderingAPI : UInt { case metal case openGLES2 } |
Modified SCNRenderingAPI.metal
Declaration | |
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From | case Metal |
To | case metal |
Modified SCNRenderingAPI.openGLES2
Declaration | |
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From | case OpenGLES2 |
To | case openGLES2 |
Modified SCNScene
Declaration | Protocols | |
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From | class SCNScene : NSObject, NSSecureCoding { convenience init() class func scene() -> Self var rootNode: SCNNode { get } var physicsWorld: SCNPhysicsWorld { get } func attributeForKey(_ key: String) -> AnyObject? func setAttribute(_ attribute: AnyObject?, forKey key: String) var background: SCNMaterialProperty { get } convenience init?(named name: String) class func sceneNamed(_ name: String) -> Self? convenience init?(named name: String, inDirectory directory: String?, options options: [String : AnyObject]?) class func sceneNamed(_ name: String, inDirectory directory: String?, options options: [String : AnyObject]?) -> Self? convenience init(URL url: NSURL, options options: [String : AnyObject]?) throws class func sceneWithURL(_ url: NSURL, options options: [String : AnyObject]?) throws -> Self var fogStartDistance: CGFloat var fogEndDistance: CGFloat var fogDensityExponent: CGFloat var fogColor: AnyObject var paused: Bool } extension SCNScene { convenience init(MDLAsset mdlAsset: MDLAsset) class func sceneWithMDLAsset(_ mdlAsset: MDLAsset) -> Self } extension SCNScene { func addParticleSystem(_ system: SCNParticleSystem, withTransform transform: SCNMatrix4) func removeAllParticleSystems() func removeParticleSystem(_ system: SCNParticleSystem) var particleSystems: [SCNParticleSystem]? { get } } | NSSecureCoding |
To | class SCNScene : NSObject, NSSecureCoding { convenience init() class func scene() -> Self var rootNode: SCNNode { get } var physicsWorld: SCNPhysicsWorld { get } func attribute(forKey key: String) -> Any? func setAttribute(_ attribute: Any?, forKey key: String) var background: SCNMaterialProperty { get } var lightingEnvironment: SCNMaterialProperty { get } convenience init?(named name: String) class func sceneNamed(_ name: String) -> Self? convenience init?(named name: String, inDirectory directory: String?, options options: [SCNSceneSource.LoadingOption : Any]? = nil) class func sceneNamed(_ name: String, inDirectory directory: String?, options options: [SCNSceneSource.LoadingOption : Any]? = nil) -> Self? convenience init(url url: URL, options options: [SCNSceneSource.LoadingOption : Any]? = nil) throws class func withURL(_ url: URL, options options: [SCNSceneSource.LoadingOption : Any]? = nil) throws -> Self func write(to url: URL, options options: [String : Any]? = nil, delegate delegate: SCNSceneExportDelegate?, progressHandler progressHandler: SceneKit.SCNSceneExportProgressHandler? = nil) -> Bool var fogStartDistance: CGFloat var fogEndDistance: CGFloat var fogDensityExponent: CGFloat var fogColor: Any var isPaused: Bool func addParticleSystem(_ system: SCNParticleSystem, transform transform: SCNMatrix4) func removeAllParticleSystems() func removeParticleSystem(_ system: SCNParticleSystem) var particleSystems: [SCNParticleSystem]? { get } struct Attribute : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } convenience init(mdlAsset mdlAsset: MDLAsset) class func withMDLAsset(_ mdlAsset: MDLAsset) -> Self func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNScene { convenience init(mdlAsset mdlAsset: MDLAsset) class func withMDLAsset(_ mdlAsset: MDLAsset) -> Self } extension SCNScene { func addParticleSystem(_ system: SCNParticleSystem, transform transform: SCNMatrix4) func removeAllParticleSystems() func removeParticleSystem(_ system: SCNParticleSystem) var particleSystems: [SCNParticleSystem]? { get } } extension SCNScene { struct Attribute : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } } extension SCNScene : CVarArg { } extension SCNScene : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSSecureCoding |
Declaration | |
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From | func addParticleSystem(_ system: SCNParticleSystem, withTransform transform: SCNMatrix4) |
To | func addParticleSystem(_ system: SCNParticleSystem, transform transform: SCNMatrix4) |
Declaration | |
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From | func attributeForKey(_ key: String) -> AnyObject? |
To | func attribute(forKey key: String) -> Any? |
Modified SCNScene.fogColor
Declaration | |
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From | var fogColor: AnyObject |
To | var fogColor: Any |
Modified SCNScene.init(mdlAsset: MDLAsset)
Declaration | |
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From | convenience init(MDLAsset mdlAsset: MDLAsset) |
To | convenience init(mdlAsset mdlAsset: MDLAsset) |
Modified SCNScene.init(named: String, inDirectory: String?, options: [SCNSceneSource.LoadingOption : Any]?)
Declaration | |
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From | convenience init?(named name: String, inDirectory directory: String?, options options: [String : AnyObject]?) |
To | convenience init?(named name: String, inDirectory directory: String?, options options: [SCNSceneSource.LoadingOption : Any]? = nil) |
Declaration | |
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From | convenience init(URL url: NSURL, options options: [String : AnyObject]?) throws |
To | convenience init(url url: URL, options options: [SCNSceneSource.LoadingOption : Any]? = nil) throws |
Modified SCNScene.isPaused
Declaration | |
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From | var paused: Bool |
To | var isPaused: Bool |
Declaration | |
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From | func setAttribute(_ attribute: AnyObject?, forKey key: String) |
To | func setAttribute(_ attribute: Any?, forKey key: String) |
Modified SCNScene.Attribute.endTime
Name | Declaration | |
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From | SCNSceneEndTimeAttributeKey | let SCNSceneEndTimeAttributeKey: String |
To | endTime | static let endTime: SCNScene.Attribute |
Modified SCNScene.Attribute.frameRate
Name | Declaration | |
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From | SCNSceneFrameRateAttributeKey | let SCNSceneFrameRateAttributeKey: String |
To | frameRate | static let frameRate: SCNScene.Attribute |
Modified SCNScene.Attribute.startTime
Name | Declaration | |
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From | SCNSceneStartTimeAttributeKey | let SCNSceneStartTimeAttributeKey: String |
To | startTime | static let startTime: SCNScene.Attribute |
Modified SCNScene.Attribute.upAxis
Name | Declaration | |
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From | SCNSceneUpAxisAttributeKey | let SCNSceneUpAxisAttributeKey: String |
To | upAxis | static let upAxis: SCNScene.Attribute |
Modified SCNSceneRenderer
Declaration | |
