Ive got a little animation on the first screen on my watchOS app, but in watchOS 10.1 it's not showing up. It docent work. I can't use the simulator to find out why because I haven't got watchOS 10.1 simulator. - here is the code that works on watch OS 10
func updatCurrentProgress() { print("updatCurrentProgress") withAnimation(.interpolatingSpring(duration: 1.2, bounce: 0.0, initialVelocity: 0.0).delay(0.5)) { currentProgress = tiyowehSession.currentDayGoalComplete } completion: { if customGoalValue > 0 && UserDefaults.standard.double(forKey: "currentDayGoalComplete") < 1.0 && tiyowehSession.currentDayGoalComplete >= 1.0 { WKInterfaceDevice.current().play(.notification) print("playing .success)") goalProgressViewOpasity = 0.0 goalCompleteTickOpasity = 1.0 withAnimation(.easeOut(duration: 2.0).delay(1.2)) { goalCompleteTickOpasity = 0.0 goalProgressViewOpasity = 1.0 } } UserDefaults.standard.set(currentProgress, forKey: "currentDayGoalComplete") } }
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The sound plays correctly "WKInterfaceDevice.current().play(.notification)" but the opacity docent change like it used to.