Bring your game to Mac: Compile your shaders

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Discuss the WWDC23 Session Bring your game to Mac: Compile your shaders

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Sadly, I was not able to register for the Games Q&A at. WWDC. My question is as follows: For making a Universal Binary, one compatible with Big Sur and up, will the tools in Xcode 15 help me port over a Win32 project over, or does the tool only work assuming macOS Sonoma and up, exclusively on Apple Silicon?
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by pi1024e.
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