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From | protocol SCNSceneRenderer : NSObjectProtocol { var scene: SCNScene? { get set } func presentScene(_ scene: SCNScene, withTransition transition: SKTransition, incomingPointOfView pointOfView: SCNNode?, completionHandler completionHandler: (() -> Void)?) var sceneTime: NSTimeInterval { get set } unowned(unsafe) var delegate: SCNSceneRendererDelegate? { get set } func hitTest(_ point: CGPoint, options options: [String : AnyObject]?) -> [SCNHitTestResult] func isNodeInsideFrustum(_ node: SCNNode, withPointOfView pointOfView: SCNNode) -> Bool func nodesInsideFrustumWithPointOfView(_ pointOfView: SCNNode) -> [SCNNode] func projectPoint(_ point: SCNVector3) -> SCNVector3 func unprojectPoint(_ point: SCNVector3) -> SCNVector3 var playing: Bool { get set } var loops: Bool { get set } var pointOfView: SCNNode? { get set } var autoenablesDefaultLighting: Bool { get set } var jitteringEnabled: Bool { get set } func prepareObject(_ object: AnyObject, shouldAbortBlock block: (() -> Bool)?) -> Bool func prepareObjects(_ objects: [AnyObject], withCompletionHandler completionHandler: ((Bool) -> Void)?) var showsStatistics: Bool { get set } var debugOptions: SCNDebugOptions { get set } var overlaySKScene: SKScene? { get set } var renderingAPI: SCNRenderingAPI { get } var context: UnsafeMutablePointer<Void> { get } var currentRenderCommandEncoder: MTLRenderCommandEncoder? { get } var device: MTLDevice? { get } var colorPixelFormat: MTLPixelFormat { get } var depthPixelFormat: MTLPixelFormat { get } var stencilPixelFormat: MTLPixelFormat { get } var commandQueue: MTLCommandQueue? { get } var audioEngine: AVAudioEngine { get } var audioEnvironmentNode: AVAudioEnvironmentNode { get } var audioListener: SCNNode? { get set } } |
To | protocol SCNSceneRenderer : NSObjectProtocol { var scene: SCNScene? { get set } func present(_ scene: SCNScene, with transition: SKTransition, incomingPointOfView pointOfView: SCNNode?, completionHandler completionHandler: (@escaping () -> Swift.Void)? = nil) var sceneTime: TimeInterval { get set } unowned(unsafe) var delegate: SCNSceneRendererDelegate? { get set } func hitTest(_ point: CGPoint, options options: [SCNHitTestOption : Any]? = nil) -> [SCNHitTestResult] func isNode(_ node: SCNNode, insideFrustumOf pointOfView: SCNNode) -> Bool func nodesInsideFrustum(of pointOfView: SCNNode) -> [SCNNode] func projectPoint(_ point: SCNVector3) -> SCNVector3 func unprojectPoint(_ point: SCNVector3) -> SCNVector3 var isPlaying: Bool { get set } var loops: Bool { get set } var pointOfView: SCNNode? { get set } var autoenablesDefaultLighting: Bool { get set } var isJitteringEnabled: Bool { get set } func prepare(_ object: Any, shouldAbortBlock block: (() -> Bool)? = nil) -> Bool func prepare(_ objects: [Any], completionHandler completionHandler: (@escaping (Bool) -> Swift.Void)? = nil) var showsStatistics: Bool { get set } var debugOptions: SCNDebugOptions { get set } var overlaySKScene: SKScene? { get set } var renderingAPI: SCNRenderingAPI { get } var context: UnsafeMutableRawPointer? { get } var currentRenderCommandEncoder: MTLRenderCommandEncoder? { get } var device: MTLDevice? { get } var colorPixelFormat: MTLPixelFormat { get } var depthPixelFormat: MTLPixelFormat { get } var stencilPixelFormat: MTLPixelFormat { get } var commandQueue: MTLCommandQueue? { get } var audioEngine: AVAudioEngine { get } var audioEnvironmentNode: AVAudioEnvironmentNode { get } var audioListener: SCNNode? { get set } } |
Modified SCNSceneRenderer.context
Declaration | |
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From | var context: UnsafeMutablePointer<Void> { get } |
To | var context: UnsafeMutableRawPointer? { get } |
Declaration | |
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From | func hitTest(_ point: CGPoint, options options: [String : AnyObject]?) -> [SCNHitTestResult] |
To | func hitTest(_ point: CGPoint, options options: [SCNHitTestOption : Any]? = nil) -> [SCNHitTestResult] |
Modified SCNSceneRenderer.isJitteringEnabled
Declaration | |
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From | var jitteringEnabled: Bool { get set } |
To | var isJitteringEnabled: Bool { get set } |
Declaration | |
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From | func isNodeInsideFrustum(_ node: SCNNode, withPointOfView pointOfView: SCNNode) -> Bool |
To | func isNode(_ node: SCNNode, insideFrustumOf pointOfView: SCNNode) -> Bool |
Modified SCNSceneRenderer.isPlaying
Declaration | |
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From | var playing: Bool { get set } |
To | var isPlaying: Bool { get set } |
Declaration | |
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From | func nodesInsideFrustumWithPointOfView(_ pointOfView: SCNNode) -> [SCNNode] |
To | func nodesInsideFrustum(of pointOfView: SCNNode) -> [SCNNode] |
Declaration | |
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From | func prepareObjects(_ objects: [AnyObject], withCompletionHandler completionHandler: ((Bool) -> Void)?) |
To | func prepare(_ objects: [Any], completionHandler completionHandler: (@escaping (Bool) -> Swift.Void)? = nil) |
Declaration | |
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From | func prepareObject(_ object: AnyObject, shouldAbortBlock block: (() -> Bool)?) -> Bool |
To | func prepare(_ object: Any, shouldAbortBlock block: (() -> Bool)? = nil) -> Bool |
Declaration | |
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From | func presentScene(_ scene: SCNScene, withTransition transition: SKTransition, incomingPointOfView pointOfView: SCNNode?, completionHandler completionHandler: (() -> Void)?) |
To | func present(_ scene: SCNScene, with transition: SKTransition, incomingPointOfView pointOfView: SCNNode?, completionHandler completionHandler: (@escaping () -> Swift.Void)? = nil) |
Modified SCNSceneRenderer.sceneTime
Declaration | |
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From | var sceneTime: NSTimeInterval { get set } |
To | var sceneTime: TimeInterval { get set } |
Modified SCNSceneRendererDelegate
Declaration | |
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From | protocol SCNSceneRendererDelegate : NSObjectProtocol { optional func renderer(_ renderer: SCNSceneRenderer, updateAtTime time: NSTimeInterval) optional func renderer(_ renderer: SCNSceneRenderer, didApplyAnimationsAtTime time: NSTimeInterval) optional func renderer(_ renderer: SCNSceneRenderer, didSimulatePhysicsAtTime time: NSTimeInterval) optional func renderer(_ renderer: SCNSceneRenderer, willRenderScene scene: SCNScene, atTime time: NSTimeInterval) optional func renderer(_ renderer: SCNSceneRenderer, didRenderScene scene: SCNScene, atTime time: NSTimeInterval) } |
To | protocol SCNSceneRendererDelegate : NSObjectProtocol { optional func renderer(_ renderer: SCNSceneRenderer, updateAtTime time: TimeInterval) optional func renderer(_ renderer: SCNSceneRenderer, didApplyAnimationsAtTime time: TimeInterval) optional func renderer(_ renderer: SCNSceneRenderer, didSimulatePhysicsAtTime time: TimeInterval) optional func renderer(_ renderer: SCNSceneRenderer, willRenderScene scene: SCNScene, atTime time: TimeInterval) optional func renderer(_ renderer: SCNSceneRenderer, didRenderScene scene: SCNScene, atTime time: TimeInterval) } |
Modified SCNSceneRendererDelegate.renderer(_: SCNSceneRenderer, didApplyAnimationsAtTime: TimeInterval)
Declaration | |
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From | optional func renderer(_ renderer: SCNSceneRenderer, didApplyAnimationsAtTime time: NSTimeInterval) |
To | optional func renderer(_ renderer: SCNSceneRenderer, didApplyAnimationsAtTime time: TimeInterval) |
Declaration | |
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From | optional func renderer(_ renderer: SCNSceneRenderer, didRenderScene scene: SCNScene, atTime time: NSTimeInterval) |
To | optional func renderer(_ renderer: SCNSceneRenderer, didRenderScene scene: SCNScene, atTime time: TimeInterval) |
Modified SCNSceneRendererDelegate.renderer(_: SCNSceneRenderer, didSimulatePhysicsAtTime: TimeInterval)
Declaration | |
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From | optional func renderer(_ renderer: SCNSceneRenderer, didSimulatePhysicsAtTime time: NSTimeInterval) |
To | optional func renderer(_ renderer: SCNSceneRenderer, didSimulatePhysicsAtTime time: TimeInterval) |
Declaration | |
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From | optional func renderer(_ renderer: SCNSceneRenderer, updateAtTime time: NSTimeInterval) |
To | optional func renderer(_ renderer: SCNSceneRenderer, updateAtTime time: TimeInterval) |
