ModelIO Changes for Swift
ModelIO
Removed MDLGeometryType.kindLines
Removed MDLGeometryType.kindPoints
Removed MDLGeometryType.kindQuads
Removed MDLGeometryType.kindTriangles
Removed MDLGeometryType.kindTriangleStrips
Added MDLAsset.masters
Added MDLCamera.projection
Added MDLLight.colorSpace
Added MDLLightProbeIrradianceDataSource.sphericalHarmonicsCoefficients(atPosition: vector_float3) -> Data
Added MDLMaterial.materialFace
Added MDLMaterialFace [enum]
Added MDLMaterialFace.back
Added MDLMaterialFace.front
Added MDLMaterialPropertyGraph
Added MDLMaterialPropertyNode
Added MDLMesh.allocator
Added MDLObject.hidden
Added MDLObject.instance
Added MDLObject.path
Added MDLProbePlacement [enum]
Added MDLTexture.init()
Added MDLVertexAttribute.time
Modified MDLAsset
Declaration | Protocols | |
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From | class MDLAsset : NSObject, NSCopying, NSFastEnumeration { init(URL URL: NSURL) init(URL URL: NSURL, vertexDescriptor vertexDescriptor: MDLVertexDescriptor?, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) init(URL URL: NSURL, vertexDescriptor vertexDescriptor: MDLVertexDescriptor?, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?, preserveTopology preserveTopology: Bool, error error: NSErrorPointer) func exportAssetToURL(_ URL: NSURL) -> Bool func exportAssetToURL(_ URL: NSURL, error error: ()) throws class func canImportFileExtension(_ extension: String) -> Bool class func canExportFileExtension(_ extension: String) -> Bool func boundingBoxAtTime(_ time: NSTimeInterval) -> MDLAxisAlignedBoundingBox var boundingBox: MDLAxisAlignedBoundingBox { get } var frameInterval: NSTimeInterval var startTime: NSTimeInterval var endTime: NSTimeInterval var URL: NSURL? { get } var bufferAllocator: MDLMeshBufferAllocator { get } var vertexDescriptor: MDLVertexDescriptor? { get } func addObject(_ object: MDLObject) func removeObject(_ object: MDLObject) var count: Int { get } subscript (_ index: Int) -> MDLObject? { get } func objectAtIndexedSubscript(_ index: Int) -> MDLObject? func objectAtIndex(_ index: Int) -> MDLObject } extension MDLAsset { convenience init(SCNScene scnScene: SCNScene) class func assetWithSCNScene(_ scnScene: SCNScene) -> Self } | NSCopying, NSFastEnumeration |
To | class MDLAsset : NSObject, NSCopying, NSFastEnumeration { init(url URL: URL) init(url URL: URL, vertexDescriptor vertexDescriptor: MDLVertexDescriptor?, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) init(bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) init(url URL: URL, vertexDescriptor vertexDescriptor: MDLVertexDescriptor?, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?, preserveTopology preserveTopology: Bool, error error: NSErrorPointer) func export(to URL: URL) -> Bool func export(to URL: URL) throws class func canImportFileExtension(_ extension: String) -> Bool class func canExportFileExtension(_ extension: String) -> Bool func childObjects(of objectClass: Swift.AnyClass) -> [MDLObject] func boundingBox(atTime time: TimeInterval) -> MDLAxisAlignedBoundingBox var boundingBox: MDLAxisAlignedBoundingBox { get } var frameInterval: TimeInterval var startTime: TimeInterval var endTime: TimeInterval var url: URL? { get } var bufferAllocator: MDLMeshBufferAllocator { get } var vertexDescriptor: MDLVertexDescriptor? { get } func add(_ object: MDLObject) func remove(_ object: MDLObject) var count: Int { get } subscript(_ index: Int) -> MDLObject? { get } func objectAtIndexedSubscript(_ index: Int) -> MDLObject? func object(at index: Int) -> MDLObject var masters: MDLObjectContainerComponent class func placeLightProbes(withDensity value: Float, heuristic type: MDLProbePlacement, using dataSource: MDLLightProbeIrradianceDataSource) -> [MDLLightProbe] func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLAsset : CVarArg { } extension MDLAsset : Equatable, Hashable { var hashValue: Int { get } } extension MDLAsset { class func placeLightProbes(withDensity value: Float, heuristic type: MDLProbePlacement, using dataSource: MDLLightProbeIrradianceDataSource) -> [MDLLightProbe] } extension MDLAsset { convenience init(scnScene scnScene: SCNScene) class func withSCNScene(_ scnScene: SCNScene) -> Self convenience init(scnScene scnScene: SCNScene, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) class func withSCNScene(_ scnScene: SCNScene, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) -> Self } | CVarArg, Equatable, Hashable, NSCopying, NSFastEnumeration |
Modified MDLAsset.add(_: MDLObject)
Declaration | |
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From | func addObject(_ object: MDLObject) |
To | func add(_ object: MDLObject) |
Declaration | |
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From | func boundingBoxAtTime(_ time: NSTimeInterval) -> MDLAxisAlignedBoundingBox |
To | func boundingBox(atTime time: TimeInterval) -> MDLAxisAlignedBoundingBox |
Modified MDLAsset.endTime
Declaration | |
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From | var endTime: NSTimeInterval |
To | var endTime: TimeInterval |
Modified MDLAsset.export(to: URL) throws
Declaration | |
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From | func exportAssetToURL(_ URL: NSURL, error error: ()) throws |
To | func export(to URL: URL) throws |
Modified MDLAsset.frameInterval
Declaration | |
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From | var frameInterval: NSTimeInterval |
To | var frameInterval: TimeInterval |
Modified MDLAsset.init(url: URL)
Declaration | |
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From | init(URL URL: NSURL) |
To | init(url URL: URL) |
Declaration | |
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From | init(URL URL: NSURL, vertexDescriptor vertexDescriptor: MDLVertexDescriptor?, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) |
To | init(url URL: URL, vertexDescriptor vertexDescriptor: MDLVertexDescriptor?, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) |
Declaration | |
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From | init(URL URL: NSURL, vertexDescriptor vertexDescriptor: MDLVertexDescriptor?, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?, preserveTopology preserveTopology: Bool, error error: NSErrorPointer) |
To | init(url URL: URL, vertexDescriptor vertexDescriptor: MDLVertexDescriptor?, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?, preserveTopology preserveTopology: Bool, error error: NSErrorPointer) |
Declaration | |
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From | func objectAtIndex(_ index: Int) -> MDLObject |
To | func object(at index: Int) -> MDLObject |
Modified MDLAsset.remove(_: MDLObject)
Declaration | |
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From | func removeObject(_ object: MDLObject) |
To | func remove(_ object: MDLObject) |
Modified MDLAsset.startTime
Declaration | |
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From | var startTime: NSTimeInterval |
To | var startTime: TimeInterval |
Declaration | |
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From | subscript (_ index: Int) -> MDLObject? { get } |
To | subscript(_ index: Int) -> MDLObject? { get } |
Modified MDLAsset.url
Declaration | |
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From | var URL: NSURL? { get } |
To | var url: URL? { get } |
Modified MDLCamera
Declaration | |
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From | class MDLCamera : MDLObject { var projectionMatrix: matrix_float4x4 { get } func frameBoundingBox(_ boundingBox: MDLAxisAlignedBoundingBox, setNearAndFar setNearAndFar: Bool) func lookAt(_ focusPosition: vector_float3) func lookAt(_ focusPosition: vector_float3, from cameraPosition: vector_float3) func rayTo(_ pixel: vector_int2, forViewPort size: vector_int2) -> vector_float3 var nearVisibilityDistance: Float var farVisibilityDistance: Float var worldToMetersConversionScale: Float var barrelDistortion: Float var fisheyeDistortion: Float var opticalVignetting: Float var chromaticAberration: Float var focalLength: Float var focusDistance: Float var fieldOfView: Float var fStop: Float var apertureBladeCount: Int var maximumCircleOfConfusion: Float func bokehKernelWithSize(_ size: vector_int2) -> MDLTexture var shutterOpenInterval: NSTimeInterval var sensorVerticalAperture: Float var sensorAspect: Float var sensorEnlargement: vector_float2 var sensorShift: vector_float2 var flash: vector_float3 var exposureCompression: vector_float2 var exposure: vector_float3 } extension MDLCamera { convenience init(SCNCamera scnCamera: SCNCamera) class func cameraWithSCNCamera(_ scnCamera: SCNCamera) -> Self } |
To | class MDLCamera : MDLObject { var projectionMatrix: matrix_float4x4 { get } var projection: MDLCameraProjection func frameBoundingBox(_ boundingBox: MDLAxisAlignedBoundingBox, setNearAndFar setNearAndFar: Bool) func look(at focusPosition: vector_float3) func look(at focusPosition: vector_float3, from cameraPosition: vector_float3) func ray(to pixel: vector_int2, forViewPort size: vector_int2) -> vector_float3 var nearVisibilityDistance: Float var farVisibilityDistance: Float var worldToMetersConversionScale: Float var barrelDistortion: Float var fisheyeDistortion: Float var opticalVignetting: Float var chromaticAberration: Float var focalLength: Float var focusDistance: Float var fieldOfView: Float var fStop: Float var apertureBladeCount: Int var maximumCircleOfConfusion: Float func bokehKernel(withSize size: vector_int2) -> MDLTexture var shutterOpenInterval: TimeInterval var sensorVerticalAperture: Float var sensorAspect: Float var sensorEnlargement: vector_float2 var sensorShift: vector_float2 var flash: vector_float3 var exposureCompression: vector_float2 var exposure: vector_float3 } extension MDLCamera { convenience init(scnCamera scnCamera: SCNCamera) class func withSCNCamera(_ scnCamera: SCNCamera) -> Self } |
Declaration | |
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From | func bokehKernelWithSize(_ size: vector_int2) -> MDLTexture |
To | func bokehKernel(withSize size: vector_int2) -> MDLTexture |
Modified MDLCamera.look(at: vector_float3)
Declaration | |
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From | func lookAt(_ focusPosition: vector_float3) |
To | func look(at focusPosition: vector_float3) |
Declaration | |
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From | func lookAt(_ focusPosition: vector_float3, from cameraPosition: vector_float3) |
To | func look(at focusPosition: vector_float3, from cameraPosition: vector_float3) |
Declaration | |
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From | func rayTo(_ pixel: vector_int2, forViewPort size: vector_int2) -> vector_float3 |
To | func ray(to pixel: vector_int2, forViewPort size: vector_int2) -> vector_float3 |
Modified MDLCamera.shutterOpenInterval
Declaration | |
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From | var shutterOpenInterval: NSTimeInterval |
To | var shutterOpenInterval: TimeInterval |
Modified MDLColorSwatchTexture
Declaration | |
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From | class MDLColorSwatchTexture : MDLTexture { init(colorTemperatureGradientFrom colorTemperature1: Float, toColorTemperature colorTemperature2: Float, name name: String?, textureDimensions textureDimensions: vector_int2) init(colorGradientFrom color1: CGColor, toColor color2: CGColor, name name: String?, textureDimensions textureDimensions: vector_int2) } |
To | class MDLColorSwatchTexture : MDLTexture { init(colorTemperatureGradientFrom colorTemperature1: Float, toColorTemperature colorTemperature2: Float, name name: String?, textureDimensions textureDimensions: vector_int2) init(colorGradientFrom color1: CGColor, to color2: CGColor, name name: String?, textureDimensions textureDimensions: vector_int2) } |
Declaration | |
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From | init(colorGradientFrom color1: CGColor, toColor color2: CGColor, name name: String?, textureDimensions textureDimensions: vector_int2) |
To | init(colorGradientFrom color1: CGColor, to color2: CGColor, name name: String?, textureDimensions textureDimensions: vector_int2) |
Modified MDLGeometryType [enum]
Declaration | |
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From | enum MDLGeometryType : Int { case TypePoints case TypeLines case TypeTriangles case TypeTriangleStrips case TypeQuads case TypeVariableTopology static var KindPoints: MDLGeometryType { get } static var KindLines: MDLGeometryType { get } static var KindTriangles: MDLGeometryType { get } static var KindTriangleStrips: MDLGeometryType { get } static var KindQuads: MDLGeometryType { get } } |
To | enum MDLGeometryType : Int { case points case lines case triangles case triangleStrips case quads case variableTopology } |
Modified MDLGeometryType.lines
Declaration | |
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From | case TypeLines |
To | case lines |
Modified MDLGeometryType.points
Declaration | |
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From | case TypePoints |
To | case points |
Modified MDLGeometryType.quads
Declaration | |
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From | case TypeQuads |
To | case quads |
Modified MDLGeometryType.triangles
Declaration | |
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From | case TypeTriangles |
To | case triangles |
Modified MDLGeometryType.triangleStrips
Declaration | |
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From | case TypeTriangleStrips |
To | case triangleStrips |
Modified MDLGeometryType.variableTopology
Declaration | |
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From | case TypeVariableTopology |
To | case variableTopology |
Modified MDLIndexBitDepth [enum]
Declaration | |
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From | enum MDLIndexBitDepth : UInt { case Invalid case UInt8 static var Uint8: MDLIndexBitDepth { get } case UInt16 static var Uint16: MDLIndexBitDepth { get } case UInt32 static var Uint32: MDLIndexBitDepth { get } } |
To | enum MDLIndexBitDepth : UInt { case invalid case uInt8 static var uint8: MDLIndexBitDepth { get } case uInt16 static var uint16: MDLIndexBitDepth { get } case uInt32 static var uint32: MDLIndexBitDepth { get } } |
Modified MDLIndexBitDepth.invalid
Declaration | |
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From | case Invalid |
To | case invalid |
Modified MDLIndexBitDepth.uint16
Declaration | |
