What’s new in Games

Create the next generation of games.


Game Porting Toolkit 4

Game Porting Toolkit 4 dramatically cuts the time, effort, and cost of bringing your game to Apple platforms.

A new companion repository on Apple's GitHub brings together open-source agent skills and sample code to help you leverage AI coding agents throughout the porting process, so you can produce higher-quality ports and ship on Apple platforms faster.

New agent skills provide best practices and deep Metal knowledge for every step of the porting experience, helping your agents meaningfully speed up your time to first playable. And with new command-line access for Metal tools, agents can now capture, debug, and profile Metal workloads directly.

The evaluation environment now supports Metal 4, allowing you to test compatibility and performance against the latest API from the very start of your porting process.


Metal 4.1 for games

Raise the visual bar and speed up your workflow with the latest updates to Metal and MetalFX.

Get more out of every frame with the new MetalFX, featuring a redesigned temporal upscaler that harnesses the Neural Engine and Neural Accelerators on M5 Pro and M5 Max. Improved API compatibility with leading upscalers means a faster path to adoption, no matter where you're starting from.

Speed up your development workflow with an improved Metal debugger in Xcode, now optimized for faster iteration when debugging and profiling Metal games. And the new Metal command-line debugging tools integrate seamlessly into scripting and agentic workflows.

MetricKit now includes Metal frame rate information in its reports, so you can quickly identify and fix performance issues in your game.


Games on the App Store

Make the most of your game with new StoreKit plug-ins for Unity and a Steam Asset Converter. Get players into your game faster with new language packs for Managed Background Assets. You can now break your language data into separate asset packs to minimize load time. This allows people to dive into your game quickly, as essential assets like voiceover and video files are downloaded before they first open the app, while non-essential downloads continue in the background. Less waiting at the title screen, more time playing. Plus, make your game shine across the App Store with new ways to use your images and videos.


Features are subject to change. Some capabilities and services may not be available in all regions or all languages; some feature availability may vary due to local laws and regulations.