Declaration | |
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From | optional func renderer(_ renderer: SCNSceneRenderer, willRenderScene scene: SCNScene, atTime time: NSTimeInterval) |
To | optional func renderer(_ renderer: SCNSceneRenderer, willRenderScene scene: SCNScene, atTime time: TimeInterval) |
Modified SCNSceneSource
Declaration | Protocols | |
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From | class SCNSceneSource : NSObject { convenience init?(URL url: NSURL, options options: [String : AnyObject]?) class func sceneSourceWithURL(_ url: NSURL, options options: [String : AnyObject]?) -> Self? convenience init?(data data: NSData, options options: [String : AnyObject]?) class func sceneSourceWithData(_ data: NSData, options options: [String : AnyObject]?) -> Self? init?(URL url: NSURL, options options: [String : AnyObject]?) init?(data data: NSData, options options: [String : AnyObject]?) var url: NSURL? { get } var data: NSData? { get } func sceneWithOptions(_ options: [String : AnyObject]?, statusHandler statusHandler: SCNSceneSourceStatusHandler?) -> SCNScene? func sceneWithOptions(_ options: [String : AnyObject]?) throws -> SCNScene func propertyForKey(_ key: String) -> AnyObject? func __entryWithIdentifier(_ uid: String, withClass entryClass: AnyClass) -> AnyObject? func identifiersOfEntriesWithClass(_ entryClass: AnyClass) -> [String] func entriesPassingTest(_ predicate: (AnyObject, String, UnsafeMutablePointer<ObjCBool>) -> Bool) -> [AnyObject] } extension SCNSceneSource { @warn_unused_result func entryWithIdentifier<T>(_ uid: String, withClass entryClass: T.Type) -> T? } extension SCNSceneSource { @warn_unused_result func entryWithIdentifier<T>(_ uid: String, withClass entryClass: T.Type) -> T? } | -- |
To | class SCNSceneSource : NSObject { convenience init?(url url: URL, options options: [SCNSceneSource.LoadingOption : Any]? = nil) class func withURL(_ url: URL, options options: [SCNSceneSource.LoadingOption : Any]? = nil) -> Self? convenience init?(data data: Data, options options: [SCNSceneSource.LoadingOption : Any]? = nil) class func withData(_ data: Data, options options: [SCNSceneSource.LoadingOption : Any]? = nil) -> Self? init?(url url: URL, options options: [SCNSceneSource.LoadingOption : Any]? = nil) init?(data data: Data, options options: [SCNSceneSource.LoadingOption : Any]? = nil) var url: URL? { get } var data: Data? { get } func scene(options options: [SCNSceneSource.LoadingOption : Any]? = nil, statusHandler statusHandler: SceneKit.SCNSceneSourceStatusHandler? = nil) -> SCNScene? func scene(options options: [SCNSceneSource.LoadingOption : Any]? = nil) throws -> SCNScene func property(forKey key: String) -> Any? func __entry(withIdentifier uid: String, with entryClass: Swift.AnyClass) -> Any? func identifiersOfEntries(withClass entryClass: Swift.AnyClass) -> [String] func entries(passingTest predicate: (Any, String, UnsafeMutablePointer<ObjCBool>) -> Bool) -> [Any] func entryWithIdentifier<T>(_ uid: String, withClass entryClass: T.Type) -> T? struct LoadingOption : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } struct AnimationImportPolicy : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNSceneSource { struct LoadingOption : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } struct AnimationImportPolicy : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } } extension SCNSceneSource : CVarArg { } extension SCNSceneSource : Equatable, Hashable { var hashValue: Int { get } } extension SCNSceneSource { func entryWithIdentifier<T>(_ uid: String, withClass entryClass: T.Type) -> T? } | CVarArg, Equatable, Hashable |
Modified SCNSceneSource.data
Declaration | |
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From | var data: NSData? { get } |
To | var data: Data? { get } |
Modified SCNSceneSource.entries(passingTest: (Any, String, UnsafeMutablePointer<ObjCBool>) -> Bool) -> [Any]
Declaration | |
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From | func entriesPassingTest(_ predicate: (AnyObject, String, UnsafeMutablePointer<ObjCBool>) -> Bool) -> [AnyObject] |
To | func entries(passingTest predicate: (Any, String, UnsafeMutablePointer<ObjCBool>) -> Bool) -> [Any] |
Modified SCNSceneSource.entryWithIdentifier<T>(_: String, withClass: T.Type) -> T?
Declaration | |
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From | @warn_unused_result func entryWithIdentifier<T>(_ uid: String, withClass entryClass: T.Type) -> T? |
To | func entryWithIdentifier<T>(_ uid: String, withClass entryClass: T.Type) -> T? |
Declaration | |
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From | func identifiersOfEntriesWithClass(_ entryClass: AnyClass) -> [String] |
To | func identifiersOfEntries(withClass entryClass: Swift.AnyClass) -> [String] |
Declaration | |
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From | init?(data data: NSData, options options: [String : AnyObject]?) |
To | init?(data data: Data, options options: [SCNSceneSource.LoadingOption : Any]? = nil) |
Declaration | |
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From | init?(URL url: NSURL, options options: [String : AnyObject]?) |
To | init?(url url: URL, options options: [SCNSceneSource.LoadingOption : Any]? = nil) |
Declaration | |
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From | func propertyForKey(_ key: String) -> AnyObject? |
To | func property(forKey key: String) -> Any? |
Declaration | |
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From | func sceneWithOptions(_ options: [String : AnyObject]?) throws -> SCNScene |
To | func scene(options options: [SCNSceneSource.LoadingOption : Any]? = nil) throws -> SCNScene |
Declaration | |
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From | func sceneWithOptions(_ options: [String : AnyObject]?, statusHandler statusHandler: SCNSceneSourceStatusHandler?) -> SCNScene? |
To | func scene(options options: [SCNSceneSource.LoadingOption : Any]? = nil, statusHandler statusHandler: SceneKit.SCNSceneSourceStatusHandler? = nil) -> SCNScene? |
Modified SCNSceneSource.url
Declaration | |
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From | var url: NSURL? { get } |
To | var url: URL? { get } |
Name | Declaration | |
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From | SCNSceneSourceAnimationImportPolicyDoNotPlay | let SCNSceneSourceAnimationImportPolicyDoNotPlay: String |
To | doNotPlay | static let doNotPlay: SCNSceneSource.AnimationImportPolicy |
Name | Declaration | |
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From | SCNSceneSourceAnimationImportPolicyPlay | let SCNSceneSourceAnimationImportPolicyPlay: String |
To | play | static let play: SCNSceneSource.AnimationImportPolicy |
Name | Declaration | |
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From | SCNSceneSourceAnimationImportPolicyPlayRepeatedly | let SCNSceneSourceAnimationImportPolicyPlayRepeatedly: String |
To | playRepeatedly | static let playRepeatedly: SCNSceneSource.AnimationImportPolicy |
Name | Declaration | |
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From | SCNSceneSourceAnimationImportPolicyPlayUsingSceneTimeBase | let SCNSceneSourceAnimationImportPolicyPlayUsingSceneTimeBase: String |
To | playUsingSceneTimeBase | static let playUsingSceneTimeBase: SCNSceneSource.AnimationImportPolicy |
Name | Declaration | |
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From | SCNSceneSourceAnimationImportPolicyKey | let SCNSceneSourceAnimationImportPolicyKey: String |
To | animationImportPolicy | static let animationImportPolicy: SCNSceneSource.LoadingOption |
Name | Declaration | |
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From | SCNSceneSourceAssetDirectoryURLsKey | let SCNSceneSourceAssetDirectoryURLsKey: String |