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From | static var Uint16: MDLIndexBitDepth { get } |
To | static var uint16: MDLIndexBitDepth { get } |
Modified MDLIndexBitDepth.uInt16
Declaration | |
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From | case UInt16 |
To | case uInt16 |
Modified MDLIndexBitDepth.uint32
Declaration | |
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From | static var Uint32: MDLIndexBitDepth { get } |
To | static var uint32: MDLIndexBitDepth { get } |
Modified MDLIndexBitDepth.uInt32
Declaration | |
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From | case UInt32 |
To | case uInt32 |
Modified MDLIndexBitDepth.uint8
Declaration | |
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From | static var Uint8: MDLIndexBitDepth { get } |
To | static var uint8: MDLIndexBitDepth { get } |
Modified MDLIndexBitDepth.uInt8
Declaration | |
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From | case UInt8 |
To | case uInt8 |
Modified MDLLight
Declaration | |
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From | class MDLLight : MDLObject { func irradianceAtPoint(_ point: vector_float3) -> Unmanaged<CGColor> func irradianceAtPoint(_ point: vector_float3, colorSpace colorSpace: CGColorSpace) -> Unmanaged<CGColor> var lightType: MDLLightType } extension MDLLight { convenience init(SCNLight scnLight: SCNLight) class func lightWithSCNLight(_ scnLight: SCNLight) -> Self } |
To | class MDLLight : MDLObject { func irradiance(atPoint point: vector_float3) -> Unmanaged<CGColor> func irradiance(atPoint point: vector_float3, colorSpace colorSpace: CGColorSpace) -> Unmanaged<CGColor> var lightType: MDLLightType var colorSpace: String } extension MDLLight { convenience init(scnLight scnLight: SCNLight) class func withSCNLight(_ scnLight: SCNLight) -> Self } |
Declaration | |
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From | func irradianceAtPoint(_ point: vector_float3) -> Unmanaged<CGColor> |
To | func irradiance(atPoint point: vector_float3) -> Unmanaged<CGColor> |
Modified MDLLight.irradiance(atPoint: vector_float3, colorSpace: CGColorSpace) -> Unmanaged<CGColor>
Declaration | |
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From | func irradianceAtPoint(_ point: vector_float3, colorSpace colorSpace: CGColorSpace) -> Unmanaged<CGColor> |
To | func irradiance(atPoint point: vector_float3, colorSpace colorSpace: CGColorSpace) -> Unmanaged<CGColor> |
Modified MDLLightProbe
Declaration | |
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From | class MDLLightProbe : MDLLight { init(reflectiveTexture reflectiveTexture: MDLTexture?, irradianceTexture irradianceTexture: MDLTexture?) func generateSphericalHarmonicsFromIrradiance(_ sphericalHarmonicsLevel: Int) var reflectiveTexture: MDLTexture? { get } var irradianceTexture: MDLTexture? { get } var sphericalHarmonicsLevel: Int { get } @NSCopying var sphericalHarmonicsCoefficients: NSData? { get } } extension MDLLightProbe { init?(textureSize textureSize: Int, forLocation transform: MDLTransform, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], reflectiveCubemap reflectiveCubemap: MDLTexture?, irradianceCubemap irradianceCubemap: MDLTexture?) class func lightProbeWithTextureSize(_ textureSize: Int, forLocation transform: MDLTransform, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], reflectiveCubemap reflectiveCubemap: MDLTexture?, irradianceCubemap irradianceCubemap: MDLTexture?) -> MDLLightProbe? } |
To | class MDLLightProbe : MDLLight { init(reflectiveTexture reflectiveTexture: MDLTexture?, irradianceTexture irradianceTexture: MDLTexture?) func generateSphericalHarmonics(fromIrradiance sphericalHarmonicsLevel: Int) var reflectiveTexture: MDLTexture? { get } var irradianceTexture: MDLTexture? { get } var sphericalHarmonicsLevel: Int { get } var sphericalHarmonicsCoefficients: Data? { get } init?(textureSize textureSize: Int, forLocation transform: MDLTransform, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], reflectiveCubemap reflectiveCubemap: MDLTexture?, irradianceCubemap irradianceCubemap: MDLTexture?) class func withTextureSize(_ textureSize: Int, forLocation transform: MDLTransform, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], reflectiveCubemap reflectiveCubemap: MDLTexture?, irradianceCubemap irradianceCubemap: MDLTexture?) -> MDLLightProbe? } extension MDLLightProbe { init?(textureSize textureSize: Int, forLocation transform: MDLTransform, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], reflectiveCubemap reflectiveCubemap: MDLTexture?, irradianceCubemap irradianceCubemap: MDLTexture?) class func withTextureSize(_ textureSize: Int, forLocation transform: MDLTransform, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], reflectiveCubemap reflectiveCubemap: MDLTexture?, irradianceCubemap irradianceCubemap: MDLTexture?) -> MDLLightProbe? } |
Declaration | |
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From | func generateSphericalHarmonicsFromIrradiance(_ sphericalHarmonicsLevel: Int) |
To | func generateSphericalHarmonics(fromIrradiance sphericalHarmonicsLevel: Int) |
Declaration | |
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From | @NSCopying var sphericalHarmonicsCoefficients: NSData? { get } |
To | var sphericalHarmonicsCoefficients: Data? { get } |
Modified MDLLightType [enum]
Declaration | |
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From | enum MDLLightType : UInt { case Unknown case Ambient case Directional case Spot case Point case Linear case DiscArea case RectangularArea case SuperElliptical case Photometric case Probe case Environment } |
To | enum MDLLightType : UInt { case unknown case ambient case directional case spot case point case linear case discArea case rectangularArea case superElliptical case photometric case probe case environment } |
Modified MDLLightType.ambient
Declaration | |
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From | case Ambient |
To | case ambient |
Modified MDLLightType.directional
Declaration | |
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From | case Directional |
To | case directional |
Modified MDLLightType.discArea
Declaration | |
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From | case DiscArea |
To | case discArea |
Modified MDLLightType.environment
Declaration | |
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From | case Environment |
To | case environment |
Modified MDLLightType.linear
Declaration | |
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From | case Linear |
To | case linear |
Modified MDLLightType.photometric
Declaration | |
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From | case Photometric |
To | case photometric |
Modified MDLLightType.point
Declaration | |
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From | case Point |
To | case point |
Modified MDLLightType.probe
Declaration | |
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From | case Probe |
To | case probe |
Modified MDLLightType.rectangularArea
Declaration | |
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From | case RectangularArea |
To | case rectangularArea |
Modified MDLLightType.spot
Declaration | |
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From | case Spot |
To | case spot |
Modified MDLLightType.superElliptical
Declaration | |
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From | case SuperElliptical |
To | case superElliptical |
Modified MDLLightType.unknown
Declaration | |
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From | case Unknown |
To | case unknown |
Modified MDLMaterial
Declaration | Protocols | |
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From | class MDLMaterial : NSObject, MDLNamed, NSFastEnumeration { init(name name: String, scatteringFunction scatteringFunction: MDLScatteringFunction) func setProperty(_ property: MDLMaterialProperty) func removeProperty(_ property: MDLMaterialProperty) func propertyNamed(_ name: String) -> MDLMaterialProperty? func propertyWithSemantic(_ semantic: MDLMaterialSemantic) -> MDLMaterialProperty? func removeAllProperties() var scatteringFunction: MDLScatteringFunction { get } var name: String var baseMaterial: MDLMaterial? subscript (_ idx: Int) -> MDLMaterialProperty? { get } func objectAtIndexedSubscript(_ idx: Int) -> MDLMaterialProperty? subscript (_ name: String) -> MDLMaterialProperty? { get } func objectForKeyedSubscript(_ name: String) -> MDLMaterialProperty? var count: Int { get } } extension MDLMaterial { convenience init(SCNMaterial scnMaterial: SCNMaterial) class func materialWithSCNMaterial(_ scnMaterial: SCNMaterial) -> Self } | MDLNamed, NSFastEnumeration |
To | class MDLMaterial : NSObject, MDLNamed, NSFastEnumeration { init(name name: String, scatteringFunction scatteringFunction: MDLScatteringFunction) func setProperty(_ property: MDLMaterialProperty) func remove(_ property: MDLMaterialProperty) func propertyNamed(_ name: String) -> MDLMaterialProperty? func property(with semantic: MDLMaterialSemantic) -> MDLMaterialProperty? func removeAllProperties() var scatteringFunction: MDLScatteringFunction { get } var name: String var base: MDLMaterial? subscript(_ idx: Int) -> MDLMaterialProperty? { get } func objectAtIndexedSubscript(_ idx: Int) -> MDLMaterialProperty? subscript(_ name: String) -> MDLMaterialProperty? { get } func objectForKeyedSubscript(_ name: String) -> MDLMaterialProperty? var count: Int { get } var materialFace: MDLMaterialFace func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLMaterial : CVarArg { } extension MDLMaterial : Equatable, Hashable { var hashValue: Int { get } } extension MDLMaterial { convenience init(scnMaterial scnMaterial: SCNMaterial) class func withSCNMaterial(_ scnMaterial: SCNMaterial) -> Self } | CVarArg, Equatable, Hashable, MDLNamed, NSFastEnumeration |
Modified MDLMaterial.base
Declaration | |
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From | var baseMaterial: MDLMaterial? |
To | var base: MDLMaterial? |
Declaration | |
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From | func propertyWithSemantic(_ semantic: MDLMaterialSemantic) -> MDLMaterialProperty? |
To | func property(with semantic: MDLMaterialSemantic) -> MDLMaterialProperty? |
Declaration | |
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From | func removeProperty(_ property: MDLMaterialProperty) |
To | func remove(_ property: MDLMaterialProperty) |
Declaration | |
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From | subscript (_ idx: Int) -> MDLMaterialProperty? { get } |
To | subscript(_ idx: Int) -> MDLMaterialProperty? { get } |
Declaration | |
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From | subscript (_ name: String) -> MDLMaterialProperty? { get } |
To | subscript(_ name: String) -> MDLMaterialProperty? { get } |
Modified MDLMaterialMipMapFilterMode [enum]
Declaration | |
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From | enum MDLMaterialMipMapFilterMode : UInt { case Nearest case Linear } |
To | enum MDLMaterialMipMapFilterMode : UInt { case nearest case linear } |
Modified MDLMaterialMipMapFilterMode.linear
Declaration | |
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From | case Linear |
To | case linear |
Modified MDLMaterialMipMapFilterMode.nearest
Declaration | |
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From | case Nearest |
To | case nearest |
Modified MDLMaterialProperty
Declaration | Protocols | |
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From | class MDLMaterialProperty : NSObject, MDLNamed { convenience init() init(name name: String, semantic semantic: MDLMaterialSemantic) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, float value: Float) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, float2 value: vector_float2) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, float3 value: vector_float3) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, float4 value: vector_float4) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, matrix4x4 value: matrix_float4x4) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, URL URL: NSURL?) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, string string: String?) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, textureSampler textureSampler: MDLTextureSampler?) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, color color: CGColor) func setProperties(_ property: MDLMaterialProperty) var semantic: MDLMaterialSemantic var type: MDLMaterialPropertyType { get } var name: String var stringValue: String? @NSCopying var URLValue: NSURL? var textureSamplerValue: MDLTextureSampler? var color: CGColor? var floatValue: Float var float2Value: vector_float2 var float3Value: vector_float3 var float4Value: vector_float4 var matrix4x4: matrix_float4x4 } | MDLNamed |
To | class MDLMaterialProperty : NSObject, MDLNamed, NSCopying { convenience init() init(name name: String, semantic semantic: MDLMaterialSemantic) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, float value: Float) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, float2 value: vector_float2) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, float3 value: vector_float3) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, float4 value: vector_float4) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, matrix4x4 value: matrix_float4x4) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, url URL: URL?) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, string string: String?) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, textureSampler textureSampler: MDLTextureSampler?) convenience init(name name: String, semantic semantic: MDLMaterialSemantic, color color: CGColor) func setProperties(_ property: MDLMaterialProperty) var semantic: MDLMaterialSemantic var type: MDLMaterialPropertyType { get } var name: String var stringValue: String? var urlValue: URL? var textureSamplerValue: MDLTextureSampler? var color: CGColor? var floatValue: Float var float2Value: vector_float2 var float3Value: vector_float3 var float4Value: vector_float4 var matrix4x4: matrix_float4x4 var luminance: Float func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLMaterialProperty : CVarArg { } extension MDLMaterialProperty : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, MDLNamed, NSCopying |
Declaration | |
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From | convenience init(name name: String, semantic semantic: MDLMaterialSemantic, URL URL: NSURL?) |
