Create 3D models with Object Capture

RSS for tag

Discuss the WWDC21 session Create 3D models with Object Capture.

View Session

Posts under wwdc21-10076 tag

63 Posts
Sort by:
Post not yet marked as solved
1 Replies
354 Views
Will iPad ever receive these tools for object capture? Or at the very least xCode for the ability to use the command line apps for it? I have an M1 iPad Pro that should be able to do all that the M1 Macs can but it’s being held back by software limitations.
Posted Last updated
.
Post not yet marked as solved
0 Replies
313 Views
I have a question about Object Capture, a new API from Apple. I have created 3D models of a sofa, shoes and a bag using HelloPhotogrametory, a sample command line application. Only the sofa has a 3D model of the floor as well. Is there a way to avoid generating a 3D model of the floor? The photos used are HEIC, the number of photos is about 50, and the runtime option is the default of the sample.
Posted
by itorin.
Last updated
.
Post marked as solved
5 Replies
1.3k Views
so I update my mac laptop, and run hello photogrammetry sample project, here is the crash message: dyld[4936]: Symbol not found: _$s17RealityFoundation21PhotogrammetrySessionC13ConfigurationV13SampleOverlapO3lowyA2GmFWC not sure what's happening, any one had same problem? Best
Posted Last updated
.
Post not yet marked as solved
2 Replies
2.2k Views
From the keynote #10076 it was mentioned at the 3:00 mark, that USDZ, USDA and OBJ is supported, but I've not been able to find details on how to make the sample command-line app export .obj files. Only .usdz. Anyone have any information on that? Or does anyone have any tips on how to convert a .usdz to .obj? It doesn't seem to be very easy to do.
Posted
by Staus.
Last updated
.
Post not yet marked as solved
3 Replies
942 Views
Hi, I am trying to build and run the HelloPhotogrammetry app that is associated with WWDC21 session 10076 (available for download here). But when I run the app, I get the following error message: A GPU with supportsRaytracing is required I have a Mac Pro (2019) with an AMD Radeon Pro 580X 8 GB graphics card and 96 GB RAM. According to the requirements slide in the WWDC session, this should be sufficient. Is this a configuration issue or do I actually need a different graphics card (and if so, which one?). Thanks in advance.
Posted Last updated
.
Post not yet marked as solved
0 Replies
441 Views
Good afternoon! I was wondering if it is possible to create AR objects with a sequential set of images on a completely homogeneous white background, e.g. a rotated 3D molecule from an online database-? When I try this, I get the error: RealityFoundation.PhotogrammetrySession.Request.Detail.full, geometry: nil) had an error: reconstructionFailed("Camera alignment failed -- ensure that there is sufficient overlap between the images.") On the other hand, I can change the ordering from 'sequential' to 'unordered' and remove the error, but I get a very sloppy image that is not nearly as detailed as the molecule example (attached photos). I am using 120 photos that capture exactly 360deg around the molecule. Should I perhaps capture several rotations? Thank you for any feedback!!
Posted
by TaylorEH.
Last updated
.
Post not yet marked as solved
0 Replies
470 Views
I have just set up the Object Capture API using the CaptureSample app provided by apple. Is there a way to zoom out the camera?
Posted
by tattini.
Last updated
.
Post marked as solved
1 Replies
647 Views
"Creating 3D models with Object Capture" the API provided is only working on console app now ? It's working perfect on console app but not on macOS GUI app. I couldn't find such information in the documents as well. In my GUI app, I am getting the error as, "Process got error: invalidRequest(RealityFoundation.PhotogrammetrySession.Request.modelFile(url: file:///Users/s***ik/Desktop/Pot_usdz/sam.usdz, detail: RealityFoundation.PhotogrammetrySession.Request.Detail.preview, geometry: nil), ".modelFile directory path file:///Users/snayvik/Desktop/Pot_usdz/ cannot be written to!")" Any help is appreciated.
Posted
by Sambhav26.
Last updated
.
Post marked as solved
3 Replies
1.6k Views
Hi, I'm using the sample code from https://developer.apple.com/documentation/realitykit/creating_3d_objects_from_photographs I copied it in Playground of Xcode 13 beta, added an import of RealityKit, and RealityFoundation, but I'm getting this error Cannot find 'PhotogrammetrySession' in scope I tried in a project created in Xcode 13 but I'm getting the same error. I know how dumb this may seem, but what I'm missing here? I'm on macOS 11.4 and Xcode 13.0 beta (13A5154h)
Posted
by atahhan.
Last updated
.
Post not yet marked as solved
4 Replies
682 Views
Hi! I'm really excited to try the new ObjectCapture API. I have a iPhone 12 Pro (with the lidar) but have a old MacBook. I'm planning to get a new MacBook to run the RealityKit and Photogrammetry software, as given in this example: https://developer.apple.com/videos/play/wwdc2021/10076/. Are there any restrictions on the Mac hardware or is it fine as long as they support macOS 12.0+ Beta and Xcode 13.0+? Thanks!
Posted Last updated
.
Post not yet marked as solved
1 Replies
317 Views
Hello, I am trying to get the object capture command line example program working, but I am running into a weird error. "Cannot find 'PhotogrammetrySession' in scope." I am running xcode 13, and I am on MacOS 12.0 Beta (21A5522h). From what I have seen online this error only occurs when attempting to use object capture on an older version of MacOS. I am probably over looking something obvious, but I would appreciate any help. The object capture command line program example: (https://developer.apple.com/documentation/realitykit/creating_a_photogrammetry_command-line_app)
Posted
by jinx101.
Last updated
.
Post not yet marked as solved
0 Replies
242 Views
I took photos of Nick shoes on the side of CaptureSample of WWDC2021. The initial position of the final generated Nick shoes is upside down. How do I position the initial position of the model as forward
Posted Last updated
.
Post not yet marked as solved
1 Replies
630 Views
I'm on Mac OS 12 (Monterey) and Xcode 13 but it still get the error "Cannot find type 'PhotogrammetrySession' in scope" I tried restarting Xcode, tried restarting the Mac. But I still get the error. I have imported "RealityKit". I'm trying to run the HelloPhotogrammetry code provided by Apple.
Posted Last updated
.
Post not yet marked as solved
1 Replies
277 Views
What do you mean by "start by creating a session?" I'm an architect(building designer) and a novice programmer trying to learn to use the tools to help in my design process. But I'm kinda stuck in trying to start the engine, let alone drive it. Any advice would be helpful!
Posted
by Akhil_hem.
Last updated
.
Post marked as solved
1 Replies
755 Views
I work in the thoroughbred industry. I am interested in capturing a 3D model of a racehorse (at rest) to later use in a dataset for analysis. A recent paper (see "Body measurement of riding horses with a versatile tablet-type 3D scanning device") used the iPhnoe 12, a commerical app (Scandy) and LiDAR to create 3D models of the horse. It reads as a fairly straightfoward process, however I was wondering if there was any benefit to using Object Capture over LiDAR. It would seem as easy to walk around the horse and capture a video and then create the process to extract frames from the video for Object Capture? In terms of creating 3D models, is one method better/more accurate than another?
Posted
by bjr1973.
Last updated
.