To | assetDirectoryURLs | static let assetDirectoryURLs: SCNSceneSource.LoadingOption |
Name | Declaration | |
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From | SCNSceneSourceCheckConsistencyKey | let SCNSceneSourceCheckConsistencyKey: String |
To | checkConsistency | static let checkConsistency: SCNSceneSource.LoadingOption |
Name | Declaration | |
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From | SCNSceneSourceCreateNormalsIfAbsentKey | let SCNSceneSourceCreateNormalsIfAbsentKey: String |
To | createNormalsIfAbsent | static let createNormalsIfAbsent: SCNSceneSource.LoadingOption |
Name | Declaration | |
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From | SCNSceneSourceFlattenSceneKey | let SCNSceneSourceFlattenSceneKey: String |
To | flattenScene | static let flattenScene: SCNSceneSource.LoadingOption |
Name | Declaration | |
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From | SCNSceneSourceOverrideAssetURLsKey | let SCNSceneSourceOverrideAssetURLsKey: String |
To | overrideAssetURLs | static let overrideAssetURLs: SCNSceneSource.LoadingOption |
Name | Declaration | |
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From | SCNSceneSourceStrictConformanceKey | let SCNSceneSourceStrictConformanceKey: String |
To | strictConformance | static let strictConformance: SCNSceneSource.LoadingOption |
Name | Declaration | |
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From | SCNSceneSourceUseSafeModeKey | let SCNSceneSourceUseSafeModeKey: String |
To | useSafeMode | static let useSafeMode: SCNSceneSource.LoadingOption |
Modified SCNSceneSourceStatus [enum]
Declaration | |
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From | enum SCNSceneSourceStatus : Int { case Error case Parsing case Validating case Processing case Complete } |
To | enum SCNSceneSourceStatus : Int { case error case parsing case validating case processing case complete } |
Modified SCNSceneSourceStatus.complete
Declaration | |
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From | case Complete |
To | case complete |
Modified SCNSceneSourceStatus.error
Declaration | |
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From | case Error |
To | case error |
Modified SCNSceneSourceStatus.parsing
Declaration | |
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From | case Parsing |
To | case parsing |
Modified SCNSceneSourceStatus.processing
Declaration | |
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From | case Processing |
To | case processing |
Modified SCNSceneSourceStatus.validating
Declaration | |
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From | case Validating |
To | case validating |
Modified SCNShadable
Declaration | |
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From | protocol SCNShadable : NSObjectProtocol { optional var program: SCNProgram? { get set } optional func handleBindingOfSymbol(_ symbol: String, usingBlock block: SCNBindingBlock?) optional func handleUnbindingOfSymbol(_ symbol: String, usingBlock block: SCNBindingBlock?) optional var shaderModifiers: [String : String]? { get set } } |
To | protocol SCNShadable : NSObjectProtocol { optional var program: SCNProgram? { get set } optional func handleBinding(ofSymbol symbol: String, handler block: SceneKit.SCNBindingBlock? = nil) optional func handleUnbinding(ofSymbol symbol: String, handler block: SceneKit.SCNBindingBlock? = nil) optional var shaderModifiers: [SCNShaderModifierEntryPoint : String]? { get set } } |
Modified SCNShadable.handleBinding()
Declaration | |
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From | optional func handleBindingOfSymbol(_ symbol: String, usingBlock block: SCNBindingBlock?) |
To | optional func handleBinding(ofSymbol symbol: String, handler block: SceneKit.SCNBindingBlock? = nil) |
Modified SCNShadable.handleUnbinding()
Declaration | |
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From | optional func handleUnbindingOfSymbol(_ symbol: String, usingBlock block: SCNBindingBlock?) |
To | optional func handleUnbinding(ofSymbol symbol: String, handler block: SceneKit.SCNBindingBlock? = nil) |
Modified SCNShadable.shaderModifiers
Declaration | |
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From | optional var shaderModifiers: [String : String]? { get set } |
To | optional var shaderModifiers: [SCNShaderModifierEntryPoint : String]? { get set } |
Modified SCNShaderModifierEntryPoint.fragment
Name | Declaration | |
---|---|---|
From | SCNShaderModifierEntryPointFragment | let SCNShaderModifierEntryPointFragment: String |
To | fragment | static let fragment: SCNShaderModifierEntryPoint |
Modified SCNShaderModifierEntryPoint.geometry
Name | Declaration | |
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From | SCNShaderModifierEntryPointGeometry | let SCNShaderModifierEntryPointGeometry: String |
To | geometry | static let geometry: SCNShaderModifierEntryPoint |
Name | Declaration | |
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From | SCNShaderModifierEntryPointLightingModel | let SCNShaderModifierEntryPointLightingModel: String |
To | lightingModel | static let lightingModel: SCNShaderModifierEntryPoint |
Modified SCNShaderModifierEntryPoint.surface
Name | Declaration | |
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From | SCNShaderModifierEntryPointSurface | let SCNShaderModifierEntryPointSurface: String |
To | surface | static let surface: SCNShaderModifierEntryPoint |
Modified SCNShadowMode [enum]
Declaration | |
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From | enum SCNShadowMode : Int { case Forward case Deferred case Modulated } |
To | enum SCNShadowMode : Int { case forward case deferred case modulated } |
Modified SCNShadowMode.deferred
Declaration | |
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From | case Deferred |
To | case deferred |
Modified SCNShadowMode.forward
Declaration | |
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From | case Forward |
To | case forward |
Modified SCNShadowMode.modulated
Declaration | |
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From | case Modulated |
To | case modulated |
Modified SCNShape
Declaration | Protocols | |
---|---|---|
From | class SCNShape : SCNGeometry { convenience init(path path: UIBezierPath?, extrusionDepth extrusionDepth: CGFloat) class func shapeWithPath(_ path: UIBezierPath?, extrusionDepth extrusionDepth: CGFloat) -> Self @NSCopying var path: UIBezierPath? var extrusionDepth: CGFloat var chamferMode: SCNChamferMode var chamferRadius: CGFloat @NSCopying var chamferProfile: UIBezierPath? } | -- |
To | class SCNShape : SCNGeometry { convenience init(path path: UIBezierPath?, extrusionDepth extrusionDepth: CGFloat) class func withPath(_ path: UIBezierPath?, extrusionDepth extrusionDepth: CGFloat) -> Self @NSCopying var path: UIBezierPath? var extrusionDepth: CGFloat var chamferMode: SCNChamferMode var chamferRadius: CGFloat @NSCopying var chamferProfile: UIBezierPath? convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNShape : CVarArg { } extension SCNShape : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNSkinner
Declaration | Protocols | |
---|---|---|
From | class SCNSkinner : NSObject, NSSecureCoding { var skeleton: SCNNode? convenience init(baseGeometry baseGeometry: SCNGeometry?, bones bones: [SCNNode], boneInverseBindTransforms boneInverseBindTransforms: [NSValue]?, boneWeights boneWeights: SCNGeometrySource, boneIndices boneIndices: SCNGeometrySource) class func skinnerWithBaseGeometry(_ baseGeometry: SCNGeometry?, bones bones: [SCNNode], boneInverseBindTransforms boneInverseBindTransforms: [NSValue]?, boneWeights boneWeights: SCNGeometrySource, boneIndices boneIndices: SCNGeometrySource) -> Self var baseGeometry: SCNGeometry? var baseGeometryBindTransform: SCNMatrix4 var boneInverseBindTransforms: [NSValue]? { get } var bones: [SCNNode] { get } var boneWeights: SCNGeometrySource { get } var boneIndices: SCNGeometrySource { get } } | NSSecureCoding |