To | convenience init(name name: String, semantic semantic: MDLMaterialSemantic, url URL: URL?) |
Modified MDLMaterialProperty.urlValue
Declaration | |
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From | @NSCopying var URLValue: NSURL? |
To | var urlValue: URL? |
Modified MDLMaterialPropertyType [enum]
Declaration | |
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From | enum MDLMaterialPropertyType : UInt { case None case String case URL case Texture case Color case Float case Float2 case Float3 case Float4 case Matrix44 } |
To | enum MDLMaterialPropertyType : UInt { case none case string case URL case texture case color case float case float2 case float3 case float4 case matrix44 } |
Modified MDLMaterialPropertyType.color
Declaration | |
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From | case Color |
To | case color |
Modified MDLMaterialPropertyType.float
Declaration | |
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From | case Float |
To | case float |
Modified MDLMaterialPropertyType.float2
Declaration | |
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From | case Float2 |
To | case float2 |
Modified MDLMaterialPropertyType.float3
Declaration | |
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From | case Float3 |
To | case float3 |
Modified MDLMaterialPropertyType.float4
Declaration | |
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From | case Float4 |
To | case float4 |
Modified MDLMaterialPropertyType.matrix44
Declaration | |
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From | case Matrix44 |
To | case matrix44 |
Modified MDLMaterialPropertyType.none
Declaration | |
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From | case None |
To | case none |
Modified MDLMaterialPropertyType.string
Declaration | |
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From | case String |
To | case string |
Modified MDLMaterialPropertyType.texture
Declaration | |
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From | case Texture |
To | case texture |
Modified MDLMaterialSemantic [enum]
Declaration | |
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From | enum MDLMaterialSemantic : UInt { case BaseColor case Subsurface case Metallic case Specular case SpecularExponent case SpecularTint case Roughness case Anisotropic case AnisotropicRotation case Sheen case SheenTint case Clearcoat case ClearcoatGloss case Emission case Bump case Opacity case InterfaceIndexOfRefraction case MaterialIndexOfRefraction case ObjectSpaceNormal case TangentSpaceNormal case Displacement case DisplacementScale case AmbientOcclusion case AmbientOcclusionScale case None case UserDefined } |
To | enum MDLMaterialSemantic : UInt { case baseColor case subsurface case metallic case specular case specularExponent case specularTint case roughness case anisotropic case anisotropicRotation case sheen case sheenTint case clearcoat case clearcoatGloss case emission case bump case opacity case interfaceIndexOfRefraction case materialIndexOfRefraction case objectSpaceNormal case tangentSpaceNormal case displacement case displacementScale case ambientOcclusion case ambientOcclusionScale case none case userDefined } |
Modified MDLMaterialSemantic.ambientOcclusion
Declaration | |
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From | case AmbientOcclusion |
To | case ambientOcclusion |
Declaration | |
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From | case AmbientOcclusionScale |
To | case ambientOcclusionScale |
Modified MDLMaterialSemantic.anisotropic
Declaration | |
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From | case Anisotropic |
To | case anisotropic |
Declaration | |
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From | case AnisotropicRotation |
To | case anisotropicRotation |
Modified MDLMaterialSemantic.baseColor
Declaration | |
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From | case BaseColor |
To | case baseColor |
Modified MDLMaterialSemantic.bump
Declaration | |
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From | case Bump |
To | case bump |
Modified MDLMaterialSemantic.clearcoat
Declaration | |
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From | case Clearcoat |
To | case clearcoat |
Modified MDLMaterialSemantic.clearcoatGloss
Declaration | |
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From | case ClearcoatGloss |
To | case clearcoatGloss |
Modified MDLMaterialSemantic.displacement
Declaration | |
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From | case Displacement |
To | case displacement |
Declaration | |
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From | case DisplacementScale |
To | case displacementScale |
Modified MDLMaterialSemantic.emission
Declaration | |
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From | case Emission |
To | case emission |
Declaration | |
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From | case InterfaceIndexOfRefraction |
To | case interfaceIndexOfRefraction |
Declaration | |
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From | case MaterialIndexOfRefraction |
To | case materialIndexOfRefraction |
Modified MDLMaterialSemantic.metallic
Declaration | |
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From | case Metallic |
To | case metallic |
Modified MDLMaterialSemantic.none
Declaration | |
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From | case None |
To | case none |
Declaration | |
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From | case ObjectSpaceNormal |
To | case objectSpaceNormal |
Modified MDLMaterialSemantic.opacity
Declaration | |
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From | case Opacity |
To | case opacity |
Modified MDLMaterialSemantic.roughness
Declaration | |
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From | case Roughness |
To | case roughness |
Modified MDLMaterialSemantic.sheen
Declaration | |
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From | case Sheen |
To | case sheen |
Modified MDLMaterialSemantic.sheenTint
Declaration | |
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From | case SheenTint |
To | case sheenTint |
Modified MDLMaterialSemantic.specular
Declaration | |
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From | case Specular |
To | case specular |
Modified MDLMaterialSemantic.specularExponent
Declaration | |
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From | case SpecularExponent |
To | case specularExponent |
Modified MDLMaterialSemantic.specularTint
Declaration | |
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From | case SpecularTint |
To | case specularTint |
Modified MDLMaterialSemantic.subsurface
Declaration | |
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From | case Subsurface |
To | case subsurface |
Declaration | |
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From | case TangentSpaceNormal |
To | case tangentSpaceNormal |
Modified MDLMaterialSemantic.userDefined
Declaration | |
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From | case UserDefined |
To | case userDefined |
Modified MDLMaterialTextureFilterMode [enum]
Declaration | |
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From | enum MDLMaterialTextureFilterMode : UInt { case Nearest case Linear } |
To | enum MDLMaterialTextureFilterMode : UInt { case nearest case linear } |
Modified MDLMaterialTextureFilterMode.linear
Declaration | |
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From | case Linear |
To | case linear |
Modified MDLMaterialTextureFilterMode.nearest
Declaration | |
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From | case Nearest |
To | case nearest |
Modified MDLMaterialTextureWrapMode [enum]
Declaration | |
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From | enum MDLMaterialTextureWrapMode : UInt { case Clamp case Repeat case Mirror } |
To | enum MDLMaterialTextureWrapMode : UInt { case clamp case `repeat` case mirror } |
Modified MDLMaterialTextureWrapMode.clamp
Declaration | |
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From | case Clamp |
To | case clamp |
Modified MDLMaterialTextureWrapMode.mirror
Declaration | |
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From | case Mirror |
To | case mirror |
Modified MDLMaterialTextureWrapMode.repeat
Declaration | |
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From | case Repeat |
To | case `repeat` |
Modified MDLMesh
Declaration | |
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From | class MDLMesh : MDLObject { init(vertexBuffer vertexBuffer: MDLMeshBuffer, vertexCount vertexCount: Int, descriptor descriptor: MDLVertexDescriptor, submeshes submeshes: [MDLSubmesh]) init(vertexBuffers vertexBuffers: [MDLMeshBuffer], vertexCount vertexCount: Int, descriptor descriptor: MDLVertexDescriptor, submeshes submeshes: [MDLSubmesh]) func vertexAttributeDataForAttributeNamed(_ name: String) -> MDLVertexAttributeData? var boundingBox: MDLAxisAlignedBoundingBox { get } @NSCopying var vertexDescriptor: MDLVertexDescriptor var vertexCount: Int { get } var vertexBuffers: [MDLMeshBuffer] { get } var submeshes: NSMutableArray { get } } extension MDLMesh { func addAttributeWithName(_ name: String, format format: MDLVertexFormat) func addNormalsWithAttributeNamed(_ attributeName: String?, creaseThreshold creaseThreshold: Float) func addTangentBasisForTextureCoordinateAttributeNamed(_ textureCoordinateAttributeName: String, tangentAttributeNamed tangentAttributeName: String, bitangentAttributeNamed bitangentAttributeName: String?) func addTangentBasisForTextureCoordinateAttributeNamed(_ textureCoordinateAttributeName: String, normalAttributeNamed normalAttributeName: String, tangentAttributeNamed tangentAttributeName: String) func makeVerticesUnique() } extension MDLMesh { class func newEllipsoidWithRadii(_ radii: vector_float3, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, hemisphere hemisphere: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newCylinderWithHeight(_ height: Float, radii radii: vector_float2, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newEllipticalConeWithHeight(_ height: Float, radii radii: vector_float2, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newIcosahedronWithRadius(_ radius: Float, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newSubdividedMesh(_ mesh: MDLMesh, submeshIndex submeshIndex: Int, subdivisionLevels subdivisionLevels: Int) -> Self? } extension MDLMesh { func generateAmbientOcclusionTextureWithSize(_ textureSize: vector_int2, raysPerSample raysPerSample: Int, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool func generateAmbientOcclusionTextureWithQuality(_ bakeQuality: Float, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool func generateAmbientOcclusionVertexColorsWithRaysPerSample(_ raysPerSample: Int, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool func generateAmbientOcclusionVertexColorsWithQuality(_ bakeQuality: Float, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool func generateLightMapTextureWithTextureSize(_ textureSize: vector_int2, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool func generateLightMapTextureWithQuality(_ bakeQuality: Float, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool func generateLightMapVertexColorsWithLightsToConsider(_ lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool } extension MDLMesh { convenience init(SCNGeometry scnGeometry: SCNGeometry) class func meshWithSCNGeometry(_ scnGeometry: SCNGeometry) -> Self } |
To | class MDLMesh : MDLObject { init(bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) init(vertexBuffer vertexBuffer: MDLMeshBuffer, vertexCount vertexCount: Int, descriptor descriptor: MDLVertexDescriptor, submeshes submeshes: [MDLSubmesh]) init(vertexBuffers vertexBuffers: [MDLMeshBuffer], vertexCount vertexCount: Int, descriptor descriptor: MDLVertexDescriptor, submeshes submeshes: [MDLSubmesh]) func vertexAttributeData(forAttributeNamed name: String) -> MDLVertexAttributeData? func vertexAttributeData(forAttributeNamed name: String, as format: MDLVertexFormat) -> MDLVertexAttributeData? var boundingBox: MDLAxisAlignedBoundingBox { get } @NSCopying var vertexDescriptor: MDLVertexDescriptor var vertexCount: Int var vertexBuffers: [MDLMeshBuffer] { get } @NSCopying var submeshes: NSMutableArray? var allocator: MDLMeshBufferAllocator { get } func generateAmbientOcclusionTexture(withSize textureSize: vector_int2, raysPerSample raysPerSample: Int, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool func generateAmbientOcclusionTexture(withQuality bakeQuality: Float, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool func generateAmbientOcclusionVertexColors(withRaysPerSample raysPerSample: Int, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool func generateAmbientOcclusionVertexColors(withQuality bakeQuality: Float, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool func generateLightMapTexture(withTextureSize textureSize: vector_int2, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool func generateLightMapTexture(withQuality bakeQuality: Float, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool func generateLightMapVertexColorsWithLights(toConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool init(boxWithExtent extent: vector_float3, segments segments: vector_uint3, inwardNormals inwardNormals: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(sphereWithExtent extent: vector_float3, segments segments: vector_uint2, inwardNormals inwardNormals: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(hemisphereWithExtent extent: vector_float3, segments segments: vector_uint2, inwardNormals inwardNormals: Bool, cap cap: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(cylinderWithExtent extent: vector_float3, segments segments: vector_uint2, inwardNormals inwardNormals: Bool, topCap topCap: Bool, bottomCap bottomCap: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(capsuleWithExtent extent: vector_float3, cylinderSegments segments: vector_uint2, hemisphereSegments hemisphereSegments: Int32, inwardNormals inwardNormals: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(coneWithExtent extent: vector_float3, segments segments: vector_uint2, inwardNormals inwardNormals: Bool, cap cap: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(planeWithExtent extent: vector_float3, segments