To | class SCNSkinner : NSObject, NSSecureCoding { var skeleton: SCNNode? convenience init(baseGeometry baseGeometry: SCNGeometry?, bones bones: [SCNNode], boneInverseBindTransforms boneInverseBindTransforms: [NSValue]?, boneWeights boneWeights: SCNGeometrySource, boneIndices boneIndices: SCNGeometrySource) class func withBaseGeometry(_ baseGeometry: SCNGeometry?, bones bones: [SCNNode], boneInverseBindTransforms boneInverseBindTransforms: [NSValue]?, boneWeights boneWeights: SCNGeometrySource, boneIndices boneIndices: SCNGeometrySource) -> Self var baseGeometry: SCNGeometry? var baseGeometryBindTransform: SCNMatrix4 var boneInverseBindTransforms: [NSValue]? { get } var bones: [SCNNode] { get } var boneWeights: SCNGeometrySource { get } var boneIndices: SCNGeometrySource { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNSkinner : CVarArg { } extension SCNSkinner : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSSecureCoding |
Modified SCNSphere
Declaration | Protocols | |
---|---|---|
From | class SCNSphere : SCNGeometry { convenience init(radius radius: CGFloat) class func sphereWithRadius(_ radius: CGFloat) -> Self var radius: CGFloat var geodesic: Bool var segmentCount: Int } | -- |
To | class SCNSphere : SCNGeometry { convenience init(radius radius: CGFloat) class func withRadius(_ radius: CGFloat) -> Self var radius: CGFloat var isGeodesic: Bool var segmentCount: Int convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNSphere : CVarArg { } extension SCNSphere : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNSphere.isGeodesic
Declaration | |
---|---|
From | var geodesic: Bool |
To | var isGeodesic: Bool |
Modified SCNTechnique
Declaration | Protocols | |
---|---|---|
From | class SCNTechnique : NSObject, SCNAnimatable, NSCopying, NSSecureCoding { init?(dictionary dictionary: [String : AnyObject]) class func techniqueWithDictionary(_ dictionary: [String : AnyObject]) -> SCNTechnique? init?(bySequencingTechniques techniques: [SCNTechnique]) class func techniqueBySequencingTechniques(_ techniques: [SCNTechnique]) -> SCNTechnique? func handleBindingOfSymbol(_ symbol: String, usingBlock block: SCNBindingBlock?) var dictionaryRepresentation: [String : AnyObject] { get } subscript (_ key: AnyObject) -> AnyObject? { get } func objectForKeyedSubscript(_ key: AnyObject) -> AnyObject? func setObject(_ obj: AnyObject?, forKeyedSubscript key: NSCopying) } | NSCopying, NSSecureCoding, SCNAnimatable |
To | class SCNTechnique : NSObject, SCNAnimatable, NSCopying, NSSecureCoding { init?(dictionary dictionary: [String : Any]) class func withDictionary(_ dictionary: [String : Any]) -> SCNTechnique? init?(bySequencingTechniques techniques: [SCNTechnique]) class func sequencingTechniques(_ techniques: [SCNTechnique]) -> SCNTechnique? func handleBinding(ofSymbol symbol: String, using block: SceneKit.SCNBindingBlock? = nil) var dictionaryRepresentation: [String : Any] { get } subscript(_ key: Any) -> Any? { get } func objectForKeyedSubscript(_ key: Any) -> Any? func setObject(_ obj: Any?, forKeyedSubscript key: NSCopying) func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNTechnique : CVarArg { } extension SCNTechnique : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying, NSSecureCoding, SCNAnimatable |
Declaration | |
---|---|
From | var dictionaryRepresentation: [String : AnyObject] { get } |
To | var dictionaryRepresentation: [String : Any] { get } |
Declaration | |
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From | func handleBindingOfSymbol(_ symbol: String, usingBlock block: SCNBindingBlock?) |
To | func handleBinding(ofSymbol symbol: String, using block: SceneKit.SCNBindingBlock? = nil) |
Declaration | |
---|---|
From | init?(dictionary dictionary: [String : AnyObject]) |
To | init?(dictionary dictionary: [String : Any]) |
Declaration | |
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From | func setObject(_ obj: AnyObject?, forKeyedSubscript key: NSCopying) |
To | func setObject(_ obj: Any?, forKeyedSubscript key: NSCopying) |
Declaration | |
---|---|
From | subscript (_ key: AnyObject) -> AnyObject? { get } |
To | subscript(_ key: Any) -> Any? { get } |
Modified SCNText
Declaration | Protocols | |
---|---|---|
From | class SCNText : SCNGeometry { convenience init(string string: AnyObject?, extrusionDepth extrusionDepth: CGFloat) class func textWithString(_ string: AnyObject?, extrusionDepth extrusionDepth: CGFloat) -> Self var extrusionDepth: CGFloat @NSCopying var string: AnyObject? var font: UIFont! var wrapped: Bool var containerFrame: CGRect var truncationMode: String var alignmentMode: String var chamferRadius: CGFloat @NSCopying var chamferProfile: UIBezierPath? var flatness: CGFloat } | -- |
To | class SCNText : SCNGeometry { convenience init(string string: Any?, extrusionDepth extrusionDepth: CGFloat) class func withString(_ string: Any?, extrusionDepth extrusionDepth: CGFloat) -> Self var extrusionDepth: CGFloat var string: Any? var font: UIFont! var isWrapped: Bool var containerFrame: CGRect var truncationMode: String var alignmentMode: String var chamferRadius: CGFloat @NSCopying var chamferProfile: UIBezierPath? var flatness: CGFloat convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNText : CVarArg { } extension SCNText : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Declaration | |
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From | convenience init(string string: AnyObject?, extrusionDepth extrusionDepth: CGFloat) |
To | convenience init(string string: Any?, extrusionDepth extrusionDepth: CGFloat) |
Modified SCNText.isWrapped
Declaration | |
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From | var wrapped: Bool |
To | var isWrapped: Bool |
Modified SCNText.string
Declaration | |
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From | @NSCopying var string: AnyObject? |
To | var string: Any? |
Modified SCNTorus
Declaration | Protocols | |
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From | class SCNTorus : SCNGeometry { convenience init(ringRadius ringRadius: CGFloat, pipeRadius pipeRadius: CGFloat) class func torusWithRingRadius(_ ringRadius: CGFloat, pipeRadius pipeRadius: CGFloat) -> Self var ringRadius: CGFloat var pipeRadius: CGFloat var ringSegmentCount: Int var pipeSegmentCount: Int } | -- |
To | class SCNTorus : SCNGeometry { convenience init(ringRadius ringRadius: CGFloat, pipeRadius pipeRadius: CGFloat) class func withRingRadius(_ ringRadius: CGFloat, pipeRadius pipeRadius: CGFloat) -> Self var ringRadius: CGFloat var pipeRadius: CGFloat var ringSegmentCount: Int var pipeSegmentCount: Int convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNTorus : CVarArg { } extension SCNTorus : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNTransaction
Declaration | Protocols | |
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From | class SCNTransaction : NSObject { class func begin() class func commit() class func flush() class func lock() class func unlock() class func animationDuration() -> CFTimeInterval class func setAnimationDuration(_ duration: CFTimeInterval) class func animationTimingFunction() -> CAMediaTimingFunction? class func setAnimationTimingFunction(_ animationTimingFunction: CAMediaTimingFunction?) class func disableActions() -> Bool class func setDisableActions(_ flag: Bool) class func completionBlock() -> (() -> Void)? class func setCompletionBlock(_ block: (() -> Void)?) class func valueForKey(_ key: String) -> AnyObject? class func setValue(_ value: AnyObject?, forKey key: String) } | -- |
To | class SCNTransaction : NSObject { class func begin() class func commit() class func flush() class func lock() class func unlock() class var animationDuration: CFTimeInterval @NSCopying class var animationTimingFunction: CAMediaTimingFunction? class var disableActions: Bool class var completionBlock: (() -> Swift.Void)? class func value(forKey key: String) -> Any? class func setValue(_ value: Any?, forKey key: String) func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNTransaction : CVarArg { } extension SCNTransaction : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Declaration | |
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From | class func setValue(_ value: AnyObject?, forKey key: String) |
To | class func setValue(_ value: Any?, forKey key: String) |
Declaration | |
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From | class func valueForKey(_ key: String) -> AnyObject? |
To | class func value(forKey key: String) -> Any? |
Modified SCNTransformConstraint
Declaration | |
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From | class SCNTransformConstraint : SCNConstraint { convenience init(inWorldSpace world: Bool, withBlock block: (SCNNode, SCNMatrix4) -> SCNMatrix4) class func transformConstraintInWorldSpace(_ world: Bool, withBlock block: (SCNNode, SCNMatrix4) -> SCNMatrix4) -> Self } |
To | class SCNTransformConstraint : SCNConstraint { convenience init(inWorldSpace world: Bool, with block: @escaping (SCNNode, SCNMatrix4) -> SCNMatrix4) class func inWorldSpace(_ world: Bool, with block: @escaping (SCNNode, SCNMatrix4) -> SCNMatrix4) -> Self } |
Declaration | |
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From | convenience init(inWorldSpace world: Bool, withBlock block: (SCNNode, SCNMatrix4) -> SCNMatrix4) |
To | convenience init(inWorldSpace world: Bool, with block: @escaping (SCNNode, SCNMatrix4) -> SCNMatrix4) |
Modified SCNTransparencyMode [enum]
Declaration | |
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From | enum SCNTransparencyMode : Int { case AOne case RGBZero } |
To | enum SCNTransparencyMode : Int { case aOne case rgbZero } |
Modified SCNTransparencyMode.aOne
Declaration | |
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From | case AOne |
To | case aOne |
Modified SCNTransparencyMode.rgbZero
Declaration | |
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From | case RGBZero |
To | case rgbZero |
Modified SCNTube
Declaration | Protocols | |
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From | class SCNTube : SCNGeometry { convenience init(innerRadius innerRadius: CGFloat, outerRadius outerRadius: CGFloat, height height: CGFloat) class func tubeWithInnerRadius(_ innerRadius: CGFloat, outerRadius outerRadius: CGFloat, height height: CGFloat) -> Self var innerRadius: CGFloat var outerRadius: CGFloat var height: CGFloat var radialSegmentCount: Int var heightSegmentCount: Int } | -- |
To | class SCNTube : SCNGeometry { convenience init(innerRadius innerRadius: CGFloat, outerRadius outerRadius: CGFloat, height height: CGFloat) class func withInnerRadius(_ innerRadius: CGFloat, outerRadius outerRadius: CGFloat, height height: CGFloat) -> Self var innerRadius: CGFloat var outerRadius: CGFloat var height: CGFloat var radialSegmentCount: Int var heightSegmentCount: Int convenience init(mdlMesh mdlMesh: MDLMesh) class func withMDLMesh(_ mdlMesh: MDLMesh) -> Self var boundingBox: (min: SCNVector3, max: SCNVector3) var boundingSphere: (center: SCNVector3, radius: Float) { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) } extension SCNTube : CVarArg { } extension SCNTube : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified SCNVector3 [struct]
Declaration | |
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From | struct SCNVector3 { var x: Float var y: Float var z: Float init() init(x x: Float, y y: Float, z z: Float) } extension SCNVector3 { init(_ x: Float, _ y: Float, _ z: Float) init(_ x: CGFloat, _ y: CGFloat, _ z: CGFloat) init(_ x: Double, _ y: Double, _ z: Double) init(_ x: Int, _ y: Int, _ z: Int) init(_ v: float3) init(_ v: double3) } extension SCNVector3 { init(_ x: Float, _ y: Float, _ z: Float) init(_ x: CGFloat, _ y: CGFloat, _ z: CGFloat) init(_ x: Double, _ y: Double, _ z: Double) init(_ x: Int, _ y: Int, _ z: Int) init(_ v: float3) init(_ v: double3) } |
To | struct SCNVector3 { var x: Float var y: Float var z: Float init() init(x x: Float, y y: Float, z z: Float) init(_ x: Float, _ y: Float, _ z: Float) init(_ x: CGFloat, _ y: CGFloat, _ z: CGFloat) init(_ x: Double, _ y: Double, _ z: Double) init(_ x: Int, _ y: Int, _ z: Int) init(_ v: float3) init(_ v: double3) } extension SCNVector3 { init(_ x: Float, _ y: Float, _ z: Float) init(_ x: CGFloat, _ y: CGFloat, _ z: CGFloat) init(_ x: Double, _ y: Double, _ z: Double) init(_ x: Int, _ y: Int, _ z: Int) init(_ v: float3) init(_ v: double3) } |
Modified SCNVector4 [struct]
Declaration | |
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From | struct SCNVector4 { var x: Float var y: Float var z: Float var w: Float init() init(x x: Float, y y: Float, z z: Float, w w: Float) } extension SCNVector4 { init(_ x: Float, _ y: Float, _ z: Float, _ w: Float) init(_ x: CGFloat, _ y: CGFloat, _ z: CGFloat, _ w: CGFloat) init(_ x: Double, _ y: Double, _ z: Double, _ w: Double) init(_ x: Int, _ y: Int, _ z: Int, _ w: Int) init(_ v: float4) init(_ v: double4) } extension SCNVector4 { init(_ x: Float, _ y: Float, _ z: Float, _ w: Float) init(_ x: CGFloat, _ y: CGFloat, _ z: CGFloat, _ w: CGFloat) init(_ x: Double, _ y: Double, _ z: Double, _ w: Double) init(_ x: Int, _ y: Int, _ z: Int, _ w: Int) init(_ v: float4) init(_ v: double4) } |
To | struct SCNVector4 { var x: Float var y: Float var z: Float var w: Float init() init(x x: Float, y y: Float, z z: Float, w w: Float) init(_ x: Float, _ y: Float, _ z: Float, _ w: Float) init(_ x: CGFloat, _ y: CGFloat, _ z: CGFloat, _ w: CGFloat) init(_ x: Double, _ y: Double, _ z: Double, _ w: Double) init(_ x: Int, _ y: Int, _ z: Int, _ w: Int) init(_ v: float4) init(_ v: double4) } extension SCNVector4 { init(_ x: Float, _ y: Float, _ z: Float, _ w: Float) init(_ x: CGFloat, _ y: CGFloat, _ z: CGFloat, _ w: CGFloat) init(_ x: Double, _ y: Double, _ z: Double, _ w: Double) init(_ x: Int, _ y: Int, _ z: Int, _ w: Int) init(_ v: float4) init(_ v: double4) } |
Modified SCNView
Declaration | Protocols | |
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From | class SCNView : UIView, SCNSceneRenderer, SCNTechniqueSupport { init(frame frame: CGRect, options options: [String : AnyObject]?) var scene: SCNScene? var allowsCameraControl: Bool func snapshot() -> UIImage @IBAction func play(_ sender: AnyObject?) @IBAction func pause(_ sender: AnyObject?) @IBAction func stop(_ sender: AnyObject?) var preferredFramesPerSecond: Int var eaglContext: EAGLContext? var antialiasingMode: SCNAntialiasingMode } | SCNSceneRenderer, SCNTechniqueSupport |