segments: vector_uint2, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(icosahedronWithExtent extent: vector_float3, inwardNormals inwardNormals: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(meshBySubdividingMesh mesh: MDLMesh, submeshIndex submeshIndex: Int32, subdivisionLevels subdivisionLevels: UInt32, allocator allocator: MDLMeshBufferAllocator?) class func newBox(withDimensions dimensions: vector_float3, segments segments: vector_uint3, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newEllipsoid(withRadii radii: vector_float3, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, hemisphere hemisphere: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newCylinder(withHeight height: Float, radii radii: vector_float2, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newEllipticalCone(withHeight height: Float, radii radii: vector_float2, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newPlane(withDimensions dimensions: vector_float2, segments segments: vector_uint2, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newIcosahedron(withRadius radius: Float, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newSubdividedMesh(_ mesh: MDLMesh, submeshIndex submeshIndex: Int, subdivisionLevels subdivisionLevels: Int) -> Self? func addAttribute(withName name: String, format format: MDLVertexFormat) func addAttribute(withName name: String, format format: MDLVertexFormat, type type: String, data data: Data, stride stride: Int) func addAttribute(withName name: String, format format: MDLVertexFormat, type type: String, data data: Data, stride stride: Int, time time: TimeInterval) func addNormals(withAttributeNamed attributeName: String?, creaseThreshold creaseThreshold: Float) func addTangentBasis(forTextureCoordinateAttributeNamed textureCoordinateAttributeName: String, tangentAttributeNamed tangentAttributeNamed: String, bitangentAttributeNamed bitangentAttributeName: String?) func addTangentBasis(forTextureCoordinateAttributeNamed textureCoordinateAttributeName: String, normalAttributeNamed normalAttributeNamed: String, tangentAttributeNamed tangentAttributeNamed: String) func addUnwrappedTextureCoordinates(forAttributeNamed textureCoordinateAttributeName: String) func makeVerticesUnique() func replaceAttributeNamed(_ name: String, with newData: MDLVertexAttributeData) func updateAttributeNamed(_ name: String, with newData: MDLVertexAttributeData) func removeAttributeNamed(_ name: String) } extension MDLMesh { func addAttribute(withName name: String, format format: MDLVertexFormat) func addAttribute(withName name: String, format format: MDLVertexFormat, type type: String, data data: Data, stride stride: Int) func addAttribute(withName name: String, format format: MDLVertexFormat, type type: String, data data: Data, stride stride: Int, time time: TimeInterval) func addNormals(withAttributeNamed attributeName: String?, creaseThreshold creaseThreshold: Float) func addTangentBasis(forTextureCoordinateAttributeNamed textureCoordinateAttributeName: String, tangentAttributeNamed tangentAttributeNamed: String, bitangentAttributeNamed bitangentAttributeName: String?) func addTangentBasis(forTextureCoordinateAttributeNamed textureCoordinateAttributeName: String, normalAttributeNamed normalAttributeNamed: String, tangentAttributeNamed tangentAttributeNamed: String) func addUnwrappedTextureCoordinates(forAttributeNamed textureCoordinateAttributeName: String) func makeVerticesUnique() func replaceAttributeNamed(_ name: String, with newData: MDLVertexAttributeData) func updateAttributeNamed(_ name: String, with newData: MDLVertexAttributeData) func removeAttributeNamed(_ name: String) } extension MDLMesh { init(boxWithExtent extent: vector_float3, segments segments: vector_uint3, inwardNormals inwardNormals: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(sphereWithExtent extent: vector_float3, segments segments: vector_uint2, inwardNormals inwardNormals: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(hemisphereWithExtent extent: vector_float3, segments segments: vector_uint2, inwardNormals inwardNormals: Bool, cap cap: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(cylinderWithExtent extent: vector_float3, segments segments: vector_uint2, inwardNormals inwardNormals: Bool, topCap topCap: Bool, bottomCap bottomCap: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(capsuleWithExtent extent: vector_float3, cylinderSegments segments: vector_uint2, hemisphereSegments hemisphereSegments: Int32, inwardNormals inwardNormals: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(coneWithExtent extent: vector_float3, segments segments: vector_uint2, inwardNormals inwardNormals: Bool, cap cap: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(planeWithExtent extent: vector_float3, segments segments: vector_uint2, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(icosahedronWithExtent extent: vector_float3, inwardNormals inwardNormals: Bool, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) init(meshBySubdividingMesh mesh: MDLMesh, submeshIndex submeshIndex: Int32, subdivisionLevels subdivisionLevels: UInt32, allocator allocator: MDLMeshBufferAllocator?) class func newBox(withDimensions dimensions: vector_float3, segments segments: vector_uint3, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newEllipsoid(withRadii radii: vector_float3, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, hemisphere hemisphere: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newCylinder(withHeight height: Float, radii radii: vector_float2, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newEllipticalCone(withHeight height: Float, radii radii: vector_float2, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newPlane(withDimensions dimensions: vector_float2, segments segments: vector_uint2, geometryType geometryType: MDLGeometryType, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newIcosahedron(withRadius radius: Float, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self class func newSubdividedMesh(_ mesh: MDLMesh, submeshIndex submeshIndex: Int, subdivisionLevels subdivisionLevels: Int) -> Self? } extension MDLMesh { func generateAmbientOcclusionTexture(withSize textureSize: vector_int2, raysPerSample raysPerSample: Int, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool func generateAmbientOcclusionTexture(withQuality bakeQuality: Float, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool func generateAmbientOcclusionVertexColors(withRaysPerSample raysPerSample: Int, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool func generateAmbientOcclusionVertexColors(withQuality bakeQuality: Float, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool func generateLightMapTexture(withTextureSize textureSize: vector_int2, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool func generateLightMapTexture(withQuality bakeQuality: Float, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool func generateLightMapVertexColorsWithLights(toConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool } extension MDLMesh { convenience init(scnGeometry scnGeometry: SCNGeometry) class func withSCNGeometry(_ scnGeometry: SCNGeometry) -> Self convenience init(scnGeometry scnGeometry: SCNGeometry, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) class func withSCNGeometry(_ scnGeometry: SCNGeometry, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) -> Self } |
Declaration | |
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From | func addAttributeWithName(_ name: String, format format: MDLVertexFormat) |
To | func addAttribute(withName name: String, format format: MDLVertexFormat) |
Declaration | |
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From | func addNormalsWithAttributeNamed(_ attributeName: String?, creaseThreshold creaseThreshold: Float) |
To | func addNormals(withAttributeNamed attributeName: String?, creaseThreshold creaseThreshold: Float) |
Declaration | |
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From | func addTangentBasisForTextureCoordinateAttributeNamed(_ textureCoordinateAttributeName: String, normalAttributeNamed normalAttributeName: String, tangentAttributeNamed tangentAttributeName: String) |
To | func addTangentBasis(forTextureCoordinateAttributeNamed textureCoordinateAttributeName: String, normalAttributeNamed normalAttributeNamed: String, tangentAttributeNamed tangentAttributeNamed: String) |
Declaration | |
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From | func addTangentBasisForTextureCoordinateAttributeNamed(_ textureCoordinateAttributeName: String, tangentAttributeNamed tangentAttributeName: String, bitangentAttributeNamed bitangentAttributeName: String?) |
To | func addTangentBasis(forTextureCoordinateAttributeNamed textureCoordinateAttributeName: String, tangentAttributeNamed tangentAttributeNamed: String, bitangentAttributeNamed bitangentAttributeName: String?) |
Declaration | |
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From | func generateAmbientOcclusionTextureWithQuality(_ bakeQuality: Float, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool |
To | func generateAmbientOcclusionTexture(withQuality bakeQuality: Float, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool |
Declaration | |
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From | func generateAmbientOcclusionTextureWithSize(_ textureSize: vector_int2, raysPerSample raysPerSample: Int, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool |
To | func generateAmbientOcclusionTexture(withSize textureSize: vector_int2, raysPerSample raysPerSample: Int, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool |
Declaration | |
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From | func generateAmbientOcclusionVertexColorsWithQuality(_ bakeQuality: Float, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool |
To | func generateAmbientOcclusionVertexColors(withQuality bakeQuality: Float, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool |
Declaration | |
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From | func generateAmbientOcclusionVertexColorsWithRaysPerSample(_ raysPerSample: Int, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool |
To | func generateAmbientOcclusionVertexColors(withRaysPerSample raysPerSample: Int, attenuationFactor attenuationFactor: Float, objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool |
Declaration | |
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From | func generateLightMapTextureWithQuality(_ bakeQuality: Float, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool |
To | func generateLightMapTexture(withQuality bakeQuality: Float, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool |
Declaration | |
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From | func generateLightMapTextureWithTextureSize(_ textureSize: vector_int2, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool |
To | func generateLightMapTexture(withTextureSize textureSize: vector_int2, lightsToConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String, materialPropertyNamed materialPropertyName: String) -> Bool |
Declaration | |
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From | func generateLightMapVertexColorsWithLightsToConsider(_ lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool |
To | func generateLightMapVertexColorsWithLights(toConsider lightsToConsider: [MDLLight], objectsToConsider objectsToConsider: [MDLObject], vertexAttributeNamed vertexAttributeName: String) -> Bool |
Declaration | |
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From | class func newCylinderWithHeight(_ height: Float, radii radii: vector_float2, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self |
To | class func newCylinder(withHeight height: Float, radii radii: vector_float2, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self |
Declaration | |
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From | class func newEllipsoidWithRadii(_ radii: vector_float3, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, hemisphere hemisphere: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self |
To | class func newEllipsoid(withRadii radii: vector_float3, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, hemisphere hemisphere: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self |
Declaration | |
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From | class func newEllipticalConeWithHeight(_ height: Float, radii radii: vector_float2, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self |
To | class func newEllipticalCone(withHeight height: Float, radii radii: vector_float2, radialSegments radialSegments: Int, verticalSegments verticalSegments: Int, geometryType geometryType: MDLGeometryType, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self |
Declaration | |
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From | class func newIcosahedronWithRadius(_ radius: Float, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self |
To | class func newIcosahedron(withRadius radius: Float, inwardNormals inwardNormals: Bool, allocator allocator: MDLMeshBufferAllocator?) -> Self |
Modified MDLMesh.submeshes
Declaration | Readonly | |
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From | var submeshes: NSMutableArray { get } | yes |
To | @NSCopying var submeshes: NSMutableArray? | -- |
Declaration | |
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From | func vertexAttributeDataForAttributeNamed(_ name: String) -> MDLVertexAttributeData? |
To | func vertexAttributeData(forAttributeNamed name: String) -> MDLVertexAttributeData? |
Modified MDLMesh.vertexCount
Declaration | Readonly | |
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From | var vertexCount: Int { get } | yes |
To | var vertexCount: Int | -- |
Modified MDLMeshBuffer
Declaration | |
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From | protocol MDLMeshBuffer : NSObjectProtocol, NSCopying { func fillData(_ data: NSData, offset offset: Int) func map() -> MDLMeshBufferMap var length: Int { get } var allocator: MDLMeshBufferAllocator { get } var type: MDLMeshBufferType { get } } |
To | protocol MDLMeshBuffer : NSObjectProtocol, NSCopying { func fill(_ data: Data, offset offset: Int) func map() -> MDLMeshBufferMap var length: Int { get } var allocator: MDLMeshBufferAllocator { get } var type: MDLMeshBufferType { get } } |
Declaration | |