To | class SCNView : UIView, SCNSceneRenderer, SCNTechniqueSupport { init(frame frame: CGRect, options options: [String : Any]? = nil) var scene: SCNScene? var allowsCameraControl: Bool func snapshot() -> UIImage @IBAction func play(_ sender: Any?) @IBAction func pause(_ sender: Any?) @IBAction func stop(_ sender: Any?) var preferredFramesPerSecond: Int var eaglContext: EAGLContext? var antialiasingMode: SCNAntialiasingMode struct Option : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } func viewPrintFormatter() -> UIViewPrintFormatter func draw(_ rect: CGRect, for formatter: UIViewPrintFormatter) func endEditing(_ force: Bool) -> Bool func snapshotView(afterScreenUpdates afterUpdates: Bool) -> UIView? func resizableSnapshotView(from rect: CGRect, afterScreenUpdates afterUpdates: Bool, withCapInsets capInsets: UIEdgeInsets) -> UIView? func drawHierarchy(in rect: CGRect, afterScreenUpdates afterUpdates: Bool) -> Bool var restorationIdentifier: String? func encodeRestorableState(with coder: NSCoder) func decodeRestorableState(with coder: NSCoder) func constraintsAffectingLayout(for axis: UILayoutConstraintAxis) -> [NSLayoutConstraint] var hasAmbiguousLayout: Bool { get } func exerciseAmbiguityInLayout() var leadingAnchor: NSLayoutXAxisAnchor { get } var trailingAnchor: NSLayoutXAxisAnchor { get } var leftAnchor: NSLayoutXAxisAnchor { get } var rightAnchor: NSLayoutXAxisAnchor { get } var topAnchor: NSLayoutYAxisAnchor { get } var bottomAnchor: NSLayoutYAxisAnchor { get } var widthAnchor: NSLayoutDimension { get } var heightAnchor: NSLayoutDimension { get } var centerXAnchor: NSLayoutXAxisAnchor { get } var centerYAnchor: NSLayoutYAxisAnchor { get } var firstBaselineAnchor: NSLayoutYAxisAnchor { get } var lastBaselineAnchor: NSLayoutYAxisAnchor { get } var layoutGuides: [UILayoutGuide] { get } func addLayoutGuide(_ layoutGuide: UILayoutGuide) func removeLayoutGuide(_ layoutGuide: UILayoutGuide) func systemLayoutSizeFitting(_ targetSize: CGSize) -> CGSize func systemLayoutSizeFitting(_ targetSize: CGSize, withHorizontalFittingPriority horizontalFittingPriority: UILayoutPriority, verticalFittingPriority verticalFittingPriority: UILayoutPriority) -> CGSize func alignmentRect(forFrame frame: CGRect) -> CGRect func frame(forAlignmentRect alignmentRect: CGRect) -> CGRect var alignmentRectInsets: UIEdgeInsets { get } func forBaselineLayout() -> UIView var forFirstBaselineLayout: UIView { get } var forLastBaselineLayout: UIView { get } var intrinsicContentSize: CGSize { get } func invalidateIntrinsicContentSize() func contentHuggingPriority(for axis: UILayoutConstraintAxis) -> UILayoutPriority func setContentHuggingPriority(_ priority: UILayoutPriority, for axis: UILayoutConstraintAxis) func contentCompressionResistancePriority(for axis: UILayoutConstraintAxis) -> UILayoutPriority func setContentCompressionResistancePriority(_ priority: UILayoutPriority, for axis: UILayoutConstraintAxis) var translatesAutoresizingMaskIntoConstraints: Bool class var requiresConstraintBasedLayout: Bool { get } func updateConstraintsIfNeeded() func updateConstraints() func needsUpdateConstraints() -> Bool func setNeedsUpdateConstraints() var constraints: [NSLayoutConstraint] { get } func addConstraint(_ constraint: NSLayoutConstraint) func addConstraints(_ constraints: [NSLayoutConstraint]) func removeConstraint(_ constraint: NSLayoutConstraint) func removeConstraints(_ constraints: [NSLayoutConstraint]) func addMotionEffect(_ effect: UIMotionEffect) func removeMotionEffect(_ effect: UIMotionEffect) var motionEffects: [UIMotionEffect] var gestureRecognizers: [UIGestureRecognizer]? func addGestureRecognizer(_ gestureRecognizer: UIGestureRecognizer) func removeGestureRecognizer(_ gestureRecognizer: UIGestureRecognizer) func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool class func animateKeyframes(withDuration duration: TimeInterval, delay delay: TimeInterval, options options: UIViewKeyframeAnimationOptions = [], animations animations: @escaping () -> Void, completion completion: (@escaping (Bool) -> Void)? = nil) class func addKeyframe(withRelativeStartTime frameStartTime: Double, relativeDuration frameDuration: Double, animations animations: @escaping () -> Void) class func animate(withDuration duration: TimeInterval, delay delay: TimeInterval, options options: UIViewAnimationOptions = [], animations animations: @escaping () -> Void, completion completion: (@escaping (Bool) -> Void)? = nil) class func animate(withDuration duration: TimeInterval, animations animations: @escaping () -> Void, completion completion: (@escaping (Bool) -> Void)? = nil) class func animate(withDuration duration: TimeInterval, animations animations: @escaping () -> Void) class func animate(withDuration duration: TimeInterval, delay delay: TimeInterval, usingSpringWithDamping dampingRatio: CGFloat, initialSpringVelocity velocity: CGFloat, options options: UIViewAnimationOptions = [], animations animations: @escaping () -> Void, completion completion: (@escaping (Bool) -> Void)? = nil) class func transition(with view: UIView, duration duration: TimeInterval, options options: UIViewAnimationOptions = [], animations animations: (@escaping () -> Void)?, completion completion: (@escaping (Bool) -> Void)? = nil) class func transition(from fromView: UIView, to toView: UIView, duration duration: TimeInterval, options options: UIViewAnimationOptions = [], completion completion: (@escaping (Bool) -> Void)? = nil) class func perform(_ animation: UISystemAnimation, on views: [UIView], options options: UIViewAnimationOptions = [], animations parallelAnimations: (@escaping () -> Void)?, completion completion: (@escaping (Bool) -> Void)? = nil) class func beginAnimations(_ animationID: String?, context context: UnsafeMutableRawPointer?) class func commitAnimations() class func setAnimationDelegate(_ delegate: Any?) class func setAnimationWillStart(_ selector: Selector?) class func setAnimationDidStop(_ selector: Selector?) class func setAnimationDuration(_ duration: TimeInterval) class func setAnimationDelay(_ delay: TimeInterval) class func setAnimationStart(_ startDate: Date) class func setAnimationCurve(_ curve: UIViewAnimationCurve) class func setAnimationRepeatCount(_ repeatCount: Float) class func setAnimationRepeatAutoreverses(_ repeatAutoreverses: Bool) class func setAnimationBeginsFromCurrentState(_ fromCurrentState: Bool) class func setAnimationTransition(_ transition: UIViewAnimationTransition, for view: UIView, cache cache: Bool) class func setAnimationsEnabled(_ enabled: Bool) class var areAnimationsEnabled: Bool { get } class func performWithoutAnimation(_ actionsWithoutAnimation: () -> Void) class var inheritedAnimationDuration: TimeInterval { get } func draw(_ rect: CGRect) func setNeedsDisplay() func setNeedsDisplay(_ rect: CGRect) var clipsToBounds: Bool @NSCopying var backgroundColor: UIColor? var alpha: CGFloat var isOpaque: Bool var clearsContextBeforeDrawing: Bool var isHidden: Bool var contentMode: UIViewContentMode var contentStretch: CGRect var mask: UIView? var tintColor: UIColor! var tintAdjustmentMode: UIViewTintAdjustmentMode func tintColorDidChange() var superview: UIView? { get } var subviews: [UIView] { get } var window: UIWindow? { get } func removeFromSuperview() func insertSubview(_ view: UIView, at index: Int) func exchangeSubview(at index1: Int, withSubviewAt index2: Int) func addSubview(_ view: UIView) func insertSubview(_ view: UIView, belowSubview siblingSubview: UIView) func insertSubview(_ view: UIView, aboveSubview siblingSubview: UIView) func bringSubview(toFront view: UIView) func sendSubview(toBack view: UIView) func didAddSubview(_ subview: UIView) func willRemoveSubview(_ subview: UIView) func willMove(toSuperview newSuperview: UIView?) func didMoveToSuperview() func willMove(toWindow newWindow: UIWindow?) func didMoveToWindow() func isDescendant(of view: UIView) -> Bool func viewWithTag(_ tag: Int) -> UIView? func setNeedsLayout() func layoutIfNeeded() func layoutSubviews() var layoutMargins: UIEdgeInsets var preservesSuperviewLayoutMargins: Bool func layoutMarginsDidChange() var layoutMarginsGuide: UILayoutGuide { get } var readableContentGuide: UILayoutGuide { get } var frame: CGRect var bounds: CGRect var center: CGPoint var transform: CGAffineTransform var contentScaleFactor: CGFloat var isMultipleTouchEnabled: Bool var isExclusiveTouch: Bool func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? func point(inside point: CGPoint, with event: UIEvent?) -> Bool func convert(_ point: CGPoint, to view: UIView?) -> CGPoint func convert(_ point: CGPoint, from view: UIView?) -> CGPoint func convert(_ rect: CGRect, to view: UIView?) -> CGRect func convert(_ rect: CGRect, from view: UIView?) -> CGRect var autoresizesSubviews: Bool var autoresizingMask: UIViewAutoresizing func sizeThatFits(_ size: CGSize) -> CGSize func sizeToFit() var userActivity: NSUserActivity? func updateUserActivityState(_ activity: NSUserActivity) func restoreUserActivityState(_ activity: NSUserActivity) var keyCommands: [UIKeyCommand]? { get } func awakeFromNib() func prepareForInterfaceBuilder() func accessibilityActivate() -> Bool func accessibilityIncrement() func accessibilityDecrement() func accessibilityScroll(_ direction: UIAccessibilityScrollDirection) -> Bool func accessibilityPerformEscape() -> Bool func accessibilityPerformMagicTap() -> Bool var accessibilityCustomActions: [UIAccessibilityCustomAction]? func accessibilityElementDidBecomeFocused() func accessibilityElementDidLoseFocus() func accessibilityElementIsFocused() -> Bool func accessibilityAssistiveTechnologyFocusedIdentifiers() -> Set<String>? func accessibilityElementCount() -> Int func accessibilityElement(at index: Int) -> Any? func index(ofAccessibilityElement element: Any) -> Int var accessibilityElements: [Any]? var isAccessibilityElement: Bool var accessibilityLabel: String? var accessibilityHint: String? var accessibilityValue: String? var accessibilityTraits: UIAccessibilityTraits var accessibilityFrame: CGRect @NSCopying var accessibilityPath: UIBezierPath? var accessibilityActivationPoint: CGPoint var accessibilityLanguage: String? var accessibilityElementsHidden: Bool var accessibilityViewIsModal: Bool var shouldGroupAccessibilityChildren: Bool var accessibilityNavigationStyle: UIAccessibilityNavigationStyle var accessibilityHeaderElements: [Any]? var accessibilityCustomRotors: [UIAccessibilityCustomRotor]? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? func provideImageData(_ data: UnsafeMutableRawPointer, bytesPerRow rowbytes: Int, origin x: Int, _ y: Int, size width: Int, _ height: Int, userInfo info: Any?) var inputView: UIView? { get } var inputAccessoryView: UIView? { get } var inputAssistantItem: UITextInputAssistantItem { get } var inputViewController: UIInputViewController? { get } var inputAccessoryViewController: UIInputViewController? { get } var textInputMode: UITextInputMode? { get } var textInputContextIdentifier: String? { get } class func clearTextInputContextIdentifier(_ identifier: String) func reloadInputViews() } extension SCNView { struct Option : RawRepresentable, Equatable, Hashable, Comparable { init(rawValue rawValue: String) } } extension SCNView : UIAccessibilityIdentification { } extension SCNView : CVarArg { } extension SCNView : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, SCNSceneRenderer, SCNTechniqueSupport, UIAccessibilityIdentification |
Declaration | |
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From | init(frame frame: CGRect, options options: [String : AnyObject]?) |
To | init(frame frame: CGRect, options options: [String : Any]? = nil) |
Modified SCNView.pause(_: Any?)
Declaration | |
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From | @IBAction func pause(_ sender: AnyObject?) |
To | @IBAction func pause(_ sender: Any?) |
Modified SCNView.play(_: Any?)
Declaration | |
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From | @IBAction func play(_ sender: AnyObject?) |
To | @IBAction func play(_ sender: Any?) |
Modified SCNView.stop(_: Any?)
Declaration | |
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From | @IBAction func stop(_ sender: AnyObject?) |
To | @IBAction func stop(_ sender: Any?) |
Modified SCNView.Option.preferLowPowerDevice
Name | Declaration | |
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From | SCNPreferLowPowerDeviceKey | let SCNPreferLowPowerDeviceKey: String |
To | preferLowPowerDevice | static let preferLowPowerDevice: SCNView.Option |
Modified SCNView.Option.preferredDevice
Name | Declaration | |
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From | SCNPreferredDeviceKey | let SCNPreferredDeviceKey: String |
To | preferredDevice | static let preferredDevice: SCNView.Option |
Modified SCNView.Option.preferredRenderingAPI
Name | Declaration | |
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From | SCNPreferredRenderingAPIKey | let SCNPreferredRenderingAPIKey: String |
To | preferredRenderingAPI | static let preferredRenderingAPI: SCNView.Option |
Modified SCNWrapMode [enum]
Declaration | |
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From | enum SCNWrapMode : Int { case Clamp case Repeat case ClampToBorder case Mirror } |
To | enum SCNWrapMode : Int { case clamp case `repeat` case clampToBorder case mirror } |
Modified SCNWrapMode.clamp
Declaration | |
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From | case Clamp |
To | case clamp |
Modified SCNWrapMode.clampToBorder
Declaration | |
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From | case ClampToBorder |
To | case clampToBorder |
Modified SCNWrapMode.mirror
Declaration | |
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From | case Mirror |
To | case mirror |
Modified SCNWrapMode.repeat
Declaration | |
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From | case Repeat |
To | case `repeat` |
Modified SCNAnimationEventBlock
Declaration | |
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From | typealias SCNAnimationEventBlock = (CAAnimation, AnyObject, Bool) -> Void |
To | typealias SCNAnimationEventBlock = (CAAnimation, Any, Bool) -> Swift.Void |
Modified SCNBindingBlock
Declaration | |
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From | typealias SCNBindingBlock = (UInt32, UInt32, SCNNode, SCNRenderer) -> Void |
To | typealias SCNBindingBlock = (UInt32, UInt32, SCNNode?, SCNRenderer) -> Swift.Void |
Modified SCNBufferBindingBlock
Declaration | |
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From | typealias SCNBufferBindingBlock = (SCNBufferStream, SCNNode, SCNShadable, SCNRenderer) -> Void |
To | typealias SCNBufferBindingBlock = (SCNBufferStream, SCNNode, SCNShadable, SCNRenderer) -> Swift.Void |
Modified SCNFieldForceEvaluator
Declaration | |
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From | typealias SCNFieldForceEvaluator = (SCNVector3, SCNVector3, Float, Float, NSTimeInterval) -> SCNVector3 |
To | typealias SCNFieldForceEvaluator = (SCNVector3, SCNVector3, Float, Float, TimeInterval) -> SCNVector3 |
Modified SCNParticleEventBlock
Declaration | |
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From | typealias SCNParticleEventBlock = (UnsafeMutablePointer<UnsafeMutablePointer<Void>>, UnsafeMutablePointer<Int>, UnsafeMutablePointer<UInt32>, Int) -> Void |
To | typealias SCNParticleEventBlock = (UnsafeMutablePointer<UnsafeMutableRawPointer>, UnsafeMutablePointer<Int>, UnsafeMutablePointer<UInt32>?, Int) -> Swift.Void |
Modified SCNParticleModifierBlock
Declaration | |
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From | typealias SCNParticleModifierBlock = (UnsafeMutablePointer<UnsafeMutablePointer<Void>>, UnsafeMutablePointer<Int>, Int, Int, Float) -> Void |
To | typealias SCNParticleModifierBlock = (UnsafeMutablePointer<UnsafeMutableRawPointer>, UnsafeMutablePointer<Int>, Int, Int, Float) -> Swift.Void |
Modified SCNSceneExportProgressHandler
Declaration | |
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From | typealias SCNSceneExportProgressHandler = (Float, NSError?, UnsafeMutablePointer<ObjCBool>) -> Void |
To | typealias SCNSceneExportProgressHandler = (Float, Error?, UnsafeMutablePointer<ObjCBool>) -> Swift.Void |
Modified SCNSceneSourceStatusHandler
Declaration | |
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From | typealias SCNSceneSourceStatusHandler = (Float, SCNSceneSourceStatus, NSError?, UnsafeMutablePointer<ObjCBool>) -> Void |
To | typealias SCNSceneSourceStatusHandler = (Float, SCNSceneSourceStatus, Error?, UnsafeMutablePointer<ObjCBool>) -> Swift.Void |