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From | func fillData(_ data: NSData, offset offset: Int) |
To | func fill(_ data: Data, offset offset: Int) |
Modified MDLMeshBufferAllocator
Declaration | |
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From | protocol MDLMeshBufferAllocator : NSObjectProtocol { func newZone(_ capacity: Int) -> MDLMeshBufferZone func newZoneForBuffersWithSize(_ sizes: [NSNumber], andType types: [NSNumber]) -> MDLMeshBufferZone func newBuffer(_ length: Int, type type: MDLMeshBufferType) -> MDLMeshBuffer func newBufferWithData(_ data: NSData, type type: MDLMeshBufferType) -> MDLMeshBuffer func newBufferFromZone(_ zone: MDLMeshBufferZone?, length length: Int, type type: MDLMeshBufferType) -> MDLMeshBuffer? func newBufferFromZone(_ zone: MDLMeshBufferZone?, data data: NSData, type type: MDLMeshBufferType) -> MDLMeshBuffer? } |
To | protocol MDLMeshBufferAllocator : NSObjectProtocol { func newZone(_ capacity: Int) -> MDLMeshBufferZone func newZoneForBuffers(withSize sizes: [NSNumber], andType types: [NSNumber]) -> MDLMeshBufferZone func newBuffer(_ length: Int, type type: MDLMeshBufferType) -> MDLMeshBuffer func newBuffer(with data: Data, type type: MDLMeshBufferType) -> MDLMeshBuffer func newBuffer(from zone: MDLMeshBufferZone?, length length: Int, type type: MDLMeshBufferType) -> MDLMeshBuffer? func newBuffer(from zone: MDLMeshBufferZone?, data data: Data, type type: MDLMeshBufferType) -> MDLMeshBuffer? } |
Declaration | |
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From | func newBufferFromZone(_ zone: MDLMeshBufferZone?, data data: NSData, type type: MDLMeshBufferType) -> MDLMeshBuffer? |
To | func newBuffer(from zone: MDLMeshBufferZone?, data data: Data, type type: MDLMeshBufferType) -> MDLMeshBuffer? |
Declaration | |
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From | func newBufferFromZone(_ zone: MDLMeshBufferZone?, length length: Int, type type: MDLMeshBufferType) -> MDLMeshBuffer? |
To | func newBuffer(from zone: MDLMeshBufferZone?, length length: Int, type type: MDLMeshBufferType) -> MDLMeshBuffer? |
Declaration | |
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From | func newBufferWithData(_ data: NSData, type type: MDLMeshBufferType) -> MDLMeshBuffer |
To | func newBuffer(with data: Data, type type: MDLMeshBufferType) -> MDLMeshBuffer |
Declaration | |
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From | func newZoneForBuffersWithSize(_ sizes: [NSNumber], andType types: [NSNumber]) -> MDLMeshBufferZone |
To | func newZoneForBuffers(withSize sizes: [NSNumber], andType types: [NSNumber]) -> MDLMeshBufferZone |
Modified MDLMeshBufferData
Declaration | Protocols | |
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From | class MDLMeshBufferData : NSObject, MDLMeshBuffer { init(type type: MDLMeshBufferType, length length: Int) init(type type: MDLMeshBufferType, data data: NSData?) var data: NSData { get } } | MDLMeshBuffer |
To | class MDLMeshBufferData : NSObject, MDLMeshBuffer { init(type type: MDLMeshBufferType, length length: Int) init(type type: MDLMeshBufferType, data data: Data?) var data: Data { get } func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLMeshBufferData : CVarArg { } extension MDLMeshBufferData : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, MDLMeshBuffer |
Modified MDLMeshBufferData.data
Declaration | |
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From | var data: NSData { get } |
To | var data: Data { get } |
Declaration | |
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From | init(type type: MDLMeshBufferType, data data: NSData?) |
To | init(type type: MDLMeshBufferType, data data: Data?) |
Modified MDLMeshBufferDataAllocator
Declaration | Protocols | |
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From | class MDLMeshBufferDataAllocator : NSObject, MDLMeshBufferAllocator { } | MDLMeshBufferAllocator |
To | class MDLMeshBufferDataAllocator : NSObject, MDLMeshBufferAllocator { func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLMeshBufferDataAllocator : CVarArg { } extension MDLMeshBufferDataAllocator : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, MDLMeshBufferAllocator |
Modified MDLMeshBufferMap
Declaration | Protocols | |
---|---|---|
From | class MDLMeshBufferMap : NSObject { init(bytes bytes: UnsafeMutablePointer<Void>, deallocator deallocator: (() -> Void)?) var bytes: UnsafeMutablePointer<Void> { get } } | -- |
To | class MDLMeshBufferMap : NSObject { init(bytes bytes: UnsafeMutableRawPointer, deallocator deallocator: (@escaping () -> Swift.Void)? = nil) var bytes: UnsafeMutableRawPointer { get } func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLMeshBufferMap : CVarArg { } extension MDLMeshBufferMap : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified MDLMeshBufferMap.bytes
Declaration | |
---|---|
From | var bytes: UnsafeMutablePointer<Void> { get } |
To | var bytes: UnsafeMutableRawPointer { get } |
Declaration | |
---|---|
From | init(bytes bytes: UnsafeMutablePointer<Void>, deallocator deallocator: (() -> Void)?) |
To | init(bytes bytes: UnsafeMutableRawPointer, deallocator deallocator: (@escaping () -> Swift.Void)? = nil) |
Modified MDLMeshBufferType [enum]
Declaration | |
---|---|
From | enum MDLMeshBufferType : UInt { case Vertex case Index } |
To | enum MDLMeshBufferType : UInt { case vertex case index } |
Modified MDLMeshBufferType.index
Declaration | |
---|---|
From | case Index |
To | case index |
Modified MDLMeshBufferType.vertex
Declaration | |
---|---|
From | case Vertex |
To | case vertex |
Modified MDLMeshBufferZoneDefault
Declaration | Protocols | |
---|---|---|
From | class MDLMeshBufferZoneDefault : NSObject, MDLMeshBufferZone { var capacity: Int { get } var allocator: MDLMeshBufferAllocator { get } } | MDLMeshBufferZone |
To | class MDLMeshBufferZoneDefault : NSObject, MDLMeshBufferZone { var capacity: Int { get } var allocator: MDLMeshBufferAllocator { get } func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLMeshBufferZoneDefault : CVarArg { } extension MDLMeshBufferZoneDefault : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, MDLMeshBufferZone |
Modified MDLNormalMapTexture
Declaration | |
---|---|
From | class MDLNormalMapTexture : MDLTexture { init(byGeneratingNormalMapWithTexture sourceTexture: MDLTexture, name name: String?, smoothness smoothness: Float, contrast contrast: Float) } |
To | class MDLNormalMapTexture : MDLTexture { init(byGeneratingNormalMapWith sourceTexture: MDLTexture, name name: String?, smoothness smoothness: Float, contrast contrast: Float) } |
Declaration | |
---|---|
From | init(byGeneratingNormalMapWithTexture sourceTexture: MDLTexture, name name: String?, smoothness smoothness: Float, contrast contrast: Float) |
To | init(byGeneratingNormalMapWith sourceTexture: MDLTexture, name name: String?, smoothness smoothness: Float, contrast contrast: Float) |
Modified MDLObject
Declaration | Protocols | |
---|---|---|
From | class MDLObject : NSObject, MDLNamed { func setComponent(_ component: MDLComponent, forProtocol protocol: Protocol) func componentConformingToProtocol(_ protocol: Protocol) -> MDLComponent? weak var parent: MDLObject? var transform: MDLTransformComponent? var children: MDLObjectContainerComponent func addChild(_ child: MDLObject) func boundingBoxAtTime(_ time: NSTimeInterval) -> MDLAxisAlignedBoundingBox } extension MDLObject { convenience init(SCNNode scnNode: SCNNode) class func objectWithSCNNode(_ scnNode: SCNNode) -> Self } | MDLNamed |
To | class MDLObject : NSObject, MDLNamed { func setComponent(_ component: MDLComponent, for protocol: Protocol) func componentConforming(to protocol: Protocol) -> MDLComponent? weak var parent: MDLObject? var instance: MDLObject? var path: String { get } func atPath(_ path: String) -> MDLObject var transform: MDLTransformComponent? var children: MDLObjectContainerComponent var hidden: Bool func addChild(_ child: MDLObject) func boundingBox(atTime time: TimeInterval) -> MDLAxisAlignedBoundingBox func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLObject : CVarArg { } extension MDLObject : Equatable, Hashable { var hashValue: Int { get } } extension MDLObject { convenience init(scnNode scnNode: SCNNode) class func withSCNNode(_ scnNode: SCNNode) -> Self convenience init(scnNode scnNode: SCNNode, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) class func withSCNNode(_ scnNode: SCNNode, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) -> Self } | CVarArg, Equatable, Hashable, MDLNamed |
Declaration | |
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From | func boundingBoxAtTime(_ time: NSTimeInterval) -> MDLAxisAlignedBoundingBox |
To | func boundingBox(atTime time: TimeInterval) -> MDLAxisAlignedBoundingBox |
Declaration | |
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From | func componentConformingToProtocol(_ protocol: Protocol) -> MDLComponent? |
To | func componentConforming(to protocol: Protocol) -> MDLComponent? |
Declaration | |
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From | func setComponent(_ component: MDLComponent, forProtocol protocol: Protocol) |
To | func setComponent(_ component: MDLComponent, for protocol: Protocol) |
Modified MDLObjectContainer
Declaration | Protocols | |
---|---|---|
From | class MDLObjectContainer : NSObject, MDLObjectContainerComponent { } | MDLObjectContainerComponent |
To | class MDLObjectContainer : NSObject, MDLObjectContainerComponent { func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLObjectContainer : CVarArg { } extension MDLObjectContainer : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, MDLObjectContainerComponent |
Modified MDLObjectContainerComponent
Declaration | |
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From | protocol MDLObjectContainerComponent : MDLComponent, NSFastEnumeration { func addObject(_ object: MDLObject) func removeObject(_ object: MDLObject) var objects: [MDLObject] { get } } |
To | protocol MDLObjectContainerComponent : MDLComponent, NSFastEnumeration { func add(_ object: MDLObject) func remove(_ object: MDLObject) var objects: [MDLObject] { get } } |
Declaration | |
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From | func addObject(_ object: MDLObject) |
To | func add(_ object: MDLObject) |
Declaration | |
---|---|
From | func removeObject(_ object: MDLObject) |
To | func remove(_ object: MDLObject) |
Modified MDLPhotometricLight
Declaration | |
---|---|
From | class MDLPhotometricLight : MDLPhysicallyPlausibleLight { init?(IESProfile URL: NSURL) func generateSphericalHarmonicsFromLight(_ sphericalHarmonicsLevel: Int) func generateCubemapFromLight(_ textureSize: Int) var lightCubeMap: MDLTexture? { get } var sphericalHarmonicsLevel: Int { get } @NSCopying var sphericalHarmonicsCoefficients: NSData? { get } } |
To | class MDLPhotometricLight : MDLPhysicallyPlausibleLight { init?(iesProfile URL: URL) func generateSphericalHarmonics(fromLight sphericalHarmonicsLevel: Int) func generateCubemap(fromLight textureSize: Int) var lightCubeMap: MDLTexture? { get } var sphericalHarmonicsLevel: Int { get } var sphericalHarmonicsCoefficients: Data? { get } } |
Declaration | |
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From | func generateCubemapFromLight(_ textureSize: Int) |
To | func generateCubemap(fromLight textureSize: Int) |
Declaration | |
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From | func generateSphericalHarmonicsFromLight(_ sphericalHarmonicsLevel: Int) |
To | func generateSphericalHarmonics(fromLight sphericalHarmonicsLevel: Int) |
Declaration | |
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From | init?(IESProfile URL: NSURL) |
To | init?(iesProfile URL: URL) |
Declaration | |
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From | @NSCopying var sphericalHarmonicsCoefficients: NSData? { get } |
To | var sphericalHarmonicsCoefficients: Data? { get } |
Modified MDLScatteringFunction
Declaration | Protocols | |
---|---|---|
From | class MDLScatteringFunction : NSObject, MDLNamed { var name: String var baseColor: MDLMaterialProperty { get } var emission: MDLMaterialProperty { get } var specular: MDLMaterialProperty { get } var materialIndexOfRefraction: MDLMaterialProperty { get } var interfaceIndexOfRefraction: MDLMaterialProperty { get } var normal: MDLMaterialProperty { get } var ambientOcclusion: MDLMaterialProperty { get } var ambientOcclusionScale: MDLMaterialProperty { get } } | MDLNamed |
To | class MDLScatteringFunction : NSObject, MDLNamed { var name: String var baseColor: MDLMaterialProperty { get } var emission: MDLMaterialProperty { get } var specular: MDLMaterialProperty { get } var materialIndexOfRefraction: MDLMaterialProperty { get } var interfaceIndexOfRefraction: MDLMaterialProperty { get } var normal: MDLMaterialProperty { get } var ambientOcclusion: MDLMaterialProperty { get } var ambientOcclusionScale: MDLMaterialProperty { get } func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLScatteringFunction : CVarArg { } extension MDLScatteringFunction : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, MDLNamed |
Modified MDLSkyCubeTexture
Declaration | |
---|---|
From | class MDLSkyCubeTexture : MDLTexture { init(name name: String?, channelEncoding channelEncoding: MDLTextureChannelEncoding, textureDimensions textureDimensions: vector_int2, turbidity turbidity: Float, sunElevation sunElevation: Float, upperAtmosphereScattering upperAtmosphereScattering: Float, groundAlbedo groundAlbedo: Float) func updateTexture() var turbidity: Float var sunElevation: Float var upperAtmosphereScattering: Float var groundAlbedo: Float var horizonElevation: Float var groundColor: CGColor? var gamma: Float var exposure: Float var brightness: Float var contrast: Float var saturation: Float var highDynamicRangeCompression: vector_float2 } |
To | class MDLSkyCubeTexture : MDLTexture { init(name name: String?, channelEncoding channelEncoding: MDLTextureChannelEncoding, textureDimensions textureDimensions: vector_int2, turbidity turbidity: Float, sunElevation sunElevation: Float, upperAtmosphereScattering upperAtmosphereScattering: Float, groundAlbedo groundAlbedo: Float) func update() var turbidity: Float var sunElevation: Float var upperAtmosphereScattering: Float var groundAlbedo: Float var horizonElevation: Float var groundColor: CGColor? var gamma: Float var exposure: Float var brightness: Float var contrast: Float var saturation: Float var highDynamicRangeCompression: vector_float2 } |
Modified MDLSkyCubeTexture.update()
Declaration | |
---|---|
From | func updateTexture() |
To | func update() |
Modified MDLSubmesh
Declaration | Protocols | |
---|---|---|
From | class MDLSubmesh : NSObject, MDLNamed { init(name name: String, indexBuffer indexBuffer: MDLMeshBuffer, indexCount indexCount: Int, indexType indexType: MDLIndexBitDepth, geometryType geometryType: MDLGeometryType, material material: MDLMaterial?) init(indexBuffer indexBuffer: MDLMeshBuffer, indexCount indexCount: Int, indexType indexType: MDLIndexBitDepth, geometryType geometryType: MDLGeometryType, material material: MDLMaterial?) init(name name: String, indexBuffer indexBuffer: MDLMeshBuffer, indexCount indexCount: Int, indexType indexType: MDLIndexBitDepth, geometryType geometryType: MDLGeometryType, material material: MDLMaterial?, topology topology: MDLSubmeshTopology?) init?(MDLSubmesh submesh: MDLSubmesh, indexType indexType: MDLIndexBitDepth, geometryType geometryType: MDLGeometryType) var indexBuffer: MDLMeshBuffer { get } var indexCount: Int { get } var indexType: MDLIndexBitDepth { get } var geometryType: MDLGeometryType { get } var material: MDLMaterial? var topology: MDLSubmeshTopology? { get } var name: String } extension MDLSubmesh { convenience init(SCNGeometryElement scnGeometryElement: SCNGeometryElement) class func submeshWithSCNGeometryElement(_ scnGeometryElement: SCNGeometryElement) -> Self } | MDLNamed |
To | class MDLSubmesh : NSObject, MDLNamed { init(name name: String, indexBuffer indexBuffer: MDLMeshBuffer, indexCount indexCount: Int, indexType indexType: MDLIndexBitDepth, geometryType geometryType: MDLGeometryType, material material: MDLMaterial?) init(indexBuffer indexBuffer: MDLMeshBuffer, indexCount indexCount: Int, indexType indexType: MDLIndexBitDepth, geometryType geometryType: MDLGeometryType, material material: MDLMaterial?) init(name name: String, indexBuffer indexBuffer: MDLMeshBuffer, indexCount indexCount: Int, indexType indexType: MDLIndexBitDepth, geometryType geometryType: MDLGeometryType, material material: MDLMaterial?, topology topology: MDLSubmeshTopology?) init?(mdlSubmesh submesh: MDLSubmesh, indexType indexType: MDLIndexBitDepth, geometryType geometryType: MDLGeometryType) var indexBuffer: MDLMeshBuffer { get } func indexBuffer(asIndexType indexType: MDLIndexBitDepth) -> MDLMeshBuffer var indexCount: Int { get } var indexType: MDLIndexBitDepth { get } var geometryType: MDLGeometryType { get } var material: MDLMaterial? var topology: MDLSubmeshTopology? { get } var name: String func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLSubmesh : CVarArg { } extension MDLSubmesh : Equatable, Hashable { var hashValue: Int { get } } extension MDLSubmesh { convenience init(scnGeometryElement scnGeometryElement: SCNGeometryElement) class func withSCNGeometryElement(_ scnGeometryElement: SCNGeometryElement) -> Self convenience init(scnGeometryElement scnGeometryElement: SCNGeometryElement, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) class func withSCNGeometryElement(_ scnGeometryElement: SCNGeometryElement, bufferAllocator bufferAllocator: MDLMeshBufferAllocator?) -> Self } | CVarArg, Equatable, Hashable, MDLNamed |
Modified MDLSubmesh.init(mdlSubmesh: MDLSubmesh, indexType: MDLIndexBitDepth, geometryType: MDLGeometryType)
Declaration | |
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From | init?(MDLSubmesh submesh: MDLSubmesh, indexType indexType: MDLIndexBitDepth, geometryType geometryType: MDLGeometryType) |
To | init?(mdlSubmesh submesh: MDLSubmesh, indexType indexType: MDLIndexBitDepth, geometryType geometryType: MDLGeometryType) |
Modified MDLSubmeshTopology
Declaration | Protocols | |
---|---|---|
From | class MDLSubmeshTopology : NSObject { var faceTopology: MDLMeshBuffer? var faceCount: Int var vertexCreaseIndices: MDLMeshBuffer? var vertexCreases: MDLMeshBuffer? var vertexCreaseCount: Int var edgeCreaseIndices: MDLMeshBuffer? var edgeCreases: MDLMeshBuffer? var edgeCreaseCount: Int var holes: MDLMeshBuffer? var holeCount: Int } | -- |
To | class MDLSubmeshTopology : NSObject { var faceTopology: MDLMeshBuffer? var faceCount: Int var vertexCreaseIndices: MDLMeshBuffer? var vertexCreases: MDLMeshBuffer? var vertexCreaseCount: Int var edgeCreaseIndices: MDLMeshBuffer? var edgeCreases: MDLMeshBuffer? var edgeCreaseCount: Int var holes: MDLMeshBuffer? var holeCount: Int func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLSubmeshTopology : CVarArg { } extension MDLSubmeshTopology : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified MDLTexture
Declaration | Protocols | |
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From | class MDLTexture : NSObject, MDLNamed { convenience init?(named name: String) class func textureNamed(_ name: String) -> Self? convenience init?(named name: String, bundle bundleOrNil: NSBundle?) class func textureNamed(_ name: String, bundle bundleOrNil: NSBundle?) -> Self? convenience init?(cubeWithImagesNamed names: [String]) class func textureCubeWithImagesNamed(_ names: [String]) -> Self? convenience init?(cubeWithImagesNamed names: [String], bundle bundleOrNil: NSBundle?) class func textureCubeWithImagesNamed(_ names: [String], bundle bundleOrNil: NSBundle?) -> Self? class func irradianceTextureCubeWithTexture(_ texture: MDLTexture, name name: String?, dimensions dimensions: vector_int2) -> Self class func irradianceTextureCubeWithTexture(_ texture: MDLTexture, name name: String?, dimensions dimensions: vector_int2, roughness roughness: Float) -> Self init(data pixelData: NSData?, topLeftOrigin topLeftOrigin: Bool, name name: String?, dimensions dimensions: vector_int2, rowStride rowStride: Int, channelCount channelCount: Int, channelEncoding channelEncoding: MDLTextureChannelEncoding, isCube isCube: Bool) func writeToURL(_ URL: NSURL) -> Bool func writeToURL(_ nsurl: NSURL, type type: CFString) -> Bool func imageFromTexture() -> Unmanaged<CGImage>? func texelDataWithTopLeftOrigin() -> NSData? func texelDataWithBottomLeftOrigin() -> NSData? func texelDataWithTopLeftOriginAtMipLevel(_ level: Int, create create: Bool) -> NSData? func texelDataWithBottomLeftOriginAtMipLevel(_ level: Int, create create: Bool) -> NSData? var dimensions: vector_int2 { get } var rowStride: Int { get } var channelCount: Int { get } var mipLevelCount: Int { get } var channelEncoding: MDLTextureChannelEncoding { get } var isCube: Bool } | MDLNamed |
To | class MDLTexture : NSObject, MDLNamed { init() convenience init?(named name: String) class func textureNamed(_ name: String) -> Self? convenience init?(named name: String, bundle bundleOrNil: Bundle?) class func textureNamed(_ name: String, bundle bundleOrNil: Bundle?) -> Self? convenience init?(cubeWithImagesNamed names: [String]) class func textureCube(withImagesNamed names: [String]) -> Self? convenience init?(cubeWithImagesNamed names: [String], bundle bundleOrNil: Bundle?) class func textureCube(withImagesNamed names: [String], bundle bundleOrNil: Bundle?) -> Self? class func irradianceTextureCube(with texture: MDLTexture, name name: String?, dimensions dimensions: vector_int2) -> Self class func irradianceTextureCube(with texture: MDLTexture, name name: String?, dimensions dimensions: vector_int2, roughness roughness: Float) -> Self init(data pixelData: Data?, topLeftOrigin topLeftOrigin: Bool, name name: String?, dimensions dimensions: vector_int2, rowStride rowStride: Int, channelCount channelCount: Int, channelEncoding channelEncoding: MDLTextureChannelEncoding, isCube isCube: Bool) func write(to URL: URL) -> Bool func write(to nsurl: URL, type type: CFString) -> Bool func imageFromTexture() -> Unmanaged<CGImage>? func texelDataWithTopLeftOrigin() -> Data? func texelDataWithBottomLeftOrigin() -> Data? func texelDataWithTopLeftOrigin(atMipLevel level: Int, create create: Bool) -> Data? func texelDataWithBottomLeftOrigin(atMipLevel level: Int, create create: Bool) -> Data? var dimensions: vector_int2 { get } var rowStride: Int { get } var channelCount: Int { get } var mipLevelCount: Int { get } var channelEncoding: MDLTextureChannelEncoding { get } var isCube: Bool var hasAlphaValues: Bool func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLTexture : CVarArg { } extension MDLTexture : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, MDLNamed |
Declaration | |
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From | convenience init?(cubeWithImagesNamed names: [String], bundle bundleOrNil: NSBundle?) |
To | convenience init?(cubeWithImagesNamed names: [String], bundle bundleOrNil: Bundle?) |
Declaration | |
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From | init(data pixelData: NSData?, topLeftOrigin topLeftOrigin: Bool, name name: String?, dimensions dimensions: vector_int2, rowStride rowStride: Int, channelCount channelCount: Int, channelEncoding channelEncoding: MDLTextureChannelEncoding, isCube isCube: Bool) |
To | init(data pixelData: Data?, topLeftOrigin topLeftOrigin: Bool, name name: String?, dimensions dimensions: vector_int2, rowStride rowStride: Int, channelCount channelCount: Int, channelEncoding channelEncoding: MDLTextureChannelEncoding, isCube isCube: Bool) |
Declaration | |
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From | convenience init?(named name: String, bundle bundleOrNil: NSBundle?) |
To | convenience init?(named name: String, bundle bundleOrNil: Bundle?) |
Declaration | |
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From | class func irradianceTextureCubeWithTexture(_ texture: MDLTexture, name name: String?, dimensions dimensions: vector_int2) -> Self |
To | class func irradianceTextureCube(with texture: MDLTexture, name name: String?, dimensions dimensions: vector_int2) -> Self |
Declaration | |
---|---|
From | class func irradianceTextureCubeWithTexture(_ texture: MDLTexture, name name: String?, dimensions dimensions: vector_int2, roughness roughness: Float) -> Self |
To | class func irradianceTextureCube(with texture: MDLTexture, name name: String?, dimensions dimensions: vector_int2, roughness roughness: Float) -> Self |
Declaration | |
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From | func texelDataWithBottomLeftOrigin() -> NSData? |
To | func texelDataWithBottomLeftOrigin() -> Data? |
Declaration | |
---|---|
From | func texelDataWithBottomLeftOriginAtMipLevel(_ level: Int, create create: Bool) -> NSData? |
To | func texelDataWithBottomLeftOrigin(atMipLevel level: Int, create create: Bool) -> Data? |
Declaration | |
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From | func texelDataWithTopLeftOrigin() -> NSData? |
To | func texelDataWithTopLeftOrigin() -> Data? |
Declaration | |
---|---|
From | func texelDataWithTopLeftOriginAtMipLevel(_ level: Int, create create: Bool) -> NSData? |
To | func texelDataWithTopLeftOrigin(atMipLevel level: Int, create create: Bool) -> Data? |
Modified MDLTexture.write(to: URL) -> Bool
Declaration | |
---|---|
From | func writeToURL(_ URL: NSURL) -> Bool |
To | func write(to URL: URL) -> Bool |
Declaration | |
---|---|
From | func writeToURL(_ nsurl: NSURL, type type: CFString) -> Bool |
To | func write(to nsurl: URL, type type: CFString) -> Bool |
Modified MDLTextureChannelEncoding [enum]
Declaration | |
---|---|
From | enum MDLTextureChannelEncoding : Int { case UInt8 static var Uint8: MDLTextureChannelEncoding { get } case UInt16 static var Uint16: MDLTextureChannelEncoding { get } case UInt24 static var Uint24: MDLTextureChannelEncoding { get } case UInt32 static var Uint32: MDLTextureChannelEncoding { get } case Float16 case Float32 } |
To | enum MDLTextureChannelEncoding : Int { case uInt8 static var uint8: MDLTextureChannelEncoding { get } case uInt16 static var uint16: MDLTextureChannelEncoding { get } case uInt24 static var uint24: MDLTextureChannelEncoding { get } case uInt32 static var uint32: MDLTextureChannelEncoding { get } case float16 case float32 } |
Modified MDLTextureChannelEncoding.float16
Declaration | |
---|---|
From | case Float16 |
To | case float16 |
Modified MDLTextureChannelEncoding.float32
Declaration | |
---|---|
From | case Float32 |
To | case float32 |
Modified MDLTextureChannelEncoding.uint16
Declaration | |
---|---|
From | static var Uint16: MDLTextureChannelEncoding { get } |
To | static var uint16: MDLTextureChannelEncoding { get } |
Modified MDLTextureChannelEncoding.uInt16
Declaration | |
---|---|
From | case UInt16 |
To | case uInt16 |
Modified MDLTextureChannelEncoding.uint24
Declaration | |
---|---|
From | static var Uint24: MDLTextureChannelEncoding { get } |
To | static var uint24: MDLTextureChannelEncoding { get } |
Modified MDLTextureChannelEncoding.uInt24
Declaration | |
---|---|
From | case UInt24 |
To | case uInt24 |
Modified MDLTextureChannelEncoding.uint32
Declaration | |
---|---|
From | static var Uint32: MDLTextureChannelEncoding { get } |
To | static var uint32: MDLTextureChannelEncoding { get } |
Modified MDLTextureChannelEncoding.uInt32
Declaration | |
---|---|
From | case UInt32 |
To | case uInt32 |
Modified MDLTextureChannelEncoding.uint8
Declaration | |
---|---|
From | static var Uint8: MDLTextureChannelEncoding { get } |
To | static var uint8: MDLTextureChannelEncoding { get } |
Modified MDLTextureChannelEncoding.uInt8
Declaration | |
---|---|
From | case UInt8 |
To | case uInt8 |
Modified MDLTextureFilter
Declaration | Protocols | |
---|---|---|
From | class MDLTextureFilter : NSObject { var sWrapMode: MDLMaterialTextureWrapMode var tWrapMode: MDLMaterialTextureWrapMode var rWrapMode: MDLMaterialTextureWrapMode var minFilter: MDLMaterialTextureFilterMode var magFilter: MDLMaterialTextureFilterMode var mipFilter: MDLMaterialMipMapFilterMode } | -- |
To | class MDLTextureFilter : NSObject { var sWrapMode: MDLMaterialTextureWrapMode var tWrapMode: MDLMaterialTextureWrapMode var rWrapMode: MDLMaterialTextureWrapMode var minFilter: MDLMaterialTextureFilterMode var magFilter: MDLMaterialTextureFilterMode var mipFilter: MDLMaterialMipMapFilterMode func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLTextureFilter : CVarArg { } extension MDLTextureFilter : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified MDLTextureSampler
Declaration | Protocols | |
---|---|---|
From | class MDLTextureSampler : NSObject { var texture: MDLTexture? var hardwareFilter: MDLTextureFilter? var transform: MDLTransform? } | -- |
To | class MDLTextureSampler : NSObject { var texture: MDLTexture? var hardwareFilter: MDLTextureFilter? var transform: MDLTransform? func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLTextureSampler : CVarArg { } extension MDLTextureSampler : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified MDLTransform
Declaration | Protocols | |
---|---|---|
From | class MDLTransform : NSObject, MDLTransformComponent { init(identity identity: ()) convenience init(transformComponent component: MDLTransformComponent) convenience init(matrix matrix: matrix_float4x4) func setIdentity() func translationAtTime(_ time: NSTimeInterval) -> vector_float3 func rotationAtTime(_ time: NSTimeInterval) -> vector_float3 func shearAtTime(_ time: NSTimeInterval) -> vector_float3 func scaleAtTime(_ time: NSTimeInterval) -> vector_float3 func setTranslation(_ translation: vector_float3, forTime time: NSTimeInterval) func setRotation(_ rotation: vector_float3, forTime time: NSTimeInterval) func setShear(_ shear: vector_float3, forTime time: NSTimeInterval) func setScale(_ scale: vector_float3, forTime time: NSTimeInterval) func rotationMatrixAtTime(_ time: NSTimeInterval) -> matrix_float4x4 var translation: vector_float3 var rotation: vector_float3 var shear: vector_float3 var scale: vector_float3 } | MDLTransformComponent |
To | class MDLTransform : NSObject, NSCopying, MDLTransformComponent { init(identity identity: ()) convenience init(transformComponent component: MDLTransformComponent) convenience init(transformComponent component: MDLTransformComponent, resetsTransform resetsTransform: Bool) convenience init(matrix matrix: matrix_float4x4) convenience init(matrix matrix: matrix_float4x4, resetsTransform resetsTransform: Bool) func setIdentity() func translation(atTime time: TimeInterval) -> vector_float3 func rotation(atTime time: TimeInterval) -> vector_float3 func shear(atTime time: TimeInterval) -> vector_float3 func scale(atTime time: TimeInterval) -> vector_float3 func setTranslation(_ translation: vector_float3, forTime time: TimeInterval) func setRotation(_ rotation: vector_float3, forTime time: TimeInterval) func setShear(_ shear: vector_float3, forTime time: TimeInterval) func setScale(_ scale: vector_float3, forTime time: TimeInterval) func rotationMatrix(atTime time: TimeInterval) -> matrix_float4x4 var translation: vector_float3 var rotation: vector_float3 var shear: vector_float3 var scale: vector_float3 func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLTransform : CVarArg { } extension MDLTransform : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, MDLTransformComponent, NSCopying |
Declaration | |
---|---|
From | func rotationAtTime(_ time: NSTimeInterval) -> vector_float3 |
To | func rotation(atTime time: TimeInterval) -> vector_float3 |
Declaration | |
---|---|
From | func rotationMatrixAtTime(_ time: NSTimeInterval) -> matrix_float4x4 |
To | func rotationMatrix(atTime time: TimeInterval) -> matrix_float4x4 |
Declaration | |
---|---|
From | func scaleAtTime(_ time: NSTimeInterval) -> vector_float3 |
To | func scale(atTime time: TimeInterval) -> vector_float3 |
Declaration | |
---|---|
From | func setRotation(_ rotation: vector_float3, forTime time: NSTimeInterval) |
To | func setRotation(_ rotation: vector_float3, forTime time: TimeInterval) |
Declaration | |
---|---|
From | func setScale(_ scale: vector_float3, forTime time: NSTimeInterval) |
To | func setScale(_ scale: vector_float3, forTime time: TimeInterval) |
Declaration | |
---|---|
From | func setShear(_ shear: vector_float3, forTime time: NSTimeInterval) |
To | func setShear(_ shear: vector_float3, forTime time: TimeInterval) |
Declaration | |
---|---|
From | func setTranslation(_ translation: vector_float3, forTime time: NSTimeInterval) |
To | func setTranslation(_ translation: vector_float3, forTime time: TimeInterval) |
Declaration | |
---|---|
From | func shearAtTime(_ time: NSTimeInterval) -> vector_float3 |
To | func shear(atTime time: TimeInterval) -> vector_float3 |
Declaration | |
---|---|
From | func translationAtTime(_ time: NSTimeInterval) -> vector_float3 |
To | func translation(atTime time: TimeInterval) -> vector_float3 |
Modified MDLTransformComponent
Declaration | |
---|---|
From | protocol MDLTransformComponent : MDLComponent { var matrix: matrix_float4x4 { get set } var minimumTime: NSTimeInterval { get } var maximumTime: NSTimeInterval { get } optional func setLocalTransform(_ transform: matrix_float4x4, forTime time: NSTimeInterval) optional func setLocalTransform(_ transform: matrix_float4x4) optional func localTransformAtTime(_ time: NSTimeInterval) -> matrix_float4x4 optional static func globalTransformWithObject(_ object: MDLObject, atTime time: NSTimeInterval) -> matrix_float4x4 } |
To | protocol MDLTransformComponent : MDLComponent { var matrix: matrix_float4x4 { get set } var resetsTransform: Bool { get set } var minimumTime: TimeInterval { get } var maximumTime: TimeInterval { get } var keyTimes: [NSNumber] { get } optional func setLocalTransform(_ transform: matrix_float4x4, forTime time: TimeInterval) optional func setLocalTransform(_ transform: matrix_float4x4) optional func localTransform(atTime time: TimeInterval) -> matrix_float4x4 optional static func globalTransform(with object: MDLObject, atTime time: TimeInterval) -> matrix_float4x4 } |
Declaration | |
---|---|
From | optional static func globalTransformWithObject(_ object: MDLObject, atTime time: NSTimeInterval) -> matrix_float4x4 |
To | optional static func globalTransform(with object: MDLObject, atTime time: TimeInterval) -> matrix_float4x4 |
Declaration | |
---|---|
From | optional func localTransformAtTime(_ time: NSTimeInterval) -> matrix_float4x4 |
To | optional func localTransform(atTime time: TimeInterval) -> matrix_float4x4 |
Modified MDLTransformComponent.maximumTime
Declaration | |
---|---|
From | var maximumTime: NSTimeInterval { get } |
To | var maximumTime: TimeInterval { get } |
Modified MDLTransformComponent.minimumTime
Declaration | |
---|---|
From | var minimumTime: NSTimeInterval { get } |
To | var minimumTime: TimeInterval { get } |
Declaration | |
---|---|
From | optional func setLocalTransform(_ transform: matrix_float4x4, forTime time: NSTimeInterval) |
To | optional func setLocalTransform(_ transform: matrix_float4x4, forTime time: TimeInterval) |
Modified MDLURLTexture
Declaration | |
---|---|
From | class MDLURLTexture : MDLTexture { init(URL URL: NSURL, name name: String?) @NSCopying var URL: NSURL } |
To | class MDLURLTexture : MDLTexture { init(url URL: URL, name name: String?) var url: URL } |
Declaration | |
---|---|
From | init(URL URL: NSURL, name name: String?) |
To | init(url URL: URL, name name: String?) |
Modified MDLURLTexture.url
Declaration | |
---|---|
From | @NSCopying var URL: NSURL |
To | var url: URL |
Modified MDLVertexAttribute
Declaration | Protocols | |
---|---|---|
From | class MDLVertexAttribute : NSObject, NSCopying { init(name name: String, format format: MDLVertexFormat, offset offset: Int, bufferIndex bufferIndex: Int) var name: String var format: MDLVertexFormat var offset: Int var bufferIndex: Int var initializationValue: vector_float4 } | NSCopying |
To | class MDLVertexAttribute : NSObject, NSCopying { init(name name: String, format format: MDLVertexFormat, offset offset: Int, bufferIndex bufferIndex: Int) var name: String var format: MDLVertexFormat var offset: Int var bufferIndex: Int var time: TimeInterval var initializationValue: vector_float4 func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLVertexAttribute : CVarArg { } extension MDLVertexAttribute : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying |
Modified MDLVertexAttributeData
Declaration | Protocols | |
---|---|---|
From | class MDLVertexAttributeData : NSObject { var map: MDLMeshBufferMap var dataStart: UnsafeMutablePointer<Void> var stride: Int var format: MDLVertexFormat } | -- |
To | class MDLVertexAttributeData : NSObject { var map: MDLMeshBufferMap var dataStart: UnsafeMutableRawPointer var stride: Int var format: MDLVertexFormat func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLVertexAttributeData : CVarArg { } extension MDLVertexAttributeData : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable |
Modified MDLVertexAttributeData.dataStart
Declaration | |
---|---|
From | var dataStart: UnsafeMutablePointer<Void> |
To | var dataStart: UnsafeMutableRawPointer |
Modified MDLVertexBufferLayout
Declaration | Protocols | |
---|---|---|
From | class MDLVertexBufferLayout : NSObject, NSCopying { var stride: Int } | NSCopying |
To | class MDLVertexBufferLayout : NSObject, NSCopying { init(stride stride: Int) var stride: Int func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLVertexBufferLayout : CVarArg { } extension MDLVertexBufferLayout : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying |
Modified MDLVertexDescriptor
Declaration | Protocols | |
---|---|---|
From | class MDLVertexDescriptor : NSObject, NSCopying { init(vertexDescriptor vertexDescriptor: MDLVertexDescriptor) func attributeNamed(_ name: String) -> MDLVertexAttribute? func addOrReplaceAttribute(_ attribute: MDLVertexAttribute) var attributes: NSMutableArray var layouts: NSMutableArray func reset() func setPackedStrides() func setPackedOffsets() } | NSCopying |
To | class MDLVertexDescriptor : NSObject, NSCopying { init(vertexDescriptor vertexDescriptor: MDLVertexDescriptor) func attributeNamed(_ name: String) -> MDLVertexAttribute? func addOrReplaceAttribute(_ attribute: MDLVertexAttribute) func removeAttributeNamed(_ name: String) var attributes: NSMutableArray var layouts: NSMutableArray func reset() func setPackedStrides() func setPackedOffsets() func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func performSelector(onMainThread aSelector: Selector, with arg: Any?, waitUntilDone wait: Bool) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool, modes array: [String]?) func perform(_ aSelector: Selector, on thr: Thread, with arg: Any?, waitUntilDone wait: Bool) func performSelector(inBackground aSelector: Selector, with arg: Any?) class func classForKeyedUnarchiver() -> AnyClass var classForKeyedArchiver: AnyClass? { get } func replacementObject(for archiver: NSKeyedArchiver) -> Any? class func classFallbacksForKeyedArchiver() -> [String] class func keyPathsForValuesAffectingValue(forKey key: String) -> Set<String> class func automaticallyNotifiesObservers(forKey key: String) -> Bool var observationInfo: UnsafeMutableRawPointer? func willChangeValue(forKey key: String) func didChangeValue(forKey key: String) func willChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func didChange(_ changeKind: NSKeyValueChange, valuesAt indexes: IndexSet, forKey key: String) func willChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func didChangeValue(forKey key: String, withSetMutation mutationKind: NSKeyValueSetMutationKind, using objects: Set<AnyHashable>) func addObserver(_ observer: NSObject, forKeyPath keyPath: String, options options: NSKeyValueObservingOptions = [], context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String, context context: UnsafeMutableRawPointer?) func removeObserver(_ observer: NSObject, forKeyPath keyPath: String) func observeValue(forKeyPath keyPath: String?, of object: Any?, change change: [NSKeyValueChangeKey : Any]?, context context: UnsafeMutableRawPointer?) class var accessInstanceVariablesDirectly: Bool { get } func value(forKey key: String) -> Any? func setValue(_ value: Any?, forKey key: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKey inKey: String) throws func mutableArrayValue(forKey key: String) -> NSMutableArray func mutableOrderedSetValue(forKey key: String) -> NSMutableOrderedSet func mutableSetValue(forKey key: String) -> NSMutableSet func value(forKeyPath keyPath: String) -> Any? func setValue(_ value: Any?, forKeyPath keyPath: String) func validateValue(_ ioValue: AutoreleasingUnsafeMutablePointer<AnyObject?>, forKeyPath inKeyPath: String) throws func mutableArrayValue(forKeyPath keyPath: String) -> NSMutableArray func mutableOrderedSetValue(forKeyPath keyPath: String) -> NSMutableOrderedSet func mutableSetValue(forKeyPath keyPath: String) -> NSMutableSet func value(forUndefinedKey key: String) -> Any? func setValue(_ value: Any?, forUndefinedKey key: String) func setNilValueForKey(_ key: String) func dictionaryWithValues(forKeys keys: [String]) -> [String : Any] func setValuesForKeys(_ keyedValues: [String : Any]) func fileManager(_ fm: FileManager, shouldProceedAfterError errorInfo: [AnyHashable : Any]) -> Bool func fileManager(_ fm: FileManager, willProcessPath path: String) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval, inModes modes: [RunLoopMode]) func perform(_ aSelector: Selector, with anArgument: Any?, afterDelay delay: TimeInterval) class func cancelPreviousPerformRequests(withTarget aTarget: Any, selector aSelector: Selector, object anArgument: Any?) class func cancelPreviousPerformRequests(withTarget aTarget: Any) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int, delegate delegate: Any?, didRecoverSelector didRecoverSelector: Selector?, contextInfo contextInfo: UnsafeMutableRawPointer?) func attemptRecovery(fromError error: Error, optionIndex recoveryOptionIndex: Int) -> Bool var autoContentAccessingProxy: Any { get } class func version() -> Int class func setVersion(_ aVersion: Int) var classForCoder: AnyClass { get } func awakeAfter(using aDecoder: NSCoder) -> Any? } extension MDLVertexDescriptor : CVarArg { } extension MDLVertexDescriptor : Equatable, Hashable { var hashValue: Int { get } } | CVarArg, Equatable, Hashable, NSCopying |
Modified MDLVertexFormat [enum]
Declaration | |
---|---|
From | enum MDLVertexFormat : UInt { case Invalid case PackedBit case UCharBits case CharBits case UCharNormalizedBits case CharNormalizedBits case UShortBits case ShortBits case UShortNormalizedBits case ShortNormalizedBits case UIntBits case IntBits case HalfBits case FloatBits case UChar case UChar2 case UChar3 case UChar4 case Char case Char2 case Char3 case Char4 case UCharNormalized case UChar2Normalized case UChar3Normalized case UChar4Normalized case CharNormalized case Char2Normalized case Char3Normalized case Char4Normalized case UShort case UShort2 case UShort3 case UShort4 case Short case Short2 case Short3 case Short4 case UShortNormalized case UShort2Normalized case UShort3Normalized case UShort4Normalized case ShortNormalized case Short2Normalized case Short3Normalized case Short4Normalized case UInt case UInt2 case UInt3 case UInt4 case Int case Int2 case Int3 case Int4 case Half case Half2 case Half3 case Half4 case Float case Float2 case Float3 case Float4 case Int1010102Normalized case UInt1010102Normalized } |
To | enum MDLVertexFormat : UInt { case invalid case packedBit case uCharBits case charBits case uCharNormalizedBits case charNormalizedBits case uShortBits case shortBits case uShortNormalizedBits case shortNormalizedBits case uIntBits case intBits case halfBits case floatBits case uChar case uChar2 case uChar3 case uChar4 case char case char2 case char3 case char4 case uCharNormalized case uChar2Normalized case uChar3Normalized case uChar4Normalized case charNormalized case char2Normalized case char3Normalized case char4Normalized case uShort case uShort2 case uShort3 case uShort4 case short case short2 case short3 case short4 case uShortNormalized case uShort2Normalized case uShort3Normalized case uShort4Normalized case shortNormalized case short2Normalized case short3Normalized case short4Normalized case uInt case uInt2 case uInt3 case uInt4 case int case int2 case int3 case int4 case half case half2 case half3 case half4 case float case float2 case float3 case float4 case int1010102Normalized case uInt1010102Normalized } |
Modified MDLVertexFormat.char
Declaration | |
---|---|
From | case Char |
To | case char |
Modified MDLVertexFormat.char2
Declaration | |
---|---|
From | case Char2 |
To | case char2 |
Modified MDLVertexFormat.char2Normalized
Declaration | |
---|---|
From | case Char2Normalized |
To | case char2Normalized |
Modified MDLVertexFormat.char3
Declaration | |
---|---|
From | case Char3 |
To | case char3 |
Modified MDLVertexFormat.char3Normalized
Declaration | |
---|---|
From | case Char3Normalized |
To | case char3Normalized |
Modified MDLVertexFormat.char4
Declaration | |
---|---|
From | case Char4 |
To | case char4 |
Modified MDLVertexFormat.char4Normalized
Declaration | |
---|---|
From | case Char4Normalized |
To | case char4Normalized |
Modified MDLVertexFormat.charBits
Declaration | |
---|---|
From | case CharBits |
To | case charBits |
Modified MDLVertexFormat.charNormalized
Declaration | |
---|---|
From | case CharNormalized |
To | case charNormalized |
Modified MDLVertexFormat.charNormalizedBits
Declaration | |
---|---|
From | case CharNormalizedBits |
To | case charNormalizedBits |
Modified MDLVertexFormat.float
Declaration | |
---|---|
From | case Float |
To | case float |
Modified MDLVertexFormat.float2
Declaration | |
---|---|
From | case Float2 |
To | case float2 |
Modified MDLVertexFormat.float3
Declaration | |
---|---|
From | case Float3 |
To | case float3 |
Modified MDLVertexFormat.float4
Declaration | |
---|---|
From | case Float4 |
To | case float4 |
Modified MDLVertexFormat.floatBits
Declaration | |
---|---|
From | case FloatBits |
To | case floatBits |
Modified MDLVertexFormat.half
Declaration | |
---|---|
From | case Half |
To | case half |
Modified MDLVertexFormat.half2
Declaration | |
---|---|
From | case Half2 |
To | case half2 |
Modified MDLVertexFormat.half3
Declaration | |
---|---|
From | case Half3 |
To | case half3 |
Modified MDLVertexFormat.half4
Declaration | |
---|---|
From | case Half4 |
To | case half4 |
Modified MDLVertexFormat.halfBits
Declaration | |
---|---|
From | case HalfBits |
To | case halfBits |
Modified MDLVertexFormat.int
Declaration | |
---|---|
From | case Int |
To | case int |
Modified MDLVertexFormat.int1010102Normalized
Declaration | |
---|---|
From | case Int1010102Normalized |
To | case int1010102Normalized |
Modified MDLVertexFormat.int2
Declaration | |
---|---|
From | case Int2 |
To | case int2 |
Modified MDLVertexFormat.int3
Declaration | |
---|---|
From | case Int3 |
To | case int3 |
Modified MDLVertexFormat.int4
Declaration | |
---|---|
From | case Int4 |
To | case int4 |
Modified MDLVertexFormat.intBits
Declaration | |
---|---|
From | case IntBits |
To | case intBits |
Modified MDLVertexFormat.invalid
Declaration | |
---|---|
From | case Invalid |
To | case invalid |
Modified MDLVertexFormat.packedBit
Declaration | |
---|---|
From | case PackedBit |
To | case packedBit |
Modified MDLVertexFormat.short
Declaration | |
---|---|
From | case Short |
To | case short |
Modified MDLVertexFormat.short2
Declaration | |
---|---|
From | case Short2 |
To | case short2 |
Modified MDLVertexFormat.short2Normalized
Declaration | |
---|---|
From | case Short2Normalized |
To | case short2Normalized |
Modified MDLVertexFormat.short3
Declaration | |
---|---|
From | case Short3 |
To | case short3 |
Modified MDLVertexFormat.short3Normalized
Declaration | |
---|---|
From | case Short3Normalized |
To | case short3Normalized |
Modified MDLVertexFormat.short4
Declaration | |
---|---|
From | case Short4 |
To | case short4 |
Modified MDLVertexFormat.short4Normalized
Declaration | |
---|---|
From | case Short4Normalized |
To | case short4Normalized |
Modified MDLVertexFormat.shortBits
Declaration | |
---|---|
From | case ShortBits |
To | case shortBits |
Modified MDLVertexFormat.shortNormalized
Declaration | |
---|---|
From | case ShortNormalized |
To | case shortNormalized |
Modified MDLVertexFormat.shortNormalizedBits
Declaration | |
---|---|
From | case ShortNormalizedBits |
To | case shortNormalizedBits |
Modified MDLVertexFormat.uChar
Declaration | |
---|---|
From | case UChar |
To | case uChar |
Modified MDLVertexFormat.uChar2
Declaration | |
---|---|
From | case UChar2 |
To | case uChar2 |
Modified MDLVertexFormat.uChar2Normalized
Declaration | |
---|---|
From | case UChar2Normalized |
To | case uChar2Normalized |
Modified MDLVertexFormat.uChar3
Declaration | |
---|---|
From | case UChar3 |
To | case uChar3 |
Modified MDLVertexFormat.uChar3Normalized
Declaration | |
---|---|
From | case UChar3Normalized |
To | case uChar3Normalized |
Modified MDLVertexFormat.uChar4
Declaration | |
---|---|
From | case UChar4 |
To | case uChar4 |
Modified MDLVertexFormat.uChar4Normalized
Declaration | |
---|---|
From | case UChar4Normalized |
To | case uChar4Normalized |
Modified MDLVertexFormat.uCharBits
Declaration | |
---|---|
From | case UCharBits |
To | case uCharBits |
Modified MDLVertexFormat.uCharNormalized
Declaration | |
---|---|
From | case UCharNormalized |
To | case uCharNormalized |
Modified MDLVertexFormat.uCharNormalizedBits
Declaration | |
---|---|
From | case UCharNormalizedBits |
To | case uCharNormalizedBits |
Modified MDLVertexFormat.uInt
Declaration | |
---|---|
From | case UInt |
To | case uInt |
Declaration | |
---|---|
From | case UInt1010102Normalized |
To | case uInt1010102Normalized |
Modified MDLVertexFormat.uInt2
Declaration | |
---|---|
From | case UInt2 |
To | case uInt2 |
Modified MDLVertexFormat.uInt3
Declaration | |
---|---|
From | case UInt3 |
To | case uInt3 |
Modified MDLVertexFormat.uInt4
Declaration | |
---|---|
From | case UInt4 |
To | case uInt4 |
Modified MDLVertexFormat.uIntBits
Declaration | |
---|---|
From | case UIntBits |
To | case uIntBits |
Modified MDLVertexFormat.uShort
Declaration | |
---|---|
From | case UShort |
To | case uShort |
Modified MDLVertexFormat.uShort2
Declaration | |
---|---|
From | case UShort2 |
To | case uShort2 |
Modified MDLVertexFormat.uShort2Normalized
Declaration | |
---|---|
From | case UShort2Normalized |
To | case uShort2Normalized |
Modified MDLVertexFormat.uShort3
Declaration | |
---|---|
From | case UShort3 |
To | case uShort3 |
Modified MDLVertexFormat.uShort3Normalized
Declaration | |
---|---|
From | case UShort3Normalized |
To | case uShort3Normalized |
Modified MDLVertexFormat.uShort4
Declaration | |
---|---|
From | case UShort4 |
To | case uShort4 |
Modified MDLVertexFormat.uShort4Normalized
Declaration | |
---|---|
From | case UShort4Normalized |
To | case uShort4Normalized |
Modified MDLVertexFormat.uShortBits
Declaration | |
---|---|
From | case UShortBits |
To | case uShortBits |
Modified MDLVertexFormat.uShortNormalized
Declaration | |
---|---|
From | case UShortNormalized |
To | case uShortNormalized |
Modified MDLVertexFormat.uShortNormalizedBits
Declaration | |
---|---|
From | case UShortNormalizedBits |
To | case uShortNormalizedBits |
Modified MDLVoxelArray
Declaration | Superclasses | |
---|---|---|
From | class MDLVoxelArray : NSObject { init(asset asset: MDLAsset, divisions divisions: Int32, interiorShells interiorShells: Int32, exteriorShells exteriorShells: Int32, patchRadius patchRadius: Float) init(asset asset: MDLAsset, divisions divisions: Int32, interiorNBWidth interiorNBWidth: Float, exteriorNBWidth exteriorNBWidth: Float, patchRadius patchRadius: Float) init(data voxelData: NSData, boundingBox boundingBox: MDLAxisAlignedBoundingBox, voxelExtent voxelExtent: Float) func meshUsingAllocator(_ allocator: MDLMeshBufferAllocator?) -> MDLMesh? func voxelExistsAtIndex(_ index: MDLVoxelIndex, allowAnyX allowAnyX: Bool, allowAnyY allowAnyY: Bool, allowAnyZ allowAnyZ: Bool, allowAnyShell allowAnyShell: Bool) -> Bool func setVoxelAtIndex(_ index: MDLVoxelIndex) func setVoxelsForMesh(_ mesh: MDLMesh, divisions divisions: Int32, interiorShells interiorShells: Int32, exteriorShells exteriorShells: Int32, patchRadius patchRadius: Float) func setVoxelsForMesh(_ mesh: MDLMesh, divisions divisions: Int32, interiorNBWidth interiorNBWidth: Float, exteriorNBWidth exteriorNBWidth: Float, patchRadius patchRadius: Float) func voxelsWithinExtent(_ extent: MDLVoxelIndexExtent) -> NSData? func voxelIndices() -> NSData? func unionWithVoxels(_ voxels: MDLVoxelArray) func differenceWithVoxels(_ voxels: MDLVoxelArray) func intersectWithVoxels(_ voxels: MDLVoxelArray) func indexOfSpatialLocation(_ location: vector_float3) -> MDLVoxelIndex func spatialLocationOfIndex(_ index: MDLVoxelIndex) -> vector_float3 func voxelBoundingBoxAtIndex(_ index: MDLVoxelIndex) -> MDLAxisAlignedBoundingBox var count: Int { get } var voxelIndexExtent: MDLVoxelIndexExtent { get } var boundingBox: MDLAxisAlignedBoundingBox { get } } | NSObject |
To | class MDLVoxelArray : MDLObject { init(asset asset: MDLAsset, divisions divisions: Int32, patchRadius patchRadius: Float) init(data voxelData: Data, boundingBox boundingBox: MDLAxisAlignedBoundingBox, voxelExtent voxelExtent: Float) init(asset asset: MDLAsset, divisions divisions: Int32, interiorShells interiorShells: Int32, exteriorShells exteriorShells: Int32, patchRadius patchRadius: Float) init(asset asset: MDLAsset, divisions divisions: Int32, interiorNBWidth interiorNBWidth: Float, exteriorNBWidth exteriorNBWidth: Float, patchRadius patchRadius: Float) var count: Int { get } var voxelIndexExtent: MDLVoxelIndexExtent { get } func voxelExists(atIndex index: MDLVoxelIndex, allowAnyX allowAnyX: Bool, allowAnyY allowAnyY: Bool, allowAnyZ allowAnyZ: Bool, allowAnyShell allowAnyShell: Bool) -> Bool func voxels(within extent: MDLVoxelIndexExtent) -> Data? func voxelIndices() -> Data? func setVoxelAtIndex(_ index: MDLVoxelIndex) func setVoxelsFor(_ mesh: MDLMesh, divisions divisions: Int32, patchRadius patchRadius: Float) func setVoxelsFor(_ mesh: MDLMesh, divisions divisions: Int32, interiorShells interiorShells: Int32, exteriorShells exteriorShells: Int32, patchRadius patchRadius: Float) func setVoxelsFor(_ mesh: MDLMesh, divisions divisions: Int32, interiorNBWidth interiorNBWidth: Float, exteriorNBWidth exteriorNBWidth: Float, patchRadius patchRadius: Float) func union(with voxels: MDLVoxelArray) func intersect(with voxels: MDLVoxelArray) func difference(with voxels: MDLVoxelArray) var boundingBox: MDLAxisAlignedBoundingBox { get } func index(ofSpatialLocation location: vector_float3) -> MDLVoxelIndex func spatialLocation(ofIndex index: MDLVoxelIndex) -> vector_float3 func voxelBoundingBox(atIndex index: MDLVoxelIndex) -> MDLAxisAlignedBoundingBox func convertToSignedShellField() var isValidSignedShellField: Bool { get } var shellFieldInteriorThickness: Float var shellFieldExteriorThickness: Float func coarseMesh() -> MDLMesh? func coarseMesh(using allocator: MDLMeshBufferAllocator?) -> MDLMesh? func mesh(using allocator: MDLMeshBufferAllocator?) -> MDLMesh? } | MDLObject |
Declaration | |
---|---|
From | func differenceWithVoxels(_ voxels: MDLVoxelArray) |
To | func difference(with voxels: MDLVoxelArray) |
Declaration | |
---|---|
From | func indexOfSpatialLocation(_ location: vector_float3) -> MDLVoxelIndex |
To | func index(ofSpatialLocation location: vector_float3) -> MDLVoxelIndex |
Declaration | |
---|---|
From | init(data voxelData: NSData, boundingBox boundingBox: MDLAxisAlignedBoundingBox, voxelExtent voxelExtent: Float) |
To | init(data voxelData: Data, boundingBox boundingBox: MDLAxisAlignedBoundingBox, voxelExtent voxelExtent: Float) |
Declaration | |
---|---|
From | func intersectWithVoxels(_ voxels: MDLVoxelArray) |
To | func intersect(with voxels: MDLVoxelArray) |
Declaration | |
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From | func meshUsingAllocator(_ allocator: MDLMeshBufferAllocator?) -> MDLMesh? |
To | func mesh(using allocator: MDLMeshBufferAllocator?) -> MDLMesh? |
Declaration | |
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From | func spatialLocationOfIndex(_ index: MDLVoxelIndex) -> vector_float3 |
To | func spatialLocation(ofIndex index: MDLVoxelIndex) -> vector_float3 |
Declaration | |
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From | func unionWithVoxels(_ voxels: MDLVoxelArray) |
To | func union(with voxels: MDLVoxelArray) |
Declaration | |
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From | func voxelBoundingBoxAtIndex(_ index: MDLVoxelIndex) -> MDLAxisAlignedBoundingBox |
To | func voxelBoundingBox(atIndex index: MDLVoxelIndex) -> MDLAxisAlignedBoundingBox |
Declaration | |
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From | func voxelExistsAtIndex(_ index: MDLVoxelIndex, allowAnyX allowAnyX: Bool, allowAnyY allowAnyY: Bool, allowAnyZ allowAnyZ: Bool, allowAnyShell allowAnyShell: Bool) -> Bool |
To | func voxelExists(atIndex index: MDLVoxelIndex, allowAnyX allowAnyX: Bool, allowAnyY allowAnyY: Bool, allowAnyZ allowAnyZ: Bool, allowAnyShell allowAnyShell: Bool) -> Bool |
Declaration | |
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From | func voxelIndices() -> NSData? |
To | func voxelIndices() -> Data? |
Declaration | |
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From | func voxelsWithinExtent(_ extent: MDLVoxelIndexExtent) -> NSData? |
To | func voxels(within extent: MDLVoxelIndexExtent) -